Difference between revisions of "Prestige"

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|-
 
| Food production
 
| Food production
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| No
 
| Yes
 
| Yes
| No
 
 
|-
 
|-
 
| Population
 
| Population
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== Gaining Prestige ==
 
== Gaining Prestige ==
  
Prestige is most commonly gained by [[invading]] other dominions which are at least 75% your land size. Alternately, a mutual [[War]] can give you some prestige from black ops.
+
Prestige is primarily gained by [[invading]] other dominions which are at least 75% your land size.  
 +
 
 +
Attacking a [[Wonder|wonder]] may also grant prestige if the wonder is taken from another realm.  See [[Wonder#Wonder Prestige|Wonder Prestige]].
  
 
=== Formula ===
 
=== Formula ===
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The standard formula for prestige gain is:
 
The standard formula for prestige gain is:
  
<code>20+MIN(([Target's Prestige]*[Land Ratio]/10), 130)</code>
+
<code>Min (200 * LandRatio - 115, 70) + MAX(TargetLand-750,0)/100</code>
  
You cannot gain more than 150 prestige on a single hit, and your total prestige cannot be greater than your [[land]] size.
+
* You can hit the same non-bot dominion twice without penalty. Starting with the 3rd hit, your prestige gain will dip by 10% each successive hit. This penalty is limited to 50%.
 +
* You can hit a [[NPDs|bot]] 4 times before the penalty kicks in.  The penalty is 5% for each successive hit and is limited to 50%. This penalty treats all bots the same; hitting 4 different bots is equivalent to hitting the same bot 4 times. 
 +
* The excessive hitting penalty is multiplicative with prestige bonuses (e.g. [[Teching|Techs]] or the Golden Throne [[Wonder]]).  
  
 
Examples:
 
Examples:
  
* Attacker A (1000 prestige) hits Explorer B (250 prestige, 80 % of Attacker A's land). Attacker A will gain <code>20+(250*0.8/10)</code> = 40 prestige.
+
* Hitting a 1500 acre target 75% of your size yields <code> 200 * 75% - 115 + (1500-750)/100 = 43 prestige </code>
* Converter K (280 prestige) hits Attacker L (900 prestige, 75 % of Converter K's land). Converter K will gain <code>20+(900*0.75/10)</code> = 87 prestige.
+
* Hitting a 5000 acre target 110% of your size yields <code> Min (200 * 110% - 115, 60) + (5000-750)/100 = 60 + 4250/100 = 103 prestige</code>
* Attacker S (600 prestige, 610 land) is hit by Attacker T. Attacker S loses 50 land and 5 % of their prestige in the invasion. Because prestige is capped at total land size, new prestige will be 560, and not <code>0.95*600=570</code>.
+
* Your sixth time hitting a bot at 2550 acres from 3000 acres (85%) yields <code> (200 * 85% - 115 + (2550-750)/100) * (1 - 2 * 0.05) = 66 prestige </code>
 
+
* Your fourth time hitting the same human player at 80% of your size (5000 hitting 4000 acres), while your realm has the Golden Throne (+25 % attacking prestige), yields <code> (200 * 80% - 115 + (4000-750)/100) * 1.25 * (1 - 2 * 0.1) = 78 prestige</code>
Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return.
+
* Hitting a target 60%-75% yields no prestige change
 
+
* Hitting a target below 60% of your size yields a 5% prestige loss for the attacker.
== Losing Prestige ==
 
 
 
Prestige can be lost in the following ways:
 
 
 
* Being successfully invaded (5% prestige loss).
 
* Being [[Invading#Bounce|overwhelmed]] while invading.
 
* [[Invading#Bottom_feeding|Hitting]] someone below 60% your size.
 
 
 
Prestige losses are instant.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
! Action
+
|+ vs 600a Target
! Modifier
 
! Based on your prestige gain
 
! Based on your current prestige
 
 
|-
 
|-
| 1st invasion
+
! Land Ratio !! Prestige Gain
| 100%
 
| Yes
 
| No
 
 
|-
 
|-
| 2nd
+
| 0.75 || 38
| 80%
 
| Yes
 
| No
 
 
|-
 
|-
| 3rd
+
| 0.80 || 48
| 60%
 
| Yes
 
| No
 
 
|-
 
|-
| 4th
+
| 0.85 || 59
| 40%
 
| Yes
 
| No
 
 
|-
 
|-
| 5th
+
| 0.90 || 70
| 20%
 
| Yes
 
| No
 
 
|-
 
|-
| 6th and higher
+
| 0.95 || 75
| 0%
 
| Yes
 
| No
 
 
|-
 
|-
| [[Bounce|Overwhelmed bounce]]
+
| 1.00 || 75
| -5%
 
| No
 
| Yes
 
 
|}
 
|}
  
This means that, if you are the sixth person to hit a target, you will neither gain nor lose prestige. A dominion retains its 'invaded' status for 24 hours exactly. For example, you are hit at 15:40 and 19:59 server time on one day. If someone wants to hit you at 15:30 on the next day, you will have two invasions marked, and prestige would therefore be reduced to 60%: it would be the third invasion. However, if that invader waits until 15:41, you would only have one invasion marked on you, and their prestige gain (and your [[casualties]] would be larger.
+
Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return. Prestige cannot exceed your land size when prestige is added.
 +
 
 +
== Losing Prestige ==
 +
 
 +
Prestige can be lost in the following ways:
 +
 
 +
* Being successfully invaded within EG range (5% prestige loss, increased by 1% for each additional invasion in the past week).
 +
* Being [[Invading#Bounce|overwhelmed]] while invading (5% prestige loss).
 +
* [[Invading#Bottom_feeding|Hitting]] someone below 60% your size (5% prestige loss).
 +
 
 +
Prestige losses are instant.

Latest revision as of 08:18, 3 October 2024

Prestige is an incentive for attackers.

All dominions start with 250 prestige.

Prestige Bonus[edit]

Type Multiplicative Additive
Offensive power No Yes
Food production No Yes
Population Yes No

Formula[edit]

Prestige/100=x% bonus

Multiplicative[edit]

If you have 0% population modifiers you will still get the prestige bonus.

For example, if you have 250 prestige and no other population bonuses you would get +2.5% max population:

1.00x(1+250/10000)=1.025

Gaining Prestige[edit]

Prestige is primarily gained by invading other dominions which are at least 75% your land size.

Attacking a wonder may also grant prestige if the wonder is taken from another realm. See Wonder Prestige.

Formula[edit]

The standard formula for prestige gain is:

Min (200 * LandRatio - 115, 70) + MAX(TargetLand-750,0)/100

  • You can hit the same non-bot dominion twice without penalty. Starting with the 3rd hit, your prestige gain will dip by 10% each successive hit. This penalty is limited to 50%.
  • You can hit a bot 4 times before the penalty kicks in. The penalty is 5% for each successive hit and is limited to 50%. This penalty treats all bots the same; hitting 4 different bots is equivalent to hitting the same bot 4 times.
  • The excessive hitting penalty is multiplicative with prestige bonuses (e.g. Techs or the Golden Throne Wonder).

Examples:

  • Hitting a 1500 acre target 75% of your size yields 200 * 75% - 115 + (1500-750)/100 = 43 prestige
  • Hitting a 5000 acre target 110% of your size yields Min (200 * 110% - 115, 60) + (5000-750)/100 = 60 + 4250/100 = 103 prestige
  • Your sixth time hitting a bot at 2550 acres from 3000 acres (85%) yields (200 * 85% - 115 + (2550-750)/100) * (1 - 2 * 0.05) = 66 prestige
  • Your fourth time hitting the same human player at 80% of your size (5000 hitting 4000 acres), while your realm has the Golden Throne (+25 % attacking prestige), yields (200 * 80% - 115 + (4000-750)/100) * 1.25 * (1 - 2 * 0.1) = 78 prestige
  • Hitting a target 60%-75% yields no prestige change
  • Hitting a target below 60% of your size yields a 5% prestige loss for the attacker.
vs 600a Target
Land Ratio Prestige Gain
0.75 38
0.80 48
0.85 59
0.90 70
0.95 75
1.00 75

Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return. Prestige cannot exceed your land size when prestige is added.

Losing Prestige[edit]

Prestige can be lost in the following ways:

  • Being successfully invaded within EG range (5% prestige loss, increased by 1% for each additional invasion in the past week).
  • Being overwhelmed while invading (5% prestige loss).
  • Hitting someone below 60% your size (5% prestige loss).

Prestige losses are instant.