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| '''Quality of Life''' | | '''Quality of Life''' |
| * Land spy now shows percentages with incoming land instead of constructed | | * Land spy now shows percentages with incoming land instead of constructed |
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| == Round 33 Updates: 1.33.0 ==
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| === New Additions ===
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| * Ability to automatically perform protection ticks by importing your Excel Sim log
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| === Changed ===
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| '''War'''
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| * Minimum war duration changed to 48 hours (from 72), however the invasion bonuses will remain active for 12 hours after war is cancelled
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| * Maximum war duration changed to 108 hours (from 120)
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| '''Buildings'''
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| * Docks now protect 2 + [0.05 x daysInRound] boats (from 2.5 + 0.05 x [daysInRound - 25] after Day 25)
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| '''Improvements'''
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| * Spires improvement no longer increases defensive wizard power, only offensive
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| '''Spy & Wizard'''
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| * Fireball damage reduced to 2.5% (from 2.75%)
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| * Wizard resilience now takes 12 hours to go into effect
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| * Wizard resilience now grants and additional fireball damage reduction of [RESIL/12.5]% (cap from all sources remains at 80%)
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| * Wizard resilience now increases population growth by [RESIL/100]% of your current peasants (was percentage of maximum peasants)
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| '''Race Changes'''
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| * Dark Elf Adept: changed to .2 wizard on defense (was .25)
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| * Dark Elf Swordsman: +25p (from 460p)
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| * Kobold: removed -10% spy/wiz power penalties
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| * Kobold Beast: -10p (from 960p)
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| * Lizardfolk Lizardman: +25p (from 1050p)
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| * Merfolk: explore cost penalty reduced to +2.5% (was +5%)
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| * Nomad: +50% research point gains from invasion
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| * Nox: Nightfall increased to 7.5% offense (from 5%)
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| * Nox Nightshade: changed to 0/2 +1 DP for every 10% swamps (from 0/3 +1 DP for every 12% swamps)
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| * Sylvan Dryad: changed to .2 wizard on offense (was .25)
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| * Undead Progeny: -25p (from 860p)
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| * Undead Vampire: converts up to one Progeny for every 18 sent on attack (from 20)
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| '''Tech Updates'''
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| * Architect's Flourish increased to -10% construction platinum cost (from -7.5%)
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| * Carpenter's Knowhow increased to -5% construction platinum cost (from -2.5%)
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| * Dark Pact increased to 10% mana production (from 7.5%)
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| * Explorer's Instinct increased to -5% construction platinum cost (from -2.5%)
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| * Lumberjack's Devotion now grants +2 population from barren land
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| * Menace increased to +2 mana and +1.5 mana per war (max +5) from +1 mana and +2 per mana war (max +4)
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| * Midas's Bargain reduced to 2% platinum production (from 2.5%)
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| * Midas's Fountain reduced to 4% platinum production (from 5%)
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| * Miser's Grasp now grants +10% defensive spy power
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| * Planar Emmissaries reduced to 5% mana production (from 7.5%)
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| * Prefabrication increased to -10% construction cost (from -5%)
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| * Urg Smash Technique now grants discounted construction equal to 25% of acres destroyed (was platinum refund equal to 7.5% of current construction cost)
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| * WaveHack's Expertise increased to -10% construction lumber cost (from -5%)
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