Editing Casualties

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If a dwarf sends 10,000 Clerics on an attack and no additional units, their offensive casualty reduction will be
 
If a dwarf sends 10,000 Clerics on an attack and no additional units, their offensive casualty reduction will be
  
<math>RCLreduction = \frac{10,000/10,000}{2} = 0.5 = 50% reduction</math>
+
<math>RCLreduction = \frac{10,000/10,0000}{2} = 0.5 = 50% reduction</math>
  
 
If that same dwarf leaves 10,000 Clerics at home along with 10,000 miners their defensive casualty reduction will only be half of their offensive reduction,
 
If that same dwarf leaves 10,000 Clerics at home along with 10,000 miners their defensive casualty reduction will only be half of their offensive reduction,
  
<math>RCLreduction = \frac{10,000/20,000}{2} = 0.25 = 25% reduction</math>
+
<math>RCLreduction = \frac{10,000/20,0000}{2} = 0.25 = 25% reduction</math>
  
 
== Immortality (Almost Never Dies) ==
 
== Immortality (Almost Never Dies) ==

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