Difference between revisions of "Round 16/Changes"
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Latest revision as of 02:01, 7 November 2020
Full change log can be found on Github.
Additions[edit]
- WAR!
- Black Ops and Energy Mirror spell
- Technological Advancements, Schools, and Vision spell
Changes[edit]
Races[edit]
- Gnome
- Reverted Miner's Sight spell back to Mechanical Genius
- Merfolk
- +5% OP racial bonus
- Sylvan
- Centaur: -20r: 900p 70r
- Casualty reduction increased to -25% from -15%
- Nox
- +15% racial bonus to RP gains from schools and invasion
Buildings[edit]
- Schools, Techs and Research Points implemented
Invasions[edit]
- Prestige
- Base prestige increased from 20 to 30 and 10% cap increased to 30%
- Future construction is discounted after you're invaded if you lose buildings
- Defensive casualties reduced by land ratio
Other[edit]
- Packs with 2 players can land with another pack, max 6 packed players in a realm
- Information Operations strength cost reduced from 2% to 1%
- Theft formula fixed (for real this time)