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fixed Halflings on table 2
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Regenerate race comparison tables from Round 51 source
 
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== Racial Bonuses and Penalties ==
== Racial Bonuses and Penalties ==
''This page is maintained from Round 51 source data by [[User:ODWikiBot|ODWikiBot]].''


=== Good ===
=== Good ===


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Dwarf
! colspan="2" | [[Dwarf]]
|-
| Max Population:
| +7.5%
|-
|-
| Ore Production:
| Ore Production:
| +10%
| +10%
|}
{| class="wikitable"
! colspan="2" | [[Firewalker]]
|-
|-
| Max Population:
| Max Population:
| +7.5%
| +5%
|-
|-
| Ore investment in Castle:
| Gem Production:
| +15% value added
| +15%
|-
| Population from Barren Land:
| +5
|-
|-
| Construction Cost:
| -10%
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Halfling
! colspan="2" | [[Gnome]]
|-
|-
| Max Population:
| Max Population:
| +5%
| -5%
|-
|-
| Food Consumption:
| Food Consumption:
| -30%
| -20%
|-
| Spy Strength:
| +25%
|-
| Population from Barren Land:
| +5
|-
|-
| Research Point Production:
| +15%
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Kobold
! colspan="2" | [[Halfling]]
|-
|-
| Max Population:
| Max Population:
| +40%
| +5%
|-
| Population Growth Rate:
| +20%
|-
|-
| Food Consumption:
| Food Consumption:
| -30%
| -30%
|-
|-
| Spy Strength:
| Defensive Power:
| -10%
| +10%
|-
|-
| Wizard Strength:
| Defensive Spy Power:
| -10%
| +35%
|-
| Boat capacity:
| +10
|-
|-
| Boat Capacity:
| +5
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Human
! colspan="2" | [[Human]]
|-
|-
| Food Production:
| Food Production:
| +5%
| +5%
|-
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Firewalker
! colspan="2" | [[Kobold]]
|-
|-
| Maximum Population:
| Max Population:
| +5%
| +30%
|-
|-
| Lumber Production:
| Population Growth Rate:
| -10%
|-
| Gem Production:
| +15%
| +15%
|-
|-
| Construction Platinum Cost:
| Food Consumption:
| -10%
| -25%
|-
|-
| Exploration Platinum Cost:
| Spy Strength Recovery:
| +10%
| +1%
|-
|-
| Boat Capacity:
| +10
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Gnome
! colspan="2" | [[Merfolk]]
|-
|-
| Attack Strength:
| Food Production:
| +7.5%
|-
| Max Population:
| -5%
|-
| Food Consumption:
| -20%
|-
| Gem Production:
| +5%
| +5%
|-
|-
| Population from Barren Land:
| Lumber Production:
| +5
| -15%
|-
|-
| Offensive Power:
| +7.5%
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Merfolk
! colspan="2" | [[Spirit]]
|-
|-
| Lumber Production:
| Food Consumption:
| -15%
| -90%
|-
| Food Production:
| +5%
|-
| Attack Strength:
| +5%
|-
| Exploration Platinum Cost:
| +5%
|-
|-
| Immortal Wizards:
| Yes
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Sylvan
! colspan="2" | [[Sylvan]]
|-
| Lumber Production:
| +20%
|-
|-
| Food Production:
| Food Production:
| +10%
| +10%
|-
|-
| Lumber Production:
| +20%
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Spirit
! colspan="2" | [[Wood Elf]]
|-
|-
| Max Population:
| Max Population:
| +2.5%
| -5%
|-
| Food Consumption:
| -90%
|-
| Immortal Wizards
|-
| Mana Production:
| +15%
|-
|-
| Assassin Cost:
| -100p
|}
|}
=== Evil ===


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Wood Elf
! colspan="2" | [[Dark Elf]]
|-
| Wizard Strength:
| +10%
|-
| Spy Strength:
| +10%
|-
|-
| Max Population:
| Max Population:
| -5%
| -5%
|-
|-
| Lumber Production:
| Gem Production:
| +10%
|-
| Attack Power:
| +5%
| +5%
|-
| Rezone cost:
| +10%
|}
|}
=== Evil ===


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Dark Elf
! colspan="2" | [[Demon]]
|-
| Max Population:
| -5%
|-
|-
| Gem Production:
| Offensive Power:
| +5%
| +5%
|-
|-
| Wizard Strength Recovery:
| +1%
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Goblin
! colspan="2" | [[Goblin]]
|-
|-
| Max Population:
| Max Population:
| +20%
| +20%
|-
|-
| Gem investment in castle:
| Gem Castle Investment Bonus:
| +15% value added
| +10%
|-
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Icekin
! colspan="2" | [[Icekin]]
|-
|-
| Food Consumption:
| Food Consumption:
| -50%
| -50%
|-
| Lumber Production:
| -10%
|-
| Archmage Cost:
| -100p
|-
|-
| Platinum Production:
| Platinum Production:
| +5%
| +5%
|-
|-
| Defensive Power:
| +5%
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Lizardfolk
! colspan="2" | [[Lizardfolk]]
|-
|-
| Max Population:
| Max Population:
| +5%
| +5%
|-
|-
| Spy Strength:
| Offensive Spy Power:
| +10%
| +35%
|-
| Food Consumption:
| -15%
|-
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Lycanthrope
! colspan="2" | [[Lycanthrope]]
|-
|-
| Max Population:
| Max Population:
| +10%
| +10%
|-
|-
| Defensive Strength:
| Defensive Power:
| +5%
| +5%
|-
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Nomad
! colspan="2" | [[Nomad]]
|-
|-
| Population from Barren Land:
| Research Points from Invasion:
| +20
| +100%
|-
|-
|}
| Construction Cost:
 
{| class="wikitable"
! colspan="2" | Nox
|-
| Mana Production:
| +10%
|-
| Food Consumption:
| -20%
|-
| Research Points from Schools and invasion:
| +10%
| +10%
|-
|-
| Population from Barren Land:
| +20
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Orc
! colspan="2" | [[Orc]]
|-
|-
| Lumber production:
| Lumber Production:
| +50%
| +50%
|-
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Troll
! colspan="2" | [[Troll]]
|-
|-
| Max Population:
| Max Population:
| -5%
| -5%
|-
| Spy Strength:
| -10%
|-
|-
| Food Consumption:
| Food Consumption:
| +5%
| +5%
|-
|-
| Attack Strength:
| Offensive Power:
| +5%
| +5%
|-
|-
| Spy Power:
| -10%
|}
|}


{| class="wikitable"
{| class="wikitable"
! colspan="2" | Undead
! colspan="2" | [[Undead]]
|-
|-
| Max Population:
| Max Population:
| +15%
| +2.5%
|-
| Food Consumption:
| -50%
|-
|-
| Mana Production:
| Mana Production:
| +10%
| +20%
|-
| Boat Capacity:
| +20
|}
 
{| class="wikitable"
! colspan="2" | [[Vampire]]
|-
| Max Population:
| +7.5%
|-
|-
| Food Consumption:
| Food Consumption:
| -75%
| -75%
|-
|-
| Wizards:
| Immortal Wizards:
| Immortal
| Yes
|}
|}


=== Comparison Tables ===
=== Comparison Table ===
 
==== Table 1 ====


{| class="wikitable sortable"
{| class="wikitable sortable"
! Bonus
! Race
! Human
! Alignment
! Spirit
! Home land
! Dwarf
! Max Population
! Wood Elf
! Population Growth Rate
! Halfling
! Food Consumption
! Gnome
! Food Production
! Merfolk
! Lumber Production
! Sylvan
! Platinum Production
! Firewalker
! Gem Production
! Goblin
! Ore Production
! Troll
! Mana Production
! Dark Elf
! Research Point Production
! Undead
! Research Points from Invasion
! Lycanthrope
! Construction Cost
! Kobold
! Offensive Power
! Lizardfolk
! Defensive Power
! Icekin
! Spy Power
! Orc
! Offensive Spy Power
! Nox
! Defensive Spy Power
! Nomad
! Spy Strength Recovery
! Wizard Strength Recovery
! Boat Capacity
! Assassin Cost
! Population from Barren Land
! Gem Castle Investment Bonus
! Immortal Wizards
|-
|-
| Attack Power
| [[Dwarf]]
|  
| Good
|  
| Mountains
|
| +5%
|
| +7.5%
| +7.5%
| +5%
|  
|  
|  
|  
|  
|  
| +5%
|  
|  
|  
|  
|  
|  
| +10%
|  
|  
|  
|  
|  
|  
|
|
|-
| Defensive Strength
|  
|  
|  
|  
Line 365: Line 317:
|  
|  
|  
|  
|-
| [[Firewalker]]
| Good
| Caverns
| +5%
| +5%
|  
|  
Line 371: Line 327:
|  
|  
|  
|  
| +15%
|  
|  
|-
| Archmage Cost
|  
|  
|  
|  
|  
|  
| -10%
|  
|  
|  
|  
Line 389: Line 345:
|  
|  
|  
|  
|-
| [[Gnome]]
| Good
| Mountains
| -5%
|  
|  
| -100p
| -20%
|  
|  
|  
|  
|  
|  
|-
| Boat capacity
|  
|  
|  
|  
|  
|  
| +15%
|  
|  
|  
|  
Line 408: Line 368:
|  
|  
|  
|  
|
|
| +10
|  
|  
|  
|  
Line 417: Line 374:
|  
|  
|-
|-
| Population from Barren Land
| [[Halfling]]
| Good
| Hills
| +5%
|  
|  
| -30%
|  
|  
| +5
|  
|  
| +5
| +5
|  
|  
|  
|  
Line 432: Line 390:
|  
|  
|  
|  
| +10%
|  
|  
|  
|  
| +35%
|  
|  
|  
|  
|
| +5
| +20
|-
| Ore Investment bonus
|
|
| +15%
|
|
|
|
|
|
|  
|  
|  
|  
|  
|  
|  
|  
|-
| [[Human]]
| Good
| Plains
|  
|  
|  
|  
|  
|  
| +5%
|  
|  
|  
|  
|  
|  
|
|-
| Construction Cost
|  
|  
|
|  
|  
|  
|  
Line 470: Line 419:
|  
|  
|  
|  
| -10%
|  
|  
|  
|  
Line 481: Line 429:
|  
|  
|  
|  
|
|-
|-
| Max Population
| [[Kobold]]
|  
| Good
| +2.5%
| Hills
| +7.5%
| +30%
| -5%
| +5%
| -5%
|
|
| +5%
| +20%
| -5%
| +5%
| +15%
| +15%
| +10%
| -25%
| +40%
| +5%
|  
|  
|  
|  
|  
|  
|
|-
| Population Growth Rate
|
|  
|  
|  
|  
Line 518: Line 450:
|  
|  
|  
|  
| +1%
|  
|  
|
| +10
| +20%
|
|  
|  
|  
|  
Line 527: Line 458:
|  
|  
|-
|-
| Food Consumption
| [[Merfolk]]
|  
| Good
| -90%
| Water
|
|
| -30%
| -20%
|
|  
|  
|  
|  
|  
|  
| +5%
| +5%
| -15%
|  
|  
| -75%
|  
|  
| -30%
| -15%
| -50%
|  
|  
| -20%
|
|-
| Platinum Production
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| +5%
|
|
|
|-
| Food Production
| +5%
|
|  
|  
|  
|  
|  
|  
|  
|  
| +5%
| +7.5%
| +10%
|  
|  
|  
|  
Line 591: Line 485:
|  
|  
|  
|  
|
|-
|-
| Gem Production
| [[Spirit]]
| Good
| Water
|  
|  
|
|  
|  
| -90%
|  
|  
|  
|  
| +5%
|  
|  
|  
|  
| +15%
|  
|  
|  
|  
| +5%
|  
|  
|  
|  
Line 613: Line 505:
|  
|  
|  
|  
|
|-
| Lumber Production
|  
|  
|
|
| +10%
|  
|  
|  
|  
| -15%
| +20%
| -10%
|  
|  
|  
|  
|  
|  
|  
|  
| Yes
|-
| [[Sylvan]]
| Good
| Forests
|  
|  
|  
|  
|  
|  
| -10%
| +10%
| +50%
| +20%
|  
|  
|  
|  
|-
| Mana Production
|  
|  
| +15%
|  
|  
|  
|  
Line 650: Line 535:
|  
|  
|  
|  
| +10%
|  
|  
|  
|  
Line 656: Line 540:
|  
|  
|  
|  
| +10%
|  
|  
|-
|-
| Ore Production
| [[Wood Elf]]
| Good
| Forests
| -5%
|  
|  
|  
|  
| +15%
|  
|  
|  
|  
Line 680: Line 565:
|  
|  
|  
|  
|-
| -100p
| Spy Strength
|  
|  
|  
|  
|  
|  
| +10%
|-
| +25%
| [[Dark Elf]]
| Evil
| Caverns
| -5%
|  
|  
|  
|  
Line 692: Line 579:
|  
|  
|  
|  
| -10%
| +5%
|  
|  
|  
|  
|  
|  
| -10%
| +10%
|  
|  
|  
|  
|  
|  
|  
|  
|-
| Wizard Strength
|  
|  
|  
|  
|  
|  
| +10%
|  
|  
|  
|  
Line 715: Line 597:
|  
|  
|  
|  
|-
| [[Demon]]
| Evil
| Caverns
|  
|  
|  
|  
|  
|  
| -10%
|  
|  
|  
|  
|  
|  
|
|
|-
| Immortal Wizards
|
| Yes
|  
|  
|  
|  
Line 734: Line 613:
|  
|  
|  
|  
| +5%
|  
|  
|  
|  
|  
|  
|  
|  
| Yes
|  
|  
| +1%
|  
|  
|  
|  
Line 745: Line 625:
|  
|  
|  
|  
|
|-
|-
| Research point production
| [[Goblin]]
|
| Evil
|
| Hills
|
| +20%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| +10%
|
|-
|Rezone Cost
|
|
|
| +10%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Exploration Platinum Cost
|
|
|
|
|
|
| +5%
|
| +10%
|
|
|
|
|
|
|
|
|
|
|
|-
| Gem Investment Value In Castle Improvements
|
|
|
|
|
|
|
|
|
| +15%
|
|
|
|
|
|
|
|
|
|
|}
 
==== Table 2 ====
{| class="wikitable sortable"
! Race
! Attack Power
! Defensive Strength
! Archmage Cost
! Boat capacity
! Population Bonus From Barren Land
! Construction Platinum Cost
! Max Population
! Population Growth Rate
! Food Consumption
! Food Production
! Gem Production
! Lumber Production
! Mana Production
! Ore Production
! Spy Strength
! Wizard Strength
! Rezone Cost
! Exploration Platinum Cost
! Gem Investment Bonus
! Ore Investment Bonus
! Immortal Wizards
! Platinum Production
! Research Point Production (Schools and Invasion)
|-
| Human
|
|  
|  
|
|
|  
|  
|  
|  
|  
|  
|  
|  
|
| +5%
|  
|  
|  
|  
Line 884: Line 645:
|  
|  
|  
|  
|
|
|
|-
| Dwarf
|
|
|
|
| +5
|
| +7.5%
|  
|  
|  
|  
Line 904: Line 653:
| +10%
| +10%
|  
|  
|-
| [[Icekin]]
| Evil
| Mountains
|  
|  
|  
|  
| -50%
|  
|  
|  
|  
| +15%
|
|
|
|-
| Wood Elf
| +5%
| +5%
|  
|  
|
|
|
|
| -5%
|
|
|
|
| +10%
|
|
| +10%
| +10%
| +10%
|  
|  
|  
|  
Line 937: Line 670:
|  
|  
|  
|  
|-
| Halfling
|
|
|
| +5
|
| +5%
| +5%
|
| -30%
|
|  
|  
|  
|  
|  
|  
|
| +25%
|  
|  
|  
|  
Line 962: Line 682:
|  
|  
|-
|-
| Gnome
| [[Lizardfolk]]
| +7.5%
| Evil
|
| Water
|
|
| +5
|
| -5%
|
| -20%
|
| +5%
| +5%
|  
|  
Line 986: Line 698:
|  
|  
|  
|  
|-
| Merfolk
| +5%
|
|
|  
|  
|
|
|
|
|
| +5%
|  
|  
| -15%
| +35%
|  
|  
|  
|  
|  
|  
|
|
| +5%
|  
|  
|  
|  
Line 1,012: Line 710:
|  
|  
|-
|-
| Sylvan
| [[Lycanthrope]]
|
| Evil
|
| Caverns
|
|
|
|
|
|
|
|  
| +10%
| +10%
|
| +20%
|  
|  
|  
|  
Line 1,036: Line 724:
|  
|  
|  
|  
|-
| Firewalker
|  
|  
|  
|  
|
|
|
| -10%
| +5%
| +5%
|
|
|  
|  
| +15%
| -10%
|  
|  
|  
|  
|  
|  
|  
|  
|
| +10%
|  
|  
|  
|  
Line 1,062: Line 738:
|  
|  
|-
|-
| Goblin
| [[Nomad]]
| Evil
| Plains
|  
|  
|
|
|
|  
|  
|
|
| +20%
|
|  
|  
|  
|  
|  
|  
|
|  
|  
|  
|  
Line 1,081: Line 751:
|  
|  
|  
|  
| +100%
| +10%
|  
|  
| +15%
|  
|  
|  
|  
|
|-
| Troll
| +5%
|
|
|
|
|
| -5%
|
| +5%
|
|
|
|
|
| -10%
|  
|  
|  
|  
Line 1,109: Line 762:
|  
|  
|  
|  
| +20
|  
|  
|  
|  
|-
|-
| Dark Elf
| [[Orc]]
|
| Evil
|
| Forests
|
|
|
|
| +5%
|
|
|
| +5%
|  
|  
|  
|  
|  
|  
|  
|  
|  
|  
| +50%
|  
|  
|  
|  
Line 1,136: Line 780:
|  
|  
|  
|  
|-
| Undead
|  
|  
|
|
|
|
|
| +15%
|  
|  
| -75%
|  
|  
|  
|  
|  
|  
| +10%
|  
|  
|
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Line 1,158: Line 791:
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| Yes
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|-
|-
| Lycanthrope
| [[Troll]]
| Evil
| Plains
| -5%
|  
|  
| +5%
| +5%
|  
|  
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| +10%
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Line 1,183: Line 809:
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| +5%
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| Kobold
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| +10
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| +40%
| +20%
| -30%
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| -10%
| -10%
| -10%
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|  
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| Lizardfolk
|
|
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| +5%
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| -15%
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| +10%
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Line 1,237: Line 822:
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| Icekin
| [[Undead]]
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| Evil
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| Swamps
| -100 plat
| +2.5%
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|  
|  
|  
| -50%
| -50%
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| -10%
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| +20%
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Line 1,259: Line 839:
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| Orc
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| +20
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| +50%
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|-
| [[Vampire]]
| Evil
| Swamps
| +7.5%
|  
|  
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| -75%
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|-
| Nox
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Line 1,310: Line 876:
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| +10%
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| Spirit
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| +2.5%
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| -90%
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| +15%
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| Yes
| Yes
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| Nomad
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| +20
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Latest revision as of 22:28, 5 August 2026

Racial Bonuses and Penalties[edit]

This page is maintained from Round 51 source data by ODWikiBot.

Good[edit]

Dwarf
Max Population: +7.5%
Ore Production: +10%
Firewalker
Max Population: +5%
Gem Production: +15%
Construction Cost: -10%
Gnome
Max Population: -5%
Food Consumption: -20%
Research Point Production: +15%
Halfling
Max Population: +5%
Food Consumption: -30%
Defensive Power: +10%
Defensive Spy Power: +35%
Boat Capacity: +5
Human
Food Production: +5%
Kobold
Max Population: +30%
Population Growth Rate: +15%
Food Consumption: -25%
Spy Strength Recovery: +1%
Boat Capacity: +10
Merfolk
Food Production: +5%
Lumber Production: -15%
Offensive Power: +7.5%
Spirit
Food Consumption: -90%
Immortal Wizards: Yes
Sylvan
Food Production: +10%
Lumber Production: +20%
Wood Elf
Max Population: -5%
Assassin Cost: -100p

Evil[edit]

Dark Elf
Max Population: -5%
Gem Production: +5%
Demon
Offensive Power: +5%
Wizard Strength Recovery: +1%
Goblin
Max Population: +20%
Gem Castle Investment Bonus: +10%
Icekin
Food Consumption: -50%
Platinum Production: +5%
Defensive Power: +5%
Lizardfolk
Max Population: +5%
Offensive Spy Power: +35%
Lycanthrope
Max Population: +10%
Defensive Power: +5%
Nomad
Research Points from Invasion: +100%
Construction Cost: +10%
Population from Barren Land: +20
Orc
Lumber Production: +50%
Troll
Max Population: -5%
Food Consumption: +5%
Offensive Power: +5%
Spy Power: -10%
Undead
Max Population: +2.5%
Food Consumption: -50%
Mana Production: +20%
Boat Capacity: +20
Vampire
Max Population: +7.5%
Food Consumption: -75%
Immortal Wizards: Yes

Comparison Table[edit]

Race Alignment Home land Max Population Population Growth Rate Food Consumption Food Production Lumber Production Platinum Production Gem Production Ore Production Mana Production Research Point Production Research Points from Invasion Construction Cost Offensive Power Defensive Power Spy Power Offensive Spy Power Defensive Spy Power Spy Strength Recovery Wizard Strength Recovery Boat Capacity Assassin Cost Population from Barren Land Gem Castle Investment Bonus Immortal Wizards
Dwarf Good Mountains +7.5% +10%
Firewalker Good Caverns +5% +15% -10%
Gnome Good Mountains -5% -20% +15%
Halfling Good Hills +5% -30% +10% +35% +5
Human Good Plains +5%
Kobold Good Hills +30% +15% -25% +1% +10
Merfolk Good Water +5% -15% +7.5%
Spirit Good Water -90% Yes
Sylvan Good Forests +10% +20%
Wood Elf Good Forests -5% -100p
Dark Elf Evil Caverns -5% +5%
Demon Evil Caverns +5% +1%
Goblin Evil Hills +20% +10%
Icekin Evil Mountains -50% +5% +5%
Lizardfolk Evil Water +5% +35%
Lycanthrope Evil Caverns +10% +5%
Nomad Evil Plains +100% +10% +20
Orc Evil Forests +50%
Troll Evil Plains -5% +5% +5% -10%
Undead Evil Swamps +2.5% -50% +20% +20
Vampire Evil Swamps +7.5% -75% Yes