Infamy
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Infamy is a temporary bonus to platinum, gem, lumber and ore production awarded upon a successful war blackop against an enemy dominion.
Acquisition
Your dominion gains infamy during wartime via successful spy and wizard blackops based on success, range, and the relative spy and wizard ratios of yourself and your target as follows
Infamy Gain | |
---|---|
Successful Op | +5 |
Target in Elite Guard range | +10 |
0.7≤ RelativeRatio < 0.9 | +15 |
0.9 ≤ RelativeRatio < 1.1 | +25 |
1.1 ≤ RelativeRatio < 1.3 | +35 |
1.3 ≤ RelativeRatio | +40 |
Targets in Royal Guard range can grant infamy if you possess the tech Menace.
Infamy will decay every tick at a rate of
Production Bonuses
As a reward for successfully blackopping a target, your dominion will receive an hourly production bonus dependent on your current infamy level based on
where MaxBonus is the maximum bonus allowed for a given resource.
Resource | Max Bonus |
---|---|
Platinum | 7.5% |
Gems | 3% |
Ore | 3% |
Lumber | 3% |
Infamy | Multiplier | Platinum Bonus | Gem Bonus | Ore Bonus | Lumber Bonus |
---|---|---|---|---|---|
0 | 0 | 0% | 0% | 0% | 0% |
100 | 0.034 | 0.26% | 0.10% | 0.10% | 0.10% |
200 | 0.119 | 0.89% | 0.36% | 0.36% | 0.36% |
300 | 0.294 | 2.20% | 0.88% | 0.88% | 0.88% |
400 | 0.538 | 4.04% | 1.61% | 1.61% | 1.61% |
500 | 0.769 | 5.77% | 2.31% | 2.31% | 2.31% |
600 | 0.915 | 6.86% | 2.75% | 2.75% | 2.75% |
700 | 0.978 | 7.33% | 2.93% | 2.93% | 2.93% |
800 | 0.996 | 7.47% | 2.99% | 2.99% | 2.99% |
900 | 0.999 | 7.50% | 3.00% | 3.00% | 3.00% |
1000 | 1.000 | 7.50% | 3.00% | 3.00% | 3.00% |