Jump to content

Rezone: Difference between revisions

From OpenDominion
m 1 revision imported
 
Line 5: Line 5:
== Cost ==
== Cost ==


<code>(Land - 250) * 0.6 + 250</code>
<code>((ExploredAcres - 250) * 0.6) + (ConqueredAcres * 0.2) + 250</code>


== Reduction ==
== Reduction ==


Rezoning cost can be reduced by building [[buildings|factories]] and by the Foresters Touch and Conquerer’s Crafts technologies. [[Sylvan]] has a racial -10% rezone cost bonus. [[Gnome]] has a [[Magic#Racial_spell|spell]] that reduces rezone cost by 30%.
Rezoning cost can be reduced by building [[buildings|factories]] and by the Foresters Touch and Conquerer’s Crafts technologies. [[Sylvan]] has a racial -10% rezone cost bonus. [[Gnome]] has a [[Magic#Racial_spell|spell]] that reduces rezone cost by 30%.

Latest revision as of 02:15, 6 January 2025

You can convert barren land of one land type to another by rezoning.

Rezoning is instant.

Cost[edit]

((ExploredAcres - 250) * 0.6) + (ConqueredAcres * 0.2) + 250

Reduction[edit]

Rezoning cost can be reduced by building factories and by the Foresters Touch and Conquerer’s Crafts technologies. Sylvan has a racial -10% rezone cost bonus. Gnome has a spell that reduces rezone cost by 30%.