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  • | spec1_special = Almost never dies. Flight (no need for boats) | spec2_special = Almost never dies
    3 KB (426 words) - 01:27, 5 November 2021
  • | spec2_special = Almost never dies | elite2_special = Almost never dies when attacking dominions 75%+ your size. Flight (no need for boats)
    2 KB (217 words) - 23:59, 10 March 2024
  • | spec1_special = Almost never dies. Flight (no need for boats) | elite2_special = Almost Never Dies. On successful attacks, [[conversion|converts]] enemy peasants into Progeni
    2 KB (355 words) - 20:09, 12 May 2023
  • ...''This invasion modifier is only applied if it is a greater reduction (and never applied as an additional reduction) than the other reductions already in ef == Immortality (Almost Never Dies) ==
    6 KB (903 words) - 22:34, 3 April 2023
  • Apart from a quick-conversion on 1000 acres Dark Elves should have never been used to do a mid-round convert, since their lack of turtle and need fo ...ver Dies. 95% of your size or greater, it has 6.5 offense and Almost Never Dies.
    4 KB (708 words) - 04:02, 10 August 2023
  • | elite2_special = Almost Never Dies. On successful attacks, [[conversion|converts]] enemy peasants into Death K
    2 KB (334 words) - 23:32, 10 March 2024
  • ...fensive and 2.5 defensive strength. [[Special Ability]]: this unit [[Never Dies]] ;Never Dies : This is an ability of a few [[Military Units]] and should not be taken li
    31 KB (4,661 words) - 06:51, 6 September 2023
  • ...other Dominions. Experience is lost when being invaded, though Heroes can never lose a level in this way. Every hero starts at level 0, where no bonus is g ...floor of whatever experience they need to retain their level. Heroes will never lose levels through invasion. Additionally, selecting a new type of hero, e
    7 KB (1,192 words) - 20:46, 5 April 2023