Editing Round 24

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There were plenty of other heavy techers, notably the group in #4, the group in #15, a DE and WE combo in #13 and a few other trolls.  There was also a sylvan in #10 although I think he went higher land.
 
There were plenty of other heavy techers, notably the group in #4, the group in #15, a DE and WE combo in #13 and a few other trolls.  There was also a sylvan in #10 although I think he went higher land.
  
From recent experience, despite the efficient strategy, I knew that some speed relative to other techers was key so we wanted to get teching done ASAP and not go overboard on imps too quickly.  We therefore kept schools maxed where possible (Big Bell let his fade a little but still very high) and delayed DMs a while concentrating on homes (and WG for Gothia) instead.
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From recent experience, despite the efficient strategy, I knew that some speed relative to other techers was key so we wanted to get teching done ASAP and not go overboard on imps too quickly.  We therefore kept schools maxed where possible (Big Bell let his fade a little but still very high) and delayed DMs a while concentrating on homes instead.
  
We also leaned heavily into plat theft.  Gothia spent a lot of time scouting possible plat targets and when we found a few decent ones we bled them dry.  We managed to find 6 or 7 decent targets in the early days until either outgrowing them or them increasing their spies too much to be worth it.  We kept a sheet of all the people we had tried for and colour-coded them to know who to always hit up, who to hit up only if they had huge plat to be worth the losses and who to never try on as their spies were too big.  This system meant we were amongst the top thieves for most of the early round.
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We also leaned heavily into plat theft.  I even took a different path for techs to get the extra 10% gains and additional spy refresh rate.  Gothia spent a lot of time scouting possible plat targets and when we found a few decent ones we bled them dry.  We managed to find 6 or 7 decent targets in the early days until either outgrowing them or them increasing their spies too much to be worth it.  We kept a sheet of all the people we had tried for and colour-coded them to know who to always hit up, who to hit up only if they had huge plat to be worth the losses and who to never try on as their spies were too big.  This system meant we were amongst the top thieves for most of the early round.
  
 
Of all the techers, we felt pretty good with our pace as we seemed to be 3 out of the top 4 or 5 for most of the early part.  Unfortunately we seemed to be getting a lot of the attention with an early black op war on us, and multiple suicides/bottom feeds on Big Bell and I.  Gothia also took a hit from the #10 sylvan but that was a risky hit Gothia made and it didn't work out.  Nevertheless, we still stayed ahead of all but #13 WE, which was slightly unfortunate as it was his packmates who were bossing the round as the fastest of the fast attackers.
 
Of all the techers, we felt pretty good with our pace as we seemed to be 3 out of the top 4 or 5 for most of the early part.  Unfortunately we seemed to be getting a lot of the attention with an early black op war on us, and multiple suicides/bottom feeds on Big Bell and I.  Gothia also took a hit from the #10 sylvan but that was a risky hit Gothia made and it didn't work out.  Nevertheless, we still stayed ahead of all but #13 WE, which was slightly unfortunate as it was his packmates who were bossing the round as the fastest of the fast attackers.
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=== Mid Round ===
 
=== Mid Round ===
  
As planned, our teching progressed extremely quickly.  I finished my 34 techs end of day 13, Gothia had 35 techs middle of day 14 and Big Bell had 30 tech middle of day 15 (started at 40% schools but let them slide to 20%).  We were all around the 1100 land mark at the time of finishing.  Gothia and I went to approximately 400 DMs early and while I pushed mainly homes to get my pop up he started going heavy WGs.  Big Bell had already been mixing in LYs and homes so was just able to rezone to more forest when he was finished.
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As planned, our teching progressed extremely quickly.  I finished my 34 techs end of day 13, Gothia had 35 techs middle of day 14 and Big Bell had 30 tech middle of day 15 (started at 40% schools but let them slide to 20%).  We were all around the 1100 land mark at the time of finishing.  Gothia and I went to approximately 400 DMs early and pushed mainly homes to get our pops up.  Big Bell had already been mixing in LYs and homes so was just able to rezone to more forest when he was finished.
  
 
Realm 13 were looking by far the strongest contenders at this point.  Even though their fast attackers had gone way into the red on their speed, they only had to control the round long enough for their techers to come up strong.  The woodie remained slightly ahead of us through the growth phase and the dark elf kept making risky hits and was never safe all in but somehow never got hit.  It was quite infuriating for us to see but nothing we could do.  If for example reasonably safe DP was 100k, and very safe was 110k, we found leaving anything less than 110k would get us hit so we had to leave that.  Meanwhile the dark elf would be leaving 90k and nothing was happening.
 
Realm 13 were looking by far the strongest contenders at this point.  Even though their fast attackers had gone way into the red on their speed, they only had to control the round long enough for their techers to come up strong.  The woodie remained slightly ahead of us through the growth phase and the dark elf kept making risky hits and was never safe all in but somehow never got hit.  It was quite infuriating for us to see but nothing we could do.  If for example reasonably safe DP was 100k, and very safe was 110k, we found leaving anything less than 110k would get us hit so we had to leave that.  Meanwhile the dark elf would be leaving 90k and nothing was happening.
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Then one of the key moments happened.  While war was still active, a big hit became available to me and I would be leaving pretty decent DP so I made the hit.  We asked Oment to undeclare war as the #13 woodie had a lot of OP stored up.  Oment undeclared a few minutes later but when I got new ops on the woodie I realised he had a lot of resources stocked up and would be extremely close on a maximum rezone.  I did a bunch of panicked calcs and thankfully realised that even if they had a perfect BS on me which would be unlikely, he would still be about 1.5k OP short.  Shockingly, he did the full rezone and sent on me anyway but clearly bounced.  We couldn't understand it but it turned out to be just a miscalc by his packmate.  A little sidenote - I found a bug at this point which was increasing my defensive casualties as it wasn't taken casualty reduction into consideration so the increased losses that I had could possible have gotten me hit by someone else but that didn't happen.  Anyway, the fact that the woodie spent so many resources on a massive r/r that bounced cost him so much plat and time that it took him from outright favourite to simply in the mix with everyone else.
 
Then one of the key moments happened.  While war was still active, a big hit became available to me and I would be leaving pretty decent DP so I made the hit.  We asked Oment to undeclare war as the #13 woodie had a lot of OP stored up.  Oment undeclared a few minutes later but when I got new ops on the woodie I realised he had a lot of resources stocked up and would be extremely close on a maximum rezone.  I did a bunch of panicked calcs and thankfully realised that even if they had a perfect BS on me which would be unlikely, he would still be about 1.5k OP short.  Shockingly, he did the full rezone and sent on me anyway but clearly bounced.  We couldn't understand it but it turned out to be just a miscalc by his packmate.  A little sidenote - I found a bug at this point which was increasing my defensive casualties as it wasn't taken casualty reduction into consideration so the increased losses that I had could possible have gotten me hit by someone else but that didn't happen.  Anyway, the fact that the woodie spent so many resources on a massive r/r that bounced cost him so much plat and time that it took him from outright favourite to simply in the mix with everyone else.
  
While we had been pre-occupied with wars and multiple top OPs in our range, the #10 sylvan had been growing at quite a pace.  We had been competing with him for hits several times and then another turning point happened when there were two very fat targets available within 12 hours.  We were within top OP range so had to let the first one go but he was just outside so he could hit it.  When the second one appeared, we still weren't quite safe but he did go for it and flew into top OP range on borderline DP.  Our calcs had him very safely hittable but everyone seemed to let him go which meant that he suddenly became the top threat being able to boost his pop massively with a land lead over us.
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While we had been pre-occupied with wars and multiple top OPs in our range, the #10 sylvan had been growing at quite a pace.  We had been competing with him for hits several times and then another turning point happened when there were two very fat targets available within 12 hours.  We were within top OP range o had to let the first one go but he was just outside so he could hit it.  When the second one appeared, we still weren't quite safe but he did go for it and flew into top OP range on borderline DP.  Our calcs had him very safely hittable but everyone seemed to let him go which meant that he suddenly became the top threat being able to boost his pop massively with a land lead over us.
  
 
I knew that I wouldn't be able to catch up and threaten the sylvan in time so I just grew when I could and started to push temples and spec OP to maximise my sui.  Gothia was best placed to make a run at the win and hit whenever he could while trying to stay safe.  He eventually caught up with the sylvan and the two of them had similar stats.  Gothia though had the potential of either me suiciding or Big Bell doing a giant rezone so the sylvan had to play it much safer than him.
 
I knew that I wouldn't be able to catch up and threaten the sylvan in time so I just grew when I could and started to push temples and spec OP to maximise my sui.  Gothia was best placed to make a run at the win and hit whenever he could while trying to stay safe.  He eventually caught up with the sylvan and the two of them had similar stats.  Gothia though had the potential of either me suiciding or Big Bell doing a giant rezone so the sylvan had to play it much safer than him.

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