Editing Attacking

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===Building Composition===
 
===Building Composition===
An attacker's build depends heavily on the chosen race and speed of attacking, but most strategies will require some similarity in terms of needing Farms, Homes/Barracks, Lumberyards, etc. Almost all attackers will build maximum Smithies to reduce [[military]] costs.
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An attacker's build depends heavily on the chosen race and speed of attacking, but most strategies will require some similarity in terms of needing farms, homes/barracks, lumberyards, etc. Almost all attackers will build maximum smithies to reduce troop costs.
  
Fast attackers are more likely to use mod [[buildings]] (Gryphon Nests and Guard Towers), run higher Alchemies early in the round, and have a higher percentage of Homes/Barracks to keep their [[population]] growing as large and as quickly as possible.
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Fast attackers are more likely to use [[mod]] buildings, run higher alchemies early in the round, and have a higher percentage of homes/barracks to keep their population growing as large and as quickly as possible.
  
Slow attackers are more likely to maintain high improvements, building Diamond Mines, Ore Mines, or Lumberyards to invest with depending on the chosen race.
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Slow attackers are more likely to maintain high improvements, building diamond mines, ore mines, or lumberyards to invest with depending on the chosen race.

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