Editing Automated Actions

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Within those categories, one singular action can be undertaken. A player can only train one type of [[Military|Unit]] at a time, or cast one spell. If the player wants to perform two actions in one tick, even if they fall under the same overarching category, then a second automated action has to be scheduled. Thus, if a player wants to explore 10 Plains and 10 Swamp, that would take up both actions, whereas exploring 20 Swamp would leave one action open.
 
Within those categories, one singular action can be undertaken. A player can only train one type of [[Military|Unit]] at a time, or cast one spell. If the player wants to perform two actions in one tick, even if they fall under the same overarching category, then a second automated action has to be scheduled. Thus, if a player wants to explore 10 Plains and 10 Swamp, that would take up both actions, whereas exploring 20 Swamp would leave one action open.
  
If the player does not have enough resources for the action scheduled, then the action will still take place to the best of its ability. Note that 'resources' here refers to anything used in the action, and doesn't necessarily refer to the traditional (e.g. platinum, ore, lumber, gems) resources alone. For example: A player wishes to train 1000 units and has scheduled an action for that, but their [[Draftees]] were [[Espionage#Black-Ops|Assassinated]], leaving them with only 800 draftees. In this event, 800 draftees would be trained into whatever unit the player had selected, and the action is spent. Similarly, if a player wants to build 20 Smithies, but only has 14 empty Plains by the time the action is supposed to take place, then the action will execute, building 14 Smithies.
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If the player does not have enough resources for the action scheduled, then the action will still take place to the best of its ability. Note that 'resources' here refers to anything used in the action, and doesn't necessarily refer to the traditional (e.g. platinum, ore, lumber, gems) resources alnoe. For example: A player wishes to train 1000 units and has scheduled an action for that, but their [[Draftees]] were [[Espionage#Black-Ops|Assassinated]], leaving them with only 800 draftees. In this event, 800 draftees would be trained into whatever unit the player had selected, and the action is spent. Similarly, if a player wants to build 20 Smithies, but only has 14 empty Plains by the time the action is supposed to take place, then the action will execute, building 14 Smithies.
  
 
If an action is completely impossible for whatever reason, e.g. the player logged in manually earlier that tick and did everything, or they lost enough mana via theft to be unable to cast a spell, then the action is cancelled and refunded.
 
If an action is completely impossible for whatever reason, e.g. the player logged in manually earlier that tick and did everything, or they lost enough mana via theft to be unable to cast a spell, then the action is cancelled and refunded.

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