Jump to content

Prestige

From OpenDominion
Revision as of 15:14, 15 October 2021 by Mriswith (talk | contribs) (Formula)

Prestige is an incentive for attackers.

All dominions start with 250 prestige.

Prestige Bonus

Type Multiplicative Additive
Offensive power No Yes
Food production No Yes
Population Yes No

Formula

Prestige/100=x% bonus

Multiplicative

If you have 0% population modifiers you will still get the prestige bonus.

For example, if you have 250 prestige and no other population bonuses you would get +2.5% max population:

1.00x(1+250/10000)=1.025

Gaining Prestige

Prestige is most commonly gained by invading other dominions which are at least 75% your land size. Alternately, a mutual War can give you some prestige from black ops.

Formula

The standard formula for prestige gain is:

60 * [Land Ratio]

- you can hit 4 bots without any sort of penalty, starting with the 5th your prestige gain will dip by 5% each successive hit (min 50%) - for human players- you can hit the same exact guy twice without penalty, starting with the 3rd your prestige gain will dip by 10% each successive hit (min 50%)

Examples:

  • Hitting a target 75% of your size yields 75% * 60 = 45 prestige
  • Hitting a target 100% of your size yields 110% * 60 = 66 prestige
  • Hitting a target 60%-75% yields no prestige change
  • Hitting a target below 60% of your size yields a 5% prestige loss for the attacker.


Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return.

Losing Prestige

Prestige can be lost in the following ways:

  • Being successfully invaded (5% prestige loss).
  • Being overwhelmed while invading.
  • Hitting someone below 60% your size.

Prestige losses are instant.

Action Modifier Based on your prestige gain Based on your current prestige
1st invasion 100% Yes No
2nd 90% Yes No
3rd 80% Yes No
4th 70% Yes No
5th 60% Yes No
6th 50% Yes No
Minimum Gain +20 No No
Overwhelmed bounce -5% No Yes

This means that, if you are the sixth person to hit a target, you will neither gain nor lose prestige. A dominion retains its 'invaded' status for 24 ticks. For example, you are hit at 15:40 and 19:59 server time on one day. If someone wants to hit you at 15:59 on the next day, you will have two invasions marked, and prestige would therefore be reduced to 80%: it would be the third invasion. However, if that invader waits until 16:00, you would only have one invasion marked on you, and their prestige gain (and your casualties would be larger.