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| attacker = Intermediate
 
| attacker = Intermediate
| converter = Advanced
+
| converter = Not Recommended
| explorer = Advanced
+
| explorer = Not Recommended
  
 
| alignment = Evil
 
| alignment = Evil
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}}
 
}}
  
'''Orc''' is one of the few races that you need to attack with in order to do well. This is because their elite OP's strength is based upon prestige and the easiest way to gain prestige is through attacking other dominions. They can be played as a fast attacker (with a large spec number) or as a medium to slow attacker (concentrating on elites). They do not work very well as a converter.  
+
'''Orc''' is one of the few races that you need to attack with in order to do well. This is because their elite DP's strength is based upon prestige and the easiest way to gain prestige is through attacking other dominions. They can be played as a fast attacker (with a large spec number) or as a slow attacker (concentrating on elites). They do not work very well as a converter or explorer. There have also been occasions where people have obtained a high amount of prestige and then un-converted to being an explorer with the strengthened DP.  
  
 
== Racial Bonuses ==
 
== Racial Bonuses ==
  
 +
* Food Consumption: +20%
 
* Lumber production: +50%
 
* Lumber production: +50%
  
 
== Military Units ==
 
== Military Units ==
 
        
 
        
{{Race_Units(Lumber)
+
{{Race_units
  
 
| spec1_name = Savage
 
| spec1_name = Savage
 
| spec1_op = 4
 
| spec1_op = 4
 
| spec1_dp = 0
 
| spec1_dp = 0
| spec1_plat = 385
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| spec1_plat = 375
| spec1_lumber = 30
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| spec1_ore = 25
 
| spec1_special =  
 
| spec1_special =  
  
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| spec2_dp = 3
 
| spec2_dp = 3
 
| spec2_plat = 300
 
| spec2_plat = 300
| spec2_lumber = 0
+
| spec2_ore = 0
 
| spec2_special =  
 
| spec2_special =  
  
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| elite1_op = 0
 
| elite1_op = 0
 
| elite1_dp = 5
 
| elite1_dp = 5
| elite1_plat = 965
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| elite1_plat = 830
| elite1_lumber = 0
+
| elite1_ore = 0
| elite1_special = Reduces combat losses
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| elite1_special =  
  
 
| elite2_name = Bonebreaker
 
| elite2_name = Bonebreaker
| elite2_op = 4*
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| elite2_op = 5*
| elite2_dp = 3
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| elite2_dp = 2
 
| elite2_plat = 1150
 
| elite2_plat = 1150
| elite2_lumber = 120
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| elite2_ore = 100
| elite2_special = Offensive power is increased by 1 for every 300 prestige, maximum +3
+
| elite2_special = Offensive power is increased by 1 for every 625 prestige, maximum +2
  
 
}}
 
}}
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* Cheap OP
 
* Cheap OP
 +
* Once Voodoo Magi have maxed out their DP due to prestige gained, their DP is extremely cheap
 
* 4 point offensive spec
 
* 4 point offensive spec
* Can be played fairly fast
+
* Can be played extremely fast
 
* OP spell
 
* OP spell
 
+
 
=== Cons ===
 
=== Cons ===
  
* Inefficient elite OP until high prestige is gained
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* Inefficient DP until high prestige is gained
* Playing fast can quickly become a trap with low/no turtle
 
 
* Spell increases casualty numbers taken (see next section)
 
* Spell increases casualty numbers taken (see next section)
 +
* Offensive elite's OP is reduced by target's GT percentage
  
 
== Bloodrage Casualties ==
 
== Bloodrage Casualties ==

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