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'''Dwarf''' is one of the [[Fast Attacking|fast attacking]] races for Good. It is also one of the few races that have a special ability with their defensive specialist, the Miner. Every miner produces 1 ore and with just a couple thousand Miners, a player should be producing enough ore to cover all of their training needs if attacking.
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'''Dwarf''' is one of the [[Fast Attacking|fast attacking]] races for Good. It is also one of the few races that have a special ability with their defensive specialist, the Miner. Every 2 miners produce 1 ore and with just a couple thousand Miners, a player should be producing enough ore to cover all of their training needs if attacking.
  
 
Dwarves used to possess some immunity against evil bonuses but has been removed since the mixed alignment changes.  
 
Dwarves used to possess some immunity against evil bonuses but has been removed since the mixed alignment changes.  
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* Population from barren land: +5
 
* Population from barren land: +5
 
* Ore Production: +10%
 
* Ore Production: +10%
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* Ore invested in castle improvements have a 15% bonus.
  
 
== Military Units ==
 
== Military Units ==
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| spec2_plat = 350
 
| spec2_plat = 350
 
| spec2_ore = 20
 
| spec2_ore = 20
| spec2_special = Every Miner produces 0.5 ore per hour
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| spec2_special = Every two Miners produce 1 ore per hour
  
 
| elite1_name = Cleric
 
| elite1_name = Cleric
 
| elite1_op = 4
 
| elite1_op = 4
 
| elite1_dp = 4.5
 
| elite1_dp = 4.5
| elite1_plat = 835
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| elite1_plat = 850
 
| elite1_ore = 0
 
| elite1_ore = 0
 
| elite1_special = Hybrid elite.
 
| elite1_special = Hybrid elite.
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| elite2_op = 7
 
| elite2_op = 7
 
| elite2_dp = 2
 
| elite2_dp = 2
| elite2_plat = 1215
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| elite2_plat = 1250
| elite2_ore = 85
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| elite2_ore = 100
 
| elite2_special =  
 
| elite2_special =  
  
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=== Racial Spell ===
 
=== Racial Spell ===
  
'''Miner's Sight''': Stronger version of Mining Strength (not cumulative) giving +20% ore production, Ore production immune to Earthquake.
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'''Miner's Sight''': Stronger version of Mining Strength (not cumulative) giving +20% ore production.
 
 
For pure investment purposes, Gems beat out Ore in all scenarios. Heavy Miners or an impending shortage might tempt the player into casting Miner's Sight, though.
 
  
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With reworks, Ore is now a great tool for [[Castle_Investments]] for Dwarf. One Ore Mine with Miner's Sight active produces the equivalent of 0.99556 Diamond Mines for investment: for all intents and purposes identical and unaffected by [[Magic#Offensive_Spells|Earthquake]] to boot. Miners lean into this as well, though early round attackers might still find Miner's Sight too expensive to cast amidst mana demands.
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=== Pros ===
 
=== Pros ===
 
   
 
   

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