Difference between revisions of "Nomad"
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(→Racial Bonuses: r27 update) |
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Line 7: | Line 7: | ||
| attacker = Intermediate | | attacker = Intermediate | ||
− | | converter = | + | | converter = Advanced |
− | | explorer = | + | | explorer = Advanced |
| alignment = Evil | | alignment = Evil | ||
Line 30: | Line 30: | ||
| spec1_plat = 325 | | spec1_plat = 325 | ||
| spec1_ore = 25 | | spec1_ore = 25 | ||
− | | spec1_special = | + | | spec1_special = Returns 3 hours faster from battle. |
| spec2_name = Crossbowman | | spec2_name = Crossbowman | ||
Line 51: | Line 51: | ||
| elite2_plat = 1150 | | elite2_plat = 1150 | ||
| elite2_ore = 80 | | elite2_ore = 80 | ||
− | | elite2_special = Each unit plunders 20 platinum on attack (max 1 hour of target's raw production) | + | | elite2_special = Each unit plunders 20 platinum on attack (max 1 hour of target's raw production). Returns 3 hours faster from battle. |
}} | }} | ||
Line 63: | Line 63: | ||
=== Pros === | === Pros === | ||
− | * Efficient OP | + | * Efficient OP |
* Unique focus on barren land | * Unique focus on barren land | ||
* OP spell | * OP spell | ||
+ | * 9hr specs | ||
=== Cons === | === Cons === | ||
− | * | + | * Balancing Barren land and building is hard |
+ | * Fairly inefficient DP | ||
== See also == | == See also == |
Revision as of 18:06, 14 January 2022
Nomad | |
---|---|
Aliases: | |
Introduced: | Round 1 |
Round Wins: | 0 |
Attacker: | Intermediate |
Explorer: | Advanced |
Converter: | Advanced |
Alignment: | Evil |
Land type: | Plains |
Scribes: | [1] |
Nomad is an evil-aligned race that uniquely receives an attacking bonus from barren land. Once the counterpart to Human, Nomad was changed in Round 26 to make it a distinct race.
Racial Bonuses
- Population from barren land: +20
Military Units
Unit | OP | DP | Platinum | Ore | Special |
---|---|---|---|---|---|
Lancer | 3 | 0 | 325 | 25 | Returns 3 hours faster from battle. |
Crossbowman | 0 | 3 | 275 | 15 | |
Blademaster | 2 | 5 | 1000 | 40 | -25% casualties |
Horse Archer | 6 | 3 | 1150 | 80 | Each unit plunders 20 platinum on attack (max 1 hour of target's raw production). Returns 3 hours faster from battle. |
General Info
Racial Spell
Favorable Terrain: +1% offensive power for every 1% barren land (max +10%)
Pros
- Efficient OP
- Unique focus on barren land
- OP spell
- 9hr specs
Cons
- Balancing Barren land and building is hard
- Fairly inefficient DP