Human
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Human | |
---|---|
Aliases: | Hum, hummie |
Introduced: | Round 1 |
Round Wins: | 0 |
Attacker: | Beginner |
Explorer: | Beginner |
Converter: | Beginner |
Alignment: | Good |
Land type: | Plains |
Scribes: | [1] |
Human is one of the standard races in the game. They are suited for all types of players and playstyles as their efficiency allows success to be achieved even with mistakes made over a round. Human is generally regarded as a good choice to begin learning to understand the basics of the game for new players.
Racial Bonuses
- Food Production: +5%
Military Units
Unit | OP | DP | Platinum | Ore | Special |
---|---|---|---|---|---|
Spearmen | 3 | 0 | 275 | 25 | |
Archer | 0 | 3 | 275 | 15 | |
Knight | 2 | 6 | 1025 | 75 | -25% casualties |
Cavalry | 6 | 3 | 1250 | 100 | Returns 3 hours faster from battle |
General Info
Racial Spell
Crusade: Gives 5% attack strength bonus, and allows you to kill the immortal units of Spirit & Undead while attacking: Spirit Geists and Undead Vampires.
Compared to for example Goblin which get +10% attack strength, Crusade is an expensive spell due to only giving +5%. However, every bit counts and you should be casting it if you are attacking.
Pros
- Efficient OP and DP
- 9hr return Elite OP
- Diverse strategies
- Quite forgiving when making mistakes
- OP spell
Cons
- Expensive OP makes it hard to attack every 9 hours