Nomad: Difference between revisions
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Update Nomad factual race data from Round 50 source |
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| Line 6: | Line 6: | ||
| round_wins = 0 | | round_wins = 0 | ||
| attacker = | | attacker = Beginner | ||
| converter = Advanced | | converter = Advanced | ||
| explorer = | | explorer = Advanced | ||
| alignment = Evil | | alignment = Evil | ||
| Line 19: | Line 19: | ||
== Racial Bonuses == | == Racial Bonuses == | ||
* Population from | * Population from Barren Land: +20 | ||
* Research Points | * Research Points from Invasion: +100% | ||
* Construction Cost: +10% | |||
== Military Units == | == Military Units == | ||
| Line 29: | Line 30: | ||
| spec1_op = 3 | | spec1_op = 3 | ||
| spec1_dp = 0 | | spec1_dp = 0 | ||
| spec1_plat = | | spec1_plat = 370 | ||
| spec1_ore = 25 | | spec1_ore = 25 | ||
| spec1_special = Returns 3 hours faster from battle. | | spec1_special = Returns 3 hours faster from battle. | ||
| Line 45: | Line 46: | ||
| elite1_plat = 1000 | | elite1_plat = 1000 | ||
| elite1_ore = 25 | | elite1_ore = 25 | ||
| elite1_special = | | elite1_special = 25% fewer casualties in combat. | ||
| elite2_name = Horse Archer | | elite2_name = Horse Archer | ||
| Line 52: | Line 53: | ||
| elite2_plat = 1150 | | elite2_plat = 1150 | ||
| elite2_ore = 40 | | elite2_ore = 40 | ||
| elite2_special = | | elite2_special = Plunders 20 platinum on successful attacks. Returns 3 hours faster from battle. | ||
}} | }} | ||
Latest revision as of 20:42, 1 July 2026
| Nomad | |
|---|---|
| Aliases: | |
| Introduced: | Round 26 |
| Round Wins: | 0 |
| Attacker: | Beginner |
| Explorer: | Advanced |
| Converter: | Advanced |
| Alignment: | Evil |
| Land type: | Plains |
| Scribes: | [1] |
Nomad is an evil-aligned race that uniquely receives an attacking bonus from barren land. Once the counterpart to Human, Nomad was changed in Round 26 to make it a distinct race.
Racial Bonuses[edit]
- Population from Barren Land: +20
- Research Points from Invasion: +100%
- Construction Cost: +10%
Military Units[edit]
| Unit | OP | DP | Platinum | Ore | Special |
|---|---|---|---|---|---|
| Lancer | 3 | 0 | 370 | 25 | Returns 3 hours faster from battle. |
| Crossbowman | 0 | 3 | 285 | 15 | |
| Blademaster | 2 | 5 | 1000 | 25 | 25% fewer casualties in combat. |
| Horse Archer | 6 | 3 | 1150 | 40 | Plunders 20 platinum on successful attacks. Returns 3 hours faster from battle. |
General Info[edit]
Racial Spell[edit]
Favorable Terrain: +1% offensive power for every 1% barren land (max +10%)
Pros[edit]
- Efficient OP
- Unique focus on barren land
- OP spell
- 9hr specs
- Huge sudden stat boosts possible
Cons[edit]
- Balancing Barren land and building is hard
- Fairly inefficient DP