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| style="vertical-align: top;" | Units in-training do not count.
 
| style="vertical-align: top;" | Units in-training do not count.
 
|-
 
|-
| style="vertical-align: top;" | Spies, Assassins, Wizards, Archmages
+
| style="vertical-align: top;" | Spies, Wizards, Archmages
 
| style="vertical-align: top;" | 5
 
| style="vertical-align: top;" | 5
| style="vertical-align: top;" | Units in-training do not count. This also applies to base units you use to train greater units.
+
| style="vertical-align: top;" | Units in-training do not count. This also applies to Wizards you use to train Archmages.
 
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|}
  
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==Uses and Limitations of Networth==
 
==Uses and Limitations of Networth==
  
Networth is often used as an indication of relative strength, but it has significant limitations. For example, [[Merfolk]] that explore with Leviathans only will have a significantly lower NW than a [[Human]] doing the same with Knights. Leviathans are 0/7, which translates to 11 networth, while Knights are 2/6 and 11.7 networth. In addition, networth does not capture things like mod buildings, e.g. Guard Towers, Temples, or Gryphon Nests, nor does someone's [[Castle]] have any impact. Lastly, unit composition also matters. A Firewalker explorer going for a strategy with plenty of defensive specialists will have lower networth than one whose defence is all Phoenix, provided they have the same land and raw defence. Therefore, caution must be exercised when comparing individual dominions. However, provided that is done, it is a good way to quickly assess who is likely to have high OP within your range, or who could be a good target if you are looking to hit someone. In addition, it is also possible to estimate how many spies and wizards someone possesses, bypassing part of the limitation of Clear Sight.
+
Networth is often used as an indication of relative strength, but it has significant limitations. For example, [[Merfolk]] that explore with Leviathans only will have a significantly lower NW than a [[Human]] doing the same with Knights. Leviathans are 0/7, which translates to 11 networth, while Knights are 2/6 and 11.7 networth. In addition, networth does not capture things like mod buildings, e.g. Guard Towers, Temples, or Gryphon Nests, nor does someone's [[Castle]] have any impact. Lastly, unit composition also matters. A Firewalker explorer going for a strategy with plenty of defensive specialists will have lower networth than one whose defence is all Phoenix, provided they have the same land and raw defence. Therefore, caution must be exerted when comparing individual dominions. However, provided that is done, it is a good way to quickly assess who is likely to have high OP within your range, or who could be a good target if you are looking to hit someone. In addition, it is also possible to estimate how many spies and wizards someone possesses, bypassing part of the limitation of Clear Sight.
  
 
==Networth Values==
 
==Networth Values==
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|style="vertical-align: top;" |Dark Elf
 
|style="vertical-align: top;" |Dark Elf
 
|style="vertical-align: top;" |Adept
 
|style="vertical-align: top;" |Adept
 +
|style="vertical-align: top;" |8.1 (minimum) <br> 13.9 (maximum)
 +
|style="vertical-align: top;" |Spirit Warrior
 
|style="vertical-align: top;" |10.8
 
|style="vertical-align: top;" |10.8
|style="vertical-align: top;" |Spellblade
+
|style="vertical-align: top;" |Adept NW dependent on Wizard Guild %. <br> Spirit Warriors count as 6/0 units for NW calculation purposes.
|style="vertical-align: top;" |12.025
 
|style="vertical-align: top;" |
 
 
|-
 
|-
 
|style="vertical-align: top;" |Dwarf
 
|style="vertical-align: top;" |Dwarf
 
|style="vertical-align: top;" |Cleric
 
|style="vertical-align: top;" |Cleric
|style="vertical-align: top;" |9.9
+
|style="vertical-align: top;" |9
 
|style="vertical-align: top;" |Warrior
 
|style="vertical-align: top;" |Warrior
 
|style="vertical-align: top;" |11.9
 
|style="vertical-align: top;" |11.9
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|style="vertical-align: top;" |
 
|style="vertical-align: top;" |
 
|-
 
|-
|style="vertical-align: top;" |Human
+
|style="vertical-align: top;" |Human <br> Nomad
|style="vertical-align: top;" |Knight
+
|style="vertical-align: top;" |Knight <br> Blademaster
 
|style="vertical-align: top;" |11.7
 
|style="vertical-align: top;" |11.7
|style="vertical-align: top;" |Cavalry
+
|style="vertical-align: top;" |Cavalry <br> Valkyrie
 
|style="vertical-align: top;" |12.15
 
|style="vertical-align: top;" |12.15
 
|style="vertical-align: top;" |
 
|style="vertical-align: top;" |
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|style="vertical-align: top;" |Kraken
 
|style="vertical-align: top;" |Kraken
 
|style="vertical-align: top;" |8.1
 
|style="vertical-align: top;" |8.1
|style="vertical-align: top;" |
 
|-
 
|style="vertical-align: top;" |Nomad
 
|style="vertical-align: top;" |Blademaster
 
|style="vertical-align: top;" |9.9
 
|style="vertical-align: top;" |Horse Archer
 
|style="vertical-align: top;" |12.15
 
 
|style="vertical-align: top;" |
 
|style="vertical-align: top;" |
 
|-
 
|-
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|style="vertical-align: top;" |9  
 
|style="vertical-align: top;" |9  
 
|style="vertical-align: top;" |Bone Breaker
 
|style="vertical-align: top;" |Bone Breaker
|style="vertical-align: top;" |8.55 (minimum) <br> 12.35 (maximum)
+
|style="vertical-align: top;" |9.9 (minimum) <br> 11.9 (maximum)
 
|style="vertical-align: top;" |Bone Breaker minimum is at 0 Prestige, which is currently impossible to attain.  
 
|style="vertical-align: top;" |Bone Breaker minimum is at 0 Prestige, which is currently impossible to attain.  
 
|-
 
|-
|style="vertical-align: top;" |Spirit
+
|style="vertical-align: top;" |Spirit <br> Undead
|style="vertical-align: top;" |Phantom Knight
+
|style="vertical-align: top;" |Ghost <br> Progeny
|style="vertical-align: top;" |10.35
+
|style="vertical-align: top;" |8.1
|style="vertical-align: top;" |Spectral Warrior
+
|style="vertical-align: top;" |Spectre <br> Vampire
|style="vertical-align: top;" |10.8
+
|style="vertical-align: top;" |8.55
 
|style="vertical-align: top;" |
 
|style="vertical-align: top;" |
 
|-
 
|-
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|style="vertical-align: top;" |Centaur
 
|style="vertical-align: top;" |Centaur
 
|style="vertical-align: top;" |10.8
 
|style="vertical-align: top;" |10.8
|style="vertical-align: top;" |Dryad NW dependent on Forest %
+
|style="vertical-align: top;" |
 
|-
 
|-
 
|style="vertical-align: top;" |Troll
 
|style="vertical-align: top;" |Troll
 
|style="vertical-align: top;" |Basher
 
|style="vertical-align: top;" |Basher
|style="vertical-align: top;" |13.9
+
|style="vertical-align: top;" |10.
 
|style="vertical-align: top;" |Smasher
 
|style="vertical-align: top;" |Smasher
 
|style="vertical-align: top;" |13.9
 
|style="vertical-align: top;" |13.9
|style="vertical-align: top;" |Bashers and Smashers are both 7/7s
 
|-
 
|style="vertical-align: top;" |Undead
 
|style="vertical-align: top;" |Progeny
 
|style="vertical-align: top;" |8.1
 
|style="vertical-align: top;" |Vampire
 
|style="vertical-align: top;" |8.55
 
 
|style="vertical-align: top;" |
 
|style="vertical-align: top;" |
 
|-
 
|-

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