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== Gaining Prestige ==
 
== Gaining Prestige ==
  
Prestige is primarily gained by [[invading]] other dominions which are at least 75% your land size.  
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Prestige is most commonly gained by [[invading]] other dominions which are at least 75% your land size. Alternately, a mutual [[War]] can give you some prestige from black ops.
 
 
Attacking a [[Wonder|wonder]] may also grant prestige if the wonder is taken from another realm.  See [[Wonder#Wonder Prestige|Wonder Prestige]].
 
  
 
=== Formula ===
 
=== Formula ===
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The standard formula for prestige gain is:
 
The standard formula for prestige gain is:
  
<code>Min (100 * LandRatio - 40, 60) + TargetLand/150</code>
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<code>22.5+MIN(([Target's Prestige]*[Land Ratio]/10), 130)</code>
  
* You can hit the same non-bot dominion twice without penalty. Starting with the 3rd hit, your prestige gain will dip by 10% each successive hit. This penalty is limited to 50%.
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You cannot gain more than 152.5 prestige on a single hit, and your total prestige cannot be greater than 90% of your[[land]] size.
* You can hit a [[NPDs|bot]] 4 times before the penalty kicks in.  The penalty is 5% for each successive hit and is limited to 50%. This penalty treats all bots the same; hitting 4 different bots is equivalent to hitting the same bot 4 times. 
 
* The excessive hitting penalty is multiplicative with prestige bonuses (e.g. [[Teching|Techs]] or the Golden Throne [[Wonder]]).  
 
  
 
Examples:
 
Examples:
  
* Hitting a 1500 acre target 75% of your size yields <code> 100 * 75% - 40 + 1500/150 = 45 prestige </code>  
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* Attacker A (1000 prestige) hits Explorer B (250 prestige, 80 % of Attacker A's land). Attacker A will gain <code>22.5+(250*0.8/10)</code> = 43 prestige.
* Hitting a 5000 acre target 110% of your size yields <code> Min (100 * 110% - 40, 60) + 5000/150 = 60 + 5000/150 = 93 prestige</code>
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* Converter K (280 prestige) hits Attacker L (900 prestige, 75 % of Converter K's land). Converter K will gain <code>22.5+(900*0.75/10)</code> = 90 prestige.
* Your sixth time hitting a bot at 2550 acres from 3000 acres (85%) yields <code> (100 * 85% - 40 + 2550/150) * (1 - 2 * 0.05) = 55 prestige </code>
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* Attacker S (600 prestige, 650 land) is hit by Attacker T. Attacker S loses 50 land and 5 % of their prestige in the invasion. Because prestige is capped at 90% of total land size, new prestige will be 540, and not <code>0.95*650=617.5</code>.
* Your fourth time hitting the same human player at 80% of your size (5000 hitting 4000 acres), while your realm has the Golden Throne (+25 % attacking prestige), yields <code> (100 * 80% - 40 + 4000/150) * 1.25 * (1 - 2 * 0.1) = 75 prestige</code>
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* Hitting a target 60%-75% yields no prestige change
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Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return.
* Hitting a target below 60% of your size yields a 5% prestige loss for the attacker.
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== Losing Prestige ==
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Prestige can be lost in the following ways:
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* Being successfully invaded (5% prestige loss).
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* Being [[Invading#Bounce|overwhelmed]] while invading.
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* [[Invading#Bottom_feeding|Hitting]] someone below 60% your size.
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Prestige losses are instant.
  
 
{| class="wikitable"
 
{| class="wikitable"
|+ vs 600a Target
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! Action
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! Modifier
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! Based on your prestige gain
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! Based on your current prestige
 
|-
 
|-
! Land Ratio !! Prestige Gain
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| 1st invasion
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| 100%
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| Yes
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| No
 
|-
 
|-
| 0.75 || 39
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| 2nd
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| 90%
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| Yes
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| No
 
|-
 
|-
| 0.80 || 44
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| 3rd
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| 80%
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| Yes
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| No
 
|-
 
|-
| 0.85 || 49
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| 4th
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| 70%
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| Yes
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| No
 
|-
 
|-
| 0.90 || 54
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| 5th
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| 60%
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| Yes
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| No
 
|-
 
|-
| 0.95 || 59
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| 6th
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| 50%
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| Yes
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| No
 
|-
 
|-
| 1.00 || 64
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| Minimum Gain
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| 20
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| No
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| No
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|-
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| [[Bounce|Overwhelmed bounce]]
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| -5%
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| No
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| Yes
 
|}
 
|}
  
Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return. Prestige cannot exceed your land size when prestige is added.
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This means that, if you are the sixth person to hit a target, you will neither gain nor lose prestige. A dominion retains its 'invaded' status for 24 ticks. For example, you are hit at 15:40 and 19:59 server time on one day. If someone wants to hit you at 15:59 on the next day, you will have two invasions marked, and prestige would therefore be reduced to 80%: it would be the third invasion. However, if that invader waits until 16:00, you would only have one invasion marked on you, and their prestige gain (and your [[casualties]] would be larger.
 
 
== Losing Prestige ==
 
 
 
Prestige can be lost in the following ways:
 
 
 
* Being successfully invaded (5% prestige loss, increased by 1% for each additional invasion in the past week).
 
* Being [[Invading#Bounce|overwhelmed]] while invading (5% prestige loss).
 
* [[Invading#Bottom_feeding|Hitting]] someone below 60% your size (5% prestige loss).
 
 
 
Prestige losses are instant.
 

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