Editing Round 39 Dan was abandoned as a child

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Pretty much everyone (including me) expected our realm to play fast - but after much discussion Dan, Gothia, Erix and our various other attackers decided not to put a horse in that race, correctly predicting that there would be a lot of fast competition this round and instead opting for quick convert / slow attack strategies. And when the horses left the gates at oop, I think they were all pleasantly surprised at being even more right than they'd dared to imagine. There were fast attackers everywhere. Every man and his dog was fast attacking. In the first week we were having to track a ridiculous number of players all competing for top op to the point where it sometimes felt overwhelming. I don't know how anyone did it in classic when there were thousands of players - probably with a lot of off-site tools and the kind of free time a teenager at school has. There were some situations where I just couldn't be bothered working out if I had the wiggle room to explore a few more acres or not so I'd just chain dp instead. It probably hurt my early growth a bit, but I tend to play on the conservative side anyway.  
 
Pretty much everyone (including me) expected our realm to play fast - but after much discussion Dan, Gothia, Erix and our various other attackers decided not to put a horse in that race, correctly predicting that there would be a lot of fast competition this round and instead opting for quick convert / slow attack strategies. And when the horses left the gates at oop, I think they were all pleasantly surprised at being even more right than they'd dared to imagine. There were fast attackers everywhere. Every man and his dog was fast attacking. In the first week we were having to track a ridiculous number of players all competing for top op to the point where it sometimes felt overwhelming. I don't know how anyone did it in classic when there were thousands of players - probably with a lot of off-site tools and the kind of free time a teenager at school has. There were some situations where I just couldn't be bothered working out if I had the wiggle room to explore a few more acres or not so I'd just chain dp instead. It probably hurt my early growth a bit, but I tend to play on the conservative side anyway.  
  
This being the third draft round, I think it's fair to make the claim now that these draft rounds are always chaos at oop, and this round was certainly no letdown. The GPC's factory changes, which they cooked up to invalidate people's cache of sims, also had the knock-on effect of invalidating the dp reference chart a lot of people use as a guideline for the first 72 hour of dp needed. This combined with the "teenagers in ferraris" draft round sim phenomenon lead to a few spectacular wrecks in the first week and a lot more player hits than usual. Our realm by contrast was an absolute fortress - we were the final realm to hold out against being invaded until day five, when Espiritus ate a hit after a risky send. The only realm that even came close to our level of invasion evasion was realm 10, but they'd suffered their first hit six hours earlier.
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This being the third draft round, I think it's fair to make the claim now that these draft rounds are always chaos at oop, and this round was certainly no letdown. The GPC's factory changes, which they cooked up to invalidate people's cache of sims, also had the knock-on effect of invalidating the dp reference chart a lot of people use as a guideline for the first 72 hour of dp needed. This combimed with the "teenagers in ferraris" draft round sim phenomenon lead to a few spectacular wrecks in the first week and a lot more player hits than usual. Our realm by contrast was an absolute fortress - we were the final realm to hold out against being invaded until day five, when Espiritus ate a hit after a risky send. The only realm that even came close to our level of invasion evasion was realm 10, but they'd suffered their first hit six hours earlier.
  
 
''2024-03-20 00:51:31    The Jungle B (Disco) (#12) invaded fellow dominion Look at my grade point average! Look at it! (Merf) (#10) and captured 73 land.''
 
''2024-03-20 00:51:31    The Jungle B (Disco) (#12) invaded fellow dominion Look at my grade point average! Look at it! (Merf) (#10) and captured 73 land.''
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''2024-03-21 19:30:08 The Halls of Knowledge has been destroyed and rebuilt by Erix doesn't wash his hands afterwards (#9).''
 
''2024-03-21 19:30:08 The Halls of Knowledge has been destroyed and rebuilt by Erix doesn't wash his hands afterwards (#9).''
  
Several of us in the realm had made the decision to join the Shadow League this round - including me, which marked the first time I'd even considered it since it was ultranerfed many, many rounds ago and rendered basically useless to anyone outside of the hydra, who would just use it for cheaper ops and bully anyone that joined it until they had to leave. My opinion of the Shadow League has always been that it's essentially a noob trap, and just forces you to get bogged down with insane ratios that eventually ruin your economy; it's designed to set blackoppers on a path to irrelevance so they don't bother the "real" players. I have always viewed the SL insignia as little more than a purple moron badge. But Erix made a fairly persuasive argument early on, saying that Manno spent most of his rounds in the SL and always finished big, benefitted a lot from the cheaper ops, and wasn't really hassled much by bloppers. I also knew from talking to ForPony on the podcast there were some ways to game SL so that generally the other purple moron badge holders didn't bother with you. And I knew the hydra was split up, so the bullies were out of the picture. It was a good environment to give it a shot. I put in my application to join the SL and, alongside ForPony and Zar, we soon had three purple moron badges on display in the realm. Initially only ForPony had the mana to boast any sort of threat level, but a lot of people don't bother to check - even after Dave cautioned that we could well be fakers on RiolTalk - but after the first week I'd finished bringing in schools and was able to finally focus on building war% towers. Faked it 'til I made it.  
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Several of us in the realm had made the decision to join the Shadow League this round - including me, which marked the first time I'd even considered it since it was ultranerfed many, many rounds ago and rendered basically useless to anyone outside of the hydra, who would just use it for cheaper ops and bully anyone that joined it until they had to leave. My opinion of the Shadow League has always been that it's essentially a noob trap, and just forces you to get bogged down with insane ratios that eventually ruin your economy; it's designed to set blackoppers on a path to irrelevance so they don't bother the "real" players. I have always viewed the SL insignia as little more than a purple moron badge. But Erix made a fairly persuasive argument early on, saying that Virchue spent most of his rounds in the SL and always finished big, benefitted a lot from the cheaper ops, and wasn't really hassled much by bloppers. I also knew from talking to ForPony on the podcast there were some ways to game SL so that generally the other purple moron badge holders didn't bother with you. And I knew the hydra was split up, so the bullies were out of the picture. It was a good environment to give it a shot. I put in my application to join the SL and, alongside ForPony and Zar, we soon had three purple moron badges on display in the realm. Initially only ForPony had the mana to boast any sort of threat level, but a lot of people don't bother to check - even after Dave cautioned that we could well be fakers on RiolTalk - but after the first week I'd finished bringing in schools and was able to finally focus on building war% towers. Faked it 'til I made it.  
  
There were a few other people in SL in other realms, but I just ignored them and they, for the most part, ignored me. The only SLer that was any sort of nuisance was another sylvan in #1, They called me Mr.👓 (Karpatheo), who would regularly try to assassinate my draftees even though he was miles behind the top assassin. I assume he was infamy farming, but I'd deliberately made myself a terrible target for that, so after a while I just figured he could never remember which person in SL gave him the infamy yield he was after.
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There were a few other people in SL in other realms, but I just ignored them and they, for the most part, ignored me. The only SLer that was any sort of nuisance was another sylvan in #1, They called me Mr.👓, who would regularly try to assassinate my draftees even though he was miles behind the top assassin. I assume he was infamy farming, but I'd deliberately made myself a terrible target for that, so after a while I just figured he could never remember which person in SL gave him the infamy yield he was after.
  
 
Speaking of SL, one of the more interesting hits in the first week came from a fast attacker in #10 who made the curious choice of joining the Shadow League, and then made a massive hit:  
 
Speaking of SL, one of the more interesting hits in the first week came from a fast attacker in #10 who made the curious choice of joining the Shadow League, and then made a massive hit:  
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We stood down for war. I ran a few scans in the first day of the wars to see if any blops were happening, and no one in #10 had burning. It was purely a Wonder squabble. Hilariously, #6 (a non-draft realm, with a few notables like Virchue, empoy and Robert) still managed to take the Fountain back for themselves, and when #10 was able to disentangle themselves from their impulsive mutual, they went after #6 again. Gnomish Mining Machine fever had officially spread from round 38 into round 39, and realm #10 were hopelessly in its thrall. Still, if no one was blopping any of them in these wars, I guess it was a no-risk scenario.
 
We stood down for war. I ran a few scans in the first day of the wars to see if any blops were happening, and no one in #10 had burning. It was purely a Wonder squabble. Hilariously, #6 (a non-draft realm, with a few notables like Virchue, empoy and Robert) still managed to take the Fountain back for themselves, and when #10 was able to disentangle themselves from their impulsive mutual, they went after #6 again. Gnomish Mining Machine fever had officially spread from round 38 into round 39, and realm #10 were hopelessly in its thrall. Still, if no one was blopping any of them in these wars, I guess it was a no-risk scenario.
  
Meanwhile, amazingly, the Shadow League was the only thing keeping my interest in the round. I had mostly been sticking to an honour system that most of the other Shadow Leaguers had adopted: if you leave me alone, I'll leave you alone, and we can all enjoy our cheaper ops together. With the exception of the nerd fast attacker that accidentally joined I hadn't really flexed my ratios on anyone. Then #3 (Crazy Elf's draft realm) decided they could join SL and start harrassing my realm. At first the top spy disbander, Big Chuncks of Wurst after Scruff in Gothiaborg (Jaerock), focused on Asanka, miasma'ing and disbanding about a hundred spies, while JcinYami (jmerc13) started snaring me and gunning for my Earthquake title. I counter-snared him and upped the quakes to give him a moving target. Up until this stage I'd been solely quaking That’s 7,107.32 boobs (Swamp Fox) (#10), and by day 18 I'd put 276 hours on him - which was 11.5 solid days since blops went live out of a possible 13 days. But I dropped the laser focus on him and widened the net, quaking all dwarves in range, no doubt leaving them all scratching their heads.  
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Meanwhile, amazingly, the Shadow League was the only thing keeping my interest in the round. I had mostly been sticking to an honour system that most of the other Shadow Leaguers had adopted: if you leave me alone, I'll leave you alone, and we can all enjoy our cheaper ops together. With the exception of the nerd fast attacker that accidentally joined I hadn't really flexed my ratios on anyone. Then #3 decided they could join SL and start harrassing my realm. At first the top spy disbander, Big Chuncks of Wurst after Scruff in Gothiaborg (Jaerock), focused on Asanka, miasma'ing and disbanding about a hundred spies, while JcinYami (jmerc13) started snaring me and gunning for my Earthquake title. I counter-snared him and upped the quakes to give him a moving target. Up until this stage I'd been solely quaking That’s 7,107.32 boobs (Swamp Fox) (#10), and by day 18 I'd put 276 hours on him - which was 11.5 solid days since blops went live out of a possible 13 days. But I dropped the laser focus on him and widened the net, quaking all dwarves in range, no doubt leaving them all scratching their heads.  
  
 
The next day Chuncks of Wurst had the temerity to assassinate 40 of my draftees, so in response I swarmed him on 18k food, then disbanded 450 of his spies, then snared him down - then passed his details over to ForPony, who begrudgingly liberated another 350 spies from their posts. He wasn't happy about getting 15 infamy per cast, but I assured him that sometimes in the pursuit of chaos, damaging your opponent is more important than what you personally gain. Those 40 draftees were precious to me, and had to be avenged.
 
The next day Chuncks of Wurst had the temerity to assassinate 40 of my draftees, so in response I swarmed him on 18k food, then disbanded 450 of his spies, then snared him down - then passed his details over to ForPony, who begrudgingly liberated another 350 spies from their posts. He wasn't happy about getting 15 infamy per cast, but I assured him that sometimes in the pursuit of chaos, damaging your opponent is more important than what you personally gain. Those 40 draftees were precious to me, and had to be avenged.
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Chuncks had been slammed with up to 400k platinum in damages in seconds, confirming Oment's warnings that in some scenarios it was now the most powerful blop in the game. Chuncks requeued a ton of spywiz and scuttled out of the SL the same tick they arrived. Fortunately for Chuncks, since I had an alarm set to kill all of them on arrival, SL has a 12h leave time (it used to be 24h) and he managed to escape without further harm.  
 
Chuncks had been slammed with up to 400k platinum in damages in seconds, confirming Oment's warnings that in some scenarios it was now the most powerful blop in the game. Chuncks requeued a ton of spywiz and scuttled out of the SL the same tick they arrived. Fortunately for Chuncks, since I had an alarm set to kill all of them on arrival, SL has a 12h leave time (it used to be 24h) and he managed to escape without further harm.  
  
Towards the end of the week we took the decision to war #12 and give new fireball its first real test of the round. Most of the wars up to this point had been for Wonders, and fireballs seemed incidental to those wars at best. The frontrunners in fireball were realm #6, who were falling over themselves to donate as much land as humanly possible in their war with #10. It was a fight they picked but both realms were caught in the thrall of Wonder fever - but #10 were very much the benefactors here. Over the course of the war (at the time of taking note on day 24) realm #10 had collected over 1,500 acres in conquered and generated land. With the mutual war land gains bonus, it was closer to 1,700 acres.
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Towards the end of the week we took the decision to war #12 and give new fireball its first real test of the round. Most of the wars up to this point had been for Wonders, and fireballs seemed incidental to those wars at best. The frontrunners in fireball were noob realm #6, who were falling over themselves to donate as much land as humanly possible in their war with #10. It was a fight they picked but both realms were caught in the thrall of Wonder fever - but #10 were very much the benefactors here. Over the course of the war (at the time of taking note on day 24) realm #10 had collected over 1,500 acres in conquered and generated land. With the mutual war land gains bonus, it was closer to 1,700 acres.
  
 
Realm #6 had started off as the plucky hero realm willing to sabotage one of the leading realms but had ended up becoming meals on wheels instead. The exchange rate on land vs blops they were offering may just be the greatest deal ever seen in OD history.
 
Realm #6 had started off as the plucky hero realm willing to sabotage one of the leading realms but had ended up becoming meals on wheels instead. The exchange rate on land vs blops they were offering may just be the greatest deal ever seen in OD history.
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My realm was exasperated. We were almost 12 hours into the war at this point and felt like we'd done pretty lacklustre damage. We'd gone into the war intending to limit Mad Merf's training, but I think Zar's meme best summed up the situation: https://imgur.com/a/MDqkN5K
 
My realm was exasperated. We were almost 12 hours into the war at this point and felt like we'd done pretty lacklustre damage. We'd gone into the war intending to limit Mad Merf's training, but I think Zar's meme best summed up the situation: https://imgur.com/a/MDqkN5K
  
I messaged fett again and explained the issue in more detail, and he agreed to remove some of Lud's peasants to bring him down to the level he should have been at had fireball / burning been working. I'm not sure he ever actually did that though (certainly Lud wasn't aware of it if he did, which means it probably never happened), and I mostly lost interest in the war after that. #12 knocked down our Wonder, which we expected, and we took it back. We had discussed if we should just let them have it, but ultimately agreed the Halls still had some utility left to us. We posted in council for the less active discord players (Espiritus, Elf Woods, and a new guy that had joined called Gwyn) to ask them not to take the Wonder down early. Espiritus was the only one who responded to the thread and we clarified to him why we were timing it carefully. Then he hit the Wonder anyway, knocked it down, then apologised in the council thread saying he forgot.  
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I messaged fett again and explained the issue in more detail, and he agreed to remove some of Lud's peasants to bring him down to the level he should have been at had fireball / burning been working. I'm not sure he ever actually did that though (certainly Lud wasn't aware of it if he did, which means it probably never happened), and I mostly lost interest in the war after that. #10 knocked down our Wonder, which we expected, and we took it back. We had discussed if we should just let them have it, but ultimately agreed the Halls still had some utility left to us. We posted in council for the less active discord players (Espiritus, Elf Woods, and a new guy that had joined called Gwyn) to ask them not to take the Wonder down early. Espiritus was the only one who responded to the thread and we clarified to him why we were timing it carefully. Then he hit the Wonder anyway, knocked it down, then apologised in the council thread saying he forgot.  
  
 
In the interim before Dan was able to cancel the war, Zoojed (Zedijar) (#12) threw some troops at the Wonder and did a trivial but crucially uneven amount of damage, which upset Vinn, who I'd learned has some sort of affection for pristine and round numbers. Espiritus may never know the mental anguish he caused with his yolo. I think we should all practice having a little more empathy in this game for all the Vinns out there.
 
In the interim before Dan was able to cancel the war, Zoojed (Zedijar) (#12) threw some troops at the Wonder and did a trivial but crucially uneven amount of damage, which upset Vinn, who I'd learned has some sort of affection for pristine and round numbers. Espiritus may never know the mental anguish he caused with his yolo. I think we should all practice having a little more empathy in this game for all the Vinns out there.
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In the tick before he could make the hit, Erix revealed that he'd been chatting to Oceanu the previous night (who was also in #8), and had suggested the Wood Elf may want to stack plat for some morning fireworks, assuming certain players made certain moves and sent according to his expectations. Erix had apparently been trying to play 4d chess and engineer an outcome that it seemed hadn't actually transpired, and had instead given Captain Falcon a potential hit on himself instead. The realm chat was unforgiving with gifs chortling at the fact he had quite literally dug a grave for himself.  
 
In the tick before he could make the hit, Erix revealed that he'd been chatting to Oceanu the previous night (who was also in #8), and had suggested the Wood Elf may want to stack plat for some morning fireworks, assuming certain players made certain moves and sent according to his expectations. Erix had apparently been trying to play 4d chess and engineer an outcome that it seemed hadn't actually transpired, and had instead given Captain Falcon a potential hit on himself instead. The realm chat was unforgiving with gifs chortling at the fact he had quite literally dug a grave for himself.  
  
Fortunately for Erix, word on the street was that Captain Falcon was Faith (''Rush from the future edit:'' this was wrong, but I didn't know that when writing the next two paragraphs, and I'm too lazy to rewrite it - Faith was actually Captain of the Obvious, lol). Knowing the player and the psychology is a huge part of anticipating moves in this game and with Faith, who others described as a calculating player only interested in his own finish, we figured a rezone hit for just 110% was probably not worth the cost. It's a move a Wood Elf can only realistically deploy once and so Faith was likely not going to pull the trigger until there was a substantially better target on the menu. Also Erix had sucky landtypes.
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Fortunately for Erix, word on the street was that Captain Falcon was Faith (Rush from the future edit: this was wrong, but I didn't know that when writing the next two paragraphs, and I'm too lazy to rewrite it - Faith was actually Captain of the Obvious, lol). Knowing the player and the psychology is a huge part of anticipating moves in this game and with Faith, who others described as a calculating player only interested in his own finish, we figured a rezone hit for just 110% was probably not worth the cost. It's a move a Wood Elf can only realistically deploy once and so Faith was likely not going to pull the trigger until there was a substantially better target on the menu. Also Erix had sucky landtypes.
  
 
The hit never materialised. Faith had played according to expectation, and Erix was spared the rod he himself had created.  
 
The hit never materialised. Faith had played according to expectation, and Erix was spared the rod he himself had created.  
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And that's it. Third draft round over. Back to your regular packs, everyone. See you next round.  
 
And that's it. Third draft round over. Back to your regular packs, everyone. See you next round.  
  
'''TL;DR'''
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TL;DR
  
 
This round in a nutshell: https://imgur.com/a/VICXRM7
 
This round in a nutshell: https://imgur.com/a/VICXRM7

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