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Conversion: Difference between revisions

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'''Conversion''' is an ability of some [[Undead]], [[Spirit]], and [[Lycanthrope]] units, whereby some enemy casualties are converted into your units when you successfully [[invade]] a target.
'''Conversion''' is an ability of some [[Undead]] and [[Lycanthrope]] units, whereby enemy peasants are converted into your units when you successfully [[invade]] a target.


== Formula ==
== Formula ==


The standard formula for conversion is:
Conversions are based on the target's DP.  Over-sending will not grant higher conversions.  If multiple units have a conversion ability, conversions are calculated based on highest conversion rate first.


<code>min(Converting Units * 6%, Defensive Casualties * 1.65) * Land Ratio</code>
  UnitsNeededToBreakDP * ConversionRate * LandRatio<sup>2</sup>


With Parasitic Hunger cast, the formula is changed to:
where LandRatio is  
 
  TargetLand / AttackerLand
<code>min(Converting Units * 9%, Defensive Casualties * 1.65) * Land Ratio</code>
 
Land Ratio is <code>Defender Size / Attacker Size</code>.
 
Since it is limited by the number of [[casualties]] suffered by the defender, attacking immortal units will not yield any conversions.

Latest revision as of 17:13, 5 December 2021

Conversion is an ability of some Undead and Lycanthrope units, whereby enemy peasants are converted into your units when you successfully invade a target.

Formula[edit]

Conversions are based on the target's DP. Over-sending will not grant higher conversions. If multiple units have a conversion ability, conversions are calculated based on highest conversion rate first.

 UnitsNeededToBreakDP * ConversionRate * LandRatio2

where LandRatio is

 TargetLand / AttackerLand