Difference between revisions of "Prestige"

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<code>60 * [Land Ratio]</code>
 
<code>60 * [Land Ratio]</code>
  
- you can hit 4 bots without any sort of penalty, starting with the 5th your prestige gain will dip by 5% each successive hit (min 50%)
+
* You can hit 4 bots without any sort of penalty, starting with the 5th your prestige gain will dip by 5% each successive hit (always gaining at least 50% of normal prestige)
- for human players- you can hit the same exact guy twice without penalty, starting with the 3rd your prestige gain will dip by 10% each successive hit (min 50%)
+
* For human players- you can hit the same exact guy twice without penalty, starting with the 3rd your prestige gain will dip by 10% each successive hit (always gaining at least 50% of normal prestige)
  
 
Examples:
 
Examples:
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* Hitting a target 75% of your size yields <code> 75% * 60 = 45 prestige </code>  
 
* Hitting a target 75% of your size yields <code> 75% * 60 = 45 prestige </code>  
 
* Hitting a target 100% of your size yields <code> 110% * 60 = 66 prestige </code>
 
* Hitting a target 100% of your size yields <code> 110% * 60 = 66 prestige </code>
 +
* Your sixth time hitting a bot at 85% of your size yields <code> 85% * 60 * (1-2*.05) = 46 prestige </code>
 
* Hitting a target 60%-75% yields no prestige change
 
* Hitting a target 60%-75% yields no prestige change
 
* Hitting a target below 60% of your size yields a 5% prestige loss for the attacker.
 
* Hitting a target below 60% of your size yields a 5% prestige loss for the attacker.

Revision as of 15:15, 15 October 2021

Prestige is an incentive for attackers.

All dominions start with 250 prestige.

Prestige Bonus

Type Multiplicative Additive
Offensive power No Yes
Food production No Yes
Population Yes No

Formula

Prestige/100=x% bonus

Multiplicative

If you have 0% population modifiers you will still get the prestige bonus.

For example, if you have 250 prestige and no other population bonuses you would get +2.5% max population:

1.00x(1+250/10000)=1.025

Gaining Prestige

Prestige is most commonly gained by invading other dominions which are at least 75% your land size. Alternately, a mutual War can give you some prestige from black ops.

Formula

The standard formula for prestige gain is:

60 * [Land Ratio]

  • You can hit 4 bots without any sort of penalty, starting with the 5th your prestige gain will dip by 5% each successive hit (always gaining at least 50% of normal prestige)
  • For human players- you can hit the same exact guy twice without penalty, starting with the 3rd your prestige gain will dip by 10% each successive hit (always gaining at least 50% of normal prestige)

Examples:

  • Hitting a target 75% of your size yields 75% * 60 = 45 prestige
  • Hitting a target 100% of your size yields 110% * 60 = 66 prestige
  • Your sixth time hitting a bot at 85% of your size yields 85% * 60 * (1-2*.05) = 46 prestige
  • Hitting a target 60%-75% yields no prestige change
  • Hitting a target below 60% of your size yields a 5% prestige loss for the attacker.


Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return.

Losing Prestige

Prestige can be lost in the following ways:

  • Being successfully invaded (5% prestige loss).
  • Being overwhelmed while invading.
  • Hitting someone below 60% your size.

Prestige losses are instant.

Action Modifier Based on your prestige gain Based on your current prestige
1st invasion 100% Yes No
2nd 90% Yes No
3rd 80% Yes No
4th 70% Yes No
5th 60% Yes No
6th 50% Yes No
Minimum Gain +20 No No
Overwhelmed bounce -5% No Yes

This means that, if you are the sixth person to hit a target, you will neither gain nor lose prestige. A dominion retains its 'invaded' status for 24 ticks. For example, you are hit at 15:40 and 19:59 server time on one day. If someone wants to hit you at 15:59 on the next day, you will have two invasions marked, and prestige would therefore be reduced to 80%: it would be the third invasion. However, if that invader waits until 16:00, you would only have one invasion marked on you, and their prestige gain (and your casualties would be larger.