Prestige
Prestige is an incentive for attackers.
All dominions start with 250 prestige.
Prestige Bonus
Type | Multiplicative | Additive |
---|---|---|
Offensive power | No | Yes |
Food production | No | Yes |
Population | Yes | No |
Formula
Prestige/100=x% bonus
Multiplicative
If you have 0% population modifiers you will still get the prestige bonus.
For example, if you have 250 prestige and no other population bonuses you would get +2.5% max population:
1.00x(1+250/10000)=1.025
Gaining Prestige
Prestige is most commonly gained by invading other dominions which are at least 75% your land size. Alternately, a mutual War can give you some prestige from black ops.
Formula
The standard formula for prestige gain is:
60 * [Land Ratio]
- you can hit 4 bots without any sort of penalty, starting with the 5th your prestige gain will dip by 5% each successive hit (min 50%) - for human players- you can hit the same exact guy twice without penalty, starting with the 3rd your prestige gain will dip by 10% each successive hit (min 50%)
Examples:
- Hitting a target 75% of your size yields
75% * 60 = 45 prestige
- Hitting a target 100% of your size yields
110% * 60 = 66 prestige
- Hitting a target 60%-75% yields no prestige change
- Hitting a target below 60% of your size yields a 5% prestige loss for the attacker.
Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return.
Losing Prestige
Prestige can be lost in the following ways:
- Being successfully invaded (5% prestige loss).
- Being overwhelmed while invading.
- Hitting someone below 60% your size.
Prestige losses are instant.
Action | Modifier | Based on your prestige gain | Based on your current prestige |
---|---|---|---|
1st invasion | 100% | Yes | No |
2nd | 90% | Yes | No |
3rd | 80% | Yes | No |
4th | 70% | Yes | No |
5th | 60% | Yes | No |
6th | 50% | Yes | No |
Minimum Gain | +20 | No | No |
Overwhelmed bounce | -5% | No | Yes |
This means that, if you are the sixth person to hit a target, you will neither gain nor lose prestige. A dominion retains its 'invaded' status for 24 ticks. For example, you are hit at 15:40 and 19:59 server time on one day. If someone wants to hit you at 15:59 on the next day, you will have two invasions marked, and prestige would therefore be reduced to 80%: it would be the third invasion. However, if that invader waits until 16:00, you would only have one invasion marked on you, and their prestige gain (and your casualties would be larger.