Editing My First Round
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=== Boats === | === Boats === | ||
− | Offensive military units need boats in order to be sent on invasion, unless they are specifically noted as not needing boats (such as [[Spirit]] | + | Offensive military units need boats in order to be sent on invasion, unless they are specifically noted as not needing boats (such as [[Spirit]] spirit warriors or [[Lizardfolk]] units. Each boat can carry 30 units and each dock produces one boat every 20 hours. |
During Protection, it’s wise to build between 10 and 20 Docks early if you plan to attack. After Protection, it is wise to add a few Docks every once in a while. | During Protection, it’s wise to build between 10 and 20 Docks early if you plan to attack. After Protection, it is wise to add a few Docks every once in a while. | ||
Boats are a common target for black ops - they can be sunk, leaving an attacker unable to use their full invasion force! Docks protect boats from being sunk - each dock protects 2.5 boats from being sunk, and this increases by 0.05 each day after Day 25. Normally, only the strongest attackers are targeted by this operation but they can be forced to carry up to 5% docks to protect themselves! | Boats are a common target for black ops - they can be sunk, leaving an attacker unable to use their full invasion force! Docks protect boats from being sunk - each dock protects 2.5 boats from being sunk, and this increases by 0.05 each day after Day 25. Normally, only the strongest attackers are targeted by this operation but they can be forced to carry up to 5% docks to protect themselves! | ||
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== Spies and Wizards == | == Spies and Wizards == |