Editing Round 26/Changes
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Added | Added | ||
− | * | + | * Quickstarts redeveloped for all races |
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General Changes | General Changes | ||
− | * | + | * Explore formula coefficients changes to 0.6 (from 0.61) and 1.299 (from 1.305). Costs reverted to near-round 25 levels. |
− | * | + | * Tech costs change to 9500, +100 cost for each tech taken |
− | * | + | * Hourly RP production can no longer be greater than current acres |
− | + | * Schools now generate an additional 125 RPs (down from 130) per 1% owned when invading targets 75%+ your size, up to a maximum of 2500 at 20% owned (capped at Acres*5) | |
− | * | + | * Raze casualties (for the defender) will now scale linearly from zero casualties at 80% of OP needed to break to full casualties at successful OP for an attack |
− | * | + | * Prestige gain on bots will now be reduced by 10% per hit after the 4th attack (up from 5%) |
− | * | + | * Prestige gains will now be: |
− | * | + | <math>100*min(1,LandRatio)-40+TargetLand/250</math> |
− | + | * Defensive casualty reduction is now capped at 80% | |
− | + | * Halls of Knowledge produces 100 RP/hr. 150k HP tier | |
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Racial Changes | Racial Changes | ||
− | * [[ | + | * [[Wood Elf]] rezone costs changed to +10% (from +25%) |
− | * [[ | + | * [[Orc]] Savage to 3.5/0, 330p, 20r |
− | * [[ | + | * [[Lycanthrope]] Garou converts up to one WW for every 15 Garou sent on attack (from 12) |
− | * [[Lycanthrope]] | + | * [[Lycanthrope]] Werewolves, with spell (Feral Hunger), now converts up to one WW for every 15 WW sent on attack (from 25) |
− | * [[ | + | * [[Lycanthrope]] Spec Scavenger cost to 325p (from 300p) |
− | * [[ | + | * [[Nomad]] spell, Favorable Terrain, now grants +1% OP for every 1% barren land (from 2% barren land), max unchanged at +10% |
− | * [[ | + | * [[Nomad]] construction penalty removed |
− | * [[ | + | * [[Kobold]] population growth bonus to 20% (from 10%) |
− | * [[ | + | * Wizard Ratio will now display on Clear Sights vs. [[Icekin]] only |
− | * [[ | + | * [[Dwarf]] Cleric no longer kills immortal units |
− | + | * [[Spirit]] max population bonus to 2.5% (from 0%) | |
Fixed | Fixed | ||
− | * | + | * TBD |