Difference between revisions of "Dark Elf"

From OpenDominion
Jump to navigation Jump to search
m
 
(3 intermediate revisions by 2 users not shown)
Line 30: Line 30:
 
| spec1_op = 4
 
| spec1_op = 4
 
| spec1_dp = 0
 
| spec1_dp = 0
| spec1_plat = 485
+
| spec1_plat = 460
 
| spec1_ore = 25
 
| spec1_ore = 25
 
| spec1_gems = 0
 
| spec1_gems = 0
| spec1_special =  
+
| spec1_special = 8% of survivors return from battle as Spellblades against dominions 75%+ of your size.
  
 
| spec2_name = Gargoyle
 
| spec2_name = Gargoyle
Line 70: Line 70:
 
* Efficient elite OP & DP
 
* Efficient elite OP & DP
 
* 4 OP spec OP
 
* 4 OP spec OP
* Very unique spell converting spec OP into elites
+
* Very unique unit perk converting spec OP into elites
 
* High wizard power
 
* High wizard power
+
 
 
=== Cons ===
 
=== Cons ===
 
* Very expensive troops
 
* Very expensive troops
 
* Only race with a unit that requires three resources
 
* Only race with a unit that requires three resources
 +
* Population penalty
  
 
== See also ==
 
== See also ==
 
[[Dark Elf (Legacy)]]
 
[[Dark Elf (Legacy)]]
 
[[Category:Race]]
 
[[Category:Race]]

Latest revision as of 23:33, 10 March 2024

Dark Elf
Aliases: DE, DElf
Introduced: Round 26
Round Wins: 0
Attacker: Beginner
Explorer: Beginner
Converter: Intermediate
Alignment: Evil
Land type: Cavern
Scribes: [1]

Dark Elf is an evil race of Dominion. They are one of the three wizard-races (the other two being Sylvan and Icekin).

Racial Bonuses[edit]

  • Max Population: -5%
  • Gem Production: +5%

Military Units[edit]

Unit OP DP Platinum Ore Gems Special
Swordsman 4 0 460 25 0 8% of survivors return from battle as Spellblades against dominions 75%+ of your size.
Gargoyle 0 3 300 15 0
Adept 0 6 1150 60 0 Each unit counts as 1/4 of a wizard on offense and 1/5 of a wizard on defense
Spellblade 6.5 2.5 1200 50 10 15% fewer casualties. Each unit plunders 5 mana on attack (max 1 hour of target's raw production)

General information[edit]

Racial Spell[edit]

Delve into Shadow: Exploring platinum cost reduced by 1% per 100 Wizard Mastery, Failed and reflected spells refund 50% of their mana cost

Pros[edit]

  • Efficient elite OP & DP
  • 4 OP spec OP
  • Very unique unit perk converting spec OP into elites
  • High wizard power

Cons[edit]

  • Very expensive troops
  • Only race with a unit that requires three resources
  • Population penalty

See also[edit]

Dark Elf (Legacy)