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Percentage Calculations: Difference between revisions

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Update variable unit-power calculations from Round 50 source
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Update variable unit-power calculations from Round 50 source
 
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| [[Wood Elf]] || Druid || Defense || +1 per 20% Forests || +2
| [[Wood Elf]] || Druid || Defense || +1 per 20% Forests || +2
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| [[Demon]] || Succubus || Offense || +1 per 10% Swamps || +1
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| [[Demon]] || Succubus || Defense || +1 per 10% Swamps || +1
| [[Demon]] || Succubus || Defense || +1 per 10% Swamps || +1

Latest revision as of 22:28, 5 August 2026

Percentage calculations are used for unit power bonuses that scale from land, buildings, raw WPA, prestige, or similar ratios.

The current source-backed variable unit-power bonuses are listed below. These bonuses scale continuously and are capped at the listed maximum. For example, +1 per 20% land gives +0.5 at 10% land.

Race Unit Power Scaling Maximum
Gnome Rockapult Defense +1 per 20% Mountains +2
Sylvan Dryad Defense +1 per 20% Forests +4
Wood Elf Mystic Defense +1 per 20% Forests +2
Wood Elf Druid Offense +1 per 20% Forests +2
Wood Elf Druid Defense +1 per 20% Forests +2
Demon Succubus Offense +1 per 10% Swamps +1
Demon Succubus Defense +1 per 10% Swamps +1
Icekin FrostMage Defense +1 per 20% Mountains +3
Icekin Ice Elemental Offense +1 x raw WPA +3
Orc Bone Breaker Offense +1 per 300 prestige +3

See Also[edit]