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Comparison of Races: Difference between revisions

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Regenerate race comparison tables from Round 50 source
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Regenerate race comparison tables from Round 51 source
 
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== Racial Bonuses and Penalties ==
== Racial Bonuses and Penalties ==


''This page is maintained from Round 50 source data by [[User:ODWikiBot|ODWikiBot]].''
''This page is maintained from Round 51 source data by [[User:ODWikiBot|ODWikiBot]].''


=== Good ===
=== Good ===
Line 38: Line 38:
|-
|-
| Research Point Production:
| Research Point Production:
| +10%
| +15%
|-
| Offensive Power:
| +7.5%
|}
|}


Line 170: Line 167:
| -50%
| -50%
|-
|-
| Lumber Production:
| Platinum Production:
| -10%
| +5%
|-
|-
| Defensive Power:
| Defensive Power:
| +5%
| +5%
|-
| Archmage Cost:
| -150p
|}
|}


Line 276: Line 270:
! Food Production
! Food Production
! Lumber Production
! Lumber Production
! Platinum Production
! Gem Production
! Gem Production
! Ore Production
! Ore Production
Line 290: Line 285:
! Wizard Strength Recovery
! Wizard Strength Recovery
! Boat Capacity
! Boat Capacity
! Archmage Cost
! Assassin Cost
! Assassin Cost
! Population from Barren Land
! Population from Barren Land
Line 300: Line 294:
| Mountains
| Mountains
| +7.5%
| +7.5%
|
|  
|  
|  
|  
Line 306: Line 301:
|  
|  
| +10%
| +10%
|
|  
|  
|  
|  
Line 328: Line 322:
| Caverns
| Caverns
| +5%
| +5%
|
|  
|  
|  
|  
Line 338: Line 333:
|  
|  
| -10%
| -10%
|
|  
|  
|  
|  
Line 363: Line 357:
|  
|  
|  
|  
| +10%
|
| +15%
|  
|  
|  
|  
| +7.5%
|  
|  
|  
|  
Line 386: Line 380:
|  
|  
| -30%
| -30%
|
|  
|  
|  
|  
Line 402: Line 397:
|  
|  
| +5
| +5
|
|  
|  
|  
|  
Line 442: Line 436:
| +15%
| +15%
| -25%
| -25%
|
|  
|  
|  
|  
Line 458: Line 453:
|  
|  
| +10
| +10
|
|  
|  
|  
|  
Line 472: Line 466:
| +5%
| +5%
| -15%
| -15%
|
|  
|  
|  
|  
Line 479: Line 474:
|  
|  
| +7.5%
| +7.5%
|
|  
|  
|  
|  
Line 580: Line 574:
| Caverns
| Caverns
| -5%
| -5%
|
|  
|  
|  
|  
Line 585: Line 580:
|  
|  
| +5%
| +5%
|
|  
|  
|  
|  
Line 607: Line 601:
| Evil
| Evil
| Caverns
| Caverns
|
|  
|  
|  
|  
Line 625: Line 620:
|  
|  
| +1%
| +1%
|
|  
|  
|  
|  
Line 667: Line 661:
| -50%
| -50%
|  
|  
| -10%
|  
| +5%
|  
|  
|  
|  
Line 682: Line 677:
|  
|  
|  
|  
| -150p
|  
|  
|  
|  
Line 692: Line 686:
| Water
| Water
| +5%
| +5%
|
|  
|  
|  
|  
Line 706: Line 701:
|  
|  
| +35%
| +35%
|
|  
|  
|  
|  
Line 720: Line 714:
| Caverns
| Caverns
| +10%
| +10%
|
|  
|  
|  
|  
Line 732: Line 727:
|  
|  
| +5%
| +5%
|
|  
|  
|  
|  
Line 747: Line 741:
| Evil
| Evil
| Plains
| Plains
|
|  
|  
|  
|  
Line 758: Line 753:
| +100%
| +100%
| +10%
| +10%
|
|  
|  
|  
|  
Line 806: Line 800:
|  
|  
| +5%
| +5%
|
|  
|  
|  
|  
Line 817: Line 812:
|  
|  
| -10%
| -10%
|
|  
|  
|  
|  
Line 834: Line 828:
|  
|  
| -50%
| -50%
|
|  
|  
|  
|  
Line 850: Line 845:
|  
|  
| +20
| +20
|
|  
|  
|  
|  

Latest revision as of 22:28, 5 August 2026

Racial Bonuses and Penalties[edit]

This page is maintained from Round 51 source data by ODWikiBot.

Good[edit]

Dwarf
Max Population: +7.5%
Ore Production: +10%
Firewalker
Max Population: +5%
Gem Production: +15%
Construction Cost: -10%
Gnome
Max Population: -5%
Food Consumption: -20%
Research Point Production: +15%
Halfling
Max Population: +5%
Food Consumption: -30%
Defensive Power: +10%
Defensive Spy Power: +35%
Boat Capacity: +5
Human
Food Production: +5%
Kobold
Max Population: +30%
Population Growth Rate: +15%
Food Consumption: -25%
Spy Strength Recovery: +1%
Boat Capacity: +10
Merfolk
Food Production: +5%
Lumber Production: -15%
Offensive Power: +7.5%
Spirit
Food Consumption: -90%
Immortal Wizards: Yes
Sylvan
Food Production: +10%
Lumber Production: +20%
Wood Elf
Max Population: -5%
Assassin Cost: -100p

Evil[edit]

Dark Elf
Max Population: -5%
Gem Production: +5%
Demon
Offensive Power: +5%
Wizard Strength Recovery: +1%
Goblin
Max Population: +20%
Gem Castle Investment Bonus: +10%
Icekin
Food Consumption: -50%
Platinum Production: +5%
Defensive Power: +5%
Lizardfolk
Max Population: +5%
Offensive Spy Power: +35%
Lycanthrope
Max Population: +10%
Defensive Power: +5%
Nomad
Research Points from Invasion: +100%
Construction Cost: +10%
Population from Barren Land: +20
Orc
Lumber Production: +50%
Troll
Max Population: -5%
Food Consumption: +5%
Offensive Power: +5%
Spy Power: -10%
Undead
Max Population: +2.5%
Food Consumption: -50%
Mana Production: +20%
Boat Capacity: +20
Vampire
Max Population: +7.5%
Food Consumption: -75%
Immortal Wizards: Yes

Comparison Table[edit]

Race Alignment Home land Max Population Population Growth Rate Food Consumption Food Production Lumber Production Platinum Production Gem Production Ore Production Mana Production Research Point Production Research Points from Invasion Construction Cost Offensive Power Defensive Power Spy Power Offensive Spy Power Defensive Spy Power Spy Strength Recovery Wizard Strength Recovery Boat Capacity Assassin Cost Population from Barren Land Gem Castle Investment Bonus Immortal Wizards
Dwarf Good Mountains +7.5% +10%
Firewalker Good Caverns +5% +15% -10%
Gnome Good Mountains -5% -20% +15%
Halfling Good Hills +5% -30% +10% +35% +5
Human Good Plains +5%
Kobold Good Hills +30% +15% -25% +1% +10
Merfolk Good Water +5% -15% +7.5%
Spirit Good Water -90% Yes
Sylvan Good Forests +10% +20%
Wood Elf Good Forests -5% -100p
Dark Elf Evil Caverns -5% +5%
Demon Evil Caverns +5% +1%
Goblin Evil Hills +20% +10%
Icekin Evil Mountains -50% +5% +5%
Lizardfolk Evil Water +5% +35%
Lycanthrope Evil Caverns +10% +5%
Nomad Evil Plains +100% +10% +20
Orc Evil Forests +50%
Troll Evil Plains -5% +5% +5% -10%
Undead Evil Swamps +2.5% -50% +20% +20
Vampire Evil Swamps +7.5% -75% Yes