Spirit: Difference between revisions
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Update Spirit factual race data from Round 50 source |
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| Line 8: | Line 8: | ||
| attacker = Intermediate | | attacker = Intermediate | ||
| converter = Advanced | | converter = Advanced | ||
| explorer = | | explorer = Advanced | ||
| alignment = Good | | alignment = Good | ||
| Line 20: | Line 20: | ||
* Food Consumption: -90% | * Food Consumption: -90% | ||
* | * Immortal Wizards | ||
== Military Units == | == Military Units == | ||
| Line 30: | Line 29: | ||
| spec1_op = 3 | | spec1_op = 3 | ||
| spec1_dp = 0 | | spec1_dp = 0 | ||
| spec1_plat = | | spec1_plat = 335 | ||
| spec1_mana = 10 | | spec1_mana = 10 | ||
| spec1_special = | | spec1_special = No boats needed. | ||
| spec2_name = Banshee | | spec2_name = Banshee | ||
| Line 39: | Line 38: | ||
| spec2_plat = 300 | | spec2_plat = 300 | ||
| spec2_mana = 10 | | spec2_mana = 10 | ||
| spec2_special = 50% fewer casualties on defense | | spec2_special = 50% fewer casualties on defense. | ||
| elite1_name = Ghost | | elite1_name = Ghost | ||
| Line 46: | Line 45: | ||
| elite1_plat = 1100 | | elite1_plat = 1100 | ||
| elite1_mana = 25 | | elite1_mana = 25 | ||
| elite1_special = 30% fewer casualties on offense. | | elite1_special = No boats needed. 30% fewer casualties on offense. | ||
| elite2_name = Spectre | | elite2_name = Spectre | ||
| elite2_op = 6 | | elite2_op = 6 | ||
| elite2_dp = | | elite2_dp = 0 | ||
| elite2_plat = 1075 | | elite2_plat = 1075 | ||
| elite2_mana = 30 | | elite2_mana = 30 | ||
| elite2_special = 80% fewer casualties on offense. | | elite2_special = No boats needed. 80% fewer casualties on offense in range. | ||
}} | }} | ||
Latest revision as of 20:42, 1 July 2026
| Spirit | |
|---|---|
| Aliases: | SPUD, SP |
| Introduced: | Round 14 |
| Round Wins: | 2 (Legacy), 2 (current) |
| Attacker: | Intermediate |
| Explorer: | Advanced |
| Converter: | Advanced |
| Alignment: | Good |
| Land type: | Water |
| Scribes: | [1] |
Spirit are a fast/medium speed race heavily inspired by the old Dark Elf (Legacy). The current version of Spirit was introduced in Round 26.
Racial Bonuses[edit]
- Food Consumption: -90%
- Immortal Wizards
Military Units[edit]
| Unit | OP | DP | Platinum | Mana | Special |
|---|---|---|---|---|---|
| Phantom | 3 | 0 | 335 | 10 | No boats needed. |
| Banshee | 0 | 3 | 300 | 10 | 50% fewer casualties on defense. |
| Ghost | 3 | 5 | 1100 | 25 | No boats needed. 30% fewer casualties on offense. |
| Spectre | 6 | 0 | 1075 | 30 | No boats needed. 80% fewer casualties on offense in range. |
General Info[edit]
Racial Spell[edit]
Unholy Ghost: Enemy draftees do not participate in battle
Very powerful early-game spell when draftees make up a disproportionate amount of defense.
Pros[edit]
- Undying elite OP
- No need for boats
- Strong spell for early round.
Cons[edit]
- No OP-troop turtle
- Hard to play unless on top
- Unforgiving when making mistakes
- Very high mana requirements early round
- Spell becomes much weaker as round goes on
- Expensive DP