Editing Round 34

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===Early round===
 
===Early round===
  
Our hope was that our fast attackers would be in the mix to take the lead early on.  Cerb and Dave repeated their race choices from the round before where they were on top prior to black ops being available.  With Sly joining them going fast there was a good chance that one of them would be able to get out on top.  Rather than going all in on specs and mods, they concentrated a bit more on population buildings as that usually comes out on top if there are a lot of competing fast attackers holding each other in check.  It was working out okay and Sly was top networth for most of the first week (meaning he likely held the best raw numbers) but unfortunately for all of them, there just weren't enough targets to go around and we didn't get the luck needed for our guys to get out ahead.  After that first week, it was unfortunately obvious that they wouldn't be able to be the runaway so one by one they dropped back and switched to ops support.  They didn't do anything wrong but fast attacking is such a roulette wheel and you just need that target luck to get ahead which they didn't have.
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Our hope was that our fast attackers would be in the mix to take the lead early on.  Cerb and Dave repeated their race choices from the round before where they were on top prior to black ops being available.  With Sly joining them going fast there was a good chance that one of them would be able to get out on top.  Rather than going all in on specs and mods, they concentrated a bit more on population buildings as that usually comes out on top if there are a lot of competing fast attackers.  It was working out okay and Sly was top networth for most of the first week (meaning he likely held the best raw numbers) but unfortunately for all of them, there just weren't enough targets to go around and we didn't get the luck needed for our guys to get out ahead.  After that first week, it was unfortunately obvious that they wouldn't be able to be the runaway so one by one they dropped back and switched to ops support.  They didn't do anything wrong but fast attacked is such a roulette wheel and you just need that target luck to get ahead which they didn't have.
  
 
There were several fast attackers outside of our realm that could have gotten out ahead across realms #1, #5, #7, #9, #10 and #11.
 
There were several fast attackers outside of our realm that could have gotten out ahead across realms #1, #5, #7, #9, #10 and #11.
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After a number of key bounces and takedowns, the lead fast attackers were the #5 lizzies in particular Te futueo et caballum tuum (Wurstmeyer).  Realm #1 looked to be their main competition and the two realms would later go to war several times.
 
After a number of key bounces and takedowns, the lead fast attackers were the #5 lizzies in particular Te futueo et caballum tuum (Wurstmeyer).  Realm #1 looked to be their main competition and the two realms would later go to war several times.
  
Meanwhile, my own personal round started off somewhat to plan.  I came OOP around 720 acres and with the help of my spell made a bot hit then several good sized player hits.  When land arrived every 12 hours, I'd often be amongst the largest attackers and early on focused on pop buildings rather than going too heavy on mods as I hoped to rely on immortal OP to keep going.  I saw that I probably wouldn't be able to compete for speed much longer and while my initial plan was to go to around 10k spec DP before making a decision on what to do, I decided to pull the plug early and switch to all efficient with just around 6.4k DP specs trained.  I was on decent land size for the time as well as decent pop but the cost of going all elites meant I had to stop hitting players and wait for bots instead.
+
Meanwhile, my own personal round started off somewhat to plan.  I came OOP around 720 acres and with the help of my spell made a bot hit then several good sized player hits.  When land arrived every 12 hours, I'd often be amongst the largest attackers and early on focused on pop buildings rather than going too heavy on mods as I hoped to rely on immortal OP to keep going.  I saw that I probably wouldn't be able to compete for speed much longer and while my initial plan was to go to around 10k spec DP, I decided to pull the plug early and switch to all efficient with just around 6.4k trained.  I was on decent land size for the time as well as decent pop but the cost of going all elites meant I had to stop hitting players and wait for bots instead.
  
 
===Black ops are go!===
 
===Black ops are go!===

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