Difference between revisions of "Infamy"
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− | Infamy will decay at a rate of | + | Infamy gains outside of the Shadow League and Mutual war are reduced by 2/3. Infamy will decay at a rate of 15 every tick |
== Production Bonuses == | == Production Bonuses == |
Latest revision as of 02:09, 5 January 2024
Infamy is a temporary bonus to platinum, gem, lumber and ore production awarded upon a successful war blackop against an enemy dominion.
Acquisition[edit]
Your dominion gains infamy during wartime via successful spy and wizard blackops based on success, range, and the relative spy and wizard ratios of yourself and your target as follows
Infamy Gain | |
---|---|
Successful Op | +5 |
Target >75% range | +10 |
0.7≤ RelativeRatio < 0.9 | +15 |
0.9 ≤ RelativeRatio < 1.1 | +30 |
1.1 ≤ RelativeRatio < 1.3 | +40 |
1.3 ≤ RelativeRatio | +50 |
Infamy gains outside of the Shadow League and Mutual war are reduced by 2/3. Infamy will decay at a rate of 15 every tick
Production Bonuses[edit]
As a reward for successfully blackopping a target, your dominion will receive an hourly production bonus dependent on your current infamy level based on
where MaxBonus is the maximum bonus allowed for a given resource.
Resource | Max Bonus |
---|---|
Platinum | 10% |
Gems | 4% |
Ore | 4% |
Lumber | 4% |
Mana | 4% |
Infamy | Multiplier | Platinum Bonus | Gem Bonus | Ore Bonus | Lumber Bonus | Mana Bonus |
---|---|---|---|---|---|---|
0 | 0 | 0% | 0% | 0% | 0% | 0% |
100 | 0.034 | 0.34% | 0.14% | 0.14% | 0.14% | 0.14% |
200 | 0.119 | 1.18% | 0.47% | 0.47% | 0.47% | 0.47% |
300 | 0.294 | 2.93% | 1.17% | 1.17% | 1.17% | 1.17% |
400 | 0.538 | 5.38% | 2.15% | 2.15% | 2.15% | 2.15% |
500 | 0.769 | 7.69% | 3.08% | 3.08% | 3.08% | 3.08% |
600 | 0.915 | 9.15% | 3.66% | 3.66% | 3.66% | 3.66% |
700 | 0.978 | 9.78% | 3.91% | 3.91% | 3.91% | 3.91% |
800 | 0.996 | 9.96% | 3.98% | 3.98% | 3.98% | 3.98% |
900 | 0.999 | 10.00% | 4.00% | 4.00% | 4.00% | 4.00% |
1000 | 1.000 | 10.00% | 4.00% | 4.00% | 4.00% | 4.00% |