Prestige

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Prestige is an incentive for attackers.

All dominions start with 250 prestige.

Prestige Bonus[edit]

Type Multiplicative Additive
Offensive power No Yes
Food production No Yes
Population Yes No

Formula[edit]

Prestige/100=x% bonus

Multiplicative[edit]

If you have 0% population modifiers you will still get the prestige bonus.

For example, if you have 250 prestige and no other population bonuses you would get +2.5% max population:

1.00x(1+250/10000)=1.025

Gaining Prestige[edit]

Prestige is most commonly gained by invading other dominions which are at least 75% your land size. Alternately, a mutual War can give you some prestige from black ops.

Formula[edit]

The standard formula for prestige gain is:

20+MIN(([Target's Prestige]*[Land Ratio]/10), 130)

You cannot gain more than 153 prestige on a single hit, and your total prestige cannot be greater than 90% of your land size.

Examples:

  • Attacker A (1000 prestige) hits Explorer B (250 prestige, 80 % of Attacker A's land). Attacker A will gain 20+(250*0.8/10) = 40 prestige.
  • Converter K (280 prestige) hits Attacker L (900 prestige, 75 % of Converter K's land). Converter K will gain 20+(900*0.75/10) = 88 prestige.
  • Attacker S (600 prestige, 650 land) is hit by Attacker T. Attacker S loses 50 land and 5 % of their prestige in the invasion. Because prestige is capped at 90% of total land size, new prestige will be 540, and not 0.95*650=617.5.

Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return.

Losing Prestige[edit]

Prestige can be lost in the following ways:

  • Being successfully invaded (5% prestige loss).
  • Being overwhelmed while invading.
  • Hitting someone below 60% your size.

Prestige losses are instant.

Action Modifier Based on your prestige gain Based on your current prestige
1st invasion 100% Yes No
2nd 90% Yes No
3rd 80% Yes No
4th 70% Yes No
5th 60% Yes No
6th 50% Yes No
Minimum Gain +20 No No
Overwhelmed bounce -5% No Yes

This means that, if you are the sixth person to hit a target, you will neither gain nor lose prestige. A dominion retains its 'invaded' status for 24 ticks. For example, you are hit at 15:40 and 19:59 server time on one day. If someone wants to hit you at 15:59 on the next day, you will have two invasions marked, and prestige would therefore be reduced to 80%: it would be the third invasion. However, if that invader waits until 16:00, you would only have one invasion marked on you, and their prestige gain (and your casualties would be larger.