Dark Elf
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Aliases:
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DE, DElf
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Introduced:
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Round 13
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Round Wins:
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2
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Attacker:
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Beginner
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Explorer:
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Beginner
|
Converter:
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Intermediate
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Alignment:
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Evil
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Land type:
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Cavern
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Scribes:
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[1]
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Dark Elf is an evil race of Dominion. They are one of the three wizard-races (the other two being Sylvan and Icekin).
Racial Bonuses
- Max Population: -5%
- Gem Production: +5%
Military Units
Unit
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OP
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DP
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Platinum
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Ore
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Gems
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Special
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Swordsman
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4
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0
|
460
|
25
|
0
|
|
Gargoyle
|
0
|
3
|
300
|
15
|
0
|
|
Adept
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0
|
6
|
1150
|
60
|
0
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Each unit counts as 1/4 of a Wizard on both offense and defense
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Spellblade
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6.5
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2.5
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1200
|
50
|
10
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15% fewer casualties. Each unit plunders 5 mana on attack (max 1 hour of target's raw production)
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General information
Racial Spell
Ascendance: 8% of surviving Swordsmen return from battle as Spellblades (75%+ hits only)
Pros
- Efficient elite OP & DP
- 4 OP spec OP
- Very unique spell converting spec OP into elites
- High wizard power
Cons
- Very expensive troops
- Only race with a unit that requires three resources
See also
Dark Elf (Legacy)