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== War == | == War == | ||
− | War can be unilateral or mutual. A unilateral war is when one realm declared war on another but the other realm does not declare war back. All wars last for a minimum of | + | War can be unilateral or mutual. A unilateral war is when one realm declared war on another but the other realm does not declare war back. All wars last for a minimum of 72 ticks, and once cancelled, realms cannot redeclare on their previous target for 24 ticks. |
− | War can be declared starting on day | + | War can be declared starting on day 5 of the round. |
=== Invasion === | === Invasion === | ||
− | In a unilateral war, both realms get +5% [[OP]] and +15% [[land gain | + | In a unilateral war, both realms get +5% [[OP]] and +15% [[land gain]] bonus against each other 24 ticks after the initial declaration of war. |
− | In a mutual war, the bonuses are +10% OP and +20% land gains and these bonuses become active a further 24 ticks after mutual war is declared | + | In a mutual war, the bonuses are +10% OP and +20% land gains and these bonuses become active a further 24 ticks after mutual war is declared. |
=== Black-Ops === | === Black-Ops === | ||
+ | By declaring war, dominions in both realms can perform the war-only [[black-ops]]. This takes place immediately upon declaring war and is not delayed by 24 hours, unlike the OP and land gain bonuses. | ||
− | + | In a mutual war, successful war-only black-ops that deal greater than zero damage also give [[prestige]] gain for the dominion performing the ops. | |
− | All black ops are available to be used starting on day | + | All black ops are available to be used starting on day 8 of the round. |
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