Difference between revisions of "Dark Elf"

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| race_id = dark-elf
 
| race_id = dark-elf
 
| aliases = DE, DElf
 
| aliases = DE, DElf
| introduced = [[Round 13]]
+
| introduced = [[Round 26]]
| round_wins = 2
+
| round_wins = 0
  
 
| attacker = Beginner
 
| attacker = Beginner
| converter = Advanced
+
| converter = Intermediate
 
| explorer = Beginner
 
| explorer = Beginner
  
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}}
 
}}
  
'''Dark Elf''' is an evil race of Dominion. They are one of the three wizard-races (the other two being Sylvan and Icekin).
+
'''Dark Elf''' is an evil race of Dominion. They are one of the three wizard-races (the other two being [[Sylvan]] and [[Icekin]]).
  
 
== Racial Bonuses ==
 
== Racial Bonuses ==
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== Military Units ==
 
== Military Units ==
 
   
 
   
{{Race_units(Dark Elf)
+
{{Race_units(Dark_Elf)
  
 
| spec1_name = Swordsman
 
| spec1_name = Swordsman
 
| spec1_op = 4
 
| spec1_op = 4
 
| spec1_dp = 0
 
| spec1_dp = 0
| spec1_plat = 425
+
| spec1_plat = 460
 
| spec1_ore = 25
 
| spec1_ore = 25
 
| spec1_gems = 0
 
| spec1_gems = 0
| spec1_special =  
+
| spec1_special = 8% of survivors return from battle as Spellblades against dominions 75%+ of your size.
  
 
| spec2_name = Gargoyle
 
| spec2_name = Gargoyle
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| elite1_op = 0
 
| elite1_op = 0
 
| elite1_dp = 6
 
| elite1_dp = 6
| elite1_plat = 1200
+
| elite1_plat = 1150
 
| elite1_ore = 60
 
| elite1_ore = 60
 
| elite1_gems = 0
 
| elite1_gems = 0
| elite1_special = Each unit counts as 1/4 of a Wizard on both offense and defense
+
| elite1_special = Each unit counts as 1/4 of a wizard on offense and 1/5 of a wizard on defense
  
 
| elite2_name = Spellblade
 
| elite2_name = Spellblade
 
| elite2_op = 6.5
 
| elite2_op = 6.5
| elite2_dp = 2
+
| elite2_dp = 2.5
| elite2_plat = 1250
+
| elite2_plat = 1200
| elite2_ore = 75
+
| elite2_ore = 50
 
| elite2_gems = 10
 
| elite2_gems = 10
| elite2_special = 15% fewer casualties
+
| elite2_special = 15% fewer casualties. Each unit plunders 5 mana on attack (max 1 hour of target's raw production)
  
 
}}
 
}}
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=== Racial Spell ===
 
=== Racial Spell ===
  
'''Ascendance''': 8% of surviving Swordsmen return from battle as Spellblades (75%+ hits only)
+
'''Delve into Shadow''': Exploring platinum cost reduced by 1% per 100 Wizard Mastery, Failed and reflected spells refund 50% of their mana cost
  
 
=== Pros ===
 
=== Pros ===
* Efficient OP & DP
+
* Efficient elite OP & DP
 
* 4 OP spec OP
 
* 4 OP spec OP
* Good spell for the first 2 weeks
+
* Very unique unit perk converting spec OP into elites
 
* High wizard power
 
* High wizard power
+
 
 
=== Cons ===
 
=== Cons ===
 
* Very expensive troops
 
* Very expensive troops
 
* Only race with a unit that requires three resources
 
* Only race with a unit that requires three resources
 +
* Population penalty
  
 +
== See also ==
 +
[[Dark Elf (Legacy)]]
 
[[Category:Race]]
 
[[Category:Race]]

Latest revision as of 23:33, 10 March 2024

Dark Elf
Aliases: DE, DElf
Introduced: Round 26
Round Wins: 0
Attacker: Beginner
Explorer: Beginner
Converter: Intermediate
Alignment: Evil
Land type: Cavern
Scribes: [1]

Dark Elf is an evil race of Dominion. They are one of the three wizard-races (the other two being Sylvan and Icekin).

Racial Bonuses[edit]

  • Max Population: -5%
  • Gem Production: +5%

Military Units[edit]

Unit OP DP Platinum Ore Gems Special
Swordsman 4 0 460 25 0 8% of survivors return from battle as Spellblades against dominions 75%+ of your size.
Gargoyle 0 3 300 15 0
Adept 0 6 1150 60 0 Each unit counts as 1/4 of a wizard on offense and 1/5 of a wizard on defense
Spellblade 6.5 2.5 1200 50 10 15% fewer casualties. Each unit plunders 5 mana on attack (max 1 hour of target's raw production)

General information[edit]

Racial Spell[edit]

Delve into Shadow: Exploring platinum cost reduced by 1% per 100 Wizard Mastery, Failed and reflected spells refund 50% of their mana cost

Pros[edit]

  • Efficient elite OP & DP
  • 4 OP spec OP
  • Very unique unit perk converting spec OP into elites
  • High wizard power

Cons[edit]

  • Very expensive troops
  • Only race with a unit that requires three resources
  • Population penalty

See also[edit]

Dark Elf (Legacy)