Difference between revisions of "Human"

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(Updated for Nomad and SPUD reworks.)
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* Expensive OP makes it hard to attack every 9 hours
 
* Expensive OP makes it hard to attack every 9 hours
 
== See also ==
 
* [[Nomad]]: Human's evil-aligned counterpart.
 
  
 
[[Category:Race]]
 
[[Category:Race]]

Revision as of 23:48, 10 January 2022

Human
Aliases: Hum, hummie
Introduced: Round 1
Round Wins: 0
Attacker: Beginner
Explorer: Beginner
Converter: Beginner
Alignment: Good
Land type: Plains
Scribes: [1]

Human is one of the standard races in the game. They are suited for all types of players and playstyles as their efficiency allows success to be achieved even with mistakes made over a round. Human is generally regarded as a good choice to begin learning to understand the basics of the game for new players.

Racial Bonuses

  • Food Production: +5%

Military Units

Unit OP DP Platinum Ore Special
Spearmen 3 0 275 25
Archer 0 3 275 15
Knight 2 6 1025 75 -25% casualties
Cavalry 6 3 1250 100 Returns 3 hours faster from battle

General Info

Racial Spell

Crusade: Gives 5% attack strength bonus, and allows you to kill the immortal units of Spirit & Undead while attacking: Spirit Geists and Undead Vampires.

Compared to for example Goblin which get +10% attack strength, Crusade is an expensive spell due to only giving +5%. However, every bit counts and you should be casting it if you are attacking.

Pros

  • Efficient OP and DP
  • 9hr return Elite OP
  • Diverse strategies
  • Quite forgiving when making mistakes
  • OP spell

Cons

  • Expensive OP makes it hard to attack every 9 hours