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== Gaining Prestige == | == Gaining Prestige == | ||
− | Prestige is | + | Prestige is most commonly gained by [[invading]] other dominions which are at least 75% your land size. Alternately, a mutual [[War]] can give you some prestige from black ops. |
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=== Formula === | === Formula === | ||
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The standard formula for prestige gain is: | The standard formula for prestige gain is: | ||
− | <code> | + | <code>100*min(1,LandRatio)-40+TargetLand/250</code> |
− | * You can hit | + | * You can hit 4 bots without any sort of penalty, starting with the 5th your prestige gain will dip by 10% each successive hit (always gaining at least 50% of normal prestige) |
− | * | + | * For human players- you can hit the same exact guy twice without penalty, starting with the 3rd your prestige gain will dip by 10% each successive hit (always gaining at least 50% of normal prestige) |
− | * The excessive hitting penalty is multiplicative with prestige bonuses (e.g. [[ | + | * The excessive hitting penalty is multiplicative with prestige bonuses (e.g. [[Techs]] or the Golden Throne [[Wonder]]). |
Examples: | Examples: | ||
− | * Hitting a 1500 acre target 75% of your size yields <code> 100 * 75% - 40 + 1500/ | + | * Hitting a 1500 acre target 75% of your size yields <code> 100 * 75% - 40 + 1500/250 = 41 prestige </code> |
− | * Hitting a 5000 acre target 110% of your size yields <code> | + | * Hitting a 5000 acre target 110% of your size yields <code> 100*100% -40 + 5000/250 = 880 prestige </code> |
− | * Your sixth time hitting a bot at 2550 acres from 3000 acres (85%) yields <code> (100 * 85% - 40 + 2550/ | + | * Your sixth time hitting a bot at 2550 acres from 3000 acres (85%) yields <code> (100 * 85% - 40 + 2550/250)*(1-2*.1) = 44 prestige </code> |
− | * Your fourth time hitting | + | * Your fourth time hitting a human player at 80% of your size (5000 hitting 4000 acres), while your realm has the Golden Throne (+15 % attacking prestige), yields <code> (80% * 100 - 40 + 4000/250) * 1.15 * (1-2*0.1) = 52 prestige</code> |
* Hitting a target 60%-75% yields no prestige change | * Hitting a target 60%-75% yields no prestige change | ||
* Hitting a target below 60% of your size yields a 5% prestige loss for the attacker. | * Hitting a target below 60% of your size yields a 5% prestige loss for the attacker. | ||
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− | Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return | + | Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return. |
== Losing Prestige == | == Losing Prestige == | ||
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Prestige can be lost in the following ways: | Prestige can be lost in the following ways: | ||
− | * Being successfully invaded (5% prestige loss | + | * Being successfully invaded (5% prestige loss). |
− | * Being [[Invading#Bounce|overwhelmed]] while invading | + | * Being [[Invading#Bounce|overwhelmed]] while invading. |
− | * [[Invading#Bottom_feeding|Hitting]] someone below 60% your size | + | * [[Invading#Bottom_feeding|Hitting]] someone below 60% your size. |
Prestige losses are instant. | Prestige losses are instant. |