Difference between revisions of "Prestige"
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The standard formula for prestige gain is: | The standard formula for prestige gain is: | ||
− | <code> | + | <code>Min (120 * LandRatio - 50, 65) + TargetLand/250</code> |
− | * You can hit the same dominion twice without penalty | + | * You can hit the same dominion twice without penalty. Starting with the 3rd hit, your prestige gain will dip by 10% each successive hit. This penalty is limited to 50%. |
+ | * You can hit a [[NPDs|bot]] 4 times before the penalty kicks in. The penalty is 5% for each successive hit and is limited to 50%. This penalty treats all bots the same; hitting 4 different bots is equivalent to hitting the same bot 4 times. | ||
* The excessive hitting penalty is multiplicative with prestige bonuses (e.g. [[Techs]] or the Golden Throne [[Wonder]]). | * The excessive hitting penalty is multiplicative with prestige bonuses (e.g. [[Techs]] or the Golden Throne [[Wonder]]). | ||
Examples: | Examples: | ||
− | * Hitting a 1500 acre target 75% of your size yields <code> | + | * Hitting a 1500 acre target 75% of your size yields <code> 120 * 75% - 50 + 1500/250 = 48 prestige </code> |
− | * Hitting a 5000 acre target 110% of your size yields <code> | + | * Hitting a 5000 acre target 110% of your size yields <code> Min (120 * 110% - 50, 65) + 5000/250 = 65 + 5000/250 = 85 prestige</code> |
− | * Your sixth time hitting a bot at 2550 acres from 3000 acres (85%) yields <code> ( | + | * Your sixth time hitting a bot at 2550 acres from 3000 acres (85%) yields <code> (120 * 85% - 50 + 2550/250) * (1 - 2 * 0.05) = 56 prestige </code> |
− | * Your fourth time hitting a human player at 80% of your size (5000 hitting 4000 acres), while your realm has the Golden Throne (+ | + | * Your fourth time hitting a human player at 80% of your size (5000 hitting 4000 acres), while your realm has the Golden Throne (+25 % attacking prestige), yields <code> (120 * 80% - 50 + 4000/250) * 1.25 * (1 - 2 * 0.1) = 62 prestige</code> |
* Hitting a target 60%-75% yields no prestige change | * Hitting a target 60%-75% yields no prestige change | ||
* Hitting a target below 60% of your size yields a 5% prestige loss for the attacker. | * Hitting a target below 60% of your size yields a 5% prestige loss for the attacker. |
Revision as of 01:02, 8 September 2022
Prestige is an incentive for attackers.
All dominions start with 250 prestige.
Prestige Bonus
Type | Multiplicative | Additive |
---|---|---|
Offensive power | No | Yes |
Food production | No | Yes |
Population | Yes | No |
Formula
Prestige/100=x% bonus
Multiplicative
If you have 0% population modifiers you will still get the prestige bonus.
For example, if you have 250 prestige and no other population bonuses you would get +2.5% max population:
1.00x(1+250/10000)=1.025
Gaining Prestige
Prestige is most commonly gained by invading other dominions which are at least 75% your land size. Alternately, a mutual War can give you some prestige from black ops.
Formula
The standard formula for prestige gain is:
Min (120 * LandRatio - 50, 65) + TargetLand/250
- You can hit the same dominion twice without penalty. Starting with the 3rd hit, your prestige gain will dip by 10% each successive hit. This penalty is limited to 50%.
- You can hit a bot 4 times before the penalty kicks in. The penalty is 5% for each successive hit and is limited to 50%. This penalty treats all bots the same; hitting 4 different bots is equivalent to hitting the same bot 4 times.
- The excessive hitting penalty is multiplicative with prestige bonuses (e.g. Techs or the Golden Throne Wonder).
Examples:
- Hitting a 1500 acre target 75% of your size yields
120 * 75% - 50 + 1500/250 = 48 prestige
- Hitting a 5000 acre target 110% of your size yields
Min (120 * 110% - 50, 65) + 5000/250 = 65 + 5000/250 = 85 prestige
- Your sixth time hitting a bot at 2550 acres from 3000 acres (85%) yields
(120 * 85% - 50 + 2550/250) * (1 - 2 * 0.05) = 56 prestige
- Your fourth time hitting a human player at 80% of your size (5000 hitting 4000 acres), while your realm has the Golden Throne (+25 % attacking prestige), yields
(120 * 80% - 50 + 4000/250) * 1.25 * (1 - 2 * 0.1) = 62 prestige
- Hitting a target 60%-75% yields no prestige change
- Hitting a target below 60% of your size yields a 5% prestige loss for the attacker.
Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return.
Losing Prestige
Prestige can be lost in the following ways:
- Being successfully invaded (5% prestige loss).
- Being overwhelmed while invading (5% prestige loss).
- Hitting someone below 60% your size (5% prestige loss).
Prestige losses are instant.