Comparison of Races

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Racial Bonuses and Penalties[edit]

Good[edit]

Dwarf
Ore Production: +10%
Max Population: +7.5%
Ore investment in Castle: +15% value added
Population from Barren Land: +5
Halfling
Max Population: +5%
Food Consumption: -30%
Spy Strength: +25%
Population from Barren Land: +5
Kobold
Max Population: +40%
Population Growth Rate: +20%
Food Consumption: -30%
Spy Strength: -10%
Wizard Strength: -10%
Boat capacity: +10
Human
Food Production: +5%
Firewalker
Maximum Population: +5%
Lumber Production: -10%
Gem Production: +15%
Construction Platinum Cost: -10%
Exploration Platinum Cost: +10%
Gnome
Attack Strength: +7.5%
Max Population: -5%
Food Consumption: -20%
Gem Production: +5%
Population from Barren Land: +5
Merfolk
Lumber Production: -15%
Food Production: +5%
Attack Strength: +5%
Exploration Platinum Cost: +5%
Sylvan
Lumber Production: +20%
Food Production: +10%
Spirit
Max Population: +2.5%
Food Consumption: -90%
Immortal Wizards
Mana Production: +15%
Wood Elf
Wizard Strength: +10%
Spy Strength: +10%
Max Population: -5%
Lumber Production: +10%
Attack Power: +5%
Rezone cost: +10%

Evil[edit]

Dark Elf
Max Population: +5%
Gem Production: +5%
Goblin
Max Population: +20%
Gem investment in castle: +15% value added
Icekin
Food Consumption: -50%
Lumber Production: -10%
Archmage Cost: -100p
Platinum Production: +5%
Lizardfolk
Max Population: +5%
Spy Strength: +10%
Food Consumption: -15%
Lycanthrope
Max Population: +10%
Defensive Strength: +5%
Nomad
Population from Barren Land: +20
Nox
Mana Production: +10%
Food Consumption: -20%
Research Points from Schools and invasion: +10%
Orc
Lumber production: +50%
Troll
Max Population: -5%
Spy Strength: -10%
Food Consumption: +5%
Attack Strength: +5%
Undead
Max Population: +15%
Mana Production: +10%
Food Consumption: -75%
Wizards: Immortal

Comparison Tables[edit]

Table 1[edit]

Bonus Human Spirit Dwarf Wood Elf Halfling Gnome Merfolk Sylvan Firewalker Goblin Troll Dark Elf Undead Lycanthrope Kobold Lizardfolk Icekin Orc Nox Nomad
Attack Power +5% +7.5% +5% +5%
Defensive Strength +5%
Archmage Cost -100p
Boat capacity +10
Population from Barren Land +5 +5 +5 +20
Ore Investment bonus +15%
Construction Cost -10%
Max Population +2.5% +7.5% -5% +5% -5% +5% +20% -5% +5% +15% +10% +40% +5%
Population Growth Rate +20%
Food Consumption -90% -30% -20% +5% -75% -30% -15% -50% -20%
Platinum Production +5%
Food Production +5% +5% +10%
Gem Production +5% +15% +5%
Lumber Production +10% -15% +20% -10% -10% +50%
Mana Production +15% +10% +10%
Ore Production +15%
Spy Strength +10% +25% -10% -10% +10%
Wizard Strength +10% -10%
Immortal Wizards Yes Yes
Research point production +10%
Rezone Cost +10%
Exploration Platinum Cost +5% +10%
Gem Investment Value In Castle Improvements +15%

Table 2[edit]

Race Attack Power Defensive Strength Archmage Cost Boat capacity Population Bonus From Barren Land Construction Platinum Cost Max Population Population Growth Rate Food Consumption Food Production Gem Production Lumber Production Mana Production Ore Production Spy Strength Wizard Strength Rezone Cost Exploration Platinum Cost Gem Investment Bonus Ore Investment Bonus Immortal Wizards Platinum Production Research Point Production (Schools and Invasion)
Human +5%
Dwarf +5 +7.5% +10% +15%
Wood Elf +5% -5% +10% +10% +10% +10%
Halfling +5 +5% -30% +25%
Gnome +7.5% +5 -5% -20% +5%
Merfolk +5% +5% -15% +5%
Sylvan +10% +20%
Firewalker -10% +5% +15% -10% +10%
Goblin +20% +15%
Troll +5% -5% +5% -10%
Dark Elf +5% +5%
Undead +15% -75% +10% Yes
Lycanthrope +5% +10%
Kobold +10 +40% +20% -30% -10% -10%
Lizardfolk +5% -15% +10%
Icekin -100 plat -50% -10% +5%
Orc +50%
Nox -20% +10% +10%
Spirit +2.5% -90% +15% Yes
Nomad +20