Difference between revisions of "Morale"
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<code>((Range - 0.40) * 100 / 7) - 5</code> | <code>((Range - 0.40) * 100 / 7) - 5</code> | ||
− | You cannot invade if your morale is below | + | You cannot invade if your morale is below 80%. |
Exploring is not limited by morale. | Exploring is not limited by morale. | ||
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<code>Bonus * Morale Penalty</code> | <code>Bonus * Morale Penalty</code> | ||
+ | |||
+ | The Morale Penalty is calculated as <code>0.9 + (Morale / 1000)</code> | ||
== Refresh == | == Refresh == | ||
− | Morale refreshes by 6% per hour when under | + | Morale refreshes by 6% per hour when under 80% and by 3% when 80% or higher. |
== See Also == | == See Also == | ||
* [[Invading]] | * [[Invading]] |
Latest revision as of 23:01, 11 December 2021
Morale is an aspect of your dominion which affects your OP and DP. It is reduced by exploration and invading.
Drop[edit]
Invading causes an immediate drop of 5% for attacks 75% and greater of your land size. For hits below 75%, the following formula is used as well:
((Range - 0.40) * 100 / 7) - 5
You cannot invade if your morale is below 80%.
Exploring is not limited by morale.
Effect[edit]
Morale is a multiplicative bonus.
Bonus * Morale Penalty
The Morale Penalty is calculated as 0.9 + (Morale / 1000)
Refresh[edit]
Morale refreshes by 6% per hour when under 80% and by 3% when 80% or higher.