Prestige

From OpenDominion
Jump to navigation Jump to search

Prestige is an incentive for attackers.

All dominions start with 250 prestige.

Prestige Bonus

Type Multiplicative Additive
Offensive power No Yes
Food production No Yes
Population Yes No

Formula

Prestige/100=x% bonus

Multiplicative

If you have 0% population modifiers you will still get the prestige bonus.

For example, if you have 250 prestige and no other population bonuses you would get +2.5% max population:

1.00x(1+250/10000)=1.025

Gaining Prestige

Prestige is most commonly gained by invading other dominions which are at least 75% your land size. Alternately, a mutual War can give you some prestige from black ops.

Formula

The standard formula for prestige gain is:

22.5+MIN(([Target's Prestige]*[Land Ratio]/10), 130)

You cannot gain more than 153 prestige on a single hit, and your total prestige cannot be greater than 90% of your land size.

Examples:

  • Attacker A (1000 prestige) hits Explorer B (250 prestige, 80 % of Attacker A's land). Attacker A will gain 22.5+(250*0.8/10) = 43 prestige.
  • Converter K (280 prestige) hits Attacker L (900 prestige, 75 % of Converter K's land). Converter K will gain 22.5+(900*0.75/10) = 90 prestige.
  • Attacker S (600 prestige, 650 land) is hit by Attacker T. Attacker S loses 50 land and 5 % of their prestige in the invasion. Because prestige is capped at 90% of total land size, new prestige will be 540, and not 0.95*650=617.5.

Prestige gains are added to your prestige when the last units return. If you only send units which return in 9 hours, your prestige will be added after 9 hours. But if you also send units with a longer return time, prestige will be added when those units return.

Losing Prestige

Prestige can be lost in the following ways:

  • Being successfully invaded (5% prestige loss).
  • Being overwhelmed while invading.
  • Hitting someone below 60% your size.

Prestige losses are instant.

Action Modifier Based on your prestige gain Based on your current prestige
1st invasion 100% Yes No
2nd 90% Yes No
3rd 80% Yes No
4th 70% Yes No
5th 60% Yes No
6th 50% Yes No
Minimum Gain +20 No No
Overwhelmed bounce -5% No Yes

This means that, if you are the sixth person to hit a target, you will neither gain nor lose prestige. A dominion retains its 'invaded' status for 24 ticks. For example, you are hit at 15:40 and 19:59 server time on one day. If someone wants to hit you at 15:59 on the next day, you will have two invasions marked, and prestige would therefore be reduced to 80%: it would be the third invasion. However, if that invader waits until 16:00, you would only have one invasion marked on you, and their prestige gain (and your casualties would be larger.