Frenzy Wheel

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Third time is not the charm.

I decided to random again this round and landed with two packs, one being Chunk's (Soup, DavetheGoliath, Jocke), and Jommuta's (Hexum, Edgar, TeFinite). We're also joined with other randomers Calvin, xiang1121 - a returnee who last played round 20, and Debus (who's mostly quiet but did help with some ops.) Considering realms are smaller this round and there was a lot of crying from some people about landing in ghettoes, it was a decent lineup.


I initially planning to go troll since it's one of the few remaining races I haven't tried. However, seeing the realm potentially being more active than my usual, I decided to back up Chunk and become the second fast attacker in the realm, going with halfling. We discussed the idea of amusement park ride and dominion as a theme, and added Disneyland into the mix as well as a little shoutout to Mithrandir.


It's my third time going fast in a full round, but unfortunately, I continued my usual trend of making mistakes. First of all, I didn't look too far ahead during simming and somehow ended up lacking ores around day 2 (on a race that didn't even have high ore requirement!) so there's that. That aside, I did a delayed hit and managed to find a player for my first one, the spirit in realm 9, Meg Griffin, who was locked for some investigation earlier, but cleared out of any wrongdoings later.


2023-08-06 06:59:39 Victorious on the battlefield, Frenzy Wheel (#13) conquered 31 land from Meg Griffin (#9).


I made a little delay for the second hit as I found a fat target, and things looked bright at the beginning.


2023-08-06 19:59:32 Victorious on the battlefield, Frenzy Wheel (#13) conquered 43 land from Mojo Dojo Casa House (#1).


It's all kinda went downhill from there.


I started to fell behind quickly mostly due to my own mistakes (i.e. the sim) and other fast attackers seemingly quite happy with modding and using spec op early. This was topped by me bouncing on LarsO (Cleveland Brown #9) because I rushed and didn't see his increased draftees despite taking a second cs before hitting (I only looked at his resources for wall dump). I was pretty much dead, and decided to just push sui op to limit the top op (Adder #6 / Rury) from that point. I hit a couple of water races earlier and had plenty of docks for the first few days, and it made me not really paying attention that my high amount of specs op eventually making me vulnerable to sinking. Realm 6 capitalized on that and the fact that MTs sucks balls as an attacker since you couldn't train a lot of them. I was able to hit a bot not too long after and built up to ~10% docks, which hilariously made me only needing 5 farms for quite a long time.


Nothing much worth mentioning about my round from that point, apart from us getting FoY and retaking it twice (first from 6, then later 11). I decided to deconvert for a change despite me usually hating exploring, and for once I had a higher explored land than conquered in my whole dominion career. The shame!


I'm sure other people have better coverage about what happened in the round past week 2 so I'll leave it to them to tell you that. Tl;dr: an explorer almost won, but some pansies decided to mass sui and abandon later (that's right, the whole fucking pack), and we ended up with yet another attacker win.


As always, thanks to my realmies who were fun and pretty helpful with ops. Definitely one of the better realms I've been in. Thank you for reading as well. Until the next roundfail story.