Editing The Complete Newbie Guide
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Latest revision | Your text | ||
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* [[Nox]] | * [[Nox]] | ||
* [[Sylvan]] | * [[Sylvan]] | ||
− | * [[ | + | * [[Woodelf]] |
Humans, Nomads and Merfolks have the advantage of not being dependent on a landtype. Icekin, Nox*, Sylvan and Wood Elf have defensive units whose strength depends on what percentage of a certain landtype your dominions consists of (mountain, swamp, forest and forest respectively). Keep this mind and remember that different [[buildings]] can only be built on certain landtypes and you will realize that you will be able to have a more diverse build layout with Human, Nomad or Merfolk than with the other races. However, the other races' defensive units are really good. In the end, it's entirely up to you what race you pick. | Humans, Nomads and Merfolks have the advantage of not being dependent on a landtype. Icekin, Nox*, Sylvan and Wood Elf have defensive units whose strength depends on what percentage of a certain landtype your dominions consists of (mountain, swamp, forest and forest respectively). Keep this mind and remember that different [[buildings]] can only be built on certain landtypes and you will realize that you will be able to have a more diverse build layout with Human, Nomad or Merfolk than with the other races. However, the other races' defensive units are really good. In the end, it's entirely up to you what race you pick. |