Infamy: Difference between revisions
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== Acquisition == | == Acquisition == | ||
Your dominion gains infamy during wartime via successful blackops based on success, range, and the relative spy and wizard ratios of yourself and your target as follows | Your dominion gains infamy during wartime via successful spy and wizard blackops based on success, range, and the relative spy and wizard ratios of yourself and your target as follows | ||
<math>RelativeRatio = \frac{TargetRatio}{SelfRatio}</math> | <math>RelativeRatio = \frac{TargetRatio}{SelfRatio}</math> | ||
| Line 14: | Line 14: | ||
| +5 | | +5 | ||
|- | |- | ||
| Target | | Target >75% range | ||
| +10 | | +10 | ||
|- | |- | ||
| Line 21: | Line 21: | ||
|- | |- | ||
| 0.9 ≤ RelativeRatio < 1.1 | | 0.9 ≤ RelativeRatio < 1.1 | ||
| + | | +30 | ||
|- | |- | ||
| 1.1 ≤ RelativeRatio < 1.3 | | 1.1 ≤ RelativeRatio < 1.3 | ||
| + | | +40 | ||
|- | |- | ||
| 1.3 ≤ RelativeRatio | | 1.3 ≤ RelativeRatio | ||
| + | | +50 | ||
|} | |} | ||
Infamy gains outside of the Shadow League and Mutual war are reduced by 2/3. Infamy will decay at a rate of 15 every tick | |||
Infamy will decay | |||
== Production Bonuses == | == Production Bonuses == | ||
| Line 49: | Line 45: | ||
|- | |- | ||
| Platinum | | Platinum | ||
| | | 10% | ||
|- | |- | ||
| Gems | | Gems | ||
| | | 4% | ||
|- | |- | ||
| Ore | | Ore | ||
| | | 4% | ||
|- | |- | ||
| Lumber | | Lumber | ||
| | | 4% | ||
|- | |||
| Mana | |||
| 4% | |||
|} | |} | ||
| Line 68: | Line 67: | ||
! Ore Bonus | ! Ore Bonus | ||
! Lumber Bonus | ! Lumber Bonus | ||
! Mana Bonus | |||
|- | |- | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| 0% | |||
| 0% | | 0% | ||
| 0% | | 0% | ||
| Line 78: | Line 79: | ||
| 100 | | 100 | ||
| 0.034 | | 0.034 | ||
| 0. | | 0.34% | ||
| 0. | | 0.14% | ||
| 0. | | 0.14% | ||
| 0. | | 0.14% | ||
| 0.14% | |||
|- | |- | ||
| 200 | | 200 | ||
| 0.119 | | 0.119 | ||
| 0. | | 1.18% | ||
| 0. | | 0.47% | ||
| 0. | | 0.47% | ||
| 0. | | 0.47% | ||
| 0.47% | |||
|- | |- | ||
| 300 | | 300 | ||
| 0.294 | | 0.294 | ||
| 2. | | 2.93% | ||
| | | 1.17% | ||
| | | 1.17% | ||
| | | 1.17% | ||
| 1.17% | |||
|- | |- | ||
| 400 | | 400 | ||
| 0.538 | | 0.538 | ||
| | | 5.38% | ||
| | | 2.15% | ||
| | | 2.15% | ||
| | | 2.15% | ||
| 2.15% | |||
|- | |- | ||
| 500 | | 500 | ||
| 0.769 | | 0.769 | ||
| | | 7.69% | ||
| | | 3.08% | ||
| | | 3.08% | ||
| | | 3.08% | ||
| 3.08% | |||
|- | |- | ||
| 600 | | 600 | ||
| 0.915 | | 0.915 | ||
| | | 9.15% | ||
| | | 3.66% | ||
| | | 3.66% | ||
| | | 3.66% | ||
| 3.66% | |||
|- | |- | ||
| 700 | | 700 | ||
| 0.978 | | 0.978 | ||
| | | 9.78% | ||
| | | 3.91% | ||
| | | 3.91% | ||
| | | 3.91% | ||
| 3.91% | |||
|- | |- | ||
| 800 | | 800 | ||
| 0.996 | | 0.996 | ||
| | | 9.96% | ||
| | | 3.98% | ||
| | | 3.98% | ||
| | | 3.98% | ||
| 3.98% | |||
|- | |- | ||
| 900 | | 900 | ||
| 0.999 | | 0.999 | ||
| | | 10.00% | ||
| | | 4.00% | ||
| | | 4.00% | ||
| | | 4.00% | ||
| 4.00% | |||
|- | |- | ||
| 1000 | | 1000 | ||
| 1.000 | | 1.000 | ||
| | | 10.00% | ||
| | | 4.00% | ||
| | | 4.00% | ||
| | | 4.00% | ||
| 4.00% | |||
|} | |} | ||
== See Also == | |||
* [[Black ops]] | |||
* [[Mastery]] | |||
Latest revision as of 02:09, 5 January 2024
Infamy is a temporary bonus to platinum, gem, lumber and ore production awarded upon a successful war blackop against an enemy dominion.
Acquisition[edit]
Your dominion gains infamy during wartime via successful spy and wizard blackops based on success, range, and the relative spy and wizard ratios of yourself and your target as follows
| Infamy Gain | |
|---|---|
| Successful Op | +5 |
| Target >75% range | +10 |
| 0.7≤ RelativeRatio < 0.9 | +15 |
| 0.9 ≤ RelativeRatio < 1.1 | +30 |
| 1.1 ≤ RelativeRatio < 1.3 | +40 |
| 1.3 ≤ RelativeRatio | +50 |
Infamy gains outside of the Shadow League and Mutual war are reduced by 2/3. Infamy will decay at a rate of 15 every tick
Production Bonuses[edit]
As a reward for successfully blackopping a target, your dominion will receive an hourly production bonus dependent on your current infamy level based on
where MaxBonus is the maximum bonus allowed for a given resource.
| Resource | Max Bonus |
|---|---|
| Platinum | 10% |
| Gems | 4% |
| Ore | 4% |
| Lumber | 4% |
| Mana | 4% |
| Infamy | Multiplier | Platinum Bonus | Gem Bonus | Ore Bonus | Lumber Bonus | Mana Bonus |
|---|---|---|---|---|---|---|
| 0 | 0 | 0% | 0% | 0% | 0% | 0% |
| 100 | 0.034 | 0.34% | 0.14% | 0.14% | 0.14% | 0.14% |
| 200 | 0.119 | 1.18% | 0.47% | 0.47% | 0.47% | 0.47% |
| 300 | 0.294 | 2.93% | 1.17% | 1.17% | 1.17% | 1.17% |
| 400 | 0.538 | 5.38% | 2.15% | 2.15% | 2.15% | 2.15% |
| 500 | 0.769 | 7.69% | 3.08% | 3.08% | 3.08% | 3.08% |
| 600 | 0.915 | 9.15% | 3.66% | 3.66% | 3.66% | 3.66% |
| 700 | 0.978 | 9.78% | 3.91% | 3.91% | 3.91% | 3.91% |
| 800 | 0.996 | 9.96% | 3.98% | 3.98% | 3.98% | 3.98% |
| 900 | 0.999 | 10.00% | 4.00% | 4.00% | 4.00% | 4.00% |
| 1000 | 1.000 | 10.00% | 4.00% | 4.00% | 4.00% | 4.00% |