Jump to content

Land: Difference between revisions

From OpenDominion
ODWikiBot (talk | contribs)
Update land-type race homes from Round 50 source
 
Line 16: Line 16:
Acres can be [[rezone|rezoned]] from one land type to another.
Acres can be [[rezone|rezoned]] from one land type to another.


{| style="vertical-align: top;" | class="wikitable sortable"
{| class="wikitable sortable"
! Land Type
! Buildings
! Race Home
|-
|-
| style="vertical-align: top;" | Plains
! Land Type !! Buildings !! Race Home
| style="vertical-align: top;" | Alchemy
|-
 
| Plains || Alchemy<br>Farm<br>Masonry<br>Smithy || [[Human]]<br>[[Nomad]]<br>[[Troll]]
Farm
 
Masonry
 
Smithy
| style="vertical-align: top;" | [[Human]]
 
[[Nomad]]
 
[[Troll]]
|-
|-
| style="vertical-align: top;" | Mountain
| Mountains || Gryphon Nest<br>Ore Mine || [[Dwarf]]<br>[[Gnome]]<br>[[Icekin]]
| style="vertical-align: top;" | Gryphon Nest
 
Ore Mine
| [[Dwarf]]
 
[[Gnome]]
 
[[Icekin]]
|-
|-
| style="vertical-align: top;" | Swamp
| Swamps || Temple<br>Tower<br>Wizard Guild || [[Undead]]<br>[[Vampire]]
| style="vertical-align: top;" | Temple
 
Tower
 
Wizard Guild
| style="vertical-align: top;" | [[Nox]]
[[Spirit]]
 
[[Undead]]
 
[[Vampire]]
|-
|-
| style="vertical-align: top;" | Caverns
| Caverns || Diamond Mine<br>School || [[Dark Elf]]<br>[[Demon]]<br>[[Firewalker]]<br>[[Lycanthrope]]
| style="vertical-align: top;" | Diamond Mine
 
School
| style="vertical-align: top;" | [[Dark Elf]]
[[Firewalker]]
 
[[Lycanthrope]]
 
[[Demon]]
|-
|-
| style="vertical-align: top;" | Forest
| Forests || Forest Haven<br>Lumberyard || [[Orc]]<br>[[Sylvan]]<br>[[Wood Elf]]
| style="vertical-align: top;" | Forest Haven
 
Lumberyard
 
| style="vertical-align: top;" | [[Orc]]
[[Sylvan]]
 
[[Wood Elf]]
|-
|-
| style="vertical-align: top;" | Hill
| Hills || Barracks<br>Factory<br>Guard Tower<br>Shrine || [[Goblin]]<br>[[Halfling]]<br>[[Kobold]]
| style="vertical-align: top;" | Barracks
 
Factory
 
Guard Tower
 
Shrine
| style="vertical-align: top;" | [[Goblin]]
[[Halfling]]
 
[[Kobold]]
|-
|-
| style="vertical-align: top;" | Water
| Water || Dock || [[Lizardfolk]]<br>[[Merfolk]]<br>[[Spirit]]
| style="vertical-align: top;" | Dock
| style="vertical-align: top;" | [[Lizardfolk]]
[[Merfolk]]
|}
|}


== See also ==
== See also ==
* [[Buildings]]
* [[Buildings]]
* [[Land gains]]
* [[Land gains]]

Latest revision as of 21:01, 1 July 2026

Land is the ultimate measurement of your Dominion's success. It is measured in acres. On each acre of land, you can build one building. Avoid having barren land (unbuilt acres).

Growth[edit]

Land can be obtained in three ways:

  • Exploring
  • Invading: conquered land plus generated land. (50% of land gained is taken from the target and 50% is generated or "discovered")
  • Daily bonus: 20 acres per day.

You can only lose land by being invaded.

Land Types[edit]

Every acre of land is of a specific land type.

Acres can be rezoned from one land type to another.

Land Type Buildings Race Home
Plains Alchemy
Farm
Masonry
Smithy
Human
Nomad
Troll
Mountains Gryphon Nest
Ore Mine
Dwarf
Gnome
Icekin
Swamps Temple
Tower
Wizard Guild
Undead
Vampire
Caverns Diamond Mine
School
Dark Elf
Demon
Firewalker
Lycanthrope
Forests Forest Haven
Lumberyard
Orc
Sylvan
Wood Elf
Hills Barracks
Factory
Guard Tower
Shrine
Goblin
Halfling
Kobold
Water Dock Lizardfolk
Merfolk
Spirit


See also[edit]