Difference between revisions of "Rezone"
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== Cost == | == Cost == | ||
− | <code>( | + | <code>((ExploredAcres - 250) * 0.6) + (ConqueredAcres * 0.2) + 250</code> |
== Reduction == | == Reduction == | ||
Rezoning cost can be reduced by building [[buildings|factories]] and by the Foresters Touch and Conquerer’s Crafts technologies. [[Sylvan]] has a racial -10% rezone cost bonus. [[Gnome]] has a [[Magic#Racial_spell|spell]] that reduces rezone cost by 30%. | Rezoning cost can be reduced by building [[buildings|factories]] and by the Foresters Touch and Conquerer’s Crafts technologies. [[Sylvan]] has a racial -10% rezone cost bonus. [[Gnome]] has a [[Magic#Racial_spell|spell]] that reduces rezone cost by 30%. |
Latest revision as of 02:15, 6 January 2025
You can convert barren land of one land type to another by rezoning.
Rezoning is instant.
Cost[edit]
((ExploredAcres - 250) * 0.6) + (ConqueredAcres * 0.2) + 250
Reduction[edit]
Rezoning cost can be reduced by building factories and by the Foresters Touch and Conquerer’s Crafts technologies. Sylvan has a racial -10% rezone cost bonus. Gnome has a spell that reduces rezone cost by 30%.