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* Spies: used for [[espionage]].  
 
* Spies: used for [[espionage]].  
 
* Wizards: used for offensive [[spells]].
 
* Wizards: used for offensive [[spells]].
* Arch Mages: counts as two wizards each and cannot be assassinated. Trained from Wizards instead of draftees.
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* Arch Mages: counts as two wizards each and cannot be killed. Trained from Wizards instead of draftees.
  
 
Due to their cost, not everyone trains Arch Mages. Many [[attackers]] opt for just enough wizards to get by and instead spend their resources on military units.
 
Due to their cost, not everyone trains Arch Mages. Many [[attackers]] opt for just enough wizards to get by and instead spend their resources on military units.
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== Boats ==
 
== Boats ==
  
Most units require boats in order to be sent out to [[invading|invade]]. Exceptions include, but aren't limited to, [[Lizardfolk]] or [[Merfolk]] units and the [[Spirit]] Spirit Warrior unit.
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Most units require boats in order to be sent out to [[invading|invade]]. Exceptions include, but aren't limited to, [[Lizardfolk]] or [[Merfolk]] units and the [[Dark Elf]] Spirit Warrior unit.
  
 
Each boat carries 30 units, unless you are playing Kobold, and are produced by [[buildings|docks]].
 
Each boat carries 30 units, unless you are playing Kobold, and are produced by [[buildings|docks]].

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