Editing Guards
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Joining a Guard is a way to narrow the range of dominions which can target you for [[invasion|invading]], [[espionage]], and [[magic]]. This can be useful for defending from [[invading#Bottom_feeding|bottom feeding]] as well as not letting much smaller dominions perform [[ops]] on you. | Joining a Guard is a way to narrow the range of dominions which can target you for [[invasion|invading]], [[espionage]], and [[magic]]. This can be useful for defending from [[invading#Bottom_feeding|bottom feeding]] as well as not letting much smaller dominions perform [[ops]] on you. | ||
− | As a member of a Guard, only other dominions within the Guard '''ranges''' (see below) can target you for any ops. The only exception to this is recent invasions, which enables a dominion that has been invaded within the past 12 ticks to ignore guard status by itself or by the dominion who invaded it to the extent that it may perform spy and wizard operations, including war-only operations, upon the dominion who invaded it. | + | As a member of a Guard, only other dominions within the Guard '''ranges''' (see below) can target you for any ops. The only exception to this is recent invasions, which enables a dominion that has been invaded within the past 12 ticks to ignore guard status by itself or by the dominion who invaded it to the extent that it may perform spy and wizard operations, including war-only operations, upon the dominion who invaded it. |
* No Guard: from 40% to 250%. | * No Guard: from 40% to 250%. |