Prestige

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Revision as of 23:21, 9 September 2022 by Jomutta (talk | contribs) (→‎Gaining Prestige: remove mention of black ops and include reference to Wonders)
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Prestige is an incentive for attackers.

All dominions start with 250 prestige.

Prestige Bonus

Type Multiplicative Additive
Offensive power No Yes
Food production No Yes
Population Yes No

Formula

Prestige/100=x% bonus

Multiplicative

If you have 0% population modifiers you will still get the prestige bonus.

For example, if you have 250 prestige and no other population bonuses you would get +2.5% max population:

1.00x(1+250/10000)=1.025

Gaining Prestige

Prestige is primarily gained by invading other dominions which are at least 75% your land size.

Attacking a wonder may also grant prestige if the wonder is taken from another realm. See Wonder Prestige.

Formula

The standard formula for prestige gain is:

Min (120 * LandRatio - 50, 65) + TargetLand/250

  • You can hit the same dominion twice without penalty. Starting with the 3rd hit, your prestige gain will dip by 10% each successive hit. This penalty is limited to 50%.
  • You can hit a bot 4 times before the penalty kicks in. The penalty is 5% for each successive hit and is limited to 50%. This penalty treats all bots the same; hitting 4 different bots is equivalent to hitting the same bot 4 times.
  • The excessive hitting penalty is multiplicative with prestige bonuses (e.g. Techs or the Golden Throne Wonder).

Examples:

  • Hitting a 1500 acre target 75% of your size yields 120 * 75% - 50 + 1500/250 = 48 prestige
  • Hitting a 5000 acre target 110% of your size yields Min (120 * 110% - 50, 65) + 5000/250 = 65 + 5000/250 = 85 prestige
  • Your sixth time hitting a bot at 2550 acres from 3000 acres (85%) yields (120 * 85% - 50 + 2550/250) * (1 - 2 * 0.05) = 56 prestige
  • Your fourth time hitting a human player at 80% of your size (5000 hitting 4000 acres), while your realm has the Golden Throne (+25 % attacking prestige), yields (120 * 80% - 50 + 4000/250) * 1.25 * (1 - 2 * 0.1) = 62 prestige
  • Hitting a target 60%-75% yields no prestige change
  • Hitting a target below 60% of your size yields a 5% prestige loss for the attacker.


Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return.

Losing Prestige

Prestige can be lost in the following ways:

  • Being successfully invaded (5% prestige loss).
  • Being overwhelmed while invading (5% prestige loss).
  • Hitting someone below 60% your size (5% prestige loss).

Prestige losses are instant.