Comparison of Races: Difference between revisions
Appearance
Regenerate race comparison tables from Round 50 source |
Regenerate race comparison tables from Round 51 source |
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== Racial Bonuses and Penalties == | == Racial Bonuses and Penalties == | ||
''This page is maintained from Round | ''This page is maintained from Round 51 source data by [[User:ODWikiBot|ODWikiBot]].'' | ||
=== Good === | === Good === | ||
| Line 38: | Line 38: | ||
|- | |- | ||
| Research Point Production: | | Research Point Production: | ||
| + | | +15% | ||
|} | |} | ||
| Line 170: | Line 167: | ||
| -50% | | -50% | ||
|- | |- | ||
| | | Platinum Production: | ||
| | | +5% | ||
|- | |- | ||
| Defensive Power: | | Defensive Power: | ||
| +5% | | +5% | ||
|} | |} | ||
| Line 276: | Line 270: | ||
! Food Production | ! Food Production | ||
! Lumber Production | ! Lumber Production | ||
! Platinum Production | |||
! Gem Production | ! Gem Production | ||
! Ore Production | ! Ore Production | ||
| Line 290: | Line 285: | ||
! Wizard Strength Recovery | ! Wizard Strength Recovery | ||
! Boat Capacity | ! Boat Capacity | ||
! Assassin Cost | ! Assassin Cost | ||
! Population from Barren Land | ! Population from Barren Land | ||
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| Mountains | | Mountains | ||
| +7.5% | | +7.5% | ||
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| +10% | | +10% | ||
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| Caverns | | Caverns | ||
| +5% | | +5% | ||
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| -10% | | -10% | ||
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| + | | | ||
| +15% | |||
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| -30% | | -30% | ||
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| +5 | | +5 | ||
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| +15% | | +15% | ||
| -25% | | -25% | ||
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| +10 | | +10 | ||
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| +5% | | +5% | ||
| -15% | | -15% | ||
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| +7.5% | | +7.5% | ||
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| Caverns | | Caverns | ||
| -5% | | -5% | ||
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| +5% | | +5% | ||
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| Evil | | Evil | ||
| Caverns | | Caverns | ||
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| +1% | | +1% | ||
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| Line 667: | Line 661: | ||
| -50% | | -50% | ||
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| +5% | |||
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| Line 692: | Line 686: | ||
| Water | | Water | ||
| +5% | | +5% | ||
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| +35% | | +35% | ||
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| Line 720: | Line 714: | ||
| Caverns | | Caverns | ||
| +10% | | +10% | ||
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| Line 732: | Line 727: | ||
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| +5% | | +5% | ||
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| Line 747: | Line 741: | ||
| Evil | | Evil | ||
| Plains | | Plains | ||
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| Line 758: | Line 753: | ||
| +100% | | +100% | ||
| +10% | | +10% | ||
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| Line 806: | Line 800: | ||
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| +5% | | +5% | ||
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| Line 817: | Line 812: | ||
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| -10% | | -10% | ||
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| Line 834: | Line 828: | ||
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| -50% | | -50% | ||
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| Line 850: | Line 845: | ||
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| +20 | | +20 | ||
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Latest revision as of 22:28, 5 August 2026
Racial Bonuses and Penalties[edit]
This page is maintained from Round 51 source data by ODWikiBot.
Good[edit]
| Dwarf | |
|---|---|
| Max Population: | +7.5% |
| Ore Production: | +10% |
| Firewalker | |
|---|---|
| Max Population: | +5% |
| Gem Production: | +15% |
| Construction Cost: | -10% |
| Gnome | |
|---|---|
| Max Population: | -5% |
| Food Consumption: | -20% |
| Research Point Production: | +15% |
| Halfling | |
|---|---|
| Max Population: | +5% |
| Food Consumption: | -30% |
| Defensive Power: | +10% |
| Defensive Spy Power: | +35% |
| Boat Capacity: | +5 |
| Human | |
|---|---|
| Food Production: | +5% |
| Kobold | |
|---|---|
| Max Population: | +30% |
| Population Growth Rate: | +15% |
| Food Consumption: | -25% |
| Spy Strength Recovery: | +1% |
| Boat Capacity: | +10 |
| Merfolk | |
|---|---|
| Food Production: | +5% |
| Lumber Production: | -15% |
| Offensive Power: | +7.5% |
| Spirit | |
|---|---|
| Food Consumption: | -90% |
| Immortal Wizards: | Yes |
| Sylvan | |
|---|---|
| Food Production: | +10% |
| Lumber Production: | +20% |
| Wood Elf | |
|---|---|
| Max Population: | -5% |
| Assassin Cost: | -100p |
Evil[edit]
| Dark Elf | |
|---|---|
| Max Population: | -5% |
| Gem Production: | +5% |
| Demon | |
|---|---|
| Offensive Power: | +5% |
| Wizard Strength Recovery: | +1% |
| Goblin | |
|---|---|
| Max Population: | +20% |
| Gem Castle Investment Bonus: | +10% |
| Icekin | |
|---|---|
| Food Consumption: | -50% |
| Platinum Production: | +5% |
| Defensive Power: | +5% |
| Lizardfolk | |
|---|---|
| Max Population: | +5% |
| Offensive Spy Power: | +35% |
| Lycanthrope | |
|---|---|
| Max Population: | +10% |
| Defensive Power: | +5% |
| Nomad | |
|---|---|
| Research Points from Invasion: | +100% |
| Construction Cost: | +10% |
| Population from Barren Land: | +20 |
| Orc | |
|---|---|
| Lumber Production: | +50% |
| Troll | |
|---|---|
| Max Population: | -5% |
| Food Consumption: | +5% |
| Offensive Power: | +5% |
| Spy Power: | -10% |
| Undead | |
|---|---|
| Max Population: | +2.5% |
| Food Consumption: | -50% |
| Mana Production: | +20% |
| Boat Capacity: | +20 |
| Vampire | |
|---|---|
| Max Population: | +7.5% |
| Food Consumption: | -75% |
| Immortal Wizards: | Yes |
Comparison Table[edit]
| Race | Alignment | Home land | Max Population | Population Growth Rate | Food Consumption | Food Production | Lumber Production | Platinum Production | Gem Production | Ore Production | Mana Production | Research Point Production | Research Points from Invasion | Construction Cost | Offensive Power | Defensive Power | Spy Power | Offensive Spy Power | Defensive Spy Power | Spy Strength Recovery | Wizard Strength Recovery | Boat Capacity | Assassin Cost | Population from Barren Land | Gem Castle Investment Bonus | Immortal Wizards |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dwarf | Good | Mountains | +7.5% | +10% | ||||||||||||||||||||||
| Firewalker | Good | Caverns | +5% | +15% | -10% | |||||||||||||||||||||
| Gnome | Good | Mountains | -5% | -20% | +15% | |||||||||||||||||||||
| Halfling | Good | Hills | +5% | -30% | +10% | +35% | +5 | |||||||||||||||||||
| Human | Good | Plains | +5% | |||||||||||||||||||||||
| Kobold | Good | Hills | +30% | +15% | -25% | +1% | +10 | |||||||||||||||||||
| Merfolk | Good | Water | +5% | -15% | +7.5% | |||||||||||||||||||||
| Spirit | Good | Water | -90% | Yes | ||||||||||||||||||||||
| Sylvan | Good | Forests | +10% | +20% | ||||||||||||||||||||||
| Wood Elf | Good | Forests | -5% | -100p | ||||||||||||||||||||||
| Dark Elf | Evil | Caverns | -5% | +5% | ||||||||||||||||||||||
| Demon | Evil | Caverns | +5% | +1% | ||||||||||||||||||||||
| Goblin | Evil | Hills | +20% | +10% | ||||||||||||||||||||||
| Icekin | Evil | Mountains | -50% | +5% | +5% | |||||||||||||||||||||
| Lizardfolk | Evil | Water | +5% | +35% | ||||||||||||||||||||||
| Lycanthrope | Evil | Caverns | +10% | +5% | ||||||||||||||||||||||
| Nomad | Evil | Plains | +100% | +10% | +20 | |||||||||||||||||||||
| Orc | Evil | Forests | +50% | |||||||||||||||||||||||
| Troll | Evil | Plains | -5% | +5% | +5% | -10% | ||||||||||||||||||||
| Undead | Evil | Swamps | +2.5% | -50% | +20% | +20 | ||||||||||||||||||||
| Vampire | Evil | Swamps | +7.5% | -75% | Yes |