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	<id>https://wiki.opendominion.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Oment</id>
	<title>OpenDominion - User contributions [en]</title>
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	<updated>2026-05-28T00:37:02Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2550</id>
		<title>Round 49 The Vegan Cannibal</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2550"/>
		<updated>2026-05-08T18:20:41Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Snare by #6 ==&lt;br /&gt;
&lt;br /&gt;
To address the elephant in the room: I viewed and view #6&#039;s snare on me with intent of getting me hit by #9 Hussar / Weaser as breaking the rules, an opinion I&#039;ve held for several rounds at least. I alerted RC, the rest is history. &lt;br /&gt;
&lt;br /&gt;
Modern snare has two common modes: make someone hittable or make someone unable to hit. Knocking off economic self-spells is rarely used. Given I was neither smallest of the ones chasing Hussar, nor did I have top OP of said pack, denying a hit made zero sense. Bots were over 12 hours out from range, and Mithravioli in #11 / Erix was ~25k OP ahead though 10k DP behind. (Centaurs having 2pt turtle forced more DP out of me.) &lt;br /&gt;
&lt;br /&gt;
A deflection play was an option I considered slightly belatedly, though still same tick as the war declaration. However, #6 Kobold was not vulnerable. We already knew #6 DE was not vulnerable from ops taken earlier that day, provided Ares remained up. As #9 was at this point stuck in a war with #3 after failing to snare Marie built Curie-ously on Becquerel&#039;s work / B, that was easy for the DE.&lt;br /&gt;
&lt;br /&gt;
As per the good coke-addicted detective: &amp;quot;Once you eliminate the impossible, whatever remains, no matter how improbable, must be the truth.&amp;quot; And what remained was a snare to try and feed me to Hussar. &lt;br /&gt;
&lt;br /&gt;
== Math ==&lt;br /&gt;
&lt;br /&gt;
One common thread out of the Discord was to liberalise this use of snare for the future. So let&#039;s do some combinatorics.&lt;br /&gt;
&lt;br /&gt;
Assuming the defender has half the spy ratio of a dedicated snaring pack of 5, the snaring pack is nearly 90 % to cap the target&#039;s WS at 0 under non-draft round snare rules, from full. This is 3 ticks of spells off guaranteed unless the target has more than 0.9 % Wizard Strength recovery. (Meaning 450 Mastery, a recovery tech, or being Demon as of round 49.) The pack also recovers a minimum of 12 snares in those three ticks, which will extend the snare another hour with high probability (~96 % at 0 extra recovery from target), even with the target having Illumination active. Thus, a dedicated snaring pack can and likely should be able to snare a single dominion for ticks, provided the defender has half the spy ratio of the attackers. &lt;br /&gt;
&lt;br /&gt;
As this is from full strength, the defender also did not use Wizard Strength in recent hours for other purposes. (E.g. other self-spells or target searching.) Actively engaging in those at the &#039;wrong&#039; time likely pushes the breaking points back another hour. However, as this is very dependent on actual behaviour, it is harder to uniformly math out, and as such is not included in this blurb.&lt;br /&gt;
&lt;br /&gt;
== Implications ==&lt;br /&gt;
&lt;br /&gt;
There are, as always, solutions to being a snare target. Here, there are three options. One of the three will suffice. &lt;br /&gt;
* Run enough DP to be unhittable with your Ares off. For attackers, this means running sufficiently strong turtle. At time of the snare mentioned in the first section, this pretty much was only Mithravioli with #7 Top Birthday Candle Extinguisher / Internetfett right on the bubble. Both were Merfolks with 4 OP / 2 DP Kraken for turtle and a small amount of spec O. &lt;br /&gt;
* Recast Ares every 7 (13 with Amplify Magic) hours while also running at least but preferably over 50 % SPA of the dedicated to snaring pack with the highest SPA. Possibly every 6 or 12 hours depending on other factors.&lt;br /&gt;
* Grow out of range of the snaring packs.&lt;br /&gt;
&lt;br /&gt;
It is left up to the reader whether these solutions are reasonable.&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2549</id>
		<title>Round 49 The Vegan Cannibal</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2549"/>
		<updated>2026-05-08T18:19:04Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Snare by #6 ==&lt;br /&gt;
&lt;br /&gt;
To address the elephant in the room: I viewed and view #6&#039;s snare on me with intent of getting me hit by #9 Hussar / Weaser as breaking the rules, an opinion I&#039;ve held for several rounds at least. I alerted RC, the rest is history. &lt;br /&gt;
&lt;br /&gt;
Modern snare has two common modes: make someone hittable or make someone unable to hit. Knocking off economic self-spells is rarely used. Given I was neither smallest of the ones chasing Hussar, nor did I have top OP of said pack, denying a hit made zero sense. Bots were over 12 hours out from range, and Mithravioli in #11 / Erix was ~25k OP ahead though 10k DP behind. (Centaurs having 2pt turtle forced more DP out of me.) &lt;br /&gt;
&lt;br /&gt;
A deflection play was an option I considered slightly belatedly, though still same tick as the war declaration. However, #6 Kobold was not vulnerable. We already knew #6 DE was not vulnerable from ops taken earlier that day, provided Ares remained up. As #9 was at this point stuck in a war with #3 after failing to snare Marie built Curie-ously on Becquerel&#039;s work / B, that was easy for the DE.&lt;br /&gt;
&lt;br /&gt;
As per the good coke-addicted detective: &amp;quot;Once you eliminate the impossible, whatever remains, no matter how improbable, must be the truth.&amp;quot; And what remained was a snare to try and feed me to Hussar. &lt;br /&gt;
&lt;br /&gt;
== Math ==&lt;br /&gt;
&lt;br /&gt;
One common thread out of the Discord was to liberalise this use of snare for the future. So let&#039;s do some combinatorics.&lt;br /&gt;
&lt;br /&gt;
Assuming the defender has half the spy ratio of a dedicated snaring pack of 5, the snaring pack is nearly 90 % to cap the target&#039;s WS at 0 under non-draft round snare rules, from full. This is 3 ticks of spells off guaranteed unless the target has more than 0.9 % Wizard Strength recovery. (Meaning 450 Mastery, a recovery tech, or being Demon as of round 49.) The pack also recovers a minimum of 12 snares in those three ticks, which will extend the snare another hour with high probability (~96 % at 0 extra recovery from target), even with the target having Illumination active. Thus, a dedicated snaring pack can and likely should be able to snare a single dominion for ticks, provided the defender has half the spy ratio of the attackers. &lt;br /&gt;
&lt;br /&gt;
As this is from full strength, the defender also did not use Wizard Strength in recent hours for other purposes. (E.g. other self-spells or target searching.) Actively engaging in those at the &#039;wrong&#039; time likely pushes the breaking points back another hour. However, as this is very dependent on actual behaviour, it is harder to uniformly math out, and as such is not included in this blurb.&lt;br /&gt;
&lt;br /&gt;
== Implications ==&lt;br /&gt;
&lt;br /&gt;
There are, as always, solutions to being a snare target. Here, there are three options. One of the three will suffice. &lt;br /&gt;
* Run enough DP to be unhittable with your Ares off. For attackers, this means running sufficiently strong turtle. At time of the snare mentioned in the first section, this pretty much was only Mithravioli with #7 Top Birthday Candle Extinguisher / Internetfett right on the bubble. Both were Merfolks with 4 OP / 2 DP Kraken for turtle and a small amount of spec O. &lt;br /&gt;
* Recast Ares every 7 (13 with Amplify Magic) hours while also running at least but preferably over 50 % SPA of a dedicated to snaring pack. Possibly every 6 or 12 hours depending on other factors.&lt;br /&gt;
* Grow out of range of the snaring pack.&lt;br /&gt;
&lt;br /&gt;
It is left up to the reader whether these solutions are reasonable.&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2548</id>
		<title>Round 49 The Vegan Cannibal</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2548"/>
		<updated>2026-05-08T18:16:11Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Snare by #6 ==&lt;br /&gt;
&lt;br /&gt;
To address the elephant in the room: I viewed and view #6&#039;s snare on me with intent of getting me hit by #9 Hussar / Weaser as breaking the rules, an opinion I&#039;ve held for several rounds at least. I alerted RC, the rest is history. &lt;br /&gt;
&lt;br /&gt;
Modern snare has two common modes: make someone hittable or make someone unable to hit. Knocking off economic self-spells is rarely used. Given I was neither smallest of the ones chasing Hussar, nor did I have top OP of said pack, denying a hit made zero sense. Bots were over 12 hours out from range, and Mithravioli in #11 / Erix was ~25k OP ahead though 10k DP behind. (Centaurs having 2pt turtle forced more DP out of me.) &lt;br /&gt;
&lt;br /&gt;
A deflection play was an option I considered slightly belatedly, though still same tick as the war declaration. However, #6 Kobold was not vulnerable. We already knew #6 DE was not vulnerable from ops taken earlier that day, provided Ares remained up. As #9 was at this point stuck in a war with #3 after failing to snare Marie built Curie-ously on Becquerel&#039;s work / B, that was easy for the DE.&lt;br /&gt;
&lt;br /&gt;
As per the good coke-addicted detective: &amp;quot;Once you eliminate the impossible, whatever remains, no matter how improbable, must be the truth.&amp;quot; And what remained was a snare to try and feed me to Hussar. &lt;br /&gt;
&lt;br /&gt;
== Math ==&lt;br /&gt;
&lt;br /&gt;
One common thread out of the Discord was to liberalise this use of snare for the future. So let&#039;s do some combinatorics.&lt;br /&gt;
&lt;br /&gt;
Assuming the defender has half the spy ratio of a dedicated snaring pack of 5, the snaring pack is nearly 90 % to cap the target&#039;s WS at 0 under non-draft round snare rules, from full. This is 3 ticks of spells off guaranteed unless the target has more than 0.9 % Wizard Strength recovery. (Meaning 450 Mastery, a recovery tech, or being Demon as of round 49.) The pack also recovers a minimum of 12 snares in those three ticks, which will extend the snare another hour with high probability (~96 % at 0 extra recovery from target), even with the target having Illumination active. Thus, a dedicated snaring pack can and likely should be able to snare a single dominion for ticks, provided the defender has half the spy ratio of the attackers. &lt;br /&gt;
&lt;br /&gt;
As this is from full strength, the defender also did not use Wizard Strength in recent hours for other purposes. (E.g. other self-spells or target searching.) Actively engaging in those at the &#039;wrong&#039; time likely pushes the breaking points back another hour. However, as this is very dependent on actual behaviour, it is harder to uniformly math out, and as such is not included in this blurb.&lt;br /&gt;
&lt;br /&gt;
== Implications ==&lt;br /&gt;
&lt;br /&gt;
There are, as always, solutions to being a snare target. Here, there are three options. One of the three will suffice. &lt;br /&gt;
* Run enough DP to be unhittable with your Ares off. For attackers, this means running sufficiently strong. At time of the snare mentioned in the first section, this pretty much was only Mithravioli with #7 Top Birthday Candle Extinguisher / Internetfett right on the bubble. Both were Merfolks with 4 OP / 2 DP Kraken for turtle and a small amount of spec O. &lt;br /&gt;
* Recast Ares every 7 (13 with Amplify Magic) hours while also running at least but preferably over 50 % SPA of a dedicated to snaring pack. Possibly every 6 or 12 hours depending on other factors.&lt;br /&gt;
* Grow out of range of the snaring pack.&lt;br /&gt;
&lt;br /&gt;
It is left up to the reader whether these solutions are reasonable.&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2547</id>
		<title>Round 49 The Vegan Cannibal</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2547"/>
		<updated>2026-05-08T18:10:08Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Snare by #6 ==&lt;br /&gt;
&lt;br /&gt;
To address the elephant in the room: I viewed and view #6&#039;s snare on me with intent of getting me hit by #9 Hussar / Weaser as breaking the rules, an opinion I&#039;ve held for several rounds at least. I alerted RC, the rest is history. &lt;br /&gt;
&lt;br /&gt;
Modern snare has two common modes: make someone hittable or make someone unable to hit. Knocking off economic self-spells is rarely used. Given I was neither smallest of the ones chasing Hussar, nor did I have top OP of said pack, denying a hit made zero sense. Bots were over 12 hours out from range, and Mithravioli in #11 / Erix was ~25k OP ahead though 10k DP behind. (Centaurs having 2pt turtle forced more DP out of me.) &lt;br /&gt;
&lt;br /&gt;
A deflection play was an option I considered slightly belatedly, though still same tick as the war declaration. However, #6 Kobold was not vulnerable. We already knew #6 DE was not vulnerable from ops taken earlier that day, provided Ares remained up. As #9 was at this point stuck in a war with #3 after failing to snare Marie built Curie-ously on Becquerel&#039;s work / B, that was easy for the DE.&lt;br /&gt;
&lt;br /&gt;
As per the good coke-addicted detective: &amp;quot;Once you eliminate the impossible, whatever remains, no matter how improbable, must be the truth.&amp;quot; And what remained was a snare to try and feed me to Hussar. &lt;br /&gt;
&lt;br /&gt;
== Math ==&lt;br /&gt;
&lt;br /&gt;
One common thread out of the Discord was to liberalise this use of snare for the future. So let&#039;s do some combinatorics.&lt;br /&gt;
&lt;br /&gt;
Assuming the defender has half the spy ratio of a dedicated snaring pack of 5, the snaring pack is nearly 90 % to cap the target&#039;s WS at 0 under non-draft round snare rules, from full. This is 3 ticks of spells off guaranteed unless the target has more than 0.9 % Wizard Strength recovery. (Meaning 450 Mastery, a recovery tech, or being Demon as of round 49.) The pack also recovers a minimum of 12 snares in those three ticks, which will extend the snare another hour with high probability (~96 % at 0 extra recovery from target), even with the target having Illumination active. Thus, a dedicated snaring pack can and likely should be able to snare a single dominion for ticks, provided the defender has half the spy ratio of the attackers. &lt;br /&gt;
&lt;br /&gt;
As this is from full strength, the defender also did not use Wizard Strength in recent hours for other purposes. (E.g. other self-spells or target searching.) Actively engaging in those at the &#039;wrong&#039; time likely pushes the breaking points back another hour. However, as this is very dependent on actual behaviour, it is harder to uniformly math out, and as such is not included in this blurb.&lt;br /&gt;
&lt;br /&gt;
== Implications ==&lt;br /&gt;
&lt;br /&gt;
There are, as always, solutions to being a snare target. Here, there are three options. One of the three will suffice. &lt;br /&gt;
* Run enough DP to be unhittable with your Ares off. For attackers, this means running sufficiently strong. At time of the snare mentioned in the first section, this pretty much was only Mithravioli with #7 Top Birthday Candle Extinguisher / Internetfett right on the bubble. Both were Merfolks with 4 OP / 2 DP Kraken for turtle and a small amount of spec O. &lt;br /&gt;
* Recast Ares every 7 (13 with Amplify Magic) hours while also running at least but preferably over 50 % SPA of a dedicated to snaring pack. Possibly every 6 or 12 hours depending on other factors.&lt;br /&gt;
* Grow out of range of the snaring pack.&lt;br /&gt;
&lt;br /&gt;
It is left up to the reader whether these solutions are reasonable. &lt;br /&gt;
&lt;br /&gt;
== Opinion ==&lt;br /&gt;
&lt;br /&gt;
In my opinion, they represent a significant decrease in player agency, primarily through racial choices and strategy choices. The threat of a realm able and willing to snare is extraordinarily powerful. Adding a second or third or even fourth realm to watch will force people to take one of the three mentioned solutions. For explorers, growing out of range is also not a realistic option: it is only very late in the round that the largest explorers grow out of range of the smallest explorers. &lt;br /&gt;
&lt;br /&gt;
As for the other options... Hussar was a comparatively weak strongest dominion, though we were heading deep into a stall and OP was elevated on a lower size than you would expect. Still, the Merfolk of the round were the only safe race, and Merfolk have significant turtle power per point of OP. Anything under them is in worse trouble. That&#039;s a lot of races.&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2546</id>
		<title>Round 49 The Vegan Cannibal</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2546"/>
		<updated>2026-05-08T18:09:43Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Snare by #6 ==&lt;br /&gt;
&lt;br /&gt;
To address the elephant in the room: I viewed and view #6&#039;s snare on me with intent of getting me hit by #9 Hussar / Weaser was IMO breaking the rules, an opinion I&#039;ve held for several rounds at least. I alerted RC, the rest is history. &lt;br /&gt;
&lt;br /&gt;
Modern snare has two common modes: make someone hittable or make someone unable to hit. Knocking off economic self-spells is rarely used. Given I was neither smallest of the ones chasing Hussar, nor did I have top OP of said pack, denying a hit made zero sense. Bots were over 12 hours out from range, and Mithravioli in #11 / Erix was ~25k OP ahead though 10k DP behind. (Centaurs having 2pt turtle forced more DP out of me.) &lt;br /&gt;
&lt;br /&gt;
A deflection play was an option I considered slightly belatedly, though still same tick as the war declaration. However, #6 Kobold was not vulnerable. We already knew #6 DE was not vulnerable from ops taken earlier that day, provided Ares remained up. As #9 was at this point stuck in a war with #3 after failing to snare Marie built Curie-ously on Becquerel&#039;s work / B, that was easy for the DE.&lt;br /&gt;
&lt;br /&gt;
As per the good coke-addicted detective: &amp;quot;Once you eliminate the impossible, whatever remains, no matter how improbable, must be the truth.&amp;quot; And what remained was a snare to try and feed me to Hussar. &lt;br /&gt;
&lt;br /&gt;
== Math ==&lt;br /&gt;
&lt;br /&gt;
One common thread out of the Discord was to liberalise this use of snare for the future. So let&#039;s do some combinatorics.&lt;br /&gt;
&lt;br /&gt;
Assuming the defender has half the spy ratio of a dedicated snaring pack of 5, the snaring pack is nearly 90 % to cap the target&#039;s WS at 0 under non-draft round snare rules, from full. This is 3 ticks of spells off guaranteed unless the target has more than 0.9 % Wizard Strength recovery. (Meaning 450 Mastery, a recovery tech, or being Demon as of round 49.) The pack also recovers a minimum of 12 snares in those three ticks, which will extend the snare another hour with high probability (~96 % at 0 extra recovery from target), even with the target having Illumination active. Thus, a dedicated snaring pack can and likely should be able to snare a single dominion for ticks, provided the defender has half the spy ratio of the attackers. &lt;br /&gt;
&lt;br /&gt;
As this is from full strength, the defender also did not use Wizard Strength in recent hours for other purposes. (E.g. other self-spells or target searching.) Actively engaging in those at the &#039;wrong&#039; time likely pushes the breaking points back another hour. However, as this is very dependent on actual behaviour, it is harder to uniformly math out, and as such is not included in this blurb.&lt;br /&gt;
&lt;br /&gt;
== Implications ==&lt;br /&gt;
&lt;br /&gt;
There are, as always, solutions to being a snare target. Here, there are three options. One of the three will suffice. &lt;br /&gt;
* Run enough DP to be unhittable with your Ares off. For attackers, this means running sufficiently strong. At time of the snare mentioned in the first section, this pretty much was only Mithravioli with #7 Top Birthday Candle Extinguisher / Internetfett right on the bubble. Both were Merfolks with 4 OP / 2 DP Kraken for turtle and a small amount of spec O. &lt;br /&gt;
* Recast Ares every 7 (13 with Amplify Magic) hours while also running at least but preferably over 50 % SPA of a dedicated to snaring pack. Possibly every 6 or 12 hours depending on other factors.&lt;br /&gt;
* Grow out of range of the snaring pack.&lt;br /&gt;
&lt;br /&gt;
It is left up to the reader whether these solutions are reasonable. &lt;br /&gt;
&lt;br /&gt;
== Opinion ==&lt;br /&gt;
&lt;br /&gt;
In my opinion, they represent a significant decrease in player agency, primarily through racial choices and strategy choices. The threat of a realm able and willing to snare is extraordinarily powerful. Adding a second or third or even fourth realm to watch will force people to take one of the three mentioned solutions. For explorers, growing out of range is also not a realistic option: it is only very late in the round that the largest explorers grow out of range of the smallest explorers. &lt;br /&gt;
&lt;br /&gt;
As for the other options... Hussar was a comparatively weak strongest dominion, though we were heading deep into a stall and OP was elevated on a lower size than you would expect. Still, the Merfolk of the round were the only safe race, and Merfolk have significant turtle power per point of OP. Anything under them is in worse trouble. That&#039;s a lot of races.&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2545</id>
		<title>Round 49 The Vegan Cannibal</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2545"/>
		<updated>2026-05-08T18:04:00Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Snare Attempt ==&lt;br /&gt;
&lt;br /&gt;
To address the elephant in the room: I viewed and view #6&#039;s snare on me with intent of getting me hit by #9 Hussar / Weaser was IMO breaking the rules, an opinion I&#039;ve held for several rounds at least. I alerted RC, the rest is history. &lt;br /&gt;
&lt;br /&gt;
Modern snare has two common modes: make someone hittable or make someone unable to hit. Knocking off economic self-spells is rarely used. Given I was neither smallest of the ones chasing Hussar, nor did I have top OP of said pack, denying a hit made zero sense. Bots were over 12 hours out from range, and Mithravioli in #11 / Erix was ~25k OP ahead though 10k DP behind. (Centaurs having 2pt turtle forced more DP out of me.) &lt;br /&gt;
&lt;br /&gt;
A deflection play was an option I considered slightly belatedly, though still same tick as the war declaration. However, #6 Kobold was not vulnerable. We already knew #6 DE was not vulnerable from ops taken earlier that day, provided Ares remained up. As #9 was at this point stuck in a war with #3 after failing to snare Marie built Curie-ously on Becquerel&#039;s work / B, that was easy for the DE.&lt;br /&gt;
&lt;br /&gt;
As per the good coke-addicted detective: &amp;quot;Once you eliminate the impossible, whatever remains, no matter how improbable, must be the truth.&amp;quot; And what remained was a snare to try and feed me to Hussar. &lt;br /&gt;
&lt;br /&gt;
== Math ==&lt;br /&gt;
&lt;br /&gt;
One common thread out of the Discord was to liberalise this use of snare for the future. So let&#039;s do some combinatorics.&lt;br /&gt;
&lt;br /&gt;
Assuming the defender has half the spy ratio of a dedicated snaring pack of 5, the snaring pack is nearly 90 % to cap the target&#039;s WS at 0 under non-draft round snare rules, from full. This is 3 ticks of spells off guaranteed unless the target has more than 0.9 % Wizard Strength recovery. (Meaning 450 Mastery, a recovery tech, or being Demon as of round 49.) The pack also recovers a minimum of 12 snares in those three ticks, which will extend the snare another hour with high probability (~96 % at 0 extra recovery from target), even with the target having Illumination active. Thus, a dedicated snaring pack can and likely should be able to snare a single dominion for ticks, provided the defender has half the spy ratio of the attackers. &lt;br /&gt;
&lt;br /&gt;
As this is from full strength, the defender also did not use Wizard Strength in recent hours for other purposes. (E.g. other self-spells or target searching.) Actively engaging in those at the &#039;wrong&#039; time likely pushes the breaking points back another hour. However, as this is very dependent on actual behaviour, it is harder to uniformly math out, and as such is not included in this blurb.&lt;br /&gt;
&lt;br /&gt;
== Implications ==&lt;br /&gt;
&lt;br /&gt;
There are, as always, solutions to being a snare target. Here, there are three options. One of the three will suffice. &lt;br /&gt;
* Run enough DP to be unhittable with your Ares off. For attackers, this means running sufficiently strong. At time of the snare mentioned in the first section, this pretty much was only Mithravioli with #7 Top Birthday Candle Extinguisher / Internetfett right on the bubble. Both were Merfolks with 4 OP / 2 DP Kraken for turtle and a small amount of spec O. &lt;br /&gt;
* Recast Ares every 7 (13 with Amplify Magic) hours while also running at least but preferably over 50 % SPA of a dedicated to snaring pack. Possibly every 6 or 12 hours depending on other factors.&lt;br /&gt;
* Grow out of range of the snaring pack.&lt;br /&gt;
&lt;br /&gt;
It is left up to the reader whether these solutions are reasonable. &lt;br /&gt;
&lt;br /&gt;
== Opinion ==&lt;br /&gt;
&lt;br /&gt;
In my opinion, they represent a significant decrease in player agency, primarily through racial choices and strategy choices. The threat of a realm able and willing to snare is extraordinarily powerful. Adding a second or third or even fourth realm to watch will force people to take one of the three mentioned solutions. For explorers, growing out of range is also not a realistic option: it is only very late in the round that the largest explorers grow out of range of the smallest explorers. &lt;br /&gt;
&lt;br /&gt;
As for the other options... Hussar was a comparatively weak strongest dominion, though we were heading deep into a stall and OP was elevated on a lower size than you would expect. Still, the Merfolk of the round were the only safe race, and Merfolk have significant turtle power per point of OP. Anything under them is in worse trouble. That&#039;s a lot of races.&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_49_Top_100_Finishers&amp;diff=2544</id>
		<title>Round 49 Top 100 Finishers</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_49_Top_100_Finishers&amp;diff=2544"/>
		<updated>2026-05-08T15:21:49Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- ! Rank !! Dominion Name !! Player !! Land Size&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 1 || [[Round_49_Chuck_Norris_doesn_t_need_ops|Chuck Norris doesn&#039;t need ops]] || Faith || 8664&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 2 || [[Round_49_Chu_Ko_Nu|Chu Ko Nu]] || Extravadadza || 8081&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 3 || [[Round_49_Top_Hat_Model_at_Target_Corp|Top Hat Model at Target Corp]] || mcgeeal || 8053&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 4 || [[Round_49_Water_can_flow_or_it_can_crash|Water can flow... or it can crash]] || Esthera || 7579&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 5 || [[Round_49_Chuck_Norris_doesn_t_attack_he_just_gets_acres|Chuck Norris doesn’t attack, he just gets acres]] || Zedijar || 7450&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 6 || [[Round_49_Hussar|Hussar]] || Weaser || 7403&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 7 || [[Round_49_Slurm|Slurm]] || Robert || 7376&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 8 || [[Round_49_Time_waits_for_no_man_except_Chuck_Norris|Time waits for no man, except Chuck Norris]] || Chunk || 7351&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 9 || [[Round_49_General_Idi_Amin_Dada|General Idi Amin Dada]] || Asanka456 || 7344&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 10 || [[Round_49_I_like_the_way_you_die_boy|I like the way you die, boy]] || neruht || 7327&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 11 || [[Round_49_Denethors_d_oeuvres|Denethors d&#039;oeuvres]] || Scrornch || 7283&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 12 || [[Round_49_My_Dad_is_a_Senator|My Dad is a Senator]] || Dean || 7277&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 13 || [[Round_49_Check_Out_The_Big_Brain_On_Brad|Check Out The Big Brain On Brad]] || Norfolk || 7205&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 14 || [[Round_49_late|late]] || jahmes || 7034&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 15 || [[Round_49_Sing_with_me_There_s_H_He_Li_Be_C|Sing with me. There&#039;s H, He, Li, Be, C]] || MeeSAX || 6598&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 16 || [[Round_49_The_Erlenmeyer_Empire|The Erlenmeyer Empire]] || Slice || 6530&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 17 || [[Round_49_Chuck_Norris_Dwarves_All_Other_Men|Chuck Norris Dwarves All Other Men]] || Downrightdave || 6467&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 18 || [[Round_49_The_Transcendental_Numbers|The Transcendental Numbers]] || Lark || 6425&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 19 || [[Round_49_Chuck_Norris_doesn_t_flush_toilets|Chuck Norris doesn&#039;t flush toilets]] || Rush2008 || 6395&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 20 || [[Round_49_Persistent_Daydreaming_Disorder|Persistent Daydreaming Disorder]] || Cents321 || 6315&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 21 || [[Round_49_Doing_It_For_The_Kids|Doing It For The Kids]] || Vovin || 6265&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 22 || [[Round_49_Mayano_Top_Gun|Mayano Top Gun]] || Vran || 6250&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 23 || [[Round_49_The_Disjointed_Joinery|The Disjointed Joinery]] || p@qz™ || 6238&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 24 || [[Round_49_The_Double_Helix_Heritage|The Double Helix Heritage]] || Beautiful Disaster || 6223&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 25 || [[Round_49_Chuck_Tried_to_Dodge_the_Draft_it_hid_behind_him|Chuck Tried to Dodge the Draft, it hid behind him.]] || Karpatheo || 6221&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 26 || [[Round_49_Chuck_Norris_has_already_won_this_round|Chuck Norris has already won this round]] || Candarius || 6200&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 27 || [[Round_49_Admiral_General_Aladeen|Admiral General Aladeen]] || Rush || 6166&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 28 || [[Round_49_Persian_War_Elephant|Persian War Elephant]] || nurtho || 6104&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 29 || [[Round_49_Top_Bird_Watcher_in_Southern_Iowa|Top Bird Watcher in Southern Iowa]] || Volv || 6100&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 30 || [[Round_49_Alexandre_Dumas_is_Black|Alexandre Dumas is Black]] || Ellimister || 6095&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 31 || [[Round_49_Santorini|Santorini]] || alison || 6081&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 32 || [[Round_49_Fire_Elephant_Archer|Fire Elephant Archer]] || Grapes of Math || 6000&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 33 || [[Round_49_I_ll_collect_your_fu_ing_head|I&#039;ll collect your fu**ing head.]] || Drads || 5998&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 34 || [[Round_49_The_Vibes_Were_Off|The Vibes Were Off]] || Jcinnz || 5932&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 35 || [[Round_49_Donald_J_Trump|Donald J. Trump]] || Cronel || 5909&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 36 || [[Round_49_The_Eye_of_Saurdough|The Eye of Saurdough]] || Dishess_ || 5883&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 37 || [[Round_49_Teutonic_Knight|Teutonic Knight]] || lamb || 5838&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 38 || [[Round_49_Top_Persistent_Browser_Based_Game_of_2000|Top Persistent Browser Based Game of 2000]] || squanchy || 5829&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 39 || [[Round_49_Conscientious_Objector|Conscientious Objector]] || Yami || 5775&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 40 || [[Round_49_Chuck_Norris_isn_t_dead_he_s_AFK_and_still_winning|Chuck Norris isn’t dead he’s AFK and still winning]] || Ivetza || 5695&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 41 || [[Round_49_LITTLE_RED_RIDING_HOOD_LIKES_FURRY_WEIRD_STORY|LITTLE RED RIDING HOOD🧺LIKES FURRY🐺WEIRD STORY🤢]] || Wurstmeyer || 5625&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 42 || [[Round_49_Lord_Sauron|Lord Sauron]] || Rio || 5620&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 43 || [[Round_49_You_can_t_pick_Chuck_on_a_draft_he_picks_you|You can&#039;t pick Chuck on a draft, he picks you!]] || exrio || 5600&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 44 || [[Round_49_ROCKABYE_BABY_TREE_TOP_SNAPS|ROCKABYE BABY 🌙TREE TOP SNAPS 🌳]] || Damdred || 5574&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 45 || [[Round_49_Canada_Looks_Nice|Canada Looks Nice]] || playt0i || 5541&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 46 || [[Round_49_Academy_of_Controlled_Confusion|Academy of Controlled Confusion]] || Patrock || 5536&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 47 || [[Round_49_MARY_HAD_A_LITTLE_LAMB_CHK_CHK_BAM_NO_MORE_LAMB|MARY HAD A LITTLE LAMB🐑CHK CHK BAM🔫NO MORE LAMB☠️]] || Sizzler || 5515&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 48 || [[Round_49_The_Noble_Gases|The Noble Gases]] || Sugarjon || 5508&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 49 || [[Round_49_Dr_Bashar_al_Assad|Dr. Bashar al-Assad]] || King Jota || 5479&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 50 || [[Round_49_Chuck_Norris_already_cast_Fireball|Chuck Norris already cast Fireball]] || Hyt33 || 5463&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 51 || [[Round_49_The_State_of_Inertia|🍎 The State of Inertia ⚛️]] || Ottsca || 5452&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 52 || [[Round_49_Joseph_V_Stalin|Joseph V. Stalin]] || WolfOneX || 5413&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 53 || [[Round_49_The_Silly_Sausage|The Silly Sausage]] || MikeyBlue || 5379&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 54 || [[Round_49_Cake_Eater|Cake Eater]] || Virchue || 5346&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 55 || [[Round_49_Malteasers|Malteasers]] || Mongoose || 5336&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 56 || [[Round_49_Top_2AM_Toaster|Top 2AM Toaster]] || Rury || 5321&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 57 || [[Round_49_The_Forest_Keshiks_of_Mongolia|The Forest Keshiks of Mongolia]] || MattyVanHalen || 5304&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 58 || [[Round_49_First_Draft_Prick|First Draft Prick]] || Mulla || 5256&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 59 || [[Round_49_Ronin|Ronin]] || Angry_Al || 5245&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 60 || [[Round_49_Registered_to_Round_49|Registered to Round 49]] || Pos5 Only || 5211&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 61 || [[Round_49_HUMPTY_DUMPTY_FELL_OFF_THE_WALL|HUMPTY DUMPTY FELL OFF THE WALL 🧱]] || Noodle || 5180&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 62 || [[Round_49_Chuck_Norris_is_fired_up|Chuck Norris is fired up]] || Kale || 5178&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 63 || [[Round_49_KILL_ME_QUICK_IM_OFF_GOODBYE_POP_GOES_WEASER|KILL ME QUICK🔪IM OFF, GOODBYE👋POP GOES WEASER☠️]] || Disco || 5149&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 64 || [[Round_49_Hellhound_chewed_my_armour|Hellhound chewed my armour]] || ethereal || 5098&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 65 || [[Round_49_Glassy_Sky|Glassy Sky]] || Empoy || 5071&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 66 || [[Round_49_Benito_Mussolini|Benito Mussolini]] || Ares Titan || 5030&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 67 || [[Round_49_Marie_built_Curie_ously_on_Becquerel_s_work|Marie built Curie-ously on Becquerel&#039;s work]] || B || 5001&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 68 || [[Round_49_OldHariyMidgetInLeather_com|OldHariyMidgetInLeather.com]] || Sommarhydda || 5000&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 68 || [[Round_49_Vladimir_Putin|Vladimir Putin]] || cerbrus87 || 5000&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 68 || [[Round_49_Top_Birthday_Candle_Extinguisher|Top Birthday Candle Extinguisher]] || InternetFett || 5000&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 68 || [[Round_49_These_are_the_Basterds_ever_heard_of_us|These are the Basterds, ever heard of us?]] || Tidnab || 5000&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 72 || [[Round_49_Event_Horizon|Event Horizon]] || DJSoegaard || 4908&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 73 || [[Round_49_Chicken_à_la_Witch_King|Chicken à la Witch King]] || Mithrandir || 4890&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 74 || [[Round_49_Xi_Jinping|Xi Jinping]] || Sharkey || 4823&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 75 || [[Round_49_The_Joules_of_the_Crown|The Joules of the Crown]] || Slater || 4820&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 76 || [[Round_49_Nah_man_I_m_pretty_fu_in_far_from_ok|Nah man, I&#039;m pretty fu**in far from ok]] || SatansArsonMilitia || 4782&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 77 || [[Round_49_Dodge_the_draft_The_draft_dodges_Chuck|Dodge the draft? The draft dodges Chuck!]] || bigchris27 || 4699&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 78 || [[Round_49_Jaffas|Jaffas]] || Danimoth || 4690&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 79 || [[Round_49_Revenge_is_a_dish_best_served_cold|Revenge is a dish best served cold]] || jboy || 4675&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 80 || [[Round_49_Beef_Balroganoff|Beef Balroganoff]] || KingCT || 4664&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 81 || [[Round_49_They_call_it_a_Royale_with_cheese|They call it a Royale with cheese.]] || Merf || 4662&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 82 || [[Round_49_Au_revoir_Shoshanna|Au revoir, Shoshanna!]] || Gabbe || 4636&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 83 || [[Round_49_Pope_Francis|Pope Francis]] || DanTheMan || 4624&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 84 || [[Round_49_ROW_ROW_ROW_YOUR_BOAT_DOWN_THE_RIVER_STYX|ROW, ROW, ROW YOUR BOAT ⛵DOWN THE RIVER STYX ☠]] || HighLow61 || 4578&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 85 || [[Round_49_FIRST_COMES_WAR_THEN_COMES_SNAREAGE|FIRST COMES WAR ⚔️ THEN COMES SNAREAGE 🪤]] || Omnialloy || 4530&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 86 || [[Round_49_Little_Woody|Little Woody]] || Nura || 4482&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 87 || [[Round_49_Top_Game_Collector_in_Texas|Top Game Collector in Texas]] || Rompar || 4436&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 88 || [[Round_49_Top_Dog_now_watches_over_you_from_above|Top Dog now watches over you from above]] || Jaerock || 4374&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 89 || [[Round_49_THREE_BLIND_MICE_RAN_FROM_THE_KNIFE|THREE BLIND MICE 🐭 RAN FROM THE KNIFE 🔪]] || Crazy guy || 4319&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 90 || [[Round_49_Footrot_flats|Footrot flats]] || Footleg || 4242&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 91 || [[Round_49_Minas_Tirith_misu|Minas Tirith-misu]] || MannoWrath || 4230&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 92 || [[Round_49_Charles|Charles]] || Charles || 4206&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 93 || [[Round_49_The_Weak_Interaction|The Weak Interaction]] || Jamo || 4204&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 94 || [[Round_49_Turtle_Ship|Turtle Ship]] || OmniSK || 4104&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 95 || [[Round_49_Moskstraumen|Moskstraumen]] || Full Garous || 4057&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 96 || [[Round_49_HICKORY_DICKORY_DOCK_THE_ELF_RAN_UP_THE_CLOCK|HICKORY DICKORY DOCK THE ELF RAN UP THE CLOCK]] || Soup || 4042&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 97 || [[Round_49_RING_A_RING_O_ROSES_POCKET_FULL_OF_DOOM|RING A RING O’ ROSES 🌹 POCKET FULL OF DOOM 💀]] || M4nus007 || 4035&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 98 || [[Round_49_This_some_serious_gourmet_shit|This some serious gourmet shit!]] || TheThing || 3871&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 99 || [[Round_49_dfssd|dfssd]] || Blafiora || 3843&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| 100 || [[Round_49_Kim_Jong_Un|Kim Jong-Un]] || Jaune || 3737&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2543</id>
		<title>Round 49 The Vegan Cannibal</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_49_The_Vegan_Cannibal&amp;diff=2543"/>
		<updated>2026-05-08T15:13:19Z</updated>

		<summary type="html">&lt;p&gt;Oment: Created page with &amp;quot;.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Records&amp;diff=2539</id>
		<title>Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Records&amp;diff=2539"/>
		<updated>2026-05-07T18:15:11Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Largest Hits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a compilation of records from OpenDominion history.&lt;br /&gt;
&lt;br /&gt;
==Largest Hits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align: top;&amp;quot; | class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Dominion&lt;br /&gt;
! Player&lt;br /&gt;
! Round&lt;br /&gt;
! Net Acres Gained&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Azog&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1294&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semi-sui on top attacker, net +400a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Top 2AM Toaster&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rury&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1208&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sui on top explorer competition, net -319a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | LITTLE RED RIDING HOOD🧺LIKES FURRY🐺WEIRD STORY🤢&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1194&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | End round sui on top explorer, net -749a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Business Cat Rides Again&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1174&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit trade, net +714a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | MARY HAD A LITTLE LAMB🐑CHK CHK BAM🔫NO MORE LAMB☠️&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sizzler&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1102&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | End round sui on large explorer, net -89a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mad Merf and Glory&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1074&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit trade, net +583a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Cinnamon Buns N’ Roses&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1066&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sui on top attacker, net -595a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Legatus legionis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mithrandir&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1060&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sui on large explorer, net -781a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hastatus Prior&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Vran&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semi-sui on top attacker, net +439a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Snare hit on top explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I am the one who knocks&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Robert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1034&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | End round rezone hit on large explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Urg spotted going all in - no shortcuts!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Calvin&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1024&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | End round sui on large explorer, net -130a &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1020&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Snare hit on top explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1014&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit trade, net +650a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Flickerbolt&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Harm&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1006&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | We are the Forest&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1005&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | First 4-figure net gain in OD history&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Trollfolk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Omnialloy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 48&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1000&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit on large explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I&#039;m the dude playin&#039; the dude&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 46&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 996&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Thou ist werewolf notteth swearwolf!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 990&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit trade, net +343a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Build an army of OD bots &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 982&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Popcorn&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 980&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I can&#039;t even&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 906a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Toucan Sam&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | TheThing&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semi-sui, net +123a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Snowball&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 47&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 934&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | The Smurfs&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Chunk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sui on large attacker, net -468a&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Records&amp;diff=2538</id>
		<title>Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Records&amp;diff=2538"/>
		<updated>2026-05-07T17:14:58Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Largest Hits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a compilation of records from OpenDominion history.&lt;br /&gt;
&lt;br /&gt;
==Largest Hits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align: top;&amp;quot; | class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Dominion&lt;br /&gt;
! Player&lt;br /&gt;
! Round&lt;br /&gt;
! Net Acres Gained&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Azog&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1294&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semi-sui on top attacker, net +400a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Top 2AM Toaster&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1208&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sui on top explorer competition, net -319a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | LITTLE RED RIDING HOOD🧺LIKES FURRY🐺WEIRD STORY🤢&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1194&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | End round sui on top explorer, net -749a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Business Cat Rides Again&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1174&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit trade, net +714a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | MARY HAD A LITTLE LAMB🐑CHK CHK BAM🔫NO MORE LAMB☠️&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1102&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | End round sui on large explorer, net -89a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mad Merf and Glory&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1074&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit trade, net +583a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Cinnamon Buns N’ Roses&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1066&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sui on top attacker, net -595a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Legatus legionis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mithrandir&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1060&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sui on large explorer, net -781a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hastatus Prior&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Vran&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semi-sui on top attacker, net +439a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Snare hit on top explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I am the one who knocks&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Robert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1034&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | End round rezone hit on large explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Urg spotted going all in - no shortcuts!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Calvin&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1024&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | End round sui on large explorer, net -130a &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1020&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Snare hit on top explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1014&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit trade, net +650a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Flickerbolt&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Harm&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1006&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | We are the Forest&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1005&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | First 4-figure net gain in OD history&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Trollfolk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Omnialloy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 48&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1000&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit on large explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I&#039;m the dude playin&#039; the dude&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 46&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 996&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Thou ist werewolf notteth swearwolf!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 990&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit trade, net +343a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Build an army of OD bots &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 982&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Popcorn&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 980&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I can&#039;t even&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 906a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Toucan Sam&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | TheThing&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semi-sui, net +123a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Snowball&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 47&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 934&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | The Smurfs&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Chunk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sui on large attacker, net -468a&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Records&amp;diff=2537</id>
		<title>Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Records&amp;diff=2537"/>
		<updated>2026-05-07T17:14:11Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Largest Hits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a compilation of records from OpenDominion history.&lt;br /&gt;
&lt;br /&gt;
==Largest Hits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align: top;&amp;quot; | class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Dominion&lt;br /&gt;
! Player&lt;br /&gt;
! Round&lt;br /&gt;
! Net Acres Gained&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Azog&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1294&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semi-sui, net +400a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Top 2AM Toaster&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1208&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sui on top explorer competition, net -319a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | LITTLE RED RIDING HOOD🧺LIKES FURRY🐺WEIRD STORY🤢&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1194&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | End round sui on top explorer, net -749a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Business Cat Rides Again&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1174&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit trade, net +714a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | MARY HAD A LITTLE LAMB🐑CHK CHK BAM🔫NO MORE LAMB☠️&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1102&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | End round sui on large explorer, net -89a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mad Merf and Glory&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1074&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit trade, net +583a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Cinnamon Buns N’ Roses&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1066&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sui on top attacker, net -595a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Legatus legionis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mithrandir&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1060&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sui on large explorer, net -781a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hastatus Prior&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Vran&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semi-sui on top attacker, net +439a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Snare hit on top explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I am the one who knocks&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Robert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1034&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | End round rezone hit on large explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Urg spotted going all in - no shortcuts!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Calvin&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1024&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | End round sui on large explorer, net -130a &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1020&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Snare hit on top explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1014&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit trade, net +650a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Flickerbolt&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Harm&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1006&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | We are the Forest&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1005&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | First 4-figure net gain in OD history&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Trollfolk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Omnialloy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 48&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1000&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit on large explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I&#039;m the dude playin&#039; the dude&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 46&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 996&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Thou ist werewolf notteth swearwolf!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 990&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hit trade, net +343a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Build an army of OD bots &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 982&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Popcorn&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 980&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I can&#039;t even&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 906a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Toucan Sam&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | TheThing&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semi-sui, net +123a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Snowball&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 47&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 934&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | The Smurfs&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Chunk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sui on large attacker, net -468a&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Records&amp;diff=2536</id>
		<title>Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Records&amp;diff=2536"/>
		<updated>2026-05-07T16:59:48Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Largest Hits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a compilation of records from OpenDominion history.&lt;br /&gt;
&lt;br /&gt;
==Largest Hits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align: top;&amp;quot; | class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Dominion&lt;br /&gt;
! Player&lt;br /&gt;
! Round&lt;br /&gt;
! Net Acres Gained&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Azog&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1294&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | semi-sui hit trade, net +400a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Top 2AM Toaster&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1208&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | sui on top explorer competition, net -319&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | LITTLE RED RIDING HOOD🧺LIKES FURRY🐺WEIRD STORY🤢&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1194&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | end round sui on top explorer, net -749&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Business Cat Rides Again&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1174&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | hit trade, net +714a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | MARY HAD A LITTLE LAMB🐑CHK CHK BAM🔫NO MORE LAMB☠️&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1102&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | end round sui on large explorer, net -89a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mad Merf and Glory&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1074&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | hit trade, net +583a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Cinnamon Buns N’ Roses&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1066&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | sui on top attacker, net -595a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Legatus legionis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mithrandir&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1060&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | sui on large explorer, net -781a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hastatus Prior&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Vran&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | semi-sui on top attacker, net +439a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | snare hit on top explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I am the one who knocks&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Robert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1034&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | End-round rezone hit on large explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Urg spotted going all in - no shortcuts!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Calvin&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1024&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1020&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | snare hit on top explorer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1014&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | hit trade, net +650a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Flickerbolt&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Harm&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1006&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | We are the Forest&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1005&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | First 4-figure net gain in OD history&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Trollfolk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Omnialloy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 48&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1000&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I&#039;m the dude playin&#039; the dude&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 46&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 996&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Thou ist werewolf notteth swearwolf!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 990&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | hit trade, net +343a&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Build an army of OD bots &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 982&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Popcorn&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 980&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I can&#039;t even&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 906a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Toucan Sam&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | TheThing&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Snowball&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 47&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 934&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | The Smurfs&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Chunk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sui on large attacker, net -468a&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_49&amp;diff=2531</id>
		<title>Round 49</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_49&amp;diff=2531"/>
		<updated>2026-04-29T22:00:49Z</updated>

		<summary type="html">&lt;p&gt;Oment: Round 49 creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Round_finish&lt;br /&gt;
 | round = 49&lt;br /&gt;
 | round_id = 73&lt;br /&gt;
&lt;br /&gt;
 | winner_player = TBA&lt;br /&gt;
 | winner_dominion = TBA &lt;br /&gt;
 | winner_race = TBA&lt;br /&gt;
&lt;br /&gt;
 | second_player = TBA&lt;br /&gt;
 | second_dominion = TBA  &lt;br /&gt;
 | second_race = TBA&lt;br /&gt;
&lt;br /&gt;
 | third_player = TBA&lt;br /&gt;
 | third_dominion = TBA&lt;br /&gt;
 | third_race = TBA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Top 100 Results ==&lt;br /&gt;
&lt;br /&gt;
[[Round 49 Top 100 Finishers|Round 49 top 100]]&lt;br /&gt;
&lt;br /&gt;
== Round Win Story ==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
{{Round_nav&lt;br /&gt;
| round = 49&lt;br /&gt;
| previous_round = 48&lt;br /&gt;
| next_round = 50&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_48&amp;diff=2515</id>
		<title>Round 48</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_48&amp;diff=2515"/>
		<updated>2026-03-14T13:16:04Z</updated>

		<summary type="html">&lt;p&gt;Oment: Round Win Story&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Round_finish&lt;br /&gt;
 | round = 48&lt;br /&gt;
 | round_id = 72&lt;br /&gt;
&lt;br /&gt;
 | winner_player = B&lt;br /&gt;
 | winner_dominion = Bacchlamydia  &lt;br /&gt;
 | winner_race = Goblin&lt;br /&gt;
&lt;br /&gt;
 | second_player = Oment&lt;br /&gt;
 | second_dominion = Crabstor and Pollux  &lt;br /&gt;
 | second_race = Sylvan&lt;br /&gt;
&lt;br /&gt;
 | third_player = Chunk&lt;br /&gt;
 | third_dominion = Dr. Thomas Oliver&lt;br /&gt;
 | third_race = Dark Elf&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Top 100 Results ==&lt;br /&gt;
&lt;br /&gt;
[[Round 48 Top 100 Finishers|Round 48 top 100]]&lt;br /&gt;
&lt;br /&gt;
== Round Win Story ==&lt;br /&gt;
&lt;br /&gt;
=== The beginning ===&lt;br /&gt;
Been a hot minute since I (Oment) wrote one of these, let’s see if I’ve still got it. B will chip in here and there with some of his observations.&lt;br /&gt;
&lt;br /&gt;
So this pack started as many non-completely-regular packs do: in DM. Specifically, Rury recruiting two Dutch comrades for a full house of Dutchies and Americans. Oment got reeled in first, then B was yoinked along for the ride a few days later. The plan was simple: Rury and Erix do their common ‘fast or die’ shenanigans, and hopefully it’s a run or someone can take over, with B slotting into that position here. Mannowrath and Oment were on the usual ops duty roles.&lt;br /&gt;
&lt;br /&gt;
Erix quickly locked in playing Lizardfolk (Gonorrhonos), aided by a contemporaneous sinking campaign in the sprint, and undoubtedly influenced by having never played them in a full round before. B had already cottoned on to a Goblin (Bacchlamydia), opting for OOP attacking with Wolf Riders over the usual Quick Convert somewhere between 1300 and 2000 acres. Rury, inspired by JC’s success at fighting with Tidnab’s Demon the round before, settled on an Undead attacker (Hepatitahades). Manno went Demon (Herpmes), Oment grabbed a deconverting Sylvan (Crabstor and Pollux) with some Shrine and Scion abuse on the side.&lt;br /&gt;
&lt;br /&gt;
After the usual amount of sim discussion, most of which was due to Erix bouncing around on which size he wanted to OOP on, we had realm generation, which saw us land with Beta52, Winterr, Full Garous, and the heretofore unknown to any of us Lark. Not the worst setup timezone-wise, and when on Wednesday, a random soup appeared, things were looking okay.&lt;br /&gt;
&lt;br /&gt;
Beta and Winterr both took Undead explorers (Syphilos and Diudiuyuu), Full Garous went for Sylvan attacking (Seppo), and Lark – eventually, having missed OOP and being new to the game – went for Merfolk (Apollopillomavirus). Soup, meanwhile, went and picked a Wood Elf converter (Jaidson).&lt;br /&gt;
&lt;br /&gt;
OOP came, OOP went, Discord had a global outage for the first channel in a server or something similar, and at the end of it all, Erix had managed to bounce once on missing that there was no Survey. Not the best. At least Rury had a decent hit once he woke up. A bit slower, B got off the mark okay with three hits on the first day total. Erix also recovered nicely at +12.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
2026-01-25 00:01:21     Victorious on the battlefield, Gonorrhonos (#11) conquered 24 land from Shrine of Xipe Totec (#0).&lt;br /&gt;
&lt;br /&gt;
2026-01-25 00:05:48     Sadly, the forces of Gonorrhonos (#11) were beaten back by Sing Oooh Lalala! (#0).&lt;br /&gt;
   &lt;br /&gt;
2026-01-25 00:06:03     Victorious on the battlefield, Bacchlamydia (#11) conquered 27 land from DAH! Return Of The King (#0).&lt;br /&gt;
  &lt;br /&gt;
2026-01-25 00:06:58     Victorious on the battlefield, Gonorrhonos (#11) conquered 24 land from Sing Oooh Lalala! (#0).&lt;br /&gt;
     &lt;br /&gt;
2026-01-25 06:05:37     Victorious on the battlefield, Hepatitahades (#11) conquered 31 land from Kennys Tombstone (#0).&lt;br /&gt;
     &lt;br /&gt;
2026-01-25 10:01:20     Victorious on the battlefield, Bacchlamydia (#11) conquered 30 land from I got a huge hangover! (#0).&lt;br /&gt;
  &lt;br /&gt;
2026-01-25 12:33:37     Victorious on the battlefield, Gonorrhonos (#11) conquered 57 land from &amp;quot;I’m not just a pretty face!&amp;quot; - Sapphire (#10).&lt;br /&gt;
    &lt;br /&gt;
2026-01-25 18:01:09     Victorious on the battlefield, Hepatitahades (#11) conquered 31 land from Gypsies, Tramps and Thieves (#8).&lt;br /&gt;
     &lt;br /&gt;
2026-01-25 20:04:17     Victorious on the battlefield, Bacchlamydia (#11) conquered 30 land from Gypsies, Tramps and Thieves (#8).&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
Identifying the threats was easy. Even rounds have been low on the amount of fast attackers for a while now, so we could quickly narrow it down to #3 Lycanthrope (Take My Breath Away / Bobbo) and #4 Lizzies (Bear Minimum and Chocolate Covered Cinnamon Bear, Downrightdave and Sugarjon) first off. #7 had a bunch of people to check; a Firewalker (Jason Lee Scotch – the Mighty Morphine Ranger / Ivetza), a Demon (Color-Coded Child Soldiers / Wurstmeyer) and a slower Kobold (Puttay / Rio). #8 also had a Kobold (Monks Across the Universe / Jamo), while #10 had a Goblin (“Leave it to me! I’ve got this!” – Gobta / Lamb) who was running a similar idea of all round WR to B. Lastly, we also had an eye on Merfolks in #6 (Great Levi Jeans / cerbrus87) and #12 (Kadabra Sutra: Squirtle Edition / DantheMan), mostly due to past hurts and being wary of Merfolk.&lt;br /&gt;
&lt;br /&gt;
As is usual, top OP bounced around a lot in the first few days. Generally Breath was near the top the most, and he had a hit on one of us at some point at the very least. Someone else was tastier, though. Demons and Undead had large spec dumping abilities, as was fresh in all of our minds after the previous round, meaning we had to keep track of Color, while Rury was likely also watched like a hawk. Both of the Lizzies in #4 had also moved to a reasonable amount of Chams fast, leading to a lot of suicide considerations.&lt;br /&gt;
&lt;br /&gt;
The interesting bit of the pre-war period came at OOP +48 or so, when several attackers snacked on a Gnome. Breath, Cinnamon, and Color all got in, with B joining in several hours after. That meant GN dumps to arrive right when war was going to be unlocked, and with everyone except for one person going for at least some level of protection, it was waiting to see whose gamble paid off:&lt;br /&gt;
&lt;br /&gt;
2026-01-28 00:00:06     The OD Advertising Agency (#6) has declared WAR on Solitary Tooth (#3).&lt;br /&gt;
&lt;br /&gt;
Roasted wolf, anyone? Breath still hit Color, with both #4 Lizzies following a tick later. Meanwhile, Erix had locked in a nice Sylvan to hit instead, figuring that Breath was focused elsewhere. One correct read later and he made off like a bandit with a huge hit, if a little Foresty.&lt;br /&gt;
&lt;br /&gt;
2026-01-28 00:59:46     Victorious on the battlefield, Gonorrhonos (#11) conquered 72 land from Please, sir, I want some more, California Girls (#8).&lt;br /&gt;
&lt;br /&gt;
But the real banditry was later that day. #4 Cinnamon was solidly out front on stats, and, having built protection, hadn’t incurred the wrath of Fireballs. However, a 90% Chameleon send on a Dark Elf explorer left the door open to Rury, who’d done a rezone to GTs to shore up DP and thus could turtle enough to be safe. It was tight, with lots of stabbing, and plenty of calculation: Rury ended up hittable theoretically, but it was a very narrow path. A risk worth taking. There was an attempt at bouncing via wall investment as well, but since Rury is justifiably paranoid about that, we worked around such things.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
2026-01-28 13:50:24     Chocolate Covered Cinnamon Bear (#4) invaded My Anaconda Don&#039;t Want None (#3) and captured 73 land. &lt;br /&gt;
&lt;br /&gt;
2026-01-28 22:59:46     Victorious on the battlefield, Hepatitahades (#11) conquered 88 land from Chocolate Covered Cinnamon Bear (#4). &lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Starting to lead the pack ===&lt;br /&gt;
&lt;br /&gt;
So at that point, we probably moved into the lead fully instead of flipping top spot with #4. As B put it: Rury was doing [the usual, ed] big pushes and big hits, while Erix was just hanging on with well-timed sneaky hits. He had to, given the proclivity of everyone else to overbuild OP and then just turtle the rest for DP, but with Lizardmen being the 2pt turtle they are and Chams being mostly relegated to defence…&lt;br /&gt;
&lt;br /&gt;
Regardless, we were expecting war, and, well… We got it late on day 6. Rury was nearly sunk, but needed Aboms home for DP regardless, so it did less than expected. The weather became a proper scorcher with fireballs raining down. Pretty much everyone attacking or converting ate some shit at some point, but we had prepared accordingly, so it was a slowdown, not a kill. And between all that, Breath managed to sneak into a small land lead again, which nobody really had seen coming. Still, we were confident given our stats were ahead and Erix managed to stay relevant with a nice war hit that he finally remembered to cast Erosion for. His peasants in particular were looking very nice, reaching 20k a day or so after his portion of Fireballs, mid-late day 10.&lt;br /&gt;
&lt;br /&gt;
2026-02-01 14:42:40     Victorious on the battlefield, Gonorrhonos (#11) conquered 76 land from In the Dark? Look for the Elf to lead you home (#6).&lt;br /&gt;
&lt;br /&gt;
Given how far ahead we were, and how the war hadn’t slowed us down too much… It was time for the competition to try and play anchors. (Or, in ancient OD parlance, Beeing us.) Things slowed down, DPAs went up, much griping was had but we’ve all been in this situation before. Chunk and Vinn did it to Rury in round 36, for one, and Erix in particular was getting flashbacks to that round, also given a strong Sylvan coming up the ranks. (Fitzwilliam D’Arce / Lud in #3.) OP behind Rury and Erix was also heading for a collapse situation if we managed to fully run, which has traditionally been good hunting for the faster midspeed races.&lt;br /&gt;
&lt;br /&gt;
But we weren’t there yet. Rury found a random AC-less Icer that Erix could follow a few hours later. And again a day later. #4 kept hanging on, which was a nuisance. However, our position was such that both B and soup were able to get rolling on significantly less DP needed, with B putting up some scary peasant numbers by this point. The first raid also promised to put some prestige into the game, which B in particular stood to gain from at 30k peasants on day 14.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
2026-02-06 06:37:51     Victorious on the battlefield, Hepatitahades (#11) conquered 114 land from F**k Facebook, F**k Instagram, and F**k you (#1).&lt;br /&gt;
&lt;br /&gt;
2026-02-06 11:59:41     Victorious on the battlefield, Gonorrhonos (#11) conquered 107 land from F**k Facebook, F**k Instagram, and F**k you (#1).	&lt;br /&gt;
&lt;br /&gt;
2026-02-07 12:59:44     Victorious on the battlefield, Gonorrhonos (#11) conquered 92 land from F**k Facebook, F**k Instagram, and F**k you (#1).&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
And then we got to the first big inflection point of the round. Things had started to slow down, but Rury had nearly reached escape velocity. However, we had noticed Puttay in #7 having some absolutely nasty 5:4 on decent peasants, but also running low docks… And also a single DB from rejoining Rury’s range. In other words, we needed to limit that 5:4. Which meant sinking. And a shitton of calculations for targets. We had identified a large (hit for 180a) target, but they invested and had SP up, so we thought it was off… Then they spent drafts. A successful hit would have seen Rury fully run.&lt;br /&gt;
&lt;br /&gt;
So of course, #4 finally played the card we knew they could play, and which we had been thinking of for several days already. Unfortunately, this knocked Rury right back into the range of #7 FW, who had been out of range, but also had a metric ton of suicidal OP.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
2026-02-11 20:59:47     Victorious on the battlefield, Hepatitahades (#11) conquered 181 land from Madam, I’m Adam (#2).&lt;br /&gt;
&lt;br /&gt;
2026-02-11 23:57:47     Fellow dominion Hepatitahades (#11) fended off an attack from Bear Minimum (#4).&lt;br /&gt;
 &lt;br /&gt;
2026-02-11 23:59:50     Chocolate Covered Cinnamon Bear (#4) invaded fellow dominion Hepatitahades (#11) and captured 226 land.&lt;br /&gt;
     &lt;br /&gt;
2026-02-12 06:43:37     Jason Lee Scotch – the Mighty Morphine Ranger (#7) invaded fellow dominion Hepatitahades (#11) and captured 211 land.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
Interestingly, a lot of people sent immediately after the sui-raze, but before the FW made a move, including several people who could have hit that DP, first or later. The main realm profiting ended up being #3, who had their Goblin (Boston Strangler / Merf) first on the scene and Fitzwilliam manage a 9hr on a much-diminished FW. Breath also got a hit in, but at this point of the round, any fast attackers not Rury or Erix were dead in the water, and Rury didn’t recover from getting hit for 430a total. Some BF’ing later and he unconverted on top land.&lt;br /&gt;
&lt;br /&gt;
We also made sure to kill the #4 duo. B was looking very, very good, being pretty close to both Rury and Erix’s OP by this point, except with 29k peasants while FB’d. He got first hit on Cinnamon, while Rury followed on return. Erix took care of Bear Minimum and that was them out. We also took Ivory Tower off #7’s hands for protective purposes. If you’re at war with a realm anyway…&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
2026-02-12 07:59:49     Victorious on the battlefield, Bacchlamydia (#11) conquered 145 land from Chocolate Covered Cinnamon Bear (#4).&lt;br /&gt;
&lt;br /&gt;
2026-02-12 08:59:21     Victorious on the battlefield, Hepatitahades (#11) conquered 122 land from Chocolate Covered Cinnamon Bear (#4).	&lt;br /&gt;
&lt;br /&gt;
2026-02-12 10:59:51     Victorious on the battlefield, Gonorrhonos (#11) conquered 150 land from Bear Minimum (#4).&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
=== The Strangler Saga ===&lt;br /&gt;
&lt;br /&gt;
Boston Strangler was the next problem. B was in full-on pseudo-runaway mode at this point, with Erix being the dutiful #2, and Strangler tried to strangle us, going from 100 / 160 to 190 / 160 before adding a single extra point of DP pretty much. It was a trap we had to get out of, so we had to lay some bait out. Enter soup, who got away with the first hit, but not the second hit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
2026-02-17 23:59:42     Victorious on the battlefield, Jaidson (#11) conquered 132 land from Rolls Royce Phantom (#0).&lt;br /&gt;
 &lt;br /&gt;
2026-02-18 01:59:58     The Boston Strangler (#3) invaded fellow dominion Jaidson (#11) and captured 216 land. &lt;br /&gt;
&lt;br /&gt;
2026-02-18 06:59:45     Victorious on the battlefield, Bacchlamydia (#11) conquered 163 land from The Boston Strangler (#3). &lt;br /&gt;
&lt;br /&gt;
2026-02-18 08:59:43     Victorious on the battlefield, Gonorrhonos (#11) conquered 167 land from The Boston Strangler (#3). &lt;br /&gt;
&lt;br /&gt;
2026-02-18 10:56:29     The Boston Strangler (#3) invaded Bear Market Gnomics (#4) and captured 174 land. &lt;br /&gt;
&lt;br /&gt;
2026-02-18 15:14:43     Victorious on the battlefield, Bacchlamydia (#11) conquered 173 land from The Boston Strangler (#3). &lt;br /&gt;
&lt;br /&gt;
2026-02-19 00:30:34     Victorious on the battlefield, Bacchlamydia (#11) conquered 179 land from The Boston Strangler (#3). &lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
B and Erix took their pound of flesh, and then Strangler did some absolutely wild stuff by rebuilding 326 DM as GN… Before proceeding to also hit #4 Bear Market Gnomics / Weaser on the 9hr. The thinking, apparently, was that this huge dump would prevent B from retaliating, but in their calculations, they had missed that B could turtle about 4.5k Wolf Riders to stay safe. So B 9hr’d on Strangler. And on top of that, B’s economy was roaring at such a pace that a quick Raider drop and some stabbing ensured that he could all-in Strangler on the second 9hr &#039;&#039;after&#039;&#039;. 1030 acres off the same target after generation, and the Gnome had been a potential threat as well. We weren’t sure if he was the largest, but certainly up there. It did set up #3 Sylvan as our biggest threat in the near term, but the cost didn’t feel worth it. Strangler decided to try and threaten a sui on one of us, which ended up killing Erix’s chances at doing anything except one more hit. Soup got out of it though, and the explorers roared to the front. &lt;br /&gt;
&lt;br /&gt;
=== Hunting for land ===&lt;br /&gt;
&lt;br /&gt;
B, meanwhile, went hunting with Temple-and-Raider dumps. At first he was worried about not finding hits. Everyone was defending rather well and he got to a point where he was starting to get limited by 5:4 (on Day 29), which meant his OP was not rising too fast any more. We went out scouting and saw in the morning that the 4th largest explorer (#10 appa yip yip / Squanchy) was undertraining def, so B did his first Temple-and-Raider dump while the FW was sleeping and to our joy, he didn&#039;t react (in time). Two hours later we also saw an Icer in #4 (Drinking About Life (as a Bear) / Vovin) that would come in range with like 20k less DP than what he needed. #4 had also warred us to remove Ivory Tower, so a free war hit presented itself.. And lastly, in the afternoon, an explorer in #6 dropped Ares. So all of a sudden B went from &amp;quot;Damn, I&#039;m not going to find a target&amp;quot; to having three possible targets. Talk about a turnaround.&lt;br /&gt;
&lt;br /&gt;
We decided to go for the FW in #10 because he was the biggest target and would provide the largest land gain, but it ended up being super tight… The team did a great job at stabbing and then for some reason they trained mass DP mid-hour with their left-over draftees and just let B hit them? We’re still not sure what happened there, but we think he figured that if he kept the draftees, he might have prevented the hit at that point, but without any incoming DP, B would’ve hit him at some point later anyway. #4 Icekin was also still an option if this hadn’t worked out, but it did.&lt;br /&gt;
&lt;br /&gt;
2026-02-21 19:47:52     Victorious on the battlefield, Bacchlamydia (#11) conquered 264 land from appa yip yip (#10).&lt;br /&gt;
&lt;br /&gt;
This song and dance repeated itself two times, but with a snag in the middle. We were scouting targets and generally coming up short until B - 55 minutes into the tick - mentioned that on an old Rev, the DE in #4 (Charmin Bears / Grapes of Math) was supposed to drop Ares the next tick (in 5 minutes). “But he must have recasted, right? Let’s check anyway” and that’s when the stress levels rose. B could hit them without Ares, but he was going to be limited by 5:4. It was 58 minutes into the tick by now and there was not enough time left to calculate exactly how many units to send. So he prepared the Invade screen with the required number of units to send to break and planned to push the Invade button as soon as we confirmed Ares was still off after tick. That was the case, so he went for it… and then the Invade button was greyed out! “What’s this? Maybe some kind of safety measure that prevents you from bouncing if a tick passes while you have your Invade screen still open?”. So B reloaded the screen, dialed in the numbers again, asked for a fresh Rev and tried again… computer says no, Invade button was still greyed out! “Oh, this must mean I am being limited by 5:4”, so he went adjusting the numbers and finally the Invade button was clickable! He asked for yet another update for the Rev (Oment had taken 10 Revs by now) and went for it…&lt;br /&gt;
&lt;br /&gt;
2026-02-24 23:01:58     Sadly, the forces of Bacchlamydia (#11) were beaten back by Charmin Bears (#4).&lt;br /&gt;
&lt;br /&gt;
Damn! The target recast just in time. Our last Rev before the hit was at 23:01:52 and the hit happened 6 seconds later. A Rev at 23:02:17 showed Ares was up, so we assume the target recasted in this 6 seconds window between the previous Rev and the hit. Bummer! But hey, B had never been in the position before where he had to take into account 5:4 limitation when making a hit, especially with the time pressure of an Ares drop. It was a great learning experience.&lt;br /&gt;
&lt;br /&gt;
We were all disappointed after the bounce, but it turned out things were going to be fine. B kept training OP overnight (to recoup the losses) and was hoping that after the bounce, some explorers would think they had a window in which they could explore without having to train DP. This is exactly what the Lycanthrope in #6 (Satisfaction Garou-teed! / shanulf) must have thought, because we caught them with an “empty” Barracks spy in the morning, 7 hours after the bounce. B was sitting on 70k peasants at this point, and had almost retrained most of the lost OP. He also had a few barren acres still, so a repeat Temples &amp;amp; Raiders dump happened while the Lyc was sleeping. It turned out to be enough to hit them later that day, which meant B was able to recover from that bounce within 24 hours.&lt;br /&gt;
&lt;br /&gt;
2026-02-25 20:23:22     Victorious on the battlefield, Bacchlamydia (#11) conquered 248 land from Satisfaction Garou-teed! (#6).&lt;br /&gt;
&lt;br /&gt;
After this, the “easy” targets started to dry up, so we decided, to paraphrase #1, to finally fucking do something and execute a snare. The target was (again) Charmin Bears (#4), so it was time for a little bit of revenge. It worked out after a bit of a hitch on people showing up, but Lark showing up on sub-10% phone battery tipped the scales in our favour, and B got a nice little acre infusion, now sitting around the 7.8k mark. Traditionally, this hadn’t been enough, but people always move into range. We also retook Ivory Tower after losing it around the time of the Strangler Saga, because if you’re at war with a realm anyway…&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
2026-02-28 19:40:34     And then along came Zeus! (#11) has declared WAR on Bear With Us (#4). &lt;br /&gt;
&lt;br /&gt;
2026-03-01 00:21:10     Victorious on the battlefield, Bacchlamydia (#11) conquered 274 land from Charmin Bears (#4). &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Attackers showing up in range ===&lt;br /&gt;
&lt;br /&gt;
And two people did move into range. One was #12 The Hobbit: The Desolation of Charizard / Mithrandir, who had been running a super heavy DM/Mason Vampire with a bunch of Dire Bats. This was a hit that was 100% possible with some snaring, borderline without it, and we were ready for a potential snare. Not that it would have been a very hard snare to execute, given ratios. However, all planning for snares derailed like 10 minutes later when #2 Murder for a Jar of Red Rum / Vinn found a massive AC off hit on #5 Icemen / Thing and would land in B’s range. &lt;br /&gt;
&lt;br /&gt;
Good old Vinn making a “big boy” move in pursuit for a moment of fame, like back in round 43. Back then his move denied us a (likely) win. For those who don’t remember: he suicided Chunk while neither he or anyone in his realm had a shot at winning. Kingmaking, we call that. (Oment addition: Chunk had hit Vinn previously that round. Revenge, anyone?) But karma is a bitch and this time his move actually brought the win much closer for us! &lt;br /&gt;
&lt;br /&gt;
That was one trip into B’s range on… Let’s just say his DP was woefully insufficient to the point of a rezone to 80% Forest falling short by more than 40k or so, and leave it at that.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
2026-03-03 13:00:12     Murder for a Jar of Red Rum (#2) invaded Icemen (#5) and captured 405 land. &lt;br /&gt;
&lt;br /&gt;
2026-03-04 01:11:54     Victorious on the battlefield, Bacchlamydia (#11) conquered 302 land from Murder for a Jar of Red Rum (#2).&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attackers also had to get through soup, who, while not top-top stats among the attackers, did force them to train more DP than they wanted and so on. Vinn’s hit, for example, was when soup’s stats were still somewhat depressed from having hit. Getting hit by Strangler hurt, of course, but the recovery was as well as could be until the inevitable snowballs came rolling along.&lt;br /&gt;
One of them has already been mentioned: Hobbit, who went into range again a few days after getting in the first time, but… Ended up getting all-inned. With Ares. As a Vampire. Though admittedly, the OP mix was about 2:1 elites to specs at this point, which does hurt all-in despite Bloodreavers’ excellent turtle. &lt;br /&gt;
&lt;br /&gt;
2026-03-06 11:08:25     Victorious on the battlefield, Bacchlamydia (#11) conquered 337 land from The Hobbit: The Desolation of Charizard (#12).&lt;br /&gt;
 &lt;br /&gt;
It was never safe for him to get into range again, but that didn’t mean the threat wasn’t there for others. Before the final sprint, his stats were, and had been for a couple of days, far ahead of the rest of the field, to the point that sending 5k or 6k Kindred along was something to always keep in mind. This was despite not having the 150 prestige that other attackers had from raids because the realm never completed anything. Well played!&lt;br /&gt;
&lt;br /&gt;
The second threat was #10 Peas and Carrots - Vegeta / Scuzy, a nice-looking if fairly standard issue (compliment) Troll. We all know what havoc Trolls can wreak in the last week. But even Trolls would have had issues getting into range until very late, though, on account of not enough DP. Nearly 20% temples, full ability to 5:4 and just a LOT of OP took care of that. And speaking of…&lt;br /&gt;
&lt;br /&gt;
=== Day 44 surprise ===&lt;br /&gt;
&lt;br /&gt;
2026-03-09 23:51:14     Trollfolk (#5) invaded fellow dominion Hepatitahades (#11) and captured 500 land. &lt;br /&gt;
&lt;br /&gt;
Yeah, Omnialloy’s Troll did some Shrine and full tech chicanery with 20% GN, 20% GT, 20% Temples, fairly similar to what Slater did last round. Wasn’t even the largest hit possible, but #5 hadn’t thought to check the 700a larger (and lower net DP) Sylvan (Oment). Temples do a lot more on Sylvans generally due to how the builds work out. Whoops. A DP dash (to the tune of 75k in 15h from said Sylvan) out of everyone kept people safe though, and nothing more happened.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the pile-up below B’s range was reaching ludicrous levels. Nobody wanted to go in for obvious reasons, so everyone just sat. And sat. And sat. And sat. And did someone mention sitting? If it had gone on longer, the local hospital would’ve needed to treat pressure ulcers. Eventually, Fitzwilliam broke the spell on the last day by going for a nice 95% hit, finding a 580k DP Demon at about 95% size, which could have launched a bid for second place if there was another 75% hit before invasions were disabled, but… First hour disable happened, so no dice on that. Trollfolk also found a hit, but nothing quite as insane as the hit on Rury. (In fact: it was smaller than the hit on Rury post-gen.)&lt;br /&gt;
&lt;br /&gt;
So… We won. Huge thanks to the realm: everyone chimed in on ops for the most inane and insane target searches, the raids, and the wonder taking, plus of course the sinking of Puttay and the snare on Charmin. We didn’t need to Fireball or Lightning Bolt someone this round, but we were ready for that if the need had arisen.&lt;br /&gt;
&lt;br /&gt;
=== Afterword ===&lt;br /&gt;
&lt;br /&gt;
A few words for everyone individually, because I (B) owe it to them:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rury&#039;&#039;&#039;: MVP as far as strategizing goes. The way in which he reads the situations in game and makes decisions on what is the next best move.. I had never seen something like that. Very often I would be like: so what if I build this and train that, in order to do X or Y? Rury would come in and say: “maybe you should build/train this instead and try to do Z”? And I was like “yeah, that’s a much better idea“. This kind of tactical/strategical advice was key in making my Gobbo become the beast that it turned out to be. Oh and let’s not forget that his Undead totally dominated the early game, which made life easier for the rest of the team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oment&#039;&#039;&#039;: overall MVP, the level at which he keeps tracks of things is unmatched. But it’s not only that, it’s also things like giving advice to everyone in the realm about their build, making sure everyone keeps enough DP, coordinating the raids and the snare.. 360 support. I will never forget how only a couple of minutes after I made a hit (and was still cheering), he would&#039;ve already thought about and shared his advice on how to build the land, what would be the most cost effective way to build, how to consider speed over efficiency, etc. Amazing teamplayer!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erix&#039;&#039;&#039;: low-key MVP. He might not have been in the spotlights as much as Rury, especially early on, but his Liz was an absolute beast and worthy of a runaway in any other round. And then his cockblocking game and making life hard for the competition was key for the eventual win!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mannowrath&#039;&#039;&#039;: totally lived up to his reputation of being one of the best ops players in the game. It happened a few times that I quickly needed an op during night time in the USA, thinking that some of the Euro’s might take it and then Manno comes in and takes it at a clutch moment. Must have been during one of those “waking up to pee” moments. And it also happened a few times that I thought: hmm we haven&#039;t checked this kingdom in a while, let me request ops.. Only to see that Manno had taken ops on that kingdom 1-2 hours ago... As if he knew!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Winter &amp;amp; Beta&#039;&#039;&#039;: great (bl)ops support players. Always there when pinged and always willing to help out with both ops and during the raids. Thanks guys!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soup&#039;&#039;&#039;: former pack mate and I was happy to see him join our realm last minute. Mostly did his own thing this round, but as mentioned before, his OP did keep some of the other attackers in check on several occasions and it’s also small things like this that contribute to the win eventually.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lark&#039;&#039;&#039;: new player, eager to learn and always there when we needed him. His contribution to the snare hit was crucial and we are still happy that his phone didn’t die during that snare campaign 😀&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Itake&#039;&#039;&#039;: played a Sylvan attacker with focus on maximizing XP gains and it’s always helpful to have a Sylvan in the realm with good WPA. Helped with ops and during the raids, thank you Itake!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Round_nav&lt;br /&gt;
| round = 48&lt;br /&gt;
| previous_round = 47&lt;br /&gt;
| next_round = 49&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_Winners&amp;diff=2514</id>
		<title>Round Winners</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_Winners&amp;diff=2514"/>
		<updated>2026-03-13T19:45:06Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are the top players of each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Click on the round number for more information about the round as well as some Round Winner Stories.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 48]] ==&lt;br /&gt;
&lt;br /&gt;
* Round Winner: &#039;&#039;&#039;B&#039;&#039;&#039; as &#039;&#039;Bacchlamydia #11 - Goblin&#039;&#039;&lt;br /&gt;
* Second: Oment as &#039;&#039;Crabstor and Pollux #11 - Sylvan&#039;&#039;&lt;br /&gt;
* Third: Chunk as &#039;&#039;Dr. Thomas Oliver #7 - Dark Elf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 47]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Wurstmeyer &#039;&#039;&#039; as &#039;&#039;Bluetooth Boba #1 - Vampire&#039;&#039;&lt;br /&gt;
* Second: Slater as &#039;&#039;Tune Squad #8 - Troll&#039;&#039;&lt;br /&gt;
* Third: Extravadadza as &#039;&#039;Catdog #6- Vampire&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Fourth win for Wurstmeyer.&lt;br /&gt;
&lt;br /&gt;
== [[Round 46]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Rury&#039;&#039;&#039; as &#039;&#039;The Revenant 2: Bear With Me #3 - Kobold&#039;&#039;&lt;br /&gt;
* Second (tie): Scuzy as &#039;&#039;Morbius 2: It’s Morbin Time! #3 - Demon&#039;&#039;&lt;br /&gt;
* Second (tie): Zedijar as &#039;&#039;Titanic 2: Let it go #3 - Merfolk&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Tie for second place. Top 5 from same realm. Second win for Rury.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 45]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;King Jota&#039;&#039;&#039; as &#039;&#039;Presenting Fenrir to Masters Agility Championship #9 - Dark Elf&#039;&#039;&lt;br /&gt;
* Second: Lud as &#039;&#039;Business Cat Rides Again #11 - Sylvan&#039;&#039;&lt;br /&gt;
* Third: Weaser as &#039;&#039;Werego Vespucci #10 - Lycanthrope&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 44]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Wurstmeyer &#039;&#039;&#039; as &#039;&#039;Winton, 1 year, violating 50m restraining order #4 - Goblin&#039;&#039;&lt;br /&gt;
* Second: Gorgh as &#039;&#039;Dark Mines #7 - Goblin&#039;&#039;&lt;br /&gt;
* Third: Lud as &#039;&#039;Dominion Players Ruined Dating Sims #7 - Icekin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Third win for Wurstmeyer.&lt;br /&gt;
&lt;br /&gt;
== [[Round 43]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;jboy&#039;&#039;&#039; as &#039;&#039;Operation Dynamo #3 - Dwarf&#039;&#039;&lt;br /&gt;
* Second: Faith as &#039;&#039;Polar Vortex #8 - Nomad&#039;&#039;&lt;br /&gt;
* Third: Robert as &#039;&#039;The Room Temperature Ruler #10 - Icekin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 42]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Harm&#039;&#039;&#039; as &#039;&#039;My rizz going big on ur thicc sis #1 - Dwarf&#039;&#039;&lt;br /&gt;
* Second: mcgeeal as &#039;&#039;Top Scholar of Urgonomics #9 - Kobold&#039;&#039;&lt;br /&gt;
* Third: Robert as &#039;&#039;Bragi - God of poetry and music #7 - Orc&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 41]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;playt0i&#039;&#039;&#039; as &#039;&#039;Hawk Tuah On Yami #6 - Halfling&#039;&#039;&lt;br /&gt;
* Second: Faith as &#039;&#039;No place like gnome #7 - Gnome&#039;&#039;&lt;br /&gt;
* Third: Weaser as &#039;&#039;The Real Elf Woods #7 - Wood Elf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Second win for playt0i.&lt;br /&gt;
&lt;br /&gt;
== [[Round 40]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Rury&#039;&#039;&#039; as &#039;&#039;I can cook using an Air Fryer! #2 - Kobold&#039;&#039;&lt;br /&gt;
* Second: Chunk as &#039;&#039;Summertime Thadness #13 - Human&#039;&#039;&lt;br /&gt;
* Third: Robert as &#039;&#039;Squidworth #10 - Merfolk&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 39]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Poige/Cobber&#039;&#039;&#039; as &#039;&#039;Engineer Robotic Candiru Army #11 - Human&#039;&#039;&lt;br /&gt;
* Second: Craghack as &#039;&#039;Construct 9001 Moon Shrines #11 - Goblin&#039;&#039;&lt;br /&gt;
* Third: DavetheGoliath as &#039;&#039;John Hamry Bonham #5 - Lycanthrope&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Second non-packed player to win a round. 3rd Draft Round. Poige&#039;s 2nd win.&lt;br /&gt;
&lt;br /&gt;
== [[Round 38]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;mcgeeal&#039;&#039;&#039; as &#039;&#039;Spinelessaurus #11 - Goblin&#039;&#039;&lt;br /&gt;
* Second: Chunk as &#039;&#039;Read 10 books 📖 Stab 10000 draftees🗡️ #5 - Lycanthrope&#039;&#039;&lt;br /&gt;
* Third: Psychosophy as &#039;&#039;Move My Hips 🕺 Sink Some Ships 🧨 #5 - Goblin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: First explorer win since Round 25. Top 7 all explorers. First non-packed player to win a round.&lt;br /&gt;
&lt;br /&gt;
== [[Round 37]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;playt0i&#039;&#039;&#039; as &#039;&#039;aaaaand it&#039;s gone   #13 - Halfling&#039;&#039;&lt;br /&gt;
* Second: Guydoonster as &#039;&#039;Respect my Authoritah #13 - Kobold&#039;&#039;&lt;br /&gt;
* Third: Asanka456 as &#039;&#039;American Werewolf  #7 - Lycanthrope&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 36]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;jcinnz&#039;&#039;&#039; as &#039;&#039;Two Girls, One Kupp  #11 - Sylvan&#039;&#039;&lt;br /&gt;
* Second: Mithrandir as &#039;&#039;Peter Griffin #9 - Goblin&#039;&#039;&lt;br /&gt;
* Third: Gorgh as &#039;&#039;Underwater #11 - Merfolk&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: First win for jcinnz.  First win for Sylvan.  Third non-runaway win in a row.  47 separate war declarations prior to invasion being disabled.&lt;br /&gt;
&lt;br /&gt;
== [[Round 35]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Wurstmeyer&#039;&#039;&#039; as &#039;&#039;Icekin #1 - Icekin&#039;&#039;&lt;br /&gt;
* Second: Craghack as &#039;&#039;Emperor Palpagin #4 - Merfolk&#039;&#039;&lt;br /&gt;
* Third: Faith as &#039;&#039;Once-ler #1 - Wood Elf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Second win for Wurstmeyer.  Second non-runaway win in a row.  Only 9 realms with high dominions in each leading to more damaging black ops.&lt;br /&gt;
&lt;br /&gt;
== [[Round 34]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Rio&#039;&#039;&#039; as &#039;&#039;Shut the f— up and let me die in peace #6 - Spirit&#039;&#039;&lt;br /&gt;
* Second: Swamp Fox as &#039;&#039;Semper Ubi Sub Ubi #5 - Goblin&#039;&#039;&lt;br /&gt;
* Third: Asanka456 as &#039;&#039;Heaven&#039;s On Fire #8 - Lycanthrope&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: First non-runaway since Round 27.  Largest finish since attacking was enabled.  Back to back winner for the first time in OD history. Third win for Rio.&lt;br /&gt;
&lt;br /&gt;
== [[Round 33]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Rio&#039;&#039;&#039; as &#039;&#039;Thou ist werewolf notteth swearwolf! #1 - Lycanthrope&#039;&#039;&lt;br /&gt;
* Second: Wurstmeyer as &#039;&#039;Witch King #5 - Nox&#039;&#039;&lt;br /&gt;
* Third: Faith as &#039;&#039;Azog #5 - Goblin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Sixth fast attacker win in a row.  Largest hit in OD history came in this round.  See [[Records]]. Second win for Rio.&lt;br /&gt;
&lt;br /&gt;
== [[Round 32]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Poige/Cobber&#039;&#039;&#039; as &#039;&#039;Koopa Troopas Den of Questions #2 - Lizardfolk&#039;&#039;&lt;br /&gt;
* Second: Thors Bjørn as &#039;&#039;I&#039;m afraid I just blue shelled myself #2 - Goblin&#039;&#039;&lt;br /&gt;
* Third: Rury as &#039;&#039;DENIED! You can&#039;t touch our chariots! #2 - Troll&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Second Lizardfolk win in a row.  Fifth fast attacker win in a row.  Top 3 from same realm.&lt;br /&gt;
&lt;br /&gt;
== [[Round 31]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Nate&#039;&#039;&#039; as &#039;&#039;Daily Dose of Vitamin D #11 - Lizardfolk&#039;&#039;&lt;br /&gt;
* Second: King Jota as &#039;&#039;Wife vs OD round 31 #11 - Goblin&#039;&#039;&lt;br /&gt;
* Third: Rush as &#039;&#039;Suffer like G did? #11 - Nox&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: First Lizardfolk win.  Fourth runaway in a row. Top 3 from same realm. Second win for Nate.&lt;br /&gt;
== [[Round 30]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Ivetza&#039;&#039;&#039; as &#039;&#039;Little 👻👻👻 army #5 - Spirit&#039;&#039;&lt;br /&gt;
* Second: Jcinnz as &#039;&#039;Alotta Fagina🌮 #8 - Human&#039;&#039;&lt;br /&gt;
* Third: Almezo as &#039;&#039;Float like a Bee, Sting like a Bee #2 - Human&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Third runaway in a row.  Largest finish (at the time) since attacking began in OpenDominion.&lt;br /&gt;
&lt;br /&gt;
== [[Round 29]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Nate&#039;&#039;&#039; as &#039;&#039;Nuh uh. Nope. Absolutely not. #4 - Firewalker&#039;&#039;&lt;br /&gt;
* Second: Mdk as &#039;&#039;Shaggy #4 - Lycanthrope&#039;&#039;&lt;br /&gt;
* Third: Sarmis as &#039;&#039;Desolation #4 - Dwarf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: &amp;quot;Draft round&amp;quot;. Realm 4 domination - largest ever Firewalker, Lycanthrope and Dwarf in OD.&lt;br /&gt;
&lt;br /&gt;
== [[Round 28]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Bobbo&#039;&#039;&#039; as &#039;&#039;Calvin Candie #5 - Halfling&#039;&#039;&lt;br /&gt;
* Second: Toothy as &#039;&#039;Daisy Domergue #5 - Sylvan&#039;&#039;&lt;br /&gt;
* Third: Rush as &#039;&#039;Gogo Yubari #5 - Icekin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: First runaway win since Round 22.  Top 3 from same realm.&lt;br /&gt;
&lt;br /&gt;
== [[Round 27]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Wurstmeyer&#039;&#039;&#039; as &#039;&#039;I can&#039;t even #3 - Wood Elf&#039;&#039;&lt;br /&gt;
* Second: playt0i as &#039;&#039;Buddy #10 - Lycanthrope&#039;&#039;&lt;br /&gt;
* Third: jboy as &#039;&#039;I look so gross #3 - Nox&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 26]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Rio&#039;&#039;&#039; as &#039;&#039;Building schools for dummies #6 - Icekin&#039;&#039;&lt;br /&gt;
* Second: Wurstmeyer as &#039;&#039;Origami paper flip #4 - Orc&#039;&#039;&lt;br /&gt;
* Third: ajj_howtorot as &#039;&#039;Mr. Clever #12 - Nox&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 25]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Zedijar&#039;&#039;&#039; as &#039;&#039;That&#039;s what she said! #4 - Merfolk&#039;&#039;&lt;br /&gt;
* Second: Neophyte as &#039;&#039;Big Slick #11 - Merfolk&#039;&#039;&lt;br /&gt;
* Third: Winterr as &#039;&#039;ANOTHER BRICK in the wall #3 - Human&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: First explorer win since Round 13&lt;br /&gt;
&lt;br /&gt;
== [[Round 24]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Gothia&#039;&#039;&#039; as &#039;&#039;Tossed salad in my bowel #11 - Dark Elf&#039;&#039;&lt;br /&gt;
* Second: Slater as &#039;&#039;Consign me not to Darkness #5 - Firewalker&#039;&#039;&lt;br /&gt;
* Third: Oment as &#039;&#039;A Sight For Sore Thighs #11 - Goblin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Second win for Gothia.&lt;br /&gt;
&lt;br /&gt;
== [[Round 23]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Slater&#039;&#039;&#039; as &#039;&#039;Pro Gloria et Patria #4 - Merfolk&#039;&#039;&lt;br /&gt;
* Second: Robert as &#039;&#039;Pearl Smash #18 - Troll&#039;&#039;&lt;br /&gt;
* Third: Asanka456 as &#039;&#039;Valar Morghulis #16 - Goblin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 22]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Gothia&#039;&#039;&#039; as &#039;&#039;Judas Iscariot #22 - Halfling&#039;&#039;&lt;br /&gt;
* Second: SlyPimp as &#039;&#039;NoobMaster69 #1 - Merfolk&#039;&#039;&lt;br /&gt;
* Third: Mandos as &#039;&#039;Mary-Kate #6 - Dark Elf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 21]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Robert&#039;&#039;&#039; as &#039;&#039;Dr. Awkward #18 - Dark Elf&#039;&#039;&lt;br /&gt;
* Second: Almezo as &#039;&#039;Creed Bratton #20 - Goblin&#039;&#039;&lt;br /&gt;
* Third: Faith as &#039;&#039;Cliffs of Insanity #16 - Sylvan&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 20]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Bobbo&#039;&#039;&#039; as &#039;&#039;Bad Company #16 - Kobold&#039;&#039;&lt;br /&gt;
* Second: Nate as &#039;&#039;RAGE #16 - Goblin&#039;&#039;&lt;br /&gt;
* Third: Robert as &#039;&#039;Abracadabra #5 - Dark Elf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[BETA ROUNDS]]==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The rounds prior to 20 are classed as &amp;quot;Beta League&amp;quot; in Valhalla, along with all test rounds.&lt;br /&gt;
&lt;br /&gt;
== [[Round 19]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;BEKOBEH&#039;&#039;&#039; as &#039;&#039;🔰 Worian #9 - Dark Elf&#039;&#039;&lt;br /&gt;
* Second: visloq as &#039;&#039;Pepe Silvia #5 - Firewalker&#039;&#039;&lt;br /&gt;
* Third: Robert as &#039;&#039;Grumpy McSnapface #15 - Gnome&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 18]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Pasi&#039;&#039;&#039; as &#039;&#039;Display of Power #28 - Lycanthrope&#039;&#039;&lt;br /&gt;
* Second: Jcinnz as &#039;&#039;🔱 Every things better down where it&#039;s wetter 💦 #24 - Merfolk&#039;&#039;&lt;br /&gt;
* Third: xiang1121 as &#039;&#039;Fervor #13 - Troll&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Round 17&amp;lt;/span&amp;gt; ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Kari&#039;&#039;&#039; as &#039;&#039;Op0nn #12 - Goblin&#039;&#039;&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Oment&#039;&#039;&#039; as &#039;&#039;Boris #12 - Spirit&#039;&#039;&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Rio&#039;&#039;&#039; as &#039;&#039;Janus #12 - Kobold&#039;&#039;&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Gothia&#039;&#039;&#039; as &#039;&#039;General Ouromov #12 - Kobold&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: First 4-way tie.  All players from same pack.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Round 16&amp;lt;/span&amp;gt; ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Gothia&#039;&#039;&#039; as &#039;&#039;Bilbo #10 - Halfling&#039;&#039;&lt;br /&gt;
* Second: Jcinnz  as &#039;&#039;Gladiators of Sparta #3 - Halfling&#039;&#039;&lt;br /&gt;
* Third: Kari as &#039;&#039;🌲🌲🌲 #10 - Sylvan&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Round 15&amp;lt;/span&amp;gt; ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;mris&#039;&#039;&#039; as &#039;&#039;Arcanine #1 - Lycanthrope&#039;&#039;&lt;br /&gt;
* Second: Yeeeoow as &#039;&#039;Hanselville #11 - Merfolk&#039;&#039;&lt;br /&gt;
* Third: ModusPwnens as &#039;&#039;Spartacus #17 - Human&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Round 14&amp;lt;/span&amp;gt; ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Sarmis&#039;&#039;&#039; as &#039;&#039;Your Troops Become Me #4 - Spirit&#039;&#039;&lt;br /&gt;
* Second: Kongb as &#039;&#039;Whatever #4 - Firewalker&#039;&#039;&lt;br /&gt;
* Third: Campbell as &#039;&#039;Popcorn #12 - Troll&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Round 13&amp;lt;/span&amp;gt; ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Kari&#039;&#039;&#039; as &#039;&#039;Fables #8 - Icekin&#039;&#039;&lt;br /&gt;
* Second: Sparticus as &#039;&#039;Ayo STOP #3 - Icekin&#039;&#039;&lt;br /&gt;
* Third: Campbell as &#039;&#039;We are the Forest #23 - Nomad&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Round 12&amp;lt;/span&amp;gt; ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;slinzer&#039;&#039;&#039; as &#039;&#039;Luke Rumpwalker #5 - Goblin&#039;&#039;&lt;br /&gt;
* Second: Parfittron as &#039;&#039;Furion Stormrage #5 - Lizardfolk&#039;&#039;&lt;br /&gt;
* Third: Campbell as &#039;&#039;ROCKET #5 - Goblin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: First round with attacking enabled.  First 6 players from same realm.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Round 11&amp;lt;/span&amp;gt; ==&lt;br /&gt;
* Round winner: &lt;br /&gt;
* Second: &lt;br /&gt;
* Third:&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Round 10&amp;lt;/span&amp;gt; ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third:&lt;br /&gt;
&lt;br /&gt;
== [[Round 9]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third: &lt;br /&gt;
&lt;br /&gt;
== [[Round 8]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third:&lt;br /&gt;
 &lt;br /&gt;
== [[Round 7]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third:&lt;br /&gt;
&lt;br /&gt;
== [[Round 6]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third: &lt;br /&gt;
&lt;br /&gt;
== [[Round 5]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third: &lt;br /&gt;
&lt;br /&gt;
== [[Round 4]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third:&lt;br /&gt;
&lt;br /&gt;
== [[Round 3]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third:&lt;br /&gt;
&lt;br /&gt;
== [[Round 2]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third:&lt;br /&gt;
&lt;br /&gt;
== [[Round 1]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Main_Page&amp;diff=2513</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Main_Page&amp;diff=2513"/>
		<updated>2026-03-13T18:54:57Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main Page/Header}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;The current round is [[Round 48]].&lt;br /&gt;
&lt;br /&gt;
Always check the #announcements channel on [https://discordapp.com/invite/mFk2wZT Discord] for the latest updates.&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Main Page/Featured Article}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The OpenDominion Encyclopedia&#039;&#039;&#039; aims to contain all the information you could possibly need for your [https://opendominion.net OpenDominion] needs.&lt;br /&gt;
&lt;br /&gt;
If you encounter something that is inaccurate or unclear, simply register and edit. This is a wiki and not a museum; &#039;&#039;it relies on user input&#039;&#039;. All contributors are asked to read and follow the [[Project:Guidelines|official guidelines]] to maintain a high standard of the articles. If you do make some edits be sure to drop into the #wiki channel in the Discord and let us know!&lt;br /&gt;
&lt;br /&gt;
If you are new to [[OpenDominion]], a good place to start is the [[The Complete Newbie Guide]] on this wiki or [https://web.archive.org/web/20131226013425/http://dominion.lykanthropos.com/wiki/index.php/The_Complete_Newbie_Guide The original Complete Newbie Guide]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: The wiki has been getting a lot of updates lately but there’s is plenty of room for more information and strategies. Feel free to contribute!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;margin-bottom: 0.5em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[List of rounds]]&lt;br /&gt;
* [[Round Winners]]&lt;br /&gt;
* [[Round Changes]]&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Records&amp;diff=2512</id>
		<title>Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Records&amp;diff=2512"/>
		<updated>2026-03-13T18:53:31Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Largest Hits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a compilation of records from OpenDominion history.&lt;br /&gt;
&lt;br /&gt;
==Largest Hits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align: top;&amp;quot; | class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Dominion&lt;br /&gt;
! Player&lt;br /&gt;
! Round&lt;br /&gt;
! Net Acres Gained&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Azog&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1294&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Business Cat Rides Again&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1174&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mad Merf and Glory&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1074&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Cinnamon Buns N’ Roses&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1066&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Legatus legionis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mithrandir&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1060&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hastatus Prior&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Vran&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I am the one who knocks&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Robert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1034&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Urg spotted going all in - no shortcuts!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Calvin&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1024&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1020&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1014&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Flickerbolt&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Harm&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1006&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | We are the Forest&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1005&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | First 4-figure net gain in OD history&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Trollfolk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Omnialloy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 48&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1000&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I&#039;m the dude playin&#039; the dude&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 46&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 996&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Thou ist werewolf notteth swearwolf!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 990&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Build an army of OD bots &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 982&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Popcorn&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 980&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I can&#039;t even&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 906a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Toucan Sam&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | TheThing&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Snowball&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 47&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 934&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | The Smurfs&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Chunk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Engineer Robotic Candiru Army&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Poige&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Conversion Therapy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 922&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Werego Vespucci&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Weaser&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 920&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_48&amp;diff=2511</id>
		<title>Round 48</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_48&amp;diff=2511"/>
		<updated>2026-03-13T18:52:27Z</updated>

		<summary type="html">&lt;p&gt;Oment: Created page with &amp;quot;{{Round_finish  | round = 48  | round_id = 72   | winner_player = B  | winner_dominion = Bacchlamydia    | winner_race = Goblin   | second_player = Oment  | second_dominion = Crabstor and Pollux    | second_race = Sylvan   | third_player = Chunk  | third_dominion = Dr. Thomas Oliver  | third_race = Dark Elf }}  == Top 100 Results ==  Round 48 top 100   == Round Win Story ==  To Be Added  {{Round_nav | round = 48 | previous_round = 47 | next...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Round_finish&lt;br /&gt;
 | round = 48&lt;br /&gt;
 | round_id = 72&lt;br /&gt;
&lt;br /&gt;
 | winner_player = B&lt;br /&gt;
 | winner_dominion = Bacchlamydia  &lt;br /&gt;
 | winner_race = Goblin&lt;br /&gt;
&lt;br /&gt;
 | second_player = Oment&lt;br /&gt;
 | second_dominion = Crabstor and Pollux  &lt;br /&gt;
 | second_race = Sylvan&lt;br /&gt;
&lt;br /&gt;
 | third_player = Chunk&lt;br /&gt;
 | third_dominion = Dr. Thomas Oliver&lt;br /&gt;
 | third_race = Dark Elf&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Top 100 Results ==&lt;br /&gt;
&lt;br /&gt;
[[Round 48 Top 100 Finishers|Round 48 top 100]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Round Win Story ==&lt;br /&gt;
&lt;br /&gt;
To Be Added&lt;br /&gt;
&lt;br /&gt;
{{Round_nav&lt;br /&gt;
| round = 48&lt;br /&gt;
| previous_round = 47&lt;br /&gt;
| next_round = 49&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_47&amp;diff=2510</id>
		<title>Round 47</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_47&amp;diff=2510"/>
		<updated>2026-03-13T18:48:38Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Round_finish&lt;br /&gt;
 | round = 47&lt;br /&gt;
 | round_id = 70&lt;br /&gt;
&lt;br /&gt;
 | winner_player = Wurstmeyer&lt;br /&gt;
 | winner_dominion = Bluetooth Boba &lt;br /&gt;
 | winner_race = Vampire&lt;br /&gt;
&lt;br /&gt;
 | second_player = Slater&lt;br /&gt;
 | second_dominion = Tune Squad &lt;br /&gt;
 | second_race = Troll&lt;br /&gt;
&lt;br /&gt;
 | third_player = Extravadadza&lt;br /&gt;
 | third_dominion = Catdog&lt;br /&gt;
 | third_race = Vampire&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Top 100 Results ==&lt;br /&gt;
&lt;br /&gt;
[[Round 47 Top 100 Finishers|Round 47 top 100]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pre-Round ==&lt;br /&gt;
&lt;br /&gt;
Initially I planned to run solo and do a weird  vampire strategy that would probably fail hard but then Damdred asked me on short notice if I had a spot for his buddy and teach him a bit, so I said yes, thinking Damdred has some newb who needs to be taken by the hand. It turned out it was Highlow who had by now quite some experience and wanted to go “pro” and try out Blopping. Well…now we needed a blop pack for him.&lt;br /&gt;
&lt;br /&gt;
Round registration was already opened and all my contacts were taken so I had little hopes to find a full pack.. We went into the pack-finder and found Zedijar…&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Zedijar: “Are you gonna play competitively?”&lt;br /&gt;
&amp;gt; Wurst: “Uh. Probably not”.&lt;br /&gt;
&amp;gt; Zedijar: “No thanks. I&#039;d rather go random then”&lt;br /&gt;
&lt;br /&gt;
I didnt lie. No one would compete with me :trollface:&lt;br /&gt;
&lt;br /&gt;
Then Agfx came around… and me not having the best standing in the blop-community so I was a bit scared of the answer….&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Wurst: “Wanna do a blop pack?”&lt;br /&gt;
&amp;gt; Agfx: “Sure. Cronel and Squanchy contacted me. With your Duo we have a HYDRA!“&lt;br /&gt;
&amp;gt; Wurst: “Hail the Hydra!”&lt;br /&gt;
&lt;br /&gt;
That was easy!&lt;br /&gt;
&lt;br /&gt;
== Realm assignment ==&lt;br /&gt;
&lt;br /&gt;
The Blopfishes!&lt;br /&gt;
&lt;br /&gt;
* **AgFx** – Monarch, playing Icekin blopper, provided the AGFX Database!&lt;br /&gt;
* **Cronel** – Playing Human Blopper&lt;br /&gt;
* **HighLow** – First blops round, playing merfolk Blopper&lt;br /&gt;
* **Squanchy** – Spymaster, playing Firewalker Blopper&lt;br /&gt;
* **Wurst** – General, Weirdo Vamp strat&lt;br /&gt;
&lt;br /&gt;
After the realm assignment we were very happy to see:&lt;br /&gt;
&lt;br /&gt;
* **Buckshot** – randomed into my realm last round and totally impressed me. This time he wanted to go Fast Attacker (FA), playing Goblin.&lt;br /&gt;
* **Fr33ze** – Returning player after 7 rounds away, scrambled last-minute to play a Sylvan converter.&lt;br /&gt;
* **Hexum** – Immediately joined the Hydra with an Icekin Blopper&lt;br /&gt;
* **Jahmes** – Playing a Human explorer.&lt;br /&gt;
* **Rutpapa** – Playing Human converter&lt;br /&gt;
* **SatansArsonsMilitary** – Playing a regular vamp.&lt;br /&gt;
&lt;br /&gt;
We told our realm that we might see MANY wars (we got Cronel, duh) and MANY AC drops ( we got Cronel, duh).&lt;br /&gt;
&lt;br /&gt;
For the Theme we decided to go with an hommage to our well beloved Boss - InternetFett. StarWars + Communication device.&lt;br /&gt;
&lt;br /&gt;
== My Strategy and Early Game ==&lt;br /&gt;
&lt;br /&gt;
The Idea was to play a dominion that starts very small with maximal efficiency and then to ramp up during the midgame. To do so I needed a race with cheap offensive casualties to not suffer as much from the increased casualties cost from hitting with more Offense per Acre (waiting with my attacks meant same size bots had now way more DP than x days before &amp;gt; more troops sent &amp;gt; more casualties) as well as allow me to grow fast without reloading too much between the hits. Troll, Delf and Vamp came into my mind. I decided on Vamp because I wanted to play them for a long time, they had nice turtle, decent dp, lot of construction freedom because they dont need docks and only little farms and can do well without teching (more freedom)… but I was scared that my low efficiency would lead me to a point where I sat at max military with not enough trooppower to go forward and end on 5k acres. I used multiple techniques to become as broken as I did.&lt;br /&gt;
&lt;br /&gt;
=== Diamond Business ===&lt;br /&gt;
&lt;br /&gt;
New quickstart allowed it to run high (&amp;gt; 50%) DM right from the start which meant a nearly instantaneous 20%+ keep which could easily be maintained during the growing phase.&lt;br /&gt;
&lt;br /&gt;
=== Prestige Farming ===&lt;br /&gt;
&lt;br /&gt;
I came OOP on 400 acres and used the great turtle on my elites to prestigefarm 3 x 90% bot hits while staying safe with incoming acres despite my bad initial economy.&lt;br /&gt;
&lt;br /&gt;
2025-11-08 18:02:01 Victorious on the battlefield, Bluetooth Boba (#1) conquered 21 land from I Love Brown Beans (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-08 18:02:37 Victorious on the battlefield, Bluetooth Boba (#1) conquered 24 land from Silentum Excubitor (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-08 18:05:00 Victorious on the battlefield, Bluetooth Boba (#1) conquered 25 land from Willi:IPoppMajaBiseBlueht (#0).&lt;br /&gt;
&lt;br /&gt;
=== Platinum stacking ===&lt;br /&gt;
&lt;br /&gt;
For a few days I was the smallest active dominion (sub 600 acres d2 after my initial hits) and even after new players joined, noone created enough spies to steal from me. So I trained enough dp to not be hit and set my draftrate to 0%. That meant I stayed on 12k+ peasants despite my small size and could stack days worth of platinum on a great economy without anyone stealing it from me (maxed out on 3.5 million platinum stacked… or 116h of income).&lt;br /&gt;
&lt;br /&gt;
=== Shrines and Heroes ===&lt;br /&gt;
&lt;br /&gt;
The boost to shrines combined with the vampire extra 100% Hero bonus in this Round had an insane impact. Going very small meant that just 30 Shrines gave me the max Bonus from 5% shrines. Going engineer Hero first it quickly ramped up to a 20% investment bonus. Combined with my 350 DM the shrine bonus alone gave me an equivalent of 35 dm… 5 more DMs than my shrine invest cost me. I ran 3% extra tower to spam CS to farm xp.. And used the first 48h to spam landspies and surveys until I needed to save the spystrenght to steal plat. And when I outgrew my plat targets I switched back to use all my ss for exp farming again.&lt;br /&gt;
&lt;br /&gt;
The real broken Hero is having a blacksmith hero: a high level hero giving me 10% cheaper military units is actually better than just 10% more units. Because every attacker runs 18% smiths you have to compare people paying 64% unit costs vs me paying 54% unit costs. That means 0.54/0.64 = actually 15.6% cheaper units! Broken!&lt;br /&gt;
And -50% construction cost for a bfeeding vamp was also sick!&lt;br /&gt;
&lt;br /&gt;
=== Plat Stealing ===&lt;br /&gt;
&lt;br /&gt;
I maxed out my economy for my size with the plat stacking mentioned above. Then I min/maxed the amount of assassins I needed to steal the max amount of plat and thanks to the agfx tracking tool I knew exactly when a dominions became inactive. And being as as small as me I had no competition in the plat stealing business and could simply spend all my ss for a nice little extra income the first few days.&lt;br /&gt;
&lt;br /&gt;
=== Hitting inactives ===&lt;br /&gt;
&lt;br /&gt;
Having the Agfx tool I could also pick out all the inactive for hitting. I asked my blop squad to assassinate some inactive doms barely in their 40% size in order for me to get 80 to 90% hits on non-bot dominions for great prestige.&lt;br /&gt;
&lt;br /&gt;
== “The most fun round in a long time” ==&lt;br /&gt;
&lt;br /&gt;
Early game was packed with competing FA’s and the round looked very healthy in that regard. First days it seemed like a battle between Realm #2 and Realm #5 with Realm #5 looking scarier but not clearly in the lead yet.&lt;br /&gt;
&lt;br /&gt;
Day 4 came. The Blopsquad was warhungry… but we didnt want to immediately war and tip the scales into another realm becoming a runaway realm. So we waited patiently (some not so patiently: &amp;quot;I went 13% towers for nothing.&amp;quot; - Cronel (when war wasnt immediatly declared d4)&lt;br /&gt;
&lt;br /&gt;
2025-11-12 11:54:55 Blood Omen: Legacy of Kain (#4) fended off an attack from Africa - Weezer (#2).&lt;br /&gt;
&lt;br /&gt;
With this Bounce by MdK the scales tiped towards realm #5 and we could give Cronel his Day 4 war.&lt;br /&gt;
&lt;br /&gt;
2025-11-12 15:54:35 Death Star Customer Service, here to help! (#1) has declared WAR on ...but my defficiency (#5).&lt;br /&gt;
&lt;br /&gt;
When the non packies woke up, they were a bit discontent with our decision:&lt;br /&gt;
&lt;br /&gt;
“ Thanks. War just when I&#039;m about to hit. Im fucked now“ - Fr33ze&lt;br /&gt;
“ Was that really necessary?” - Rutapapa&lt;br /&gt;
“ Friendly spells please” - Jahmes&lt;br /&gt;
&lt;br /&gt;
Despite being not happy with the decision they all joined in our Snare/Fball/Assa attacks and also in future wars they ate the bitter medicine and helped the realm as much as they could, even if it slowed their rounds (Thanks guys!).&lt;br /&gt;
&lt;br /&gt;
Interestingly #5 then warred Realm #2 the tick after to snarehit the Lyc in Realm #2.&lt;br /&gt;
&lt;br /&gt;
2025-11-12 16:24:54 ...but my defficiency (#5) has declared WAR on Shake it Off (#2).&lt;br /&gt;
&lt;br /&gt;
That was of course perfect for us. #2 and #5 would keep each other in check with war bonus and slow each other down even further. That allowed the Demon -Tidnab and Spirit - Merf in #3 and the Undead -Jcinnz in #9 to slowly take the round over. But #5 and #2 kept staying relevant.&lt;br /&gt;
&lt;br /&gt;
The very open round dynamic where everyone could win led to many people calling the round “the most fun round in a long time” …. Poor fools. They did not know what was lurking for them in the dark….&lt;br /&gt;
&lt;br /&gt;
== The Rise of the Vampire ==&lt;br /&gt;
&lt;br /&gt;
Having stocked enough platinum and slowly outgrowing my platinum targets with my daily lands I decided to start the growth phase. Immortality + converts + stacked platinum allowed me to hit nearly every 12 hours until I entered the 75% of the first hard hitters.&lt;br /&gt;
&lt;br /&gt;
2025-11-14 17:47:19 Victorious on the battlefield, Bluetooth Boba (#1) conquered 25 land from CascadiaNova (#8).&lt;br /&gt;
&lt;br /&gt;
Very easy ac off inactive after blopsquad killed his draftees.&lt;br /&gt;
&lt;br /&gt;
2025-11-15 06:51:00 Victorious on the battlefield, Bluetooth Boba (#1) conquered 15 land from CascadiaNova (#8).&lt;br /&gt;
&lt;br /&gt;
Same dude. Bfeed. I needed draftees badly and he was by far the easiest target. I underestimated how much plat I had stacked and overestimated how fast I would train my units. So instead of sitting on my ass I decided to bfeed a few more acres.&lt;br /&gt;
&lt;br /&gt;
2025-11-15 18:56:57 Victorious on the battlefield, Bluetooth Boba (#1) conquered 39 land from Knights of Norrath (#0).&lt;br /&gt;
&lt;br /&gt;
High % bot hit for some prestige.&lt;br /&gt;
&lt;br /&gt;
2025-11-16 09:34:54 Victorious on the battlefield, Bluetooth Boba (#1) conquered 35 land from Gnoblaz (#8).&lt;br /&gt;
&lt;br /&gt;
Another ac-off inactive hit where my blopsquad killed a few thousands draftees (barely 40% of their range).&lt;br /&gt;
&lt;br /&gt;
2025-11-16 21:10:10 Victorious on the battlefield, Bluetooth Boba (#1) conquered 40 land from .:PaX:.Neatsistatydinsiu! (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-17 09:58:58 Victorious on the battlefield, Bluetooth Boba (#1) conquered 40 land from Defended like Fort Knox! (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-17 21:00:52 Victorious on the battlefield, Bluetooth Boba (#1) conquered 45 land from Beneath, Between, Beyond (#10).&lt;br /&gt;
&lt;br /&gt;
Easy player hit.&lt;br /&gt;
&lt;br /&gt;
2025-11-18 09:32:10 Victorious on the battlefield, Bluetooth Boba (#1) conquered 54 land from Ice Ice Baby (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-18 23:27:24 Victorious on the battlefield, Bluetooth Boba (#1) conquered 62 land from I am here (#4).&lt;br /&gt;
&lt;br /&gt;
Again an inactive ac drop hit with an assassination.&lt;br /&gt;
&lt;br /&gt;
2025-11-23 07:33:23 Victorious on the battlefield, Bluetooth Boba (#1) conquered 54 land from Support is not requested! (#0).&lt;br /&gt;
&lt;br /&gt;
Some bfeed. Getting in range of the bigger guns.&lt;br /&gt;
&lt;br /&gt;
== Taking the round over ==&lt;br /&gt;
&lt;br /&gt;
I often joked to my realmmates that the other realms try really really hard to make me win this round. They stall the round when I need a stall. They push DP when I need them on DP and they train OP when they should really improve their all in vs me. And at the same time: no fucking blop my way. Zero.. No plague, no swarm, no earthquake. Nothing&lt;br /&gt;
&lt;br /&gt;
So the plan was simple: #3 Tidnab and #9 Jcinnz locked in a stalemate with dumb op and mod pushes. Everyone below was locked too… but not me. I have bots and bfeeds when 75% was too risky or oor… so lets go.&lt;br /&gt;
&lt;br /&gt;
2025-11-21 18:59:34 Victorious on the battlefield, Bluetooth Boba (#1) conquered 65 land from The Chinese Chicken (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-22 07:02:12 Victorious on the battlefield, Bluetooth Boba (#1) conquered 66 land from Head Cheese Facial (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-22 19:58:05 Victorious on the battlefield, Bluetooth Boba (#1) conquered 71 land from S1X H1TS W1LL HURT (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-23 07:33:23 Victorious on the battlefield, Bluetooth Boba (#1) conquered 54 land from Support is not requested! (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-24 20:33:01 Victorious on the battlefield, Bluetooth Boba (#1) conquered 82 land from U R Buck on my Windscreen (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-25 08:34:54 Victorious on the battlefield, Bluetooth Boba (#1) conquered 92 land from dreamer of Neu (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-25 20:59:14 Victorious on the battlefield, Bluetooth Boba (#1) conquered 95 land from Teachers LaNd (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-26 08:54:57 Victorious on the battlefield, Bluetooth Boba (#1) conquered 77 land from Kaarma Police (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-26 20:50:55 Victorious on the battlefield, Bluetooth Boba (#1) conquered 55 land from Just Take every beer (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-27 08:47:44 Victorious on the battlefield, Bluetooth Boba (#1) conquered 67 land from Kaarma Police (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-27 20:36:23 Victorious on the battlefield, Bluetooth Boba (#1) conquered 72 land from Teachers LaNd (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-28 08:44:14 Victorious on the battlefield, Bluetooth Boba (#1) conquered 69 land from Justice Linguini (#0).&lt;br /&gt;
&lt;br /&gt;
2025-11-28 20:34:48 Victorious on the battlefield, Bluetooth Boba (#1) conquered 68 land from The Witchking of Angmar (#0).&lt;br /&gt;
&lt;br /&gt;
== Push the Button ==&lt;br /&gt;
&lt;br /&gt;
I was growing quick. Much quicker than I had anticipated. My Population was steadily rising, my mostly immortal raw OP slowly overtook #9 and #3 and I saw a window where noone was gonna limit me with 5:4. It was time to take the round over:&lt;br /&gt;
I dropped mass GN with my last hits and started dropping spec O. I set my target on the Demon in realm #3 who probably saw too late what was coming for him...&lt;br /&gt;
&lt;br /&gt;
2025-11-29 21:01:39 You’ve already made the choice, now you have to understand it (#1) has declared WAR on [https://youtu.be/wtZskz4zo24](https://youtu.be/wtZskz4zo24) (#3).&lt;br /&gt;
&lt;br /&gt;
2025-11-30 01:06:48 Victorious on the battlefield, Bluetooth Boba (#1) conquered 199 land from Why is the Rum Gone??? (#3).&lt;br /&gt;
&lt;br /&gt;
Boom! Snare hit!  And with the War Bonus the feeding frenzy started. Pushing mods and more specs the plan was to get as far ahead as possible.&lt;br /&gt;
&lt;br /&gt;
2025-11-30 13:19:20 Victorious on the battlefield, Bluetooth Boba (#1) conquered 165 land from Why is the Rum Gone??? (#3).&lt;br /&gt;
&lt;br /&gt;
2025-12-01 17:41:39 Victorious on the battlefield, Bluetooth Boba (#1) conquered 223 land from You&#039;re not my Supervisor (#3).&lt;br /&gt;
&lt;br /&gt;
2025-12-02 06:11:20 Victorious on the battlefield, Bluetooth Boba (#1) conquered 216 land from Hey Ron, I&#039;m riding a furry tractor (#3).&lt;br /&gt;
&lt;br /&gt;
2025-12-03 15:35:16 Victorious on the battlefield, Bluetooth Boba (#1) conquered 211 land from M72 (#4).&lt;br /&gt;
&lt;br /&gt;
Nurthos decided to make a hit into my range with his freshly converted goblin just to get hit down right away. A mistake he would only do ...once more ^^.&lt;br /&gt;
&lt;br /&gt;
== Securing the lead ==&lt;br /&gt;
&lt;br /&gt;
The next biggest threat was the Nomad #2 - Kongbenni. If not for me he would&#039;ve hit the demon in #3 a bit later and wouldve had probably overtaken the round… Bad Luck for him...but now we needed to keep him small... but not too small. We needed a strong player in the midfield to keep the efficient threats at bay. When youre too big too early, the free room can make efficient threats too strong too early.&lt;br /&gt;
&lt;br /&gt;
2025-12-02 23:12:18 The time has come. Execute order 67. (#1) has declared WAR on Never Ending Story (#2).&lt;br /&gt;
&lt;br /&gt;
We decided to fireball him a bit to limit his growth potential. Funnily enough his Vampire #2 - B decided to bfeed with war active which allowed me easy war acres with very good land types.&lt;br /&gt;
&lt;br /&gt;
2025-12-04 05:52:44 Victorious on the battlefield, Bluetooth Boba (#1) conquered 139 land from Bohemian Rhapsody - Panic! At The Disco (#2).&lt;br /&gt;
&lt;br /&gt;
2025-12-04 17:31:42 Victorious on the battlefield, Bluetooth Boba (#1) conquered 125 land from Bohemian Rhapsody - Panic! At The Disco (#2).&lt;br /&gt;
&lt;br /&gt;
2025-12-05 05:30:22 Victorious on the battlefield, Bluetooth Boba (#1) conquered 144 land from NoRestForTheWicked (#7).&lt;br /&gt;
&lt;br /&gt;
Despite always talking about how dangerous a war vs a Nomad is due to their potential to drop heavy mods at any time we still underestimated how big of a push he could do and Squanchy got caught (barely!) by a very big mod push from the Nomad.&lt;br /&gt;
&lt;br /&gt;
2025-12-05 18:55:17 Victorious on the battlefield, Turn the Page - Metallica (#2) conquered 258 land from Music Video Palpatine (#1).&lt;br /&gt;
&lt;br /&gt;
After no 9h follow up came from the nomad I was not that unhappy with the situation. It was still early in the round and the Nomad just sacrificed around 700 barren acres on Mods and WG for just one big war hit. It surprised me to see it was Mris/MdK/KongB in #2 since they always told me that a nomad that drops mods early is a dead nomad. Well.. he would stay around for a while though… just like I wanted. &lt;br /&gt;
&lt;br /&gt;
I rotated joining and leaving EG and tried having barren acres left when joining EG to have everyone guess if I dropped homes or mods. For now it was homes and training mass bloodreavers on 80k pop.&lt;br /&gt;
&lt;br /&gt;
2025-12-10 05:58:20 Victorious on the battlefield, Bluetooth Boba (#1) conquered 206 land from Somethin’ Stupid - Robbie Williams (#2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2025-12-10 17:26:59 Victorious on the battlefield, Bluetooth Boba (#1) conquered 177 land from Pull me under - Dream Theater (#2).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2025-12-11 05:40:22 Victorious on the battlefield, Bluetooth Boba (#1) conquered 138 land from It&#039;s boring as hell, but I don&#039;t care (#5).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2025-12-11 17:20:32 Victorious on the battlefield, Bluetooth Boba (#1) conquered 154 land from Somethin’ Stupid - Robbie Williams (#2).&lt;br /&gt;
&lt;br /&gt;
By now everyone was smart to stay oor and most explorers joined EG after Extravadanza posted a meme about joining EG every time I made a hit . Only #6 Vampire - Extravadanza himself -  was brave enough to enter my range on 700k+ DP at Day 38.  &lt;br /&gt;
I joined EG again and in preparation for the endgame I dropped mass mods with my barren land.&lt;br /&gt;
&lt;br /&gt;
== The Final Boss ==&lt;br /&gt;
&lt;br /&gt;
2025-12-11 16:05:14 Order 69: love is in the air (#1) has declared WAR on Tune Squad 78. Monstars 77! Jordan! (#8).&lt;br /&gt;
&lt;br /&gt;
Noone likes a full teched, fully shrined, decent imp troll in his backyard. So we fballed and lbolted him a tiny bit before he became to scary to war.&lt;br /&gt;
&lt;br /&gt;
“ Just win already“ - Fr33ze&lt;br /&gt;
“ …” - Rutapapa&lt;br /&gt;
“Friendly spells please” - Jahmes&lt;br /&gt;
&lt;br /&gt;
Well.. he still became scary. Very fast. Troll #8 - Slater copied my fast growth from earlier with his 80% cas reduction Troll. Being OOR of me he quickly became so strong that he could 5:4 safely. I got a bit more land between him and me and waited for him...&lt;br /&gt;
&lt;br /&gt;
2025-12-16 16:49:51 Victorious on the battlefield, Bluetooth Boba (#1) conquered 192 land from NoRestForTheWicked (#7).&lt;br /&gt;
&lt;br /&gt;
2025-12-17 06:31:49 Victorious on the battlefield, Bluetooth Boba (#1) conquered 159 land from NoRestForTheWicked (#7).&lt;br /&gt;
&lt;br /&gt;
I was 9k+ acres now but the round was still going on for a week or so.  And I had two big issues: &lt;br /&gt;
&lt;br /&gt;
1.) Troll 5:4 is huge, 80% cas reduction and great efficiency and he was growing fast! A low turtle race wouldve struggled hard vs him.  &lt;br /&gt;
2.) I was running out of draftees (reaching 90% military) and the last 72 hours i wouldve had no draftees left to train, giving him the option to outgrow me. And 72h doing nothing is very very long!&lt;br /&gt;
&lt;br /&gt;
I felt quite anxious and saw my lead in op/dp and sendable op getting shredded fast even with me having drafts. But my anxiousness was unnecessary. &lt;br /&gt;
Slater not knowing about my draftee issue decided it would be best to get hit by me and end up barely out of my range to follow up with a big hit back into my range and secure 2nd place. This gave me much needed land to build mods and drafts for spec.   &lt;br /&gt;
&lt;br /&gt;
2025-12-21 17:58:49 Tune Squad (#8) invaded Bagheera (#6) and captured 319 land.&lt;br /&gt;
&lt;br /&gt;
2025-12-21 18:43:28 Victorious on the battlefield, Bluetooth Boba (#1) conquered 349 land from Tune Squad (#8).&lt;br /&gt;
&lt;br /&gt;
Luckily for me the expected big hit never came and he went for a just decent sized one… and the same tick I hit nurthos gob again who decided to peak out of guard to push me over 10k acres. Funnily enough I hit him 2 seconds after Slaters troll sent which looked like I had waited for him to sent and needed to send same tick to stay safe.. which wasnt true. My numbers were plenty safe.&lt;br /&gt;
&lt;br /&gt;
2025-12-22 19:59:44 Tune Squad (#8) invaded People in masks cannot be trusted (#7) and captured 314 land.&lt;br /&gt;
&lt;br /&gt;
2025-12-22 19:59:46 Victorious on the battlefield, Bluetooth Boba (#1) conquered 177 land from M72 (#4).&lt;br /&gt;
&lt;br /&gt;
== Endgame ==&lt;br /&gt;
&lt;br /&gt;
The last days were spent training spec and I hit 90% military just in time for the round to be locked breaking two records. Highest networth ever recorded with 2.2 million and probably highest DP with nearly 1.2 million DP all in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Thanks ==&lt;br /&gt;
&lt;br /&gt;
Agfx: thanks for taking me in!  (And Cronel and Squanchy to agree!) I know i dont have the best standing in the blop community so I was very happy you took highlow and me in. You were a great king. And your tool kicked ass! Screening inactives, checking realmie... so good to have. &lt;br /&gt;
&lt;br /&gt;
Squanchy: never had a better top op sweeper than you. Like seriously. That gave me such confidence to play the way I did.. always having having a fresh &amp;quot;gamestate&amp;quot; avaible was incredible helpfull!&lt;br /&gt;
 &lt;br /&gt;
Cronel: Exept for “that one day” you played a really really good round and recovered impressively well. Im glad we could give you the wars you deserve!&lt;br /&gt;
&lt;br /&gt;
HighLow: im so grateful Damdred introduced me to you. I had a blast playing with you. Loved our strat talks and you really saved my ass... before round start and after it started !&lt;br /&gt;
&lt;br /&gt;
Hexum: its like we had packed with you! You joined the hydra immediatly and were one of its heads from day 1. &lt;br /&gt;
&lt;br /&gt;
Buckshot its a blessing to see you get better round after round! Your goblin really impressed me again and the transition to blopper was perfectly done as well.&lt;br /&gt;
&lt;br /&gt;
Freeze: Well done buddy. You helped me a lot with strat talks, calculations and your tactical awareness! Im sorry we strangled your round with our warmongering but i hope the rd win sweetens the pain a a bit. Good to have u back in od!&lt;br /&gt;
&lt;br /&gt;
Pos and Jahmes same to you! Sorry for pulling you guys into all those wars! But despite getting &amp;quot;forced&amp;quot; into those unwanted wars, when we were in those wars you really showed teeth and helped with blops and support  and i found that really impressive. And Jahmes even clawed himself up to an top 10! Well done.&lt;br /&gt;
&lt;br /&gt;
Satans thank you for your support as well and thank you very much for slowing yourself down when it was needed! Youre always great to have in the realm.&lt;br /&gt;
&lt;br /&gt;
And last but not least thanks to my good friend Damdred who became the new Mr. Sim in town and supplied our hydra with his great explorer sims.&lt;br /&gt;
&lt;br /&gt;
{{Round_nav&lt;br /&gt;
| round = 47&lt;br /&gt;
| previous_round = 46&lt;br /&gt;
| next_round = 48&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Heroes&amp;diff=2479</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Heroes&amp;diff=2479"/>
		<updated>2026-01-29T17:37:12Z</updated>

		<summary type="html">&lt;p&gt;Oment: Added Lead from the [Front/Shadows]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Heroes&#039;&#039;&#039; are a feature introduced in [[Round 32]], giving a small but scaling passive bonus to a Dominion. No resources are required to generate one, though a small investment is required to start gaining a benefit.&lt;br /&gt;
&lt;br /&gt;
== Creating a Hero ==&lt;br /&gt;
&lt;br /&gt;
Creating a hero can be done at any time in the life of a Dominion, simply by going to the Heroes page, located under the &#039;Dominion&#039; heading in the left-hand side menu. Select the type from the dropdown, press the Randomize button or name the Hero yourself, and that&#039;s all that&#039;s needed to create one. Names cannot be edited, however, so choose the name wisely. &lt;br /&gt;
&lt;br /&gt;
== Types, Scaling, and Experience ==&lt;br /&gt;
&lt;br /&gt;
There are eight types of basic Heroes in the game. Each type grants a different bonus, aimed at improving different aspects of a Dominion. They gain experience through taking [[Ops#Info_Ops|Info Ops]] or [[Ops#Theft_.26_Black_Ops|Black Ops]], but not Theft Ops, as well as through exploring and invading other Dominions. Experience is lost when being invaded, though Heroes can never lose a level in this way. Every hero starts at level 0, where no bonus is granted, and can reach level 12 at most. &lt;br /&gt;
&lt;br /&gt;
=== Types and Scaling ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Type of Hero&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Bonus Type&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Scaling per level&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Alchemist&lt;br /&gt;
| Platinum Production &lt;br /&gt;
| +0.30 %&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Architect&lt;br /&gt;
| Construction Cost&lt;br /&gt;
| -1.25 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmith&lt;br /&gt;
| Military Unit Cost&lt;br /&gt;
| -0.20 %&lt;br /&gt;
| Gnome Ore Costs not affected.&lt;br /&gt;
|-&lt;br /&gt;
| Engineer&lt;br /&gt;
| Investment&lt;br /&gt;
| +0.50 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Farmer&lt;br /&gt;
| Food Produced&lt;br /&gt;
| +1.5 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| Casualty Reduction&lt;br /&gt;
| +1.00 %&lt;br /&gt;
| Non-unit [[Casualties#List_of_Casualty_Reducing_Bonuses|casualty]] bonus&lt;br /&gt;
|-&lt;br /&gt;
| Infiltrator&lt;br /&gt;
| Spy Power&lt;br /&gt;
| +2.50 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| Wizard Power&lt;br /&gt;
| +2.50 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Advanced&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| Scholar (heavy tech)&lt;br /&gt;
| Maximum Population&lt;br /&gt;
| +0.15 %&lt;br /&gt;
| Requires 7500 RP&lt;br /&gt;
|-&lt;br /&gt;
| Scion (deconverter)&lt;br /&gt;
| Explore Cost&lt;br /&gt;
| -0.25 %&lt;br /&gt;
| Requires 5 successful attacks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The bonus scales per level, and is found by multiplying the level with the scaling per level. E.g. a level 5 Blacksmith will give 0.25 % x 5 = 1.00 % military cost reduction. Additionally, [[Shrines]] and the [[Wonders|Altar of Heroes]] increase the effectiveness of heroes. A level 10 Alchemist with the Altar of Heroes wonder would give 3.00 % extra platinum because the wonder increases hero bonuses by 100 %. Note that a level 0 hero will not give any benefits whatsoever, no matter the amount of other bonuses: multiplying by a hero level of 0 is always 0.&lt;br /&gt;
&lt;br /&gt;
As of round 46, it&#039;s possible to change between classes. This has a 96 hour cooldown and can be done between any class you have unlocked or would unlock. Any previous class you had will give half bonuses to what you had previously: if you had a level 4 Farmer before changing the class to something else, you would have a 3 % food produced bonus on top of your other hero bonuses.&lt;br /&gt;
&lt;br /&gt;
=== Experience ===&lt;br /&gt;
&lt;br /&gt;
Experience or XP for heroes is gained in four distinct ways. The simplest, and the one most people will encounter, is by doing Info Ops on other &#039;&#039;human&#039;&#039; players. Every successful Info Op grants XP to a hero. As of round 48, this is tied to how much strength is expended. 1 % expended Wizard Strength grants 1 XP, while 1 % expended Spy Strength grants 0.5 XP. This is modified by Spyglass or being in Shadow League: those both lower strength used for info ops, and thus also lower XP attained.&lt;br /&gt;
&lt;br /&gt;
Bounties can also grant additional XP, but only for the first few you take per day. Those grant an additional 10 XP regardless of type of op. &lt;br /&gt;
&lt;br /&gt;
The second method of gaining experience is to use Friendly, Black or War Ops on someone else. Again, this is tied to expended strength. A friendly cast of Illumination grants 3 XP and costs 3 % Wizard Strength, a Plague also grants 5 XP for 5 % Wizard Strength, and an Assassinate Draftees grants 2.5 XP for 5 % Spy Strength baseline. Magic that is reflected back via the Spell Reflect spell does NOT count as a success here. &lt;br /&gt;
&lt;br /&gt;
The third method of gaining experience is exploring. For each acre explored _after protection_, your hero will gain 0.6 XP.&lt;br /&gt;
&lt;br /&gt;
The final method of gaining experience is invasion. For every acre gained during an invasion, including generation, your hero gets 1 XP. This experience is applied immediately upon successful invasion; failing an attack will not grant any experience. &lt;br /&gt;
&lt;br /&gt;
For all of these methods, Shrines and the Altar of Heroes wonder offer increases in experience: 40 % per 1 % Shrines to a maximum of 200 %, or 20 % for the Altar. These stack with each other. These bonuses will very likely cause experience to be fractional, causing the message at the top of the screen to say &amp;quot;You gain 2.04 XP&amp;quot; or similar. The Hero &#039;overview&#039; you see from Disclosure will show integers, but the fraction is tracked, and can be seen in the Hero Bonuses list.&lt;br /&gt;
&lt;br /&gt;
Lead from the Front and Lead from the Shadows multiply the bonuses after the bonus XP from Shrines or Altar is locked in. Thus, if you have Lead from the Shadows, the Altar of Heroes, and cast a Fireball, you get 20 XP: 5 + 5 from Fireball itself and the Altar increasing that by 100 %, and then a 2x bonus from Lead from the Shadows. And if you invade someone for 100 acres (after generation) with 5 % Shrines and Lead from the Front, you get 100 + 200 from the invasion and the Shrines, which is then multiplied by 2.5x to 750 XP due to Lead from the Front. &lt;br /&gt;
&lt;br /&gt;
Experience can also be lost in two different ways. The most conventional way to lose experience on a hero is to be invaded: for every acre lost, a hero loses 1 XP, to a floor of whatever experience they need to retain their level. Heroes will never lose levels through invasion. Additionally, selecting a new type of hero, e.g. switching out an Alchemist for a Blacksmith, removes all experience gained within that class level. For example: switching your hero while you have a total of 1300 XP would put experience for the old class at 1200 and the new class at whatever floor it was at, starting at 0. If you later switch back to the first class, they would restart gaining experience at 1200.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Experience&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;required&#039;&#039;&#039;&lt;br /&gt;
| 200&lt;br /&gt;
| 700&lt;br /&gt;
| 1200&lt;br /&gt;
| 1750&lt;br /&gt;
| 2300&lt;br /&gt;
| 2900&lt;br /&gt;
| 3500&lt;br /&gt;
| 4250&lt;br /&gt;
| 5000&lt;br /&gt;
| 6000&lt;br /&gt;
| 7500&lt;br /&gt;
| 10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero Upgrades == &lt;br /&gt;
&lt;br /&gt;
At levels 1, 2, 4, and 6, your hero can unlock a new perk from among the choices at that level. You must choose wisely: all choices are permanent. The advanced hero classes each have one upgrade that is automatically unlocked when selecting them, meaning you cannot opt out. For Scholar, this reduces your future improvements and for Scion, your offense is reduced so that you cannot attack again. (Though hitting wonders or raids is still okay.) Scion can also select between two choices at level 0: these two are one time use only, even if you take Scion, reclass out of Scion, and then class back into Scion at a later date.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Name of Upgrade&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Classes&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Pursuit of Knowledge&lt;br /&gt;
| N/A&lt;br /&gt;
| Scholar&lt;br /&gt;
| +25% research point production, -20% castle investment bonus&lt;br /&gt;
|-&lt;br /&gt;
| Disarmament&lt;br /&gt;
| N/A&lt;br /&gt;
| Scion&lt;br /&gt;
| -100% offensive power, Destroying military buildings (Docks, Gryphon Nests, Guard Towers, Smithies, and Temples) awards discounted land&lt;br /&gt;
|-&lt;br /&gt;
| Martyrdom&lt;br /&gt;
| 0&lt;br /&gt;
| Scion&lt;br /&gt;
| Reduces the cost of spy and wizard training by 1% per 15 prestige (max 50%) for 24 hours&lt;br /&gt;
|-&lt;br /&gt;
| Revised Strategy&lt;br /&gt;
| 0&lt;br /&gt;
| Scion&lt;br /&gt;
| Reset all techs, then gain RP to unlock up to 5 techs lost plus 50% of the remaining techs lost&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Lead from the Front&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| Experience gains from invasion and exploration are multiplied by 2.5x. Experience cannot be gained from magic and espionage &lt;br /&gt;
|-&lt;br /&gt;
| Lead from the Shadows&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| Experience gains from magic and espionage are multiplied by 2x &lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
| -1% wizard strength cost of self spells&lt;br /&gt;
|-&lt;br /&gt;
| Illusion&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| Failed spy ops no longer reveal your identity&lt;br /&gt;
|-&lt;br /&gt;
| King&#039;s Banner&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| -2% morale loss from invasion&lt;br /&gt;
|-&lt;br /&gt;
| Scribe&#039;s Journal&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| +10% research point gains from invasion&lt;br /&gt;
|-&lt;br /&gt;
| Spyglass&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| Survey Dominion and Land Spy now cost 1% spy strength&lt;br /&gt;
|-&lt;br /&gt;
| Divination&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
| -10% cost of info spells&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Retribution&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| +5 prestige gains from invasion if the target realm has attacked your realm (doubled if in the last 24 hours)&lt;br /&gt;
|-&lt;br /&gt;
| Orb of Detection&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| +20% enemy spy losses on failed operations&lt;br /&gt;
|-&lt;br /&gt;
| Transmutation&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
| Mana can be converted into other resources&lt;br /&gt;
|-&lt;br /&gt;
| Abjuration&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| -10% enemy lightning bolt damage&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Magic Sigils&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| -2 hours enemy spell duration&lt;br /&gt;
|-&lt;br /&gt;
| Blade of Sundering&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +20 % attack damage against wonders&lt;br /&gt;
|-&lt;br /&gt;
| Evocation&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +10% fireball damage&lt;br /&gt;
|-&lt;br /&gt;
| Staff of the Stormcaller&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +20 % Cyclone damage&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy and Tips == &lt;br /&gt;
&lt;br /&gt;
Though Heroes are only a small part of your Dominion, and will not make or break a strategy, there are some strategic decisions to be made. As all bonuses are additive with other bonuses of the same name, certain Heroes and certain races do not necessarily work together well. For example, a typical [[Spirit]] build features heavy use of the Spectre with -80 % casualties if not bottomfeeding. A Healer would therefore not do much: that Hero would only reduce casualties on other OP or DP units, or when the High Cleric Tower [[Wonder]] is involved, reducing the use-case. [[Icekin]] only cares about the raw WPA for the Ice Elemental OP, and if they do have maximum or near-maximum raw WPA, it is not very likely that there will be any issues with most magic [[Ops]] they want to cast on others. The Sorcerer would likely be overkill and not add much. Lastly, a [[Gnome]] Explorer will get very limited use out of the Blacksmith: Ore costs cannot be reduced, and the Rockapult is already quite cheap on platinum. Combined with not always needing to actually train DP, the actual benefits would be rather limited.&lt;br /&gt;
&lt;br /&gt;
On the other hand, using an Infiltrator or Sorcerer Hero as the Dominion who helps the realm get ops on other people can be a useful boost and space-saver. The Infiltrator is likely more useful in this role, as it is possible to increase WPA via the Spires [[Improvements|Improvement]], but if the race is [[Halfling]] or [[Lizardfolk]] with a lot of Elite DP, the Sorcerer can see good use: the high native SPA means the ops needed are likely doable to get without any additional bonus. &lt;br /&gt;
&lt;br /&gt;
Rerolling a Hero is also an option that shouldn&#039;t be dismissed out of hand: requirements change as the round goes on. A converter might decide to run an Alchemist, Engineer, or Infiltrator for the first half of the round, but when the convert starts, they might switch to a Blacksmith to help with faster unit training; or they might decide to reroll into a Healer just before the first hit to have some extra casualty reduction. &lt;br /&gt;
&lt;br /&gt;
Lastly, the Healer, Infiltrator, and Sorcerer Heroes have bonuses that are directly tied to a method of experience gathering. For these Heroes, the level that they were as the button was pressed applies. For example: Dominion A has a level 1 Healer at 380 experience. They invade, hitting for 330 acres after generation, bringing the Healer to level 2 with 710 experience. However, casualties are still calculated with the level 1 Healer bonus. Any hits they take, however, would be calculated with the level 2 Healer.&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Heroes&amp;diff=2478</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Heroes&amp;diff=2478"/>
		<updated>2026-01-29T17:11:11Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Heroes&#039;&#039;&#039; are a feature introduced in [[Round 32]], giving a small but scaling passive bonus to a Dominion. No resources are required to generate one, though a small investment is required to start gaining a benefit.&lt;br /&gt;
&lt;br /&gt;
== Creating a Hero ==&lt;br /&gt;
&lt;br /&gt;
Creating a hero can be done at any time in the life of a Dominion, simply by going to the Heroes page, located under the &#039;Dominion&#039; heading in the left-hand side menu. Select the type from the dropdown, press the Randomize button or name the Hero yourself, and that&#039;s all that&#039;s needed to create one. Names cannot be edited, however, so choose the name wisely. &lt;br /&gt;
&lt;br /&gt;
== Types, Scaling, and Experience ==&lt;br /&gt;
&lt;br /&gt;
There are eight types of basic Heroes in the game. Each type grants a different bonus, aimed at improving different aspects of a Dominion. They gain experience through taking [[Ops#Info_Ops|Info Ops]] or [[Ops#Theft_.26_Black_Ops|Black Ops]], but not Theft Ops, as well as through exploring and invading other Dominions. Experience is lost when being invaded, though Heroes can never lose a level in this way. Every hero starts at level 0, where no bonus is granted, and can reach level 12 at most. &lt;br /&gt;
&lt;br /&gt;
=== Types and Scaling ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Type of Hero&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Bonus Type&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Scaling per level&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Alchemist&lt;br /&gt;
| Platinum Production &lt;br /&gt;
| +0.30 %&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Architect&lt;br /&gt;
| Construction Cost&lt;br /&gt;
| -1.25 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmith&lt;br /&gt;
| Military Unit Cost&lt;br /&gt;
| -0.20 %&lt;br /&gt;
| Gnome Ore Costs not affected.&lt;br /&gt;
|-&lt;br /&gt;
| Engineer&lt;br /&gt;
| Investment&lt;br /&gt;
| +0.50 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Farmer&lt;br /&gt;
| Food Produced&lt;br /&gt;
| +1.5 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| Casualty Reduction&lt;br /&gt;
| +1.00 %&lt;br /&gt;
| Non-unit [[Casualties#List_of_Casualty_Reducing_Bonuses|casualty]] bonus&lt;br /&gt;
|-&lt;br /&gt;
| Infiltrator&lt;br /&gt;
| Spy Power&lt;br /&gt;
| +2.50 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| Wizard Power&lt;br /&gt;
| +2.50 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Advanced&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| Scholar (heavy tech)&lt;br /&gt;
| Maximum Population&lt;br /&gt;
| +0.15 %&lt;br /&gt;
| Requires 7500 RP&lt;br /&gt;
|-&lt;br /&gt;
| Scion (deconverter)&lt;br /&gt;
| Explore Cost&lt;br /&gt;
| -0.25 %&lt;br /&gt;
| Requires 5 successful attacks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The bonus scales per level, and is found by multiplying the level with the scaling per level. E.g. a level 5 Blacksmith will give 0.25 % x 5 = 1.00 % military cost reduction. Additionally, [[Shrines]] and the [[Wonders|Altar of Heroes]] increase the effectiveness of heroes. A level 10 Alchemist with the Altar of Heroes wonder would give 3.00 % extra platinum because the wonder increases hero bonuses by 100 %. Note that a level 0 hero will not give any benefits whatsoever, no matter the amount of other bonuses: multiplying by a hero level of 0 is always 0.&lt;br /&gt;
&lt;br /&gt;
As of round 46, it&#039;s possible to change between classes. This has a 96 hour cooldown and can be done between any class you have unlocked or would unlock. Any previous class you had will give half bonuses to what you had previously: if you had a level 4 Farmer before changing the class to something else, you would have a 3 % food produced bonus on top of your other hero bonuses.&lt;br /&gt;
&lt;br /&gt;
=== Experience ===&lt;br /&gt;
&lt;br /&gt;
Experience or XP for heroes is gained in four distinct ways. The simplest, and the one most people will encounter, is by doing Info Ops on other &#039;&#039;human&#039;&#039; players. Every successful Info Op grants XP to a hero. As of round 48, this is tied to how much strength is expended. 1 % expended Wizard Strength grants 1 XP, while 1 % expended Spy Strength grants 0.5 XP. This is modified by Spyglass or being in Shadow League: those both lower strength used for info ops, and thus also lower XP attained.&lt;br /&gt;
&lt;br /&gt;
Bounties can also grant additional XP, but only for the first few you take per day. Those grant an additional 10 XP regardless of type of op. &lt;br /&gt;
&lt;br /&gt;
The second method of gaining experience is to use Friendly, Black or War Ops on someone else. Again, this is tied to expended strength. A friendly cast of Illumination grants 4 XP and costs 4 % Wizard Strength, a Plague also grants 5 XP for 5 % Wizard Strength, and an Assassinate Draftees grants 2.5 XP for 5 % Spy Strength baseline. Magic that is reflected back via the Spell Reflect spell does NOT count as a success here. &lt;br /&gt;
&lt;br /&gt;
The third method of gaining experience is exploring. For each acre explored _after protection_, your hero will gain 0.6 XP.&lt;br /&gt;
&lt;br /&gt;
The final method of gaining experience is invasion. For every acre gained during an invasion, including generation, your hero gets 1 XP. This experience is applied immediately upon successful invasion; failing an attack will not grant any experience. &lt;br /&gt;
&lt;br /&gt;
For all of these methods, Shrines and the Altar of Heroes wonder offer increases in experience: 40 % per 1 % Shrines to a maximum of 200 %, or 20 % for the Altar. These stack with each other. These bonuses will very likely cause experience to be fractional, causing the message at the top of the screen to say &amp;quot;You gain 2.04 XP&amp;quot; or similar. The Hero &#039;overview&#039; you see from Disclosure will show integers, but the fraction is tracked, and can be seen in the Hero Bonuses list.&lt;br /&gt;
&lt;br /&gt;
Experience can also be lost in two different ways. The most conventional way to lose experience on a hero is to be invaded: for every acre lost, a hero loses 1 XP, to a floor of whatever experience they need to retain their level. Heroes will never lose levels through invasion. Additionally, selecting a new type of hero, e.g. switching out an Alchemist for a Blacksmith, removes all experience gained within that class level. For example: switching your hero while you have a total of 1300 XP would put experience for the old class at 1200 and the new class at whatever floor it was at, starting at 0. If you later switch back to the first class, they would restart gaining experience at 1200.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Experience&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;required&#039;&#039;&#039;&lt;br /&gt;
| 200&lt;br /&gt;
| 700&lt;br /&gt;
| 1200&lt;br /&gt;
| 1750&lt;br /&gt;
| 2300&lt;br /&gt;
| 2900&lt;br /&gt;
| 3500&lt;br /&gt;
| 4250&lt;br /&gt;
| 5000&lt;br /&gt;
| 6000&lt;br /&gt;
| 7500&lt;br /&gt;
| 10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero Upgrades == &lt;br /&gt;
&lt;br /&gt;
At levels 1, 2, 4, and 6, your hero can unlock a new perk from among the choices at that level. You must choose wisely: all choices are permanent. The advanced hero classes each have one upgrade that is automatically unlocked when selecting them, meaning you cannot opt out. For Scholar, this reduces your future improvements and for Scion, your offense is reduced so that you cannot attack again. (Though hitting wonders or raids is still okay.) Scion can also select between two choices at level 0: these two are one time use only, even if you take Scion, reclass out of Scion, and then class back into Scion at a later date.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Name of Upgrade&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Classes&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Pursuit of Knowledge&lt;br /&gt;
| N/A&lt;br /&gt;
| Scholar&lt;br /&gt;
| +25% research point production, -20% castle investment bonus&lt;br /&gt;
|-&lt;br /&gt;
| Disarmament&lt;br /&gt;
| N/A&lt;br /&gt;
| Scion&lt;br /&gt;
| -100% offensive power, Destroying military buildings (Docks, Gryphon Nests, Guard Towers, Smithies, and Temples) awards discounted land&lt;br /&gt;
|-&lt;br /&gt;
| Martyrdom&lt;br /&gt;
| 0&lt;br /&gt;
| Scion&lt;br /&gt;
| Reduces the cost of spy and wizard training by 1% per 15 prestige (max 50%) for 24 hours&lt;br /&gt;
|-&lt;br /&gt;
| Revised Strategy&lt;br /&gt;
| 0&lt;br /&gt;
| Scion&lt;br /&gt;
| Reset all techs, then gain RP to unlock up to 5 techs lost plus 50% of the remaining techs lost&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Lead from the Front&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| Experience gains from invasion and exploration are multiplied by 2.5x. Experience cannot be gained from magic and espionage &lt;br /&gt;
|-&lt;br /&gt;
| Lead from the Shadows&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| Experience gains from magic and espionage are multiplied by 2x &lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
| -1% wizard strength cost of self spells&lt;br /&gt;
|-&lt;br /&gt;
| Illusion&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| Failed spy ops no longer reveal your identity&lt;br /&gt;
|-&lt;br /&gt;
| King&#039;s Banner&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| -2% morale loss from invasion&lt;br /&gt;
|-&lt;br /&gt;
| Scribe&#039;s Journal&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| +10% research point gains from invasion&lt;br /&gt;
|-&lt;br /&gt;
| Spyglass&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| Survey Dominion and Land Spy now cost 1% spy strength&lt;br /&gt;
|-&lt;br /&gt;
| Divination&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
| -10% cost of info spells&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Retribution&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| +5 prestige gains from invasion if the target realm has attacked your realm (doubled if in the last 24 hours)&lt;br /&gt;
|-&lt;br /&gt;
| Orb of Detection&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| +20% enemy spy losses on failed operations&lt;br /&gt;
|-&lt;br /&gt;
| Transmutation&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
| Mana can be converted into other resources&lt;br /&gt;
|-&lt;br /&gt;
| Abjuration&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| -10% enemy lightning bolt damage&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Magic Sigils&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| -2 hours enemy spell duration&lt;br /&gt;
|-&lt;br /&gt;
| Blade of Sundering&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +20 % attack damage against wonders&lt;br /&gt;
|-&lt;br /&gt;
| Evocation&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +10% fireball damage&lt;br /&gt;
|-&lt;br /&gt;
| Staff of the Stormcaller&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +20 % Cyclone damage&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy and Tips == &lt;br /&gt;
&lt;br /&gt;
Though Heroes are only a small part of your Dominion, and will not make or break a strategy, there are some strategic decisions to be made. As all bonuses are additive with other bonuses of the same name, certain Heroes and certain races do not necessarily work together well. For example, a typical [[Spirit]] build features heavy use of the Spectre with -80 % casualties if not bottomfeeding. A Healer would therefore not do much: that Hero would only reduce casualties on other OP or DP units, or when the High Cleric Tower [[Wonder]] is involved, reducing the use-case. [[Icekin]] only cares about the raw WPA for the Ice Elemental OP, and if they do have maximum or near-maximum raw WPA, it is not very likely that there will be any issues with most magic [[Ops]] they want to cast on others. The Sorcerer would likely be overkill and not add much. Lastly, a [[Gnome]] Explorer will get very limited use out of the Blacksmith: Ore costs cannot be reduced, and the Rockapult is already quite cheap on platinum. Combined with not always needing to actually train DP, the actual benefits would be rather limited.&lt;br /&gt;
&lt;br /&gt;
On the other hand, using an Infiltrator or Sorcerer Hero as the Dominion who helps the realm get ops on other people can be a useful boost and space-saver. The Infiltrator is likely more useful in this role, as it is possible to increase WPA via the Spires [[Improvements|Improvement]], but if the race is [[Halfling]] or [[Lizardfolk]] with a lot of Elite DP, the Sorcerer can see good use: the high native SPA means the ops needed are likely doable to get without any additional bonus. &lt;br /&gt;
&lt;br /&gt;
Rerolling a Hero is also an option that shouldn&#039;t be dismissed out of hand: requirements change as the round goes on. A converter might decide to run an Alchemist, Engineer, or Infiltrator for the first half of the round, but when the convert starts, they might switch to a Blacksmith to help with faster unit training; or they might decide to reroll into a Healer just before the first hit to have some extra casualty reduction. &lt;br /&gt;
&lt;br /&gt;
Lastly, the Healer, Infiltrator, and Sorcerer Heroes have bonuses that are directly tied to a method of experience gathering. For these Heroes, the level that they were as the button was pressed applies. For example: Dominion A has a level 1 Healer at 380 experience. They invade, hitting for 330 acres after generation, bringing the Healer to level 2 with 710 experience. However, casualties are still calculated with the level 1 Healer bonus. Any hits they take, however, would be calculated with the level 2 Healer.&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Heroes&amp;diff=2477</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Heroes&amp;diff=2477"/>
		<updated>2026-01-29T17:06:06Z</updated>

		<summary type="html">&lt;p&gt;Oment: Updated hero data and references&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Heroes&#039;&#039;&#039; are a feature introduced in [[Round 32]], giving a small but scaling passive bonus to a Dominion. No resources are required to generate one, though a small investment is required to start gaining a benefit.&lt;br /&gt;
&lt;br /&gt;
== Creating a Hero ==&lt;br /&gt;
&lt;br /&gt;
Creating a hero can be done at any time in the life of a Dominion, simply by going to the Heroes page, located under the &#039;Dominion&#039; heading in the left-hand side menu. Select the type from the dropdown, press the Randomize button or name the Hero yourself, and that&#039;s all that&#039;s needed to create one. Names cannot be edited, however, so choose the name wisely. &lt;br /&gt;
&lt;br /&gt;
== Types, Scaling, and Experience ==&lt;br /&gt;
&lt;br /&gt;
There are eight types of basic Heroes in the game. Each type grants a different bonus, aimed at improving different aspects of a Dominion. They gain experience through taking [[Ops#Info_Ops|Info Ops]] or [[Ops#Theft_.26_Black_Ops|Black Ops]], but not Theft Ops, as well as through exploring and invading other Dominions. Experience is lost when being invaded, though Heroes can never lose a level in this way. Every hero starts at level 0, where no bonus is granted, and can reach level 12 at most. &lt;br /&gt;
&lt;br /&gt;
=== Types and Scaling ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Type of Hero&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Bonus Type&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Scaling per level&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Alchemist&lt;br /&gt;
| Platinum Production &lt;br /&gt;
| +0.30 %&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Architect&lt;br /&gt;
| Construction Cost&lt;br /&gt;
| -1.25 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Blacksmith&lt;br /&gt;
| Military Unit Cost&lt;br /&gt;
| -0.20 %&lt;br /&gt;
| Gnome Ore Costs not affected.&lt;br /&gt;
|-&lt;br /&gt;
| Engineer&lt;br /&gt;
| Investment&lt;br /&gt;
| +0.50 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Farmer&lt;br /&gt;
| Food Produced&lt;br /&gt;
| +1.5 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| Casualty Reduction&lt;br /&gt;
| +1.00 %&lt;br /&gt;
| Non-unit [[Casualties#List_of_Casualty_Reducing_Bonuses|casualty]] bonus&lt;br /&gt;
|-&lt;br /&gt;
| Infiltrator&lt;br /&gt;
| Spy Power&lt;br /&gt;
| +2.50 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| Wizard Power&lt;br /&gt;
| +2.50 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Advanced&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| Scholar (heavy tech)&lt;br /&gt;
| Maximum Population&lt;br /&gt;
| +0.15 %&lt;br /&gt;
| Requires 7500 RP&lt;br /&gt;
|-&lt;br /&gt;
| Scion (deconverter)&lt;br /&gt;
| Explore Cost&lt;br /&gt;
| -0.25 %&lt;br /&gt;
| Requires 5 successful attacks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The bonus scales per level, and is found by multiplying the level with the scaling per level. E.g. a level 5 Blacksmith will give 0.25 % x 5 = 1.00 % military cost reduction. Additionally, [[Shrines]] and the [[Wonders|Altar of Heroes]] increase the effectiveness of heroes. A level 10 Alchemist with the Altar of Heroes wonder would give 3.00 % extra platinum because the wonder increases hero bonuses by 100 %. Note that a level 0 hero will not give any benefits whatsoever, no matter the amount of other bonuses: multiplying by a hero level of 0 is always 0.&lt;br /&gt;
&lt;br /&gt;
As of round 46, it&#039;s possible to change between classes. This has a 96 hour cooldown and can be done between any class you have unlocked or would unlock. Any previous class you had will give half bonuses to what you had previously: if you had a level 4 Farmer before changing the class to something else, you would have a 3 % food produced bonus on top of your other hero bonuses.&lt;br /&gt;
&lt;br /&gt;
=== Experience ===&lt;br /&gt;
&lt;br /&gt;
Experience or XP for heroes is gained in four distinct ways. The simplest, and the one most people will encounter, is by doing Info Ops on other &#039;&#039;human&#039;&#039; players. Every successful Info Op grants XP to a hero. As of round 48, this is tied to how much strength is expended. 1 % expended Wizard Strength grants 1 XP, while 1 % expended Spy Strength grants 0.5 XP. This is modified by Spyglass or being in Shadow League: those both lower strength used for info ops, and thus also lower XP attained.&lt;br /&gt;
&lt;br /&gt;
Bounties can also grant additional XP, but only for the first few you take per day. Those grant an additional 10 XP regardless of type of op. &lt;br /&gt;
&lt;br /&gt;
The second method of gaining experience is to use Friendly, Black or War Ops on someone else. Again, this is tied to expended strength. A friendly cast of Illumination grants 4 XP and costs 4 % Wizard Strength, a Plague also grants 5 XP for 5 % Wizard Strength, and an Assassinate Draftees grants 2.5 XP for 5 % Spy Strength baseline. Magic that is reflected back via the Spell Reflect spell does NOT count as a success here. &lt;br /&gt;
&lt;br /&gt;
The third method of gaining experience is exploring. For each acre explored _after protection_, your hero will gain 0.6 XP.&lt;br /&gt;
&lt;br /&gt;
The final method of gaining experience is invasion. For every acre gained during an invasion, including generation, your hero gets 1 XP. This experience is applied immediately upon successful invasion; failing an attack will not grant any experience. &lt;br /&gt;
&lt;br /&gt;
For all of these methods, Shrines and the Altar of Heroes wonder offer increases in experience: 40 % per 1 % Shrines to a maximum of 200 %, or 20 % for the Altar. These stack with each other. These bonuses will very likely cause experience to be fractional, causing the message at the top of the screen to say &amp;quot;You gain 2.04 XP&amp;quot; or similar. The Hero &#039;overview&#039; you see from Disclosure will show integers, but the fraction is tracked, and can be seen in the Hero Bonuses list.&lt;br /&gt;
&lt;br /&gt;
Experience can also be lost in two different ways. The most conventional way to lose experience on a hero is to be invaded: for every acre lost, a hero loses 1 XP, to a floor of whatever experience they need to retain their level. Heroes will never lose levels through invasion. Additionally, selecting a new type of hero, e.g. switching out an Alchemist for a Blacksmith, removes all experience gained within that class level. For example: switching your hero while you have a total of 1300 XP would put experience for the old class at 1200 and the new class at whatever floor it was at, starting at 0. If you later switch back to the first class, they would restart gaining experience at 1200.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Experience&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;required&#039;&#039;&#039;&lt;br /&gt;
| 200&lt;br /&gt;
| 700&lt;br /&gt;
| 1200&lt;br /&gt;
| 1750&lt;br /&gt;
| 2300&lt;br /&gt;
| 2900&lt;br /&gt;
| 3500&lt;br /&gt;
| 4250&lt;br /&gt;
| 5000&lt;br /&gt;
| 6000&lt;br /&gt;
| 7500&lt;br /&gt;
| 10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero Upgrades == &lt;br /&gt;
&lt;br /&gt;
At levels 1, 2, 4, and 6, your hero can unlock a new perk from among the choices at that level. You must choose wisely: all choices are permanent. The advanced hero classes each have one upgrade that is automatically unlocked when selecting them, meaning you cannot opt out. For Scholar, this reduces your future improvements and for Scion, your offense is reduced so that you cannot attack again. (Though hitting wonders or raids is still okay.) Scion can also select between two choices at level 0: these two are one time use only, even if you take Scion, reclass out of Scion, and then class back into Scion at a later date.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Name of Upgrade&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Classes&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Pursuit of Knowledge&lt;br /&gt;
| N/A&lt;br /&gt;
| Scholar&lt;br /&gt;
| +25% research point production, -20% castle investment bonus&lt;br /&gt;
|-&lt;br /&gt;
| Disarmament&lt;br /&gt;
| N/A&lt;br /&gt;
| Scion&lt;br /&gt;
| -100% offensive power, Destroying military buildings (Docks, Gryphon Nests, Guard Towers, Smithies, and Temples) awards discounted land&lt;br /&gt;
|-&lt;br /&gt;
| Martyrdom&lt;br /&gt;
| 0&lt;br /&gt;
| Scion&lt;br /&gt;
| Reduces the cost of spy and wizard training by 1% per 15 prestige (max 50%) for 24 hours&lt;br /&gt;
|-&lt;br /&gt;
| Revised Strategy&lt;br /&gt;
| 0&lt;br /&gt;
| Scion&lt;br /&gt;
| Reset all techs, then gain RP to unlock up to 5 techs lost plus 50% of the remaining techs lost&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Lead from the Front&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| Experience gains from invasion and exploration are multiplied by 2.5x. Experience cannot be gained from magic and espionage &lt;br /&gt;
|-&lt;br /&gt;
| Lead from the Shadows&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| Experience gains from magic and espionage are multiplied by 2x &lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
| -1% wizard strength cost of self spells&lt;br /&gt;
|-&lt;br /&gt;
| Illusion&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| Failed spy ops no longer reveal your identity&lt;br /&gt;
|-&lt;br /&gt;
| King&#039;s Banner&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| -2% morale loss from invasion&lt;br /&gt;
|-&lt;br /&gt;
| Scribe&#039;s Journal&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| +10% research point gains from invasion&lt;br /&gt;
|-&lt;br /&gt;
| Spyglass&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| Survey Dominion and Land Spy now cost 1% spy strength&lt;br /&gt;
|-&lt;br /&gt;
| Divination&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
| -10% cost of info spells&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Retribution&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| +5 prestige gains from invasion if the target realm has attacked your realm (doubled if in the last 24 hours)&lt;br /&gt;
|-&lt;br /&gt;
| Orb of Detection&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| +20% enemy spy losses on failed operations&lt;br /&gt;
|-&lt;br /&gt;
| Transmutation&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
| Mana can be converted into other resources&lt;br /&gt;
|-&lt;br /&gt;
| Abjuration&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| -10% enemy lightning bolt damage&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Magic Sigils&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| -2 hours enemy spell duration&lt;br /&gt;
|-&lt;br /&gt;
| Blade of Sundering&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +20 % attack damage against wonders&lt;br /&gt;
|-&lt;br /&gt;
| Evocation&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +10% fireball damage&lt;br /&gt;
|-&lt;br /&gt;
| Staff of the Stormcaller&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +20 % Cyclone damage&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy and Tips == &lt;br /&gt;
&lt;br /&gt;
Though Heroes are only a small part of your Dominion, and will not make or break a strategy, there are some strategic decisions to be made. As all bonuses are additive with other bonuses of the same name, certain Heroes and certain races do not necessarily work together well. For example, a typical [[Spirit]] build features heavy use of the Spectral Warrior with Almost Never Dies if not bottomfeeding. A Healer would therefore not do much: that Hero would only reduce casualties on Phantom Knights, Banshees, or when the High Cleric Tower [[Wonder]] is involved, reducing the use-case. [[Icekin]] only cares about the raw WPA for the Ice Elemental OP, and if they do have maximum or near-maximum raw WPA, it is not very likely that there will be any issues with most magic [[Ops]] they want to cast on others. The Sorcerer would likely be overkill and not add much. Lastly, a [[Gnome]] Explorer will get very limited use out of the Blacksmith: Ore costs cannot be reduced, and the Rockapult is already quite cheap on platinum. Combined with not always needing to actually train DP, the actual benefits would be rather limited.&lt;br /&gt;
&lt;br /&gt;
On the other hand, using an Infiltrator or Sorcerer Hero as the Dominion who helps the realm get ops on other people can be a useful boost and space-saver. The Infiltrator is likely more useful in this role, as it is possible to increase WPA via the Spires [[Improvements|Improvement]], but if the race is [[Halfling]] or [[Lizardfolk]] with a lot of Elite DP, the Sorcerer can see good use: the high native SPA means the ops needed are likely doable to get without any additional bonus. &lt;br /&gt;
&lt;br /&gt;
Rerolling a Hero is also an option that shouldn&#039;t be dismissed out of hand: requirements change as the round goes on. A converter might decide to run an Alchemist, Engineer, or Infiltrator for the first half of the round, but when the convert starts, they might switch to a Blacksmith to help with faster unit training; or they might decide to reroll into a Healer just before the first hit to have some extra casualty reduction. &lt;br /&gt;
&lt;br /&gt;
Lastly, the Healer, Infiltrator, and Sorcerer Heroes have bonuses that are directly tied to a method of experience gathering. For these Heroes, the level that they were as the button was pressed applies. For example: Dominion A has a level 1 Healer at 280 experience. They invade, hitting for 330 acres after generation, levelling the Healer to level 3 with 610 experience. However, casualties are still calculated with the level 1 Healer bonus. Any hits they take, however, would be calculated with the level 3 Healer.&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Records&amp;diff=2453</id>
		<title>Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Records&amp;diff=2453"/>
		<updated>2025-12-25T18:01:23Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a compilation of records from OpenDominion history.&lt;br /&gt;
&lt;br /&gt;
==Largest Hits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align: top;&amp;quot; | class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Dominion&lt;br /&gt;
! Player&lt;br /&gt;
! Round&lt;br /&gt;
! Net Acres Gained&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Azog&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1294&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Business Cat Rides Again&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1174&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mad Merf and Glory&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1074&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Cinnamon Buns N’ Roses&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1066&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Legatus legionis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mithrandir&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1060&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hastatus Prior&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Vran&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I am the one who knocks&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Robert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1034&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Urg spotted going all in - no shortcuts!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Calvin&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1024&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1020&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1014&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Flickerbolt&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Harm&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1006&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | We are the Forest&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1005&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | First 4-figure net gain in OD history&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I&#039;m the dude playin&#039; the dude&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 46&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 996&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Thou ist werewolf notteth swearwolf!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 990&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Build an army of OD bots &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 982&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Popcorn&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 980&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I can&#039;t even&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 906a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Toucan Sam&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | TheThing&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Snowball&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 47&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 934&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | The Smurfs&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Chunk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Engineer Robotic Candiru Army&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Poige&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Conversion Therapy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 922&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Werego Vespucci&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Weaser&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 920&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Shut the f— up and let me die in peace&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 912&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Heroes&amp;diff=2398</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Heroes&amp;diff=2398"/>
		<updated>2025-09-06T18:29:16Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Types and Scaling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Heroes&#039;&#039;&#039; are a feature introduced in [[Round 32]], giving a small but scaling passive bonus to a Dominion. No resources are required to generate one, though a small investment is required to start gaining a benefit.&lt;br /&gt;
&lt;br /&gt;
== Creating a Hero ==&lt;br /&gt;
&lt;br /&gt;
Creating a hero can be done at any time in the life of a Dominion, simply by going to the Heroes page, located under the &#039;Dominion&#039; heading in the left-hand side menu. Select the type from the dropdown, press the Randomize button or name the Hero yourself, and that&#039;s all that&#039;s needed to create one. Names cannot be edited, however, so choose the name wisely. &lt;br /&gt;
&lt;br /&gt;
== Types, Scaling, and Experience ==&lt;br /&gt;
&lt;br /&gt;
There are eight types of basic Heroes in the game. Each type grants a different bonus, aimed at improving different aspects of a Dominion. They gain experience through taking [[Ops#Info_Ops|Info Ops]] or [[Ops#Theft_.26_Black_Ops|Black Ops]], but not Theft Ops, as well as through exploring and invading other Dominions. Experience is lost when being invaded, though Heroes can never lose a level in this way. Every hero starts at level 0, where no bonus is granted, and can reach level 12 at most. &lt;br /&gt;
&lt;br /&gt;
=== Types and Scaling ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Type of Hero&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Bonus Type&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Scaling per level&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Alchemist&lt;br /&gt;
| Platinum Production &lt;br /&gt;
| +0.20 %&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Architect&lt;br /&gt;
| Construction Cost&lt;br /&gt;
| -1.20 %&lt;br /&gt;
| Platinum costs only.&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmith&lt;br /&gt;
| Military Unit Cost&lt;br /&gt;
| -0.25 %&lt;br /&gt;
| Gnome Ore Costs not affected.&lt;br /&gt;
|-&lt;br /&gt;
| Engineer&lt;br /&gt;
| Investment&lt;br /&gt;
| +0.75 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Farmer&lt;br /&gt;
| Food Produced&lt;br /&gt;
| +1.5 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| Casualty Reduction&lt;br /&gt;
| +1.00 %&lt;br /&gt;
| Non-unit [[Casualties#List_of_Casualty_Reducing_Bonuses|casualty]] bonus&lt;br /&gt;
|-&lt;br /&gt;
| Infiltrator&lt;br /&gt;
| Spy Power&lt;br /&gt;
| +2.50 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| Wizard Power&lt;br /&gt;
| +2.50 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Advanced&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| Scholar (heavy tech)&lt;br /&gt;
| Maximum Population&lt;br /&gt;
| +0.20 %&lt;br /&gt;
| Requires 7500 RP&lt;br /&gt;
|-&lt;br /&gt;
| Scion (deconverter)&lt;br /&gt;
| Explore Cost&lt;br /&gt;
| -0.25 %&lt;br /&gt;
| Requires 500 Prestige&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The bonus scales per level, and is found by multiplying the level with the scaling per level. E.g. a level 4 Blacksmith will give 0.25 % x 4 = 1.00 % military cost reduction. Additionally, [[Shrines]] and the [[Wonders|Altar of Heroes]] increase the effectiveness of heroes. A level 10 Alchemist with the Altar of Heroes wonder would give 4.00 % extra platinum because the wonder increases hero bonuses by 100 %. Note that a level 0 hero will not give any benefits whatsoever, no matter the amount of other bonuses: multiplying by a hero level of 0 is always 0.&lt;br /&gt;
&lt;br /&gt;
As of round 46, it&#039;s possible to change between classes. This has a 96 hour cooldown can be done between any class you have unlocked or would unlock. Any previous class you had will give half bonuses to what you had previously: if you had a level 4 Farmer before changing the class to something else, you would have a 3 % food produced bonus on top of your other hero&#039;s bonus.&lt;br /&gt;
&lt;br /&gt;
=== Experience ===&lt;br /&gt;
&lt;br /&gt;
Experience or XP for heroes is gained in four distinct ways. The simplest, and the one most people will encounter, is by doing Info Ops on other &#039;&#039;human&#039;&#039; players. Every successful Info Op grants XP to a hero. As of round 46, doing Spy Ops, e.g. Barracks Spy or Survey Dominion, grants 2 XP, while Magic Ops, e.g. Clear Sight or Vision, grant 3 XP. Thus, a typical check to see what someone&#039;s DP is will usually grant 7 to 11 XP: 3 for a Clear Sight, 2 each for a Survey Dominion, and a Castle Spy, plus 2 each more for the potentially required Barracks Spy and Land Spy. However, opping bots does not grant any experience.&lt;br /&gt;
&lt;br /&gt;
Bounties can also grant additional XP, but only for the first few you take per day. Those grant 8 XP regardless of type of op. &lt;br /&gt;
&lt;br /&gt;
The second method of gaining experience is to use Black or War Ops on someone else. There is a distinction between the Black Ops that are always available and the War Ops that are unlocked through being at war or recently invaded: Black Ops like Assassinate Draftees or Insect Swarm grant 4 XP per success, while War Ops like Assassinate Wizards or Fireball grant 6 XP per success. Magic that is reflected back via the Energy Mirror spell does NOT count as a success here.&lt;br /&gt;
&lt;br /&gt;
The third method of gaining experience is exploring. For each acre explored _after protection_, your hero will gain 0.25 XP.&lt;br /&gt;
&lt;br /&gt;
The final method of gaining experience is invasion. For every acre gained during an invasion, including generation, your hero gets 1 XP. This experience is applied immediately upon successful invasion; failing an attack will not grant any experience. &lt;br /&gt;
&lt;br /&gt;
For all of these methods, Shrines and the Altar of Heroes wonder offer increases in experience: 25 % per 1 % Shrines to a maximum of 200 %, or 20 % for the Altar. These stack with each other. These bonuses will very likely cause experience to be fractional, causing the message at the top of the screen to say &amp;quot;You gain 2.04 XP&amp;quot; or similar. Though the Heroes page itself will only show integers, the fraction is tracked, and will tick over, e.g. doing 5 regular spy ops while having 5 % Shrines - a 125 % XP bonus - would grant 22.5 XP instead of the regular 10.&lt;br /&gt;
&lt;br /&gt;
Experience can also be lost in two different ways. The most conventional way to lose experience on a hero is to be invaded: for every acre lost, a hero loses 1 XP, to a floor of whatever experience they need to retain their level. Heroes will never lose levels through invasion. Additionally, selecting a new type of hero, e.g. switching out an Alchemist for a Blacksmith, removes all experience gained within that level. For example: switching your hero while you have a total of 1100 XP would put experience for the new class at 1000.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Experience&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;required&#039;&#039;&#039;&lt;br /&gt;
| 100&lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1000&lt;br /&gt;
| 1500&lt;br /&gt;
| 2250&lt;br /&gt;
| 3000&lt;br /&gt;
| 3750&lt;br /&gt;
| 4700&lt;br /&gt;
| 6000&lt;br /&gt;
| 7750&lt;br /&gt;
| 10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero Upgrades == &lt;br /&gt;
&lt;br /&gt;
At levels 2, 4, and 6, your hero can unlock a new perk from among the choices at that level. You must choose wisely: all choices are permanent. The advanced hero classes each have one upgrade that is automatically unlocked when selecting them, meaning you cannot opt out. For Scholar, this reduces your future improvements and for Scion, your offense is reduced so that you cannot attack again. (Though hitting wonders or raids are still okay.) Scion can also select between two choices at level 0: these two are one time use only, even if you take Scion, reclass out of Scion, and then class back into Scion at a later date.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Name of Upgrade&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Classes&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Pursuit of Knowledge&lt;br /&gt;
| N/A&lt;br /&gt;
| Scholar&lt;br /&gt;
| +30% research point production, -20% castle investment bonus&lt;br /&gt;
|-&lt;br /&gt;
| Disarmament&lt;br /&gt;
| N/A&lt;br /&gt;
| Scion&lt;br /&gt;
| -100% offensive power, Destroying military buildings (Gryphon Nests, Guard Towers, and Temples) awards discounted land&lt;br /&gt;
|-&lt;br /&gt;
| Martyrdom&lt;br /&gt;
| 0&lt;br /&gt;
| Scion&lt;br /&gt;
| Reduces the cost of spy and wizard training by 1% per 15 prestige (max 50%) for 24 hours&lt;br /&gt;
|-&lt;br /&gt;
| Revised Strategy&lt;br /&gt;
| 0&lt;br /&gt;
| Scion&lt;br /&gt;
| Reset all techs, then gain RP to unlock up to 5 techs lost plus 50% of the remaining techs lost&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
| -1% wizard strength cost of self spells&lt;br /&gt;
|-&lt;br /&gt;
| Illusion&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| Failed spy ops no longer reveal your identity&lt;br /&gt;
|-&lt;br /&gt;
| King&#039;s Banner&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| -2% morale loss from invasion&lt;br /&gt;
|-&lt;br /&gt;
| Scribe&#039;s Journal&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| +10% research point gains from invasion&lt;br /&gt;
|-&lt;br /&gt;
| Spyglass&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| Survey Dominion and Land Spy now cost 1% spy strength&lt;br /&gt;
|-&lt;br /&gt;
| Divination&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
| -10% cost of info spells&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Retribution&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| +5 prestige gains from invasion if the target realm has attacked your realm (doubled if in the last 24 hours)&lt;br /&gt;
|-&lt;br /&gt;
| Orb of Detection&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| +20% enemy spy losses on failed operations&lt;br /&gt;
|-&lt;br /&gt;
| Transmutation&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
| Mana can be converted into other resources&lt;br /&gt;
|-&lt;br /&gt;
| Abjuration&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| -10% enemy lightning bolt damage&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Magic Sigils&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| -2 hours enemy spell duration&lt;br /&gt;
|-&lt;br /&gt;
| Blade of Sundering&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +20 % attack damage against wonders&lt;br /&gt;
|-&lt;br /&gt;
| Evocation&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +10% fireball damage&lt;br /&gt;
|-&lt;br /&gt;
| Staff of the Stormcaller&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +20 % Cyclone damage&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy and Tips == &lt;br /&gt;
&lt;br /&gt;
Though Heroes are only a small part of your Dominion, and will not make or break a strategy, there are some strategic decisions to be made. As all bonuses are additive with other bonuses of the same name, certain Heroes and certain races do not necessarily work together well. For example, a typical [[Spirit]] build features heavy use of the Spectral Warrior with Almost Never Dies if not bottomfeeding. A Healer would therefore not do much: that Hero would only reduce casualties on Phantom Knights, Banshees, or when the High Cleric Tower [[Wonder]] is involved, reducing the use-case. [[Icekin]] only cares about the raw WPA for the Ice Elemental OP, and if they do have maximum or near-maximum raw WPA, it is not very likely that there will be any issues with most magic [[Ops]] they want to cast on others. The Sorcerer would likely be overkill and not add much. Lastly, a [[Gnome]] Explorer will get very limited use out of the Blacksmith: Ore costs cannot be reduced, and the Rockapult is already quite cheap on platinum. Combined with not always needing to actually train DP, the actual benefits would be rather limited.&lt;br /&gt;
&lt;br /&gt;
On the other hand, using an Infiltrator or Sorcerer Hero as the Dominion who helps the realm get ops on other people can be a useful boost and space-saver. The Infiltrator is likely more useful in this role, as it is possible to increase WPA via the Spires [[Improvements|Improvement]], but if the race is [[Halfling]] or [[Lizardfolk]] with a lot of Elite DP, the Sorcerer can see good use: the high native SPA means the ops needed are likely doable to get without any additional bonus. &lt;br /&gt;
&lt;br /&gt;
Rerolling a Hero is also an option that shouldn&#039;t be dismissed out of hand: requirements change as the round goes on. A converter might decide to run an Alchemist, Engineer, or Infiltrator for the first half of the round, but when the convert starts, they might switch to a Blacksmith to help with faster unit training; or they might decide to reroll into a Healer just before the first hit to have some extra casualty reduction. &lt;br /&gt;
&lt;br /&gt;
Lastly, the Healer, Infiltrator, and Sorcerer Heroes have bonuses that are directly tied to a method of experience gathering. For these Heroes, the level that they were as the button was pressed applies. For example: Dominion A has a level 1 Healer at 280 experience. They invade, hitting for 330 acres after generation, levelling the Healer to level 3 with 610 experience. However, casualties are still calculated with the level 1 Healer bonus. Any hits they take, however, would be calculated with the level 3 Healer.&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Heroes&amp;diff=2397</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Heroes&amp;diff=2397"/>
		<updated>2025-09-06T18:28:31Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Heroes&#039;&#039;&#039; are a feature introduced in [[Round 32]], giving a small but scaling passive bonus to a Dominion. No resources are required to generate one, though a small investment is required to start gaining a benefit.&lt;br /&gt;
&lt;br /&gt;
== Creating a Hero ==&lt;br /&gt;
&lt;br /&gt;
Creating a hero can be done at any time in the life of a Dominion, simply by going to the Heroes page, located under the &#039;Dominion&#039; heading in the left-hand side menu. Select the type from the dropdown, press the Randomize button or name the Hero yourself, and that&#039;s all that&#039;s needed to create one. Names cannot be edited, however, so choose the name wisely. &lt;br /&gt;
&lt;br /&gt;
== Types, Scaling, and Experience ==&lt;br /&gt;
&lt;br /&gt;
There are eight types of basic Heroes in the game. Each type grants a different bonus, aimed at improving different aspects of a Dominion. They gain experience through taking [[Ops#Info_Ops|Info Ops]] or [[Ops#Theft_.26_Black_Ops|Black Ops]], but not Theft Ops, as well as through exploring and invading other Dominions. Experience is lost when being invaded, though Heroes can never lose a level in this way. Every hero starts at level 0, where no bonus is granted, and can reach level 12 at most. &lt;br /&gt;
&lt;br /&gt;
=== Types and Scaling ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Type of Hero&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Bonus Type&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Scaling per level&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Alchemist&lt;br /&gt;
| Platinum Production &lt;br /&gt;
| +0.20 %&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Architect&lt;br /&gt;
| Construction Cost&lt;br /&gt;
| -1.20 %&lt;br /&gt;
| Platinum costs only.&lt;br /&gt;
|-&lt;br /&gt;
| Blacksmith&lt;br /&gt;
| Military Unit Cost&lt;br /&gt;
| -0.25 %&lt;br /&gt;
| Gnome Ore Costs not affected.&lt;br /&gt;
|-&lt;br /&gt;
| Engineer&lt;br /&gt;
| Investment&lt;br /&gt;
| +0.75 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Farmer&lt;br /&gt;
| Food Produced&lt;br /&gt;
| +1.5 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| Casualty Reduction&lt;br /&gt;
| +1.00 %&lt;br /&gt;
| Non-unit [[Casualties#List_of_Casualty_Reducing_Bonuses|casualty]] bonus&lt;br /&gt;
|-&lt;br /&gt;
| Infiltrator&lt;br /&gt;
| Spy Power&lt;br /&gt;
| +2.50 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| Wizard Power&lt;br /&gt;
| +2.50 %&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! Advanced&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
! &lt;br /&gt;
|-&lt;br /&gt;
| Scholar (heavy tech)&lt;br /&gt;
| Maximum Population&lt;br /&gt;
| +0.20 %&lt;br /&gt;
| Requires 7500 RP&lt;br /&gt;
|-&lt;br /&gt;
| Scion (deconverter)&lt;br /&gt;
| Explore Cost&lt;br /&gt;
| -0.25 %&lt;br /&gt;
| Required 500 Prestige&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The bonus scales per level, and is found by multiplying the level with the scaling per level. E.g. a level 4 Blacksmith will give 0.25 % x 4 = 1.00 % military cost reduction. Additionally, [[Shrines]] and the [[Wonders|Altar of Heroes]] increase the effectiveness of heroes. A level 10 Alchemist with the Altar of Heroes wonder would give 4.00 % extra platinum because the wonder increases hero bonuses by 100 %. Note that a level 0 hero will not give any benefits whatsoever, no matter the amount of other bonuses: multiplying by a hero level of 0 is always 0.&lt;br /&gt;
&lt;br /&gt;
As of round 46, it&#039;s possible to change between classes. This has a 96 hour cooldown can be done between any class you have unlocked or would unlock. Any previous class you had will give half bonuses to what you had previously: if you had a level 4 Farmer before changing the class to something else, you would have a 3 % food produced bonus on top of your other hero&#039;s bonus.&lt;br /&gt;
&lt;br /&gt;
=== Experience ===&lt;br /&gt;
&lt;br /&gt;
Experience or XP for heroes is gained in four distinct ways. The simplest, and the one most people will encounter, is by doing Info Ops on other &#039;&#039;human&#039;&#039; players. Every successful Info Op grants XP to a hero. As of round 46, doing Spy Ops, e.g. Barracks Spy or Survey Dominion, grants 2 XP, while Magic Ops, e.g. Clear Sight or Vision, grant 3 XP. Thus, a typical check to see what someone&#039;s DP is will usually grant 7 to 11 XP: 3 for a Clear Sight, 2 each for a Survey Dominion, and a Castle Spy, plus 2 each more for the potentially required Barracks Spy and Land Spy. However, opping bots does not grant any experience.&lt;br /&gt;
&lt;br /&gt;
Bounties can also grant additional XP, but only for the first few you take per day. Those grant 8 XP regardless of type of op. &lt;br /&gt;
&lt;br /&gt;
The second method of gaining experience is to use Black or War Ops on someone else. There is a distinction between the Black Ops that are always available and the War Ops that are unlocked through being at war or recently invaded: Black Ops like Assassinate Draftees or Insect Swarm grant 4 XP per success, while War Ops like Assassinate Wizards or Fireball grant 6 XP per success. Magic that is reflected back via the Energy Mirror spell does NOT count as a success here.&lt;br /&gt;
&lt;br /&gt;
The third method of gaining experience is exploring. For each acre explored _after protection_, your hero will gain 0.25 XP.&lt;br /&gt;
&lt;br /&gt;
The final method of gaining experience is invasion. For every acre gained during an invasion, including generation, your hero gets 1 XP. This experience is applied immediately upon successful invasion; failing an attack will not grant any experience. &lt;br /&gt;
&lt;br /&gt;
For all of these methods, Shrines and the Altar of Heroes wonder offer increases in experience: 25 % per 1 % Shrines to a maximum of 200 %, or 20 % for the Altar. These stack with each other. These bonuses will very likely cause experience to be fractional, causing the message at the top of the screen to say &amp;quot;You gain 2.04 XP&amp;quot; or similar. Though the Heroes page itself will only show integers, the fraction is tracked, and will tick over, e.g. doing 5 regular spy ops while having 5 % Shrines - a 125 % XP bonus - would grant 22.5 XP instead of the regular 10.&lt;br /&gt;
&lt;br /&gt;
Experience can also be lost in two different ways. The most conventional way to lose experience on a hero is to be invaded: for every acre lost, a hero loses 1 XP, to a floor of whatever experience they need to retain their level. Heroes will never lose levels through invasion. Additionally, selecting a new type of hero, e.g. switching out an Alchemist for a Blacksmith, removes all experience gained within that level. For example: switching your hero while you have a total of 1100 XP would put experience for the new class at 1000.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
| 11&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Experience&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;required&#039;&#039;&#039;&lt;br /&gt;
| 100&lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1000&lt;br /&gt;
| 1500&lt;br /&gt;
| 2250&lt;br /&gt;
| 3000&lt;br /&gt;
| 3750&lt;br /&gt;
| 4700&lt;br /&gt;
| 6000&lt;br /&gt;
| 7750&lt;br /&gt;
| 10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hero Upgrades == &lt;br /&gt;
&lt;br /&gt;
At levels 2, 4, and 6, your hero can unlock a new perk from among the choices at that level. You must choose wisely: all choices are permanent. The advanced hero classes each have one upgrade that is automatically unlocked when selecting them, meaning you cannot opt out. For Scholar, this reduces your future improvements and for Scion, your offense is reduced so that you cannot attack again. (Though hitting wonders or raids are still okay.) Scion can also select between two choices at level 0: these two are one time use only, even if you take Scion, reclass out of Scion, and then class back into Scion at a later date.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Name of Upgrade&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Classes&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Pursuit of Knowledge&lt;br /&gt;
| N/A&lt;br /&gt;
| Scholar&lt;br /&gt;
| +30% research point production, -20% castle investment bonus&lt;br /&gt;
|-&lt;br /&gt;
| Disarmament&lt;br /&gt;
| N/A&lt;br /&gt;
| Scion&lt;br /&gt;
| -100% offensive power, Destroying military buildings (Gryphon Nests, Guard Towers, and Temples) awards discounted land&lt;br /&gt;
|-&lt;br /&gt;
| Martyrdom&lt;br /&gt;
| 0&lt;br /&gt;
| Scion&lt;br /&gt;
| Reduces the cost of spy and wizard training by 1% per 15 prestige (max 50%) for 24 hours&lt;br /&gt;
|-&lt;br /&gt;
| Revised Strategy&lt;br /&gt;
| 0&lt;br /&gt;
| Scion&lt;br /&gt;
| Reset all techs, then gain RP to unlock up to 5 techs lost plus 50% of the remaining techs lost&lt;br /&gt;
|-&lt;br /&gt;
| Enchantment&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
| -1% wizard strength cost of self spells&lt;br /&gt;
|-&lt;br /&gt;
| Illusion&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| Failed spy ops no longer reveal your identity&lt;br /&gt;
|-&lt;br /&gt;
| King&#039;s Banner&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| -2% morale loss from invasion&lt;br /&gt;
|-&lt;br /&gt;
| Scribe&#039;s Journal&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| +10% research point gains from invasion&lt;br /&gt;
|-&lt;br /&gt;
| Spyglass&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| Survey Dominion and Land Spy now cost 1% spy strength&lt;br /&gt;
|-&lt;br /&gt;
| Divination&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
| -10% cost of info spells&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Retribution&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| +5 prestige gains from invasion if the target realm has attacked your realm (doubled if in the last 24 hours)&lt;br /&gt;
|-&lt;br /&gt;
| Orb of Detection&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| +20% enemy spy losses on failed operations&lt;br /&gt;
|-&lt;br /&gt;
| Transmutation&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
| Mana can be converted into other resources&lt;br /&gt;
|-&lt;br /&gt;
| Abjuration&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| -10% enemy lightning bolt damage&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Magic Sigils&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| -2 hours enemy spell duration&lt;br /&gt;
|-&lt;br /&gt;
| Blade of Sundering&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +20 % attack damage against wonders&lt;br /&gt;
|-&lt;br /&gt;
| Evocation&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +10% fireball damage&lt;br /&gt;
|-&lt;br /&gt;
| Staff of the Stormcaller&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
| +20 % Cyclone damage&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy and Tips == &lt;br /&gt;
&lt;br /&gt;
Though Heroes are only a small part of your Dominion, and will not make or break a strategy, there are some strategic decisions to be made. As all bonuses are additive with other bonuses of the same name, certain Heroes and certain races do not necessarily work together well. For example, a typical [[Spirit]] build features heavy use of the Spectral Warrior with Almost Never Dies if not bottomfeeding. A Healer would therefore not do much: that Hero would only reduce casualties on Phantom Knights, Banshees, or when the High Cleric Tower [[Wonder]] is involved, reducing the use-case. [[Icekin]] only cares about the raw WPA for the Ice Elemental OP, and if they do have maximum or near-maximum raw WPA, it is not very likely that there will be any issues with most magic [[Ops]] they want to cast on others. The Sorcerer would likely be overkill and not add much. Lastly, a [[Gnome]] Explorer will get very limited use out of the Blacksmith: Ore costs cannot be reduced, and the Rockapult is already quite cheap on platinum. Combined with not always needing to actually train DP, the actual benefits would be rather limited.&lt;br /&gt;
&lt;br /&gt;
On the other hand, using an Infiltrator or Sorcerer Hero as the Dominion who helps the realm get ops on other people can be a useful boost and space-saver. The Infiltrator is likely more useful in this role, as it is possible to increase WPA via the Spires [[Improvements|Improvement]], but if the race is [[Halfling]] or [[Lizardfolk]] with a lot of Elite DP, the Sorcerer can see good use: the high native SPA means the ops needed are likely doable to get without any additional bonus. &lt;br /&gt;
&lt;br /&gt;
Rerolling a Hero is also an option that shouldn&#039;t be dismissed out of hand: requirements change as the round goes on. A converter might decide to run an Alchemist, Engineer, or Infiltrator for the first half of the round, but when the convert starts, they might switch to a Blacksmith to help with faster unit training; or they might decide to reroll into a Healer just before the first hit to have some extra casualty reduction. &lt;br /&gt;
&lt;br /&gt;
Lastly, the Healer, Infiltrator, and Sorcerer Heroes have bonuses that are directly tied to a method of experience gathering. For these Heroes, the level that they were as the button was pressed applies. For example: Dominion A has a level 1 Healer at 280 experience. They invade, hitting for 330 acres after generation, levelling the Healer to level 3 with 610 experience. However, casualties are still calculated with the level 1 Healer bonus. Any hits they take, however, would be calculated with the level 3 Healer.&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Records&amp;diff=2369</id>
		<title>Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Records&amp;diff=2369"/>
		<updated>2025-07-24T19:48:01Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a compilation of records from OpenDominion history.&lt;br /&gt;
&lt;br /&gt;
==Largest Hits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align: top;&amp;quot; | class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Dominion&lt;br /&gt;
! Player&lt;br /&gt;
! Round&lt;br /&gt;
! Net Acres Gained&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Azog&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1294&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Business Cat Rides Again&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1174&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mad Merf and Glory&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1074&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Cinnamon Buns N’ Roses&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1066&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Legatus legionis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mithrandir&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1060&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hastatus Prior&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Vran&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I am the one who knocks&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Robert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1034&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Urg spotted going all in - no shortcuts!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Calvin&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1024&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1020&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1014&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Flickerbolt&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Harm&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1006&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | We are the Forest&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1005&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | First 4-figure net gain in OD history&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Thou ist werewolf notteth swearwolf!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 990&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Build an army of OD bots &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 982&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Popcorn&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 980&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I can&#039;t even&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 906a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Toucan Sam&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | TheThing&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | The Smurfs&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Chunk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Engineer Robotic Candiru Army&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Poige&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Conversion Therapy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 922&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Werego Vespucci&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Weaser&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 920&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Shut the f— up and let me die in peace&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 912&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5:4 for dummies&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 26&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Green Mountain Boys&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sarmis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 28&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Records&amp;diff=2368</id>
		<title>Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Records&amp;diff=2368"/>
		<updated>2025-07-24T19:47:40Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a compilation of records from OpenDominion history.&lt;br /&gt;
&lt;br /&gt;
==Largest Hits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align: top;&amp;quot; | class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Dominion&lt;br /&gt;
! Player&lt;br /&gt;
! Round&lt;br /&gt;
! Net Acres Gained&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Azog&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1294&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Business Cat Rides Again&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1174&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mad Merf and Glory&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1074&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Cinnamon Buns N’ Roses&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1066&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Legatus legionis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mithrandir&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1060&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Hastatus Prior&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Vran&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1048&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I am the one who knocks&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Robert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1034&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Urg spotted going all in - no shortcuts!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Calvin&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1024&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Presenting Fenrir to Masters Agility Championship&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | King Jota&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1020&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1014&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Flickerbolt&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Harm&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1006&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | We are the Forest&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1005&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | First 4-figure net gain in OD history&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Thou ist werewolf notteth swearwolf!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 990&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Build an army of OD bots &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 982&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Popcorn&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 980&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I can&#039;t even&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 906a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Toucan Sam&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | TheThing&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | The Smurfs&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Chunk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Engineer Robotic Candiru Army&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Poige&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Conversion Therapy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 922&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Werego Vespucci&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 920&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Shut the f— up and let me die in peace&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 912&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5:4 for dummies&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 26&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Green Mountain Boys&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sarmis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 28&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_45&amp;diff=2367</id>
		<title>Round 45</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_45&amp;diff=2367"/>
		<updated>2025-07-24T18:17:23Z</updated>

		<summary type="html">&lt;p&gt;Oment: Created page with &amp;quot;{{Round_finish  | round = 45  | round_id = 67   | winner_player = King Jota  | winner_dominion = Presenting Fenrir to Masters Agility Championship   | winner_race = Dark Elf   | second_player = Lud  | second_dominion = Business Cat Rides Again   | second_race = Sylvan   | third_player = Weaser  | third_dominion = Werego Vespucci   | third_race = Lycanthrope }}  == Top 100 Results ==  Round 45 top 100  == Round 45 - Realm #0 Win...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Round_finish&lt;br /&gt;
 | round = 45&lt;br /&gt;
 | round_id = 67&lt;br /&gt;
&lt;br /&gt;
 | winner_player = King Jota&lt;br /&gt;
 | winner_dominion = Presenting Fenrir to Masters Agility Championship &lt;br /&gt;
 | winner_race = Dark Elf&lt;br /&gt;
&lt;br /&gt;
 | second_player = [[User:Lud|Lud]]&lt;br /&gt;
 | second_dominion = Business Cat Rides Again &lt;br /&gt;
 | second_race = Sylvan&lt;br /&gt;
&lt;br /&gt;
 | third_player = Weaser&lt;br /&gt;
 | third_dominion = Werego Vespucci &lt;br /&gt;
 | third_race = Lycanthrope&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Top 100 Results ==&lt;br /&gt;
&lt;br /&gt;
[[Round 45 Top 100 Finishers|Round 45 top 100]]&lt;br /&gt;
&lt;br /&gt;
== Round 45 - Realm #0 Win Story ==&lt;br /&gt;
TBD&lt;br /&gt;
{{Round_nav&lt;br /&gt;
| round = 45&lt;br /&gt;
| previous_round = 44&lt;br /&gt;
| next_round = 46&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_43&amp;diff=2276</id>
		<title>Round 43</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_43&amp;diff=2276"/>
		<updated>2025-02-27T22:02:23Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Round 43 - Realm #TBD Win Story */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Round_finish&lt;br /&gt;
 | round = 43&lt;br /&gt;
 | round_id = 63&lt;br /&gt;
&lt;br /&gt;
 | winner_player = [[User:jboy|jboy]]&lt;br /&gt;
 | winner_dominion = Operation Dynamo&lt;br /&gt;
 | winner_race = Dwarf&lt;br /&gt;
&lt;br /&gt;
 | second_player = [[User:Faith|Faith]]&lt;br /&gt;
 | second_dominion = Polar Vortex&lt;br /&gt;
 | second_race = Nomad&lt;br /&gt;
&lt;br /&gt;
 | third_player = [[User:Robert|Robert]]&lt;br /&gt;
 | third_dominion = The Room Temperature Ruler &lt;br /&gt;
 | third_race = Icekin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Top 100 Results ==&lt;br /&gt;
&lt;br /&gt;
[[Round 43 Top 100 Finishers|Round 43 top 100]]&lt;br /&gt;
&lt;br /&gt;
== Round 43 - Realm #3 Win Story ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Round_nav&lt;br /&gt;
 | round = 43&lt;br /&gt;
 | previous_round = 42&lt;br /&gt;
 | next_round = 44&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_43&amp;diff=2275</id>
		<title>Round 43</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_43&amp;diff=2275"/>
		<updated>2025-02-27T21:47:33Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Round_finish&lt;br /&gt;
 | round = 43&lt;br /&gt;
 | round_id = 63&lt;br /&gt;
&lt;br /&gt;
 | winner_player = [[User:jboy|jboy]]&lt;br /&gt;
 | winner_dominion = Operation Dynamo&lt;br /&gt;
 | winner_race = Dwarf&lt;br /&gt;
&lt;br /&gt;
 | second_player = [[User:Faith|Faith]]&lt;br /&gt;
 | second_dominion = Polar Vortex&lt;br /&gt;
 | second_race = Nomad&lt;br /&gt;
&lt;br /&gt;
 | third_player = [[User:Robert|Robert]]&lt;br /&gt;
 | third_dominion = The Room Temperature Ruler &lt;br /&gt;
 | third_race = Icekin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Top 100 Results ==&lt;br /&gt;
&lt;br /&gt;
[[Round 43 Top 100 Finishers|Round 43 top 100]]&lt;br /&gt;
&lt;br /&gt;
== Round 43 - Realm #TBD Win Story ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Round_nav&lt;br /&gt;
 | round = 43&lt;br /&gt;
 | previous_round = 42&lt;br /&gt;
 | next_round = 44&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_42&amp;diff=2212</id>
		<title>Round 42</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_42&amp;diff=2212"/>
		<updated>2024-12-26T17:59:25Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Round_finish&lt;br /&gt;
 | round = 42&lt;br /&gt;
 | round_id = 62&lt;br /&gt;
&lt;br /&gt;
 | winner_player = [[User:Harm|Harm]]&lt;br /&gt;
 | winner_dominion = My rizz going big on ur thicc sis&lt;br /&gt;
 | winner_race = Dwarf&lt;br /&gt;
&lt;br /&gt;
 | second_player = [[User:Mcgeeal|Mcgeeal]]&lt;br /&gt;
 | second_dominion = Top Scholar of Urgonomics&lt;br /&gt;
 | second_race = Kobold&lt;br /&gt;
&lt;br /&gt;
 | third_player = [[User:Robert|Robert]]&lt;br /&gt;
 | third_dominion = Bragi - God of poetry and music&lt;br /&gt;
 | third_race = Orc&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Top 100 Results ==&lt;br /&gt;
&lt;br /&gt;
[[Round 42 Top 100 Finishers|Round 42 top 100]]&lt;br /&gt;
&lt;br /&gt;
== Round 42 - Realm #TBD Win Story ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Round_nav&lt;br /&gt;
 | round = 42&lt;br /&gt;
 | previous_round = 41&lt;br /&gt;
 | next_round = 43&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Vampire&amp;diff=2211</id>
		<title>Vampire</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Vampire&amp;diff=2211"/>
		<updated>2024-12-26T17:15:39Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race_info&lt;br /&gt;
&lt;br /&gt;
| race = Vampire&lt;br /&gt;
| aliases = Vamp &lt;br /&gt;
| introduced = [[Round 38]] (Current)&lt;br /&gt;
| round_wins = 0&lt;br /&gt;
&lt;br /&gt;
| attacker = Intermediate&lt;br /&gt;
| converter = Intermediate&lt;br /&gt;
| explorer = Beginner&lt;br /&gt;
&lt;br /&gt;
| alignment = Evil&lt;br /&gt;
| land_type = Swamp&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vampires&#039;&#039;&#039; are a medium speed race with a rare trait; the ability to convert on hitting. Additionally, they have immortal OP and reduced casualties on defence, meaning it is in some ways more forgiving to be hit: you will often be able to get back up. The basic and most effective idea of attacking with Vampires is to hit in the proper range as often as possible using elite OP in order to generate free elite DP units for your dominion. Because they are a medium speed race, it is recommended to have started building Guard Towers by early to mid-round. &lt;br /&gt;
&lt;br /&gt;
== Racial Bonuses ==&lt;br /&gt;
     &lt;br /&gt;
* Max Population: +7.5%&lt;br /&gt;
* Food Consumption: -75%&lt;br /&gt;
* Immortal Wizards&lt;br /&gt;
&lt;br /&gt;
== Military Units ==&lt;br /&gt;
&lt;br /&gt;
{{Race_Units(Mana)&lt;br /&gt;
&lt;br /&gt;
| spec1_name = Dire Bat&lt;br /&gt;
| spec1_op = 3&lt;br /&gt;
| spec1_dp = 0&lt;br /&gt;
| spec1_plat = 275&lt;br /&gt;
| spec1_mana = 15&lt;br /&gt;
| spec1_special = No boats needed&lt;br /&gt;
&lt;br /&gt;
| spec2_name = Ghoul&lt;br /&gt;
| spec2_op = 0&lt;br /&gt;
| spec2_dp = 3&lt;br /&gt;
| spec2_plat = 275&lt;br /&gt;
| spec2_mana = 0&lt;br /&gt;
| spec2_special = &lt;br /&gt;
&lt;br /&gt;
| elite1_name = Kindred&lt;br /&gt;
| elite1_op = 2&lt;br /&gt;
| elite1_dp = 5&lt;br /&gt;
| elite1_plat = 1000&lt;br /&gt;
| elite1_mana = 0&lt;br /&gt;
| elite1_special = 50% fewer casualties. No boats needed.&lt;br /&gt;
&lt;br /&gt;
| elite2_name = Bloodreaver&lt;br /&gt;
| elite2_op = 4&lt;br /&gt;
| elite2_dp = 3&lt;br /&gt;
| elite2_plat = 1000&lt;br /&gt;
| elite2_mana = 0&lt;br /&gt;
| elite2_special = Almost Never Dies. On successful attacks, [[conversion|converts]] enemy peasants into Kindred (up to one for every 20 sent on attack). No boats needed.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== General Info ==&lt;br /&gt;
&lt;br /&gt;
=== Racial Spell ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feast of Blood&#039;&#039;&#039;:  Military units lose all casualty reductions (including immortality), Bloodreavers convert additional Kindred equal to 10% of units sent.&lt;br /&gt;
&lt;br /&gt;
This is a net bonus in terms of total stats: you lose 8.5 % of your sent Bloodreavers, but gain 10 % of them in Kindred. Very barebones calculation: if you send 10000 Bloodreavers, you lose 850 (=3400 OP), but gain 1000 Kindred (=5000 DP), on top of regular converts. However, at 1000 platinum, Bloodreavers are incredibly expensive for just 4 OP, meaning you will not be hitting in the near future. Additionally, if you get hit while out, it will hurt even more because you also lose full from invasion. Use with caution.&lt;br /&gt;
&lt;br /&gt;
=== Pros ===&lt;br /&gt;
&lt;br /&gt;
* Undying OP&lt;br /&gt;
* Generates free defensive units on attack&lt;br /&gt;
* No ore cost, reduced farms needed - lots of extra room for homes and mods&lt;br /&gt;
* Population bonus&lt;br /&gt;
* Great turtle&lt;br /&gt;
* Bottom feeding is a viable option&lt;br /&gt;
&lt;br /&gt;
=== Cons ===&lt;br /&gt;
&lt;br /&gt;
* Inefficient&lt;br /&gt;
* Very expensive&lt;br /&gt;
* Hard to hit often while keeping enough DP home&lt;br /&gt;
&lt;br /&gt;
[[Category:Race]]&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Records&amp;diff=2210</id>
		<title>Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Records&amp;diff=2210"/>
		<updated>2024-12-26T13:41:43Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Largest Hits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a compilation of records from OpenDominion history.&lt;br /&gt;
&lt;br /&gt;
==Largest Hits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align: top;&amp;quot; | class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Dominion&lt;br /&gt;
! Player&lt;br /&gt;
! Round&lt;br /&gt;
! Net Acres Gained&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Azog&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1294&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mad Merf and Glory&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1074&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Cinnamon Buns N’ Roses&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1066&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I am the one who knocks&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Robert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1034&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1014&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Urg spotted going all in - no shortcuts!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Calvin&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1012&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Flickerbolt&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Harm&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1006&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | We are the Forest&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1005&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | First 4-figure net gain in OD history&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Thou ist werewolf notteth swearwolf!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 990&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Build an army of OD bots &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 982&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Popcorn&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 980&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I can&#039;t even&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 906a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Toucan Sam&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | TheThing&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | The Smurfs&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Chunk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Engineer Robotic Candiru Army&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Poige&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Conversion Therapy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 922&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Shut the f— up and let me die in peace&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 912&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5:4 for dummies&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 26&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Green Mountain Boys&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sarmis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 28&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Big Stiffy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sparticus&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 906&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Bob Probert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Tjockochgammal&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 892&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Snap&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Downrightdave&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 884&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Jabba the Slut&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mithrandir&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 870&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | whatsthename&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Weaser&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 866&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | My rizz going big on ur thicc sis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Harm&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 866&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Records&amp;diff=2209</id>
		<title>Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Records&amp;diff=2209"/>
		<updated>2024-12-24T23:07:09Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Largest Hits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a compilation of records from OpenDominion history.&lt;br /&gt;
&lt;br /&gt;
==Largest Hits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align: top;&amp;quot; | class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Dominion&lt;br /&gt;
! Player&lt;br /&gt;
! Round&lt;br /&gt;
! Net Acres Gained&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Azog&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1294&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mad Merf and Glory&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1074&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Cinnamon Buns N’ Roses&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1066&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I am the one who knocks&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Robert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1034&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1014&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Flickerbolt&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Harm&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1006&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | We are the Forest&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1005&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | First 4-figure net gain in OD history&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Thou ist werewolf notteth swearwolf!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 990&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Build an army of OD bots &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 982&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Popcorn&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 980&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I can&#039;t even&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 906a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Toucan Sam&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | ?&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | The Smurfs&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Chunk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Engineer Robotic Candiru Army&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Poige&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Conversion Therapy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 922&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Shut the f— up and let me die in peace&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 912&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5:4 for dummies&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 26&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Green Mountain Boys&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sarmis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 28&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Big Stiffy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sparticus&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 906&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Bob Probert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Tjockochgammal&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 892&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Jabba the Slut&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mithrandir&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 870&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | whatsthename&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Weaser&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 866&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | My rizz going big on ur thicc sis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | ?&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 866&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | ⛄&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | mriswith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 859&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Strong Wind&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Virchue&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 858&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 858&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_Winners&amp;diff=2206</id>
		<title>Round Winners</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_Winners&amp;diff=2206"/>
		<updated>2024-12-13T18:28:56Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are the top players of each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Click on the round number for more information about the round as well as some Round Winner Stories.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 41]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;playt0i&#039;&#039;&#039; as &#039;&#039;Hawk Tuah On Yami #6 - Halfling&#039;&#039;&lt;br /&gt;
* Second: Faith as &#039;&#039;No place like gnome #7 - Gnome&#039;&#039;&lt;br /&gt;
* Third: Weaser as &#039;&#039;The Real Elf Woods #7 - Wood Elf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 40]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Rury&#039;&#039;&#039; as &#039;&#039;I can cook using an Air Fryer! #2 - Kobold&#039;&#039;&lt;br /&gt;
* Second: Chunk as &#039;&#039;Summertime Thadness #13 - Human&#039;&#039;&lt;br /&gt;
* Third: Robert as &#039;&#039;Squidworth #10 - Merfolk&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 39]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Poige/Cobber&#039;&#039;&#039; as &#039;&#039;Engineer Robotic Candiru Army #11 - Human&#039;&#039;&lt;br /&gt;
* Second: Craghack as &#039;&#039;Construct 9001 Moon Shrines #11 - Goblin&#039;&#039;&lt;br /&gt;
* Third: DavetheGoliath as &#039;&#039;John Hamry Bonham #5 - Lycanthrope&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Second non-packed player to win a round. 3rd Draft Round. Poige&#039;s 2nd win.&lt;br /&gt;
&lt;br /&gt;
== [[Round 38]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;mcgeeal&#039;&#039;&#039; as &#039;&#039;Spinelessaurus #11 - Goblin&#039;&#039;&lt;br /&gt;
* Second: Chunk as &#039;&#039;Read 10 books 📖 Stab 10000 draftees🗡️ #5 - Lycanthrope&#039;&#039;&lt;br /&gt;
* Third: Psychosophy as &#039;&#039;Move My Hips 🕺 Sink Some Ships 🧨 #5 - Goblin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: First explorer win since Round 25. Top 7 all explorers. First non-packed player to win a round.&lt;br /&gt;
&lt;br /&gt;
== [[Round 37]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;playt0i&#039;&#039;&#039; as &#039;&#039;aaaaand it&#039;s gone   #13 - Halfling&#039;&#039;&lt;br /&gt;
* Second: Guydoonster as &#039;&#039;Respect my Authoritah #13 - Kobold&#039;&#039;&lt;br /&gt;
* Third: Asanka456 as &#039;&#039;American Werewolf  #7 - Lycanthrope&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 36]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;jcinnz&#039;&#039;&#039; as &#039;&#039;Two Girls, One Kupp  #11 - Sylvan&#039;&#039;&lt;br /&gt;
* Second: Mithrandir as &#039;&#039;Peter Griffin #9 - Goblin&#039;&#039;&lt;br /&gt;
* Third: Gorgh as &#039;&#039;Underwater #11 - Merfolk&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: First win for jcinnz.  First win for Sylvan.  Third non-runaway win in a row.  47 separate war declarations prior to invasion being disabled.&lt;br /&gt;
&lt;br /&gt;
== [[Round 35]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Wurstmeyer&#039;&#039;&#039; as &#039;&#039;Icekin #1 - Icekin&#039;&#039;&lt;br /&gt;
* Second: Craghack as &#039;&#039;Emperor Palpagin #4 - Merfolk&#039;&#039;&lt;br /&gt;
* Third: Faith as &#039;&#039;Once-ler #1 - Wood Elf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Second win for Wurstmeyer.  Second non-runaway win in a row.  Only 9 realms with high dominions in each leading to more damaging black ops.&lt;br /&gt;
&lt;br /&gt;
== [[Round 34]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Rio&#039;&#039;&#039; as &#039;&#039;Shut the f— up and let me die in peace #6 - Spirit&#039;&#039;&lt;br /&gt;
* Second: Swamp Fox as &#039;&#039;Semper Ubi Sub Ubi #5 - Goblin&#039;&#039;&lt;br /&gt;
* Third: Asanka456 as &#039;&#039;Heaven&#039;s On Fire #8 - Lycanthrope&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: First non-runaway since Round 27.  Largest finish since attacking was enabled.  Back to back wins for Rio.&lt;br /&gt;
&lt;br /&gt;
== [[Round 33]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Rio&#039;&#039;&#039; as &#039;&#039;Thou ist werewolf notteth swearwolf! #1 - Lycanthrope&#039;&#039;&lt;br /&gt;
* Second: Wurstmeyer as &#039;&#039;Witch King #5 - Nox&#039;&#039;&lt;br /&gt;
* Third: Faith as &#039;&#039;Azog #5 - Goblin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Sixth fast attacker win in a row.  Largest hit in OD history came in this round.  See [[Records]].&lt;br /&gt;
&lt;br /&gt;
== [[Round 32]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Poige/Cobber&#039;&#039;&#039; as &#039;&#039;Koopa Troopas Den of Questions #2 - Lizardfolk&#039;&#039;&lt;br /&gt;
* Second: Thors Bjørn as &#039;&#039;I&#039;m afraid I just blue shelled myself #2 - Goblin&#039;&#039;&lt;br /&gt;
* Third: Rury as &#039;&#039;DENIED! You can&#039;t touch our chariots! #2 - Troll&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Second Lizardfolk win in a row.  Fifth fast attacker win in a row.  Top 3 from same realm.&lt;br /&gt;
&lt;br /&gt;
== [[Round 31]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Nate&#039;&#039;&#039; as &#039;&#039;Daily Dose of Vitamin D #11 - Lizardfolk&#039;&#039;&lt;br /&gt;
* Second: King Jota as &#039;&#039;Wife vs OD round 31 #11 - Goblin&#039;&#039;&lt;br /&gt;
* Third: Rush as &#039;&#039;Suffer like G did? #11 - Nox&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: First Lizardfolk win.  Fourth runaway in a row.  Second win in three rounds for Nate.  Top 3 from same realm.&lt;br /&gt;
&lt;br /&gt;
== [[Round 30]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Ivetza&#039;&#039;&#039; as &#039;&#039;Little 👻👻👻 army #5 - Spirit&#039;&#039;&lt;br /&gt;
* Second: Jcinnz as &#039;&#039;Alotta Fagina🌮 #8 - Human&#039;&#039;&lt;br /&gt;
* Third: Almezo as &#039;&#039;Float like a Bee, Sting like a Bee #2 - Human&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: Third runaway in a row.  Largest finish since attacking began in OpenDominion.&lt;br /&gt;
&lt;br /&gt;
== [[Round 29]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Nate&#039;&#039;&#039; as &#039;&#039;Nuh uh. Nope. Absolutely not. #4 - Firewalker&#039;&#039;&lt;br /&gt;
* Second: Mdk as &#039;&#039;Shaggy #4 - Lycanthrope&#039;&#039;&lt;br /&gt;
* Third: Sarmis as &#039;&#039;Desolation #4 - Dwarf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: &amp;quot;Draft round&amp;quot;. Realm 4 domination - largest ever Firewalker, Lycanthrope and Dwarf in OD.&lt;br /&gt;
&lt;br /&gt;
== [[Round 28]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Bobbo&#039;&#039;&#039; as &#039;&#039;Calvin Candie #5 - Halfling&#039;&#039;&lt;br /&gt;
* Second: Toothy as &#039;&#039;Daisy Domergue #5 - Sylvan&#039;&#039;&lt;br /&gt;
* Third: Rush as &#039;&#039;Gogo Yubari #5 - Icekin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Notes: First runaway win since Round 22.  Top 3 from same realm.&lt;br /&gt;
&lt;br /&gt;
== [[Round 27]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Wurstmeyer&#039;&#039;&#039; as &#039;&#039;I can&#039;t even #3 - Wood Elf&#039;&#039;&lt;br /&gt;
* Second: playt0i as &#039;&#039;Buddy #10 - Lycanthrope&#039;&#039;&lt;br /&gt;
* Third: jboy as &#039;&#039;I look so gross #3 - Nox&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 26]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Rio&#039;&#039;&#039; as &#039;&#039;Building schools for dummies #6 - Icekin&#039;&#039;&lt;br /&gt;
* Second: Wurstmeyer as &#039;&#039;Origami paper flip #4 - Orc&#039;&#039;&lt;br /&gt;
* Third: ajj_howtorot as &#039;&#039;Mr. Clever #12 - Nox&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 25]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Zedijar&#039;&#039;&#039; as &#039;&#039;That&#039;s what she said! #4 - Merfolk&#039;&#039;&lt;br /&gt;
* Second: Neophyte as &#039;&#039;Big Slick #11 - Merfolk&#039;&#039;&lt;br /&gt;
* Third: Winterr as &#039;&#039;ANOTHER BRICK in the wall #3 - Human&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: First explorer win since Round 13&lt;br /&gt;
&lt;br /&gt;
== [[Round 24]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Gothia&#039;&#039;&#039; as &#039;&#039;Tossed salad in my bowel #11 - Dark Elf&#039;&#039;&lt;br /&gt;
* Second: Slater as &#039;&#039;Consign me not to Darkness #5 - Firewalker&#039;&#039;&lt;br /&gt;
* Third: Oment as &#039;&#039;A Sight For Sore Thighs #11 - Goblin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 23]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Slater&#039;&#039;&#039; as &#039;&#039;Pro Gloria et Patria #4 - Merfolk&#039;&#039;&lt;br /&gt;
* Second: Robert as &#039;&#039;Pearl Smash #18 - Troll&#039;&#039;&lt;br /&gt;
* Third: Asanka456 as &#039;&#039;Valar Morghulis #16 - Goblin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 22]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Gothia&#039;&#039;&#039; as &#039;&#039;Judas Iscariot #22 - Halfling&#039;&#039;&lt;br /&gt;
* Second: SlyPimp as &#039;&#039;NoobMaster69 #1 - Merfolk&#039;&#039;&lt;br /&gt;
* Third: Mandos as &#039;&#039;Mary-Kate #6 - Dark Elf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 21]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Robert&#039;&#039;&#039; as &#039;&#039;Dr. Awkward #18 - Dark Elf&#039;&#039;&lt;br /&gt;
* Second: Almezo as &#039;&#039;Creed Bratton #20 - Goblin&#039;&#039;&lt;br /&gt;
* Third: Faith as &#039;&#039;Cliffs of Insanity #16 - Sylvan&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 20]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Bobbo&#039;&#039;&#039; as &#039;&#039;Bad Company #16 - Kobold&#039;&#039;&lt;br /&gt;
* Second: Nate as &#039;&#039;RAGE #16 - Goblin&#039;&#039;&lt;br /&gt;
* Third: Robert as &#039;&#039;Abracadabra #5 - Dark Elf&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 19]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;BEKOBEH&#039;&#039;&#039; as &#039;&#039;🔰 Worian #9 - Dark Elf&#039;&#039;&lt;br /&gt;
* Second: visloq as &#039;&#039;Pepe Silvia #5 - Firewalker&#039;&#039;&lt;br /&gt;
* Third: Robert as &#039;&#039;Grumpy McSnapface #15 - Gnome&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 18]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Pasi&#039;&#039;&#039; as &#039;&#039;Display of Power #28 - Lycanthrope&#039;&#039;&lt;br /&gt;
* Second: Jcinnz as &#039;&#039;🔱 Every things better down where it&#039;s wetter 💦 #24 - Merfolk&#039;&#039;&lt;br /&gt;
* Third: xiang1121 as &#039;&#039;Fervor #13 - Troll&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 17]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Kari&#039;&#039;&#039; as &#039;&#039;Op0nn #12 - Goblin&#039;&#039;&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Oment&#039;&#039;&#039; as &#039;&#039;Boris #12 - Spirit&#039;&#039;&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Rio&#039;&#039;&#039; as &#039;&#039;Janus #12 - Kobold&#039;&#039;&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Gothia&#039;&#039;&#039; as &#039;&#039;General Ouromov #12 - Kobold&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: First 4-way tie.  All players from same pack.&lt;br /&gt;
&lt;br /&gt;
== [[Round 16]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Gothia&#039;&#039;&#039; as &#039;&#039;Bilbo #10 - Halfling&#039;&#039;&lt;br /&gt;
* Second: Jcinnz  as &#039;&#039;Gladiators of Sparta #3 - Halfling&#039;&#039;&lt;br /&gt;
* Third: Kari as &#039;&#039;🌲🌲🌲 #10 - Sylvan&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 15]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;mris&#039;&#039;&#039; as &#039;&#039;Arcanine #1 - Lycanthrope&#039;&#039;&lt;br /&gt;
* Second: Yeeeoow as &#039;&#039;Hanselville #11 - Merfolk&#039;&#039;&lt;br /&gt;
* Third: ModusPwnens as &#039;&#039;Spartacus #17 - Human&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 14]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Sarmis&#039;&#039;&#039; as &#039;&#039;Your Troops Become Me #4 - Spirit&#039;&#039;&lt;br /&gt;
* Second: Kongb as &#039;&#039;Whatever #4 - Firewalker&#039;&#039;&lt;br /&gt;
* Third: Campbell as &#039;&#039;Popcorn #12 - Troll&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 13]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;Kari&#039;&#039;&#039; as &#039;&#039;Fables #8 - Icekin&#039;&#039;&lt;br /&gt;
* Second: Sparticus as &#039;&#039;Ayo STOP #3 - Icekin&#039;&#039;&lt;br /&gt;
* Third: Campbell as &#039;&#039;We are the Forest #23 - Nomad&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== [[Round 12]] ==&lt;br /&gt;
* Round winner: &#039;&#039;&#039;slinzer&#039;&#039;&#039; as &#039;&#039;Luke Rumpwalker #5 - Goblin&#039;&#039;&lt;br /&gt;
* Second: Parfittron as &#039;&#039;Furion Stormrage #5 - Lizardfolk&#039;&#039;&lt;br /&gt;
* Third: Campbell as &#039;&#039;ROCKET #5 - Goblin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: First round with attacking enabled.  First 6 players from same realm.&lt;br /&gt;
&lt;br /&gt;
== [[Round 11]] ==&lt;br /&gt;
* Round winner: &lt;br /&gt;
* Second: &lt;br /&gt;
* Third: &lt;br /&gt;
&lt;br /&gt;
== [[Round 10]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third: &lt;br /&gt;
&lt;br /&gt;
== [[Round 9]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third: &lt;br /&gt;
&lt;br /&gt;
== [[Round 8]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third:&lt;br /&gt;
 &lt;br /&gt;
== [[Round 7]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third:&lt;br /&gt;
&lt;br /&gt;
== [[Round 6]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third: &lt;br /&gt;
&lt;br /&gt;
== [[Round 5]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third: &lt;br /&gt;
&lt;br /&gt;
== [[Round 4]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third:&lt;br /&gt;
&lt;br /&gt;
== [[Round 3]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third:&lt;br /&gt;
&lt;br /&gt;
== [[Round 2]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third:&lt;br /&gt;
&lt;br /&gt;
== [[Round 1]] ==&lt;br /&gt;
* Round winner:&lt;br /&gt;
* Second:&lt;br /&gt;
* Third:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_41_Whipped_Cream_Theater&amp;diff=2197</id>
		<title>Round 41 Whipped Cream Theater</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_41_Whipped_Cream_Theater&amp;diff=2197"/>
		<updated>2024-10-25T15:02:19Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is something that eludes my understanding. No, it&#039;s not the black-op semi-draft or whatever it&#039;s called. People are free to pack whoever, and while there&#039;s some information asymmetry going on with people who knew and who did not know, that&#039;s part of the game. Sometimes there&#039;s rounds with tons of knowledge up front - looking at draft rounds - and sometimes it&#039;s a complete mystery who is where by day 24 except for abandons and the random giffed-too-fast-or-too-much-outing. That is entirely within normal variance. By no means was this an alliance, people who&#039;re claiming it was one or that there was one never played DC or, more likely, have their memories coloured.&lt;br /&gt;
&lt;br /&gt;
It&#039;s... Well, we&#039;ll get there when we do. You have to suffer through some ramblings first. No apologies.&lt;br /&gt;
&lt;br /&gt;
Usual pack, this time fast after a thoroughly meh last round. Landed some decent people: MrTonks and the threepack of MvH/Scratch/zooj. As far as realm placement lottery goes, this is decidedly decent. BigBell and Allegorical went fast, MvH went medium-fast, Gothia and Scratch QC&#039;d a Dwarf, Rio had RL dictate he couldn&#039;t go fast on account of being over the Atlantic for most of the first twelve hours, MrTonks explored a Vampire and zooj... Well, we rigged him a nice Lizzie. Would&#039;ve probably been some decently fun stuff.&lt;br /&gt;
&lt;br /&gt;
Except for some weird-ass Nomad (#14 SoFar SoGood SoWhat! / King Titus) hitting zooj from 465a on like... 4.9k DP? Like what the actual hell? Perhaps that is rich, coming from someone who did a sim specifically to take down people last round - with a realmie and which incidentally led to the first known loc of the round, but hey - but there&#039;s a distinct difference between aiming to hit people on 780a+ who look to be as greedy as possible for a QC or random 700a attackers. Moreover, that Nomad could&#039;ve probably eaten tons of smaller bots for more prestige, probably more land, and just a better setup for later. But okay, fine, OOP is a wild time... And then zooj gets doubled by a sim that could 100 % hit larger than 650a if it was a takedown sim... Except it was also someone who continued to hit along? &lt;br /&gt;
&lt;br /&gt;
That is what eludes understanding. This focus on the immediate and the flashy. Immediate gratification. A small example, one that took zooj out of contention for fun this round - though hanging on very adequately as a Lizardfolk and even finding hits on bots until very late in the round - but emblematic of the round.&lt;br /&gt;
&lt;br /&gt;
Anyway, we chugged along, and missed Disco in #8 (I&#039;m not gay but ops are ops) having the OP to break Allegorical. Eagle-eyed viewers will have already spotted the problem, but to spell it out: there was one dedicated ops guy - yours truly on DE - and early on, we just didn&#039;t have the ops strength to get everyone, not with allegorical going the usual no spywiz, BB not having a lot of spare mana, and Gothia/Scratch had spies coming in later but not immediately. It&#039;s the downside of the strat as we did it, and while taking ops was fine after that, it also meant we were very poorly situated if blops were to start flying because we had very little punching power ourselves. &lt;br /&gt;
&lt;br /&gt;
Aaaand then day 4. We got warred, along with every other FA it seemed... Except #1 never went after our Fast Attackers? Even though Allegorical had no WGs and BB had like... 60 % of where #6 was because corners had to be cut. We eventually got warred by #5, who did actually target our FAs. At that point, though, it was looking more like they were going after Kobolds. Oh, how wrong that was.&lt;br /&gt;
&lt;br /&gt;
To not to put too fine a point on it and to speed up because the rest of the realm story is simple (BB died, unconverted, Gothia had some fun last two weeks, more on that later): #5&#039;s target selection was decidedly strange. Time after time, they optically hit up the arguable second place in the race after #6&#039;s runaway realm. BB wasn&#039;t quite there, but it was early enough that things were fluid. #9&#039;s  Vǎrkolak - 0/0, completely harmless (SlyPimp) wasn&#039;t really targeted, at least, but then they went after #4, with someone deciding that the suicidal-keeping-#6-in-check Fast Attacker with full WG protection was a good FB target. Seemingly a rogue blopper, as Burning never triggered, but I did snipe some in the blops server on this. To quote directly: &amp;quot;Hanlon[&#039;s Razor] is a very strong predictor, but at some point, there is no effective distinction between between the two sides in that maxim.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Optics matter in any online close-knit community game, and the GTC and high communication only increase that. If someone can look at the GTC, and see you go after realm competition to the runaway realm three wars in a row, some people are going to find justification for their preconceived notions that there is alliance play involved. They wouldn&#039;t assume other targeting even though the proof was there for anyone to see with CSes and half a brain, which, more than just occasionally, is about a quarter brain too much for the histrionic hardcore anti-blops crowd. Truth be told, until the war with #4, it looked like you were on a quest to post-emptively take revenge on Rury by burninating every Kobold in the game! (Which is a sentiment a bunch of people will share - the Kobold bit, not the Rury bit, see toi&#039;s reasoning why he didn&#039;t want to go Kobold for one.) &lt;br /&gt;
&lt;br /&gt;
Personally, I took (take!) issue with frying soup because it&#039;s putting your thumb on the scale when it really doesn&#039;t need to be put on there. This is perhaps a quirk of how my regular pack plays - we are averse to upsetting balance when we&#039;re not in the race. We&#039;ve skipped wars for that reason in the past. The quote above was in that context, and (probably rightly?) not well received, and I left the server in disgrace and a bit of annoyance.&lt;br /&gt;
&lt;br /&gt;
As one last point on #5 - that war frying and electrocuting #12&#039;s UD the first time also fell under that thumb-on-scale. Later ones are excused. You all know why.&lt;br /&gt;
&lt;br /&gt;
Anyway, speaking of Wurst, talk about instant, flashy, gratification. Just completed a marvelous conversion that was making everyone vulnerable, out of range of the Halfer and ready to chase him down, and then... He hit too large. I&#039;m sorry, what? Again, instant gratification of hitting larger over staying out of range - and that wasn&#039;t hard, anything 85 % and under was safe IIRC and pretty much everyone 85 % and under was hittable too except for the random suuuuper overdefended explorers - and now there was that Halfer threatening to bounce him out of range. It looked possible, but apparently, toi had a baby right at this time (congrats on the broken nights!) and zigged (trained MTs?) when zagging (staying full SM/Defenders) was needed, so that never appeared. Touch lucky, but it also spelled the end for Wurst&#039;s UD eventually. Low turtle in runaway range is just an issue, we&#039;ve all seen it time and again. &lt;br /&gt;
&lt;br /&gt;
And then the last day. Yes, it was kingmaking. We knew that. Gothia had hung on very nicely until #7 just stormed past on the back of techs and Golden Throne, and was still a solid threat to anyone even if 7 was more of one. Spotted the raze when it happened, tagged Gothia that 7 was doing a raze-hit, and the rest, well, is the currently third largest hit in the history of the round. On the topic of whether or not he should, well... To quote the two relevant lines from pack chat: &amp;quot;Do you want to Kingmaker,&amp;quot; sent at 8 minutes to the hour, and &amp;quot;It&#039;s your call,&amp;quot; sent at 3 minutes to the hour. Honestly not even sure it would&#039;ve happened if #7 hadn&#039;t left the gap. &lt;br /&gt;
&lt;br /&gt;
Anyway, that&#039;s the round, but this isn&#039;t over. Because this is a decidedly negative story... Well, there&#039;s some shoutouts to make. &lt;br /&gt;
&lt;br /&gt;
To a certain Merfolk: reading the building explains the building, and with WPAs being open info nowadays, everyone could tell that your adding WGs did absolutely nothing in the war you had. &lt;br /&gt;
&lt;br /&gt;
To GPC: Keep your f%$(%ing hands off the blops balance for a few rounds. (Exception for the DE spell, that on current Mastery numbers is just broken and waiting for an explorer win with very little possible counterplay.) Small adjustments fine in a bit, overhauls keep &#039;em out. This extends to Shadow League too. And if the rumours about war come to fruition - you know the ones - unkindly go sit on the nearest Bad Dragon item without lubricant, kthxbai. &lt;br /&gt;
&lt;br /&gt;
To the pre-round scaremongering on Spirit: Outside of the obvious-to-anyone-with-a-sense-of-history oversight on cas reduction on BFs (which shouldn&#039;t be a thing, as neither Spirit v2 nor Legacy Dark Elf had that in immortality form), managing to coup an emergency nerf says a ton about where this game is going, and it&#039;s no place good. Thanks for that. &lt;br /&gt;
&lt;br /&gt;
To the anti-blop crowd: Maybe your points would have more power when even a fifth of you lot actually put in the work to defend your Doms outside of sinking - which you assiduously do. There are counterplay issues with some blops, but all your yammering has managed to do is create the strongest ever blops that are also the most easily defended / mitigated on the Wiz side of things - and that is a feature, not a bug. &lt;br /&gt;
&lt;br /&gt;
And on that note, have a great day everyone!&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_41_Whipped_Cream_Theater&amp;diff=2194</id>
		<title>Round 41 Whipped Cream Theater</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_41_Whipped_Cream_Theater&amp;diff=2194"/>
		<updated>2024-10-21T18:36:19Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is something that eludes my understanding. No, it&#039;s not the black-op semi-draft or whatever it&#039;s called. People are free to pack whoever, and while there&#039;s some information asymmetry going on with people who knew and who did not know, that&#039;s part of the game. Sometimes there&#039;s rounds with tons of knowledge up front - looking at draft rounds - and sometimes it&#039;s a complete mystery who is where by day 24 except for abandons and the random giffed-too-fast-or-too-much-outing. That is entirely within normal variance. By no means was this an alliance, people who&#039;re claiming it was one or that there was one never played DC or, more likely, have their memories coloured.&lt;br /&gt;
&lt;br /&gt;
It&#039;s... Well, we&#039;ll get there when we do. You have to suffer through some ramblings first. No apologies.&lt;br /&gt;
&lt;br /&gt;
Usual pack, this time fast after a thoroughly meh last round. Landed some decent people: MrTonks and the threepack of MvH/Scratch/zooj. As far as realm placement lottery goes, this is decidedly decent. BigBell and Allegorical went fast, MvH went medium-fast, Gothia and Scratch QC&#039;d a Dwarf, Rio had RL dictate he couldn&#039;t go fast on account of being over the Atlantic for most of the first twelve hours, MrTonks explored a Vampire and zooj... Well, we rigged him a nice Lizzie. Would&#039;ve probably been some decently fun stuff.&lt;br /&gt;
&lt;br /&gt;
Except for some weird-ass Nomad (#14 SoFar SoGood SoWhat! / King Titus) hitting zooj from 465a on like... 4.9k DP? Like what the actual hell? Perhaps that is rich, coming from someone who did a sim specifically to take down people last round - with a realmie and which incidentally led to the first known loc of the round, but hey - but there&#039;s a distinct difference between aiming to hit people on 780a+ who look to be as greedy as possible for a QC or random 700a attackers. Moreover, that Nomad could&#039;ve probably eaten tons of smaller bots for more prestige, probably more land, and just a better setup for later. But okay, fine, OOP is a wild time... And then zooj gets doubled by a sim that could 100 % hit larger than 650a if it was a takedown sim... Except it was also someone who continued to hit along? &lt;br /&gt;
&lt;br /&gt;
That is what eludes understanding. This focus on the immediate and the flashy. Immediate gratification. A small example, one that took zooj out of contention for fun this round - though hanging on very adequately as a Lizardfolk and even finding hits on bots until very late in the round - but emblematic of the round.&lt;br /&gt;
&lt;br /&gt;
Anyway, we chugged along, and missed Disco in #8 (I&#039;m not gay but ops are ops) having the OP to break Allegorical. Eagle-eyed viewers will have already spotted the problem, but to spell it out: there was one dedicated ops guy - yours truly on DE - and early on, we just didn&#039;t have the ops strength to get everyone, not with allegorical going the usual no spywiz, BB not having a lot of spare mana, and Gothia/Scratch had spies coming in later but not immediately. It&#039;s the downside of the strat as we did it, and while taking ops was fine after that, it also meant we were very poorly situated if blops were to start flying because we had very little punching power ourselves. &lt;br /&gt;
&lt;br /&gt;
Aaaand then day 4. We got warred, along with every other FA it seemed... Except #1 never went after our Fast Attackers? Even though Allegorical had no WGs and BB had like... 60 % of where #6 was because corners had to be cut. We eventually got warred by #5, who did actually target our FAs. At that point, though, it was looking more like they were going after Kobolds. Oh, how wrong that was.&lt;br /&gt;
&lt;br /&gt;
To not to put too fine a point on it and to speed up because the rest of the realm story is simple (BB died, unconverted, Gothia had some fun last two weeks, more on that later): #5&#039;s target selection was decidedly strange. Time after time, they optically hit up the arguable second place in the race after #6&#039;s runaway realm. BB wasn&#039;t quite there, but it was early enough that things were fluid. #9&#039;s  Vǎrkolak - 0/0, completely harmless (SlyPimp) wasn&#039;t really targeted, at least, but then they went after #4, with someone deciding that the suicidal-keeping-#6-in-check Fast Attacker with full WG protection was a good FB target. Seemingly a rogue blopper, as Burning never triggered, but I did snipe some in the blops server on this. To quote directly: &amp;quot;Hanlon[&#039;s Razor] is a very strong predictor, but at some point, there is no effective distinction between between the two sides in that maxim.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Optics matter in any online close-knit community game, and the GTC and high communication only increase that. If someone can look at the GTC, and see you go after realm competition to the runaway realm three wars in a row, some people are going to find justification for their preconceived notions that there is alliance play involved. They wouldn&#039;t assume other targeting even though the proof was there for anyone to see with CSes and half a brain, which, more than just occasionally, is about a quarter brain too much for the histrionic hardcore anti-blops crowd. Truth be told, until the war with #4, it looked like you were on a quest to post-emptively take revenge on Rury by burninating every Kobold in the game! (Which is a sentiment a bunch of people will share - the Kobold bit, not the Rury bit, see toi&#039;s reasoning why he didn&#039;t want to go Kobold for one.) &lt;br /&gt;
&lt;br /&gt;
Personally, I took (take!) issue with frying soup because it&#039;s putting your thumb on the scale when it really doesn&#039;t need to be put on there. This is perhaps a quirk of how my regular pack plays - we are averse to upsetting balance when we&#039;re not in the race. We&#039;ve skipped wars for that reason in the past. The quote above was in that context, and (probably rightly?) not well received, and I left the server in disgrace and a bit of annoyance.&lt;br /&gt;
&lt;br /&gt;
As one last point on #5 - that war frying and electrocuting #12&#039;s UD the first time also fell under that thumb-on-scale. Later ones are excused. You all know why.&lt;br /&gt;
&lt;br /&gt;
Anyway, speaking of Wurst, talk about instant, flashy, gratification. Just completed a marvelous conversion that was making everyone vulnerable, out of range of the Halfer and ready to chase him down, and then... He hit too large. I&#039;m sorry, what? Again, instant gratification of hitting larger over staying out of range - and that wasn&#039;t hard, anything 85 % and under was safe IIRC and pretty much everyone 85 % and under was hittable too except for the random suuuuper overdefended explorers - and now there was that Halfer threatening to bounce him out of range. It looked possible, but apparently, toi had a baby right at this time (congrats on the broken nights!) and zigged (trained MTs?) when zagging (staying full SM/Defenders) was needed, so that never appeared. Touch lucky, but it also spelled the end for Wurst&#039;s UD eventually. Low turtle in runaway range is just an issue, we&#039;ve all seen it time and again. &lt;br /&gt;
&lt;br /&gt;
And then the last day. Yes, it was kingmaking. We knew that. Gothia had hung on very nicely until #7 just stormed past on the back of techs and Golden Throne, and was still a solid threat to anyone even if 7 was more of one. Spotted the raze when it happened, tagged Gothia that 7 was doing a raze-hit, and the rest, well, is the currently third largest hit in the history of the round. On the topic of whether or not he should, well... To quote the two relevant lines from pack chat: &amp;quot;Do you want to Kingmaker,&amp;quot; sent at 8 minutes to the hour, and &amp;quot;It&#039;s your call,&amp;quot; sent at 3 minutes to the hour. Honestly not even sure it would&#039;ve happened if #7 hadn&#039;t left the gap. &lt;br /&gt;
&lt;br /&gt;
Anyway, that&#039;s the round, but this isn&#039;t over. Because this is a decidedly negative story... Well, there&#039;s some shoutouts to make. &lt;br /&gt;
&lt;br /&gt;
To a certain Merfolk: reading the building explains the building, and with WPAs being open info nowadays, everyone could tell that your adding WGs did absolutely nothing in the war you had. &lt;br /&gt;
&lt;br /&gt;
To GPC: Keep your f%$(%ing hands off the blops balance for a few rounds. (Exception for the DE spell, that on current Mastery numbers is just broken and waiting for an explorer win with very little possible counterplay.) Small adjustments fine in a bit, overhauls keep &#039;em out. This extends to Shadow League too. And if the rumours about war come to fruition - you know the ones - unkindly go sit on the nearest Bad Dragon item without lubricant, kthxbai. &lt;br /&gt;
&lt;br /&gt;
To the pre-round scaremongering on Spirit: Outside of the obvious-to-anyone-with-a-sense-of-history oversight on cas reduction on BFs (which shouldn&#039;t be a thing, as neither Spirit v2 nor Legacy Dark Elf had that in immortality form), managing to coup an emergency nerf says a ton about where this game is going, and it&#039;s no place good. Thanks for that. &lt;br /&gt;
&lt;br /&gt;
To the anti-blop crowd: Maybe your points would have more power when a fifth of you lot actually put in the work to defend your Doms outside of sinking - which you assiduously do. There are counterplay issues with some blops, but all your yammering has managed to do is create the strongest ever blops that are also the most easily defended / mitigated on the Wiz side of things - and that is a feature, not a bug. &lt;br /&gt;
&lt;br /&gt;
And on that note, have a great day everyone!&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_41_Whipped_Cream_Theater&amp;diff=2193</id>
		<title>Round 41 Whipped Cream Theater</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_41_Whipped_Cream_Theater&amp;diff=2193"/>
		<updated>2024-10-21T16:05:07Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is something that eludes my understanding. No, it&#039;s not the black-op semi-draft or whatever it&#039;s called. People are free to pack whoever, and while there&#039;s some information asymmetry going on with people who knew and who did not know, that&#039;s part of the game. Sometimes there&#039;s rounds with tons of knowledge up front - looking at draft rounds - and sometimes it&#039;s a complete mystery who is where by day 24 except for abandons and the random giffed-too-fast-or-too-much-outing. That is entirely within normal variance. By no means was this an alliance, people who&#039;re claiming it was one or that there was one never played DC or, more likely, have their memories coloured.&lt;br /&gt;
&lt;br /&gt;
It&#039;s... Well, we&#039;ll get there when we do. You have to suffer through some ramblings first. No apologies.&lt;br /&gt;
&lt;br /&gt;
Usual pack, this time fast after a thoroughly meh last round. Landed some decent people: MrTonks and the threepack of MvH/Scratch/zooj. As far as realm placement lottery goes, this is decidedly decent. BigBell and Allegorical went fast, MvH went medium-fast, Gothia and Scratch QC&#039;d a Dwarf, Rio had RL dictate he couldn&#039;t go fast on account of being over the Atlantic for most of the first twelve hours, MrTonks explored a Vampire and zooj... Well, we rigged him a nice Lizzie. Would&#039;ve probably been some decently fun stuff.&lt;br /&gt;
&lt;br /&gt;
Except for some weird-ass Nomad (#14 SoFar SoGood SoWhat! / King Titus) hitting zooj from 465a on like... 4.9k DP? Like what the actual hell? Perhaps that is rich, coming from someone who did a sim specifically to take down people last round - with a realmie and which incidentally led to the first known loc of the round, but hey - but there&#039;s a distinct difference between aiming to hit people on 780a+ who look to be as greedy as possible for a QC or random 700a attackers. Moreover, that Nomad could&#039;ve probably eaten tons of smaller bots for more prestige, probably more land, and just a better setup for later. But okay, fine, OOP is a wild time... And then zooj gets doubled by a sim that could 100 % hit larger than 650a if it was a takedown sim... Except it was also someone who continued to hit along? &lt;br /&gt;
&lt;br /&gt;
That is what eludes understanding. This focus on the immediate and the flashy. Immediate gratification. A small example, one that took zooj out of contention for fun this round - though hanging on very adequately as a Lizardfolk and even finding hits on bots until very late in the round - but emblematic of the round.&lt;br /&gt;
&lt;br /&gt;
Anyway, we chugged along, and missed Disco in #8 (I&#039;m not gay but ops are ops) having the OP to break Allegorical. Eagle-eyed viewers will have already spotted the problem, but to spell it out: there was one dedicated ops guy - yours truly on DE - and early on, we just didn&#039;t have the ops strength to get everyone, not with allegorical going the usual no spywiz, BB not having a lot of spare mana, and Gothia/Scratch had spies coming in later but not immediately. It&#039;s the downside of the strat as we did it, and while taking ops was fine after that, it also meant we were very poorly situated if blops were to start flying because we had very little punching power ourselves. &lt;br /&gt;
&lt;br /&gt;
Aaaand then day 4. We got warred, along with every other FA it seemed... Except #1 never went after our Fast Attackers? Even though Allegorical had no WGs and BB had like... 60 % of where #6 was because corners had to be cut. We eventually got warred by #5, who did actually target our FAs. At that point, though, it was looking more like they were going after Kobolds. Oh, how wrong that was.&lt;br /&gt;
&lt;br /&gt;
To not to put too fine a point on it and to speed up because the rest of the realm story is simple (BB died, unconverted, Gothia had some fun last two weeks, more on that later): #5&#039;s target selection was decidedly strange. Time after time, they optically hit up the arguable second place in the race after #6&#039;s runaway realm. BB wasn&#039;t quite there, but it was early enough that things were fluid. #9&#039;s  Vǎrkolak - 0/0, completely harmless (SlyPimp) wasn&#039;t really targeted, at least, but then they went after #4, with someone deciding that the suicidal-keeping-#6-in-check Fast Attacker with full WG protection was a good FB target. Seemingly a rogue blopper, as Burning never triggered, but I did snipe some in the blops server on this. To quote directly: &amp;quot;Hanlon[&#039;s Razor] is a very strong predictor, but at some point, there is no effective distinction between between the two sides in that maxim.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Optics matter in any online close-knit community game, and the GTC and high communication only increase that. If someone can look at the GTC, and see you go after realm competition to the runaway realm three wars in a row, some people are going to find justification for their preconceived notions that there is alliance play involved. They wouldn&#039;t assume other targeting even though the proof was there for anyone to see with CSes and half a brain, which, more than just occasionally, is about a quarter brain too much for the histrionic hardcore anti-blops crowd. Truth be told, until the war with #4, it looked like you were on a quest to post-emptively take revenge on Rury by burninating every Kobold in the game! (Which is a sentiment a bunch of people will share - the Kobold bit, not the Rury bit, see toi&#039;s reasoning why he didn&#039;t want to go Kobold for one.) &lt;br /&gt;
&lt;br /&gt;
Personally, I took (take!) issue with frying soup because it&#039;s putting your thumb on the scale when it really doesn&#039;t need to be put on there. This is perhaps a quirk of how my regular pack plays - we are averse to upsetting balance when we&#039;re not in the race. We&#039;ve skipped wars for that reason in the past. The quote above was in that context, and (probably rightly?) not well received, and I left the server in disgrace and a bit of annoyance.&lt;br /&gt;
&lt;br /&gt;
As one last point on #5 - that war frying and electrocuting #12&#039;s UD the first time also fell under that thumb-on-scale. Later ones are excused. You all know why.&lt;br /&gt;
&lt;br /&gt;
Anyway, speaking of Wurst, talk about instant, flashy, gratification. Just completed a marvelous conversion that was making everyone vulnerable, out of range of the Halfer and ready to chase him down, and then... He hit too large. I&#039;m sorry, what? Again, instant gratification of hitting larger over staying out of range - and that wasn&#039;t hard, anything 85 % and under was safe IIRC and pretty much everyone 85 % and under was hittable too except for the random suuuuper overdefended explorers - and now there was that Halfer threatening to bounce him out of range. It looked possible, but apparently, toi had a baby right at this time (congrats on the broken nights!) and zigged (trained MTs?) when zagging (staying full SM/Defenders) was needed, so that never appeared. Touch lucky, but it also spelled the end for Wurst&#039;s UD eventually. Low turtle in runaway range is just an issue, we&#039;ve all seen it time and again. &lt;br /&gt;
&lt;br /&gt;
And then the last day. Yes, it was kingmaking. We knew that. Gothia had hung on very nicely until #7 just stormed past on the back of techs and Golden Throne, and was still a solid threat to anyone even if 7 was more of one. Spotted the raze when it happened, tagged Gothia that 7 was doing a raze-hit, and the rest, well, is the currently third largest hit in the history of the round. On the topic of whether or not he should, well... To quote the two relevant lines from pack chat: &amp;quot;Do you want to Kingmaker,&amp;quot; sent at 8 minutes to the hour, and &amp;quot;It&#039;s your call,&amp;quot; sent at 3 minutes to the hour. Honestly not even sure it would&#039;ve happened if #7 hadn&#039;t left the gap. &lt;br /&gt;
&lt;br /&gt;
Anyway, that&#039;s the round, but this isn&#039;t over. Because this is a decidedly negative story... Well, there&#039;s some shoutouts to make. &lt;br /&gt;
&lt;br /&gt;
To a certain Merfolk: reading the building explains the building, and with WPAs being open info nowadays, everyone could tell that your adding WGs did absolutely nothing in the war you had. &lt;br /&gt;
&lt;br /&gt;
To GPC: Keep your f%$(%ing hands off the blops balance for a few rounds. (Exception for the DE spell, that on current Mastery numbers is just broken and waiting for an explorer win.) Small adjustments fine in a bit, overhauls keep &#039;em out. This extends to Shadow League too. And if the rumours about war come to fruition - you know the ones - unkindly go sit on the nearest Bad Dragon item without lubricant, kthxbai. &lt;br /&gt;
&lt;br /&gt;
To the pre-round scaremongering on Spirit: Outside of the obvious-to-anyone-with-a-sense-of-history oversight on cas reduction on BFs (which shouldn&#039;t be a thing, as neither Spirit v2 nor Legacy Dark Elf had that in immortality form), managing to coup an emergency nerf says a ton about where this game is going, and it&#039;s no place good. Thanks for that. &lt;br /&gt;
&lt;br /&gt;
To the anti-blop crowd: Maybe your points would have more power when a fifth of you lot actually put in the work to defend your Doms outside of sinking - which you assiduously do. There are counterplay issues with some blops, but all your yammering has managed to do is create the strongest ever blops that are also the most easily defended / mitigated on the Wiz side of things - and that is a feature, not a bug. &lt;br /&gt;
&lt;br /&gt;
And on that note, have a great day everyone!&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Round_41_Whipped_Cream_Theater&amp;diff=2192</id>
		<title>Round 41 Whipped Cream Theater</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Round_41_Whipped_Cream_Theater&amp;diff=2192"/>
		<updated>2024-10-21T16:03:43Z</updated>

		<summary type="html">&lt;p&gt;Oment: Created page with &amp;quot;There is something that eludes my understanding. No, it&amp;#039;s not the black-op semi-draft or whatever it&amp;#039;s called. People are free to pack whoever, and while there&amp;#039;s some informat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is something that eludes my understanding. No, it&#039;s not the black-op semi-draft or whatever it&#039;s called. People are free to pack whoever, and while there&#039;s some information asymmetry going on with people who knew and who did not know, that&#039;s part of the game. Sometimes there&#039;s rounds with tons of knowledge up front - looking at draft rounds - and sometimes it&#039;s a complete mystery who is where by day 24 except for abandons and the random giffed-too-fast-or-too-much-outing. That is entirely within normal variance. By no means was this an alliance, people who&#039;re claiming it was one or that there was one never played DC or, more likely, have their memories coloured.&lt;br /&gt;
&lt;br /&gt;
It&#039;s... Well, we&#039;ll get there when we do. You have to suffer through some ramblings first. No apologies.&lt;br /&gt;
&lt;br /&gt;
Usual pack, this time fast after a thoroughly meh last round. Landed some decent people: MrTonks and the threepack of MvH/Scratch/zooj. As far as realm placement lottery goes, this is decidedly decent. BigBell and Allegorical went fast, MvH went medium-fast, Gothia and Scratch QC&#039;d a Dwarf, Rio had RL dictate he couldn&#039;t go fast on account of being over the Atlantic for most of the first twelve hours, MrTonks explored a Vampire and zooj... Well, we rigged him a nice Lizzie. Would&#039;ve probably been some decently fun stuff.&lt;br /&gt;
&lt;br /&gt;
Except for some weird-ass Nomad (#14 SoFar SoGood SoWhat! / King Titus) hitting zooj from 465a on like... 4.9k DP? Like what the actual hell? Perhaps that is rich, coming from someone who did a sim specifically to take down people last round - with a realmie and which incidentally led to the first known loc of the round, but hey - but there&#039;s a distinct difference between aiming to hit people on 780a+ who look to be as greedy as possible for a QC or random 700a attackers. Moreover, that Nomad could&#039;ve probably eaten tons of smaller bots for more prestige, probably more land, and just a better setup for later. But okay, fine, OOP is a wild time... And then zooj gets doubled by a sim that could 100 % hit larger than 650a if it was a takedown sim... Except it was also someone who continued to hit along? &lt;br /&gt;
&lt;br /&gt;
That is what eludes understanding. This focus on the immediate and the flashy. Immediate gratification. A small example, one that took zooj out of contention for fun this round - though hanging on very adequately as a Lizardfolk and even finding hits on bots until very late in the round - but emblematic of the round.&lt;br /&gt;
&lt;br /&gt;
Anyway, we chugged along, and missed Disco in #8 (I&#039;m not gay but ops are ops) having the OP to break Allegorical. Eagle-eyed viewers will have already spotted the problem, but to spell it out: there was one dedicated ops guy - yours truly on DE - and early on, we just didn&#039;t have the ops strength to get everyone, not with allegorical going the usual no spywiz, BB not having a lot of spare mana, and Gothia/Scratch had spies coming in later but not immediately. It&#039;s the downside of the strat as we did it, and while taking ops was fine after that, it also meant we were very poorly situated if blops were to start flying because we had very little punching power ourselves. &lt;br /&gt;
&lt;br /&gt;
Aaaand then day 4. We got warred, along with every other FA it seemed... Except #1 never went after our Fast Attackers? Even though Allegorical had no WGs and BB had like... 60 % of where #6 was because corners had to be cut. We eventually got warred by #5, who did actually target our FAs. At that point, though, it was looking more like they were going after Kobolds. Oh, how wrong that was.&lt;br /&gt;
&lt;br /&gt;
To not to put too fine a point on it and to speed up because the rest of the realm story is simple (BB died, unconverted, Gothia had some fun last two weeks, more on that later): #5&#039;s target selection was decidedly strange. Time after time, they optically hit up the arguable second place in the race after #6&#039;s runaway realm. BB wasn&#039;t quite there, but it was early enough that things were fluid. #9&#039;s  Vǎrkolak - 0/0, completely harmless (SlyPimp) wasn&#039;t really targeted, at least, but then they went after #4, with someone deciding that the suicidal-keeping-#6-in-check Fast Attacker with full WG protection was a good FB target. Seemingly a rogue blopper, as Burning never triggered, but I did snipe some in the blops server on this. To quote directly: &amp;quot;Hanlon[&#039;s Razor] is a very strong predictor, but at some point, there is no effective distinction between between the two sides in that maxim.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Optics matter in any online close-knit community game, and the GTC and high communication only increase that. If someone can look at the GTC, and see you go after realm competition to the runaway realm three wars in a row, some people are going to find justification for their preconceived notions that there is alliance play involved. They wouldn&#039;t assume other targeting even though the proof was there for anyone to see with CSes and half a brain, which, more than just occasionally, is about a quarter brain too much for the histrionic hardcore anti-blops crowd. Truth be told, until the war with #4, it looked like you were on a quest to post-emptively take revenge on Rury by burninating every Kobold in the game! (Which is a sentiment a bunch of people will share - the Kobold bit, not the Rury bit, see toi&#039;s reasoning why he didn&#039;t want to go Kobold for one.) &lt;br /&gt;
&lt;br /&gt;
Personally, I took (take!) issue with frying soup because it&#039;s putting your thumb on the scale when it really doesn&#039;t need to be put on there. This is perhaps a quirk of how my regular pack plays - we are averse to upsetting balance when we&#039;re not in the race. We&#039;ve skipped wars for that reason in the past. The quote above was in that context, and (probably rightly?) not well received, and I left the server in disgrace and a bit of annoyance.&lt;br /&gt;
&lt;br /&gt;
As one last point on #5 - that war frying and electrocuting #12&#039;s UD the first time also fell under that thumb-on-scale. Later ones are excused. You all know why.&lt;br /&gt;
&lt;br /&gt;
Anyway, speaking of Wurst, talk about instant, flashy, gratification. Just completed a marvelous conversion that was making everyone vulnerable, out of range of the Halfer and ready to chase him down, and then... He hit too large. I&#039;m sorry, what? Again, instant gratification of hitting larger over staying out of range - and that wasn&#039;t hard, anything 85 % and under was safe IIRC and pretty much everyone 85 % and under was hittable too except for the random suuuuper overdefended explorers - and now there was that Halfer threatening to bounce him out of range. It looked possible, but apparently, toi had a baby right at this time (congrats on the broken nights!) and zigged (trained MTs?) when zagging (staying full SM/Defenders) was needed, so that never appeared. Touch lucky, but it also spelled the end for Wurst&#039;s UD eventually. Low turtle in runaway range is just an issue, we&#039;ve all seen it time and again. &lt;br /&gt;
&lt;br /&gt;
And then the last day. Yes, it was kingmaking. We knew that. Gothia had hung on very nicely until #7 just stormed past on the back of techs and Golden Throne, and was still a solid threat to anyone even if 7 was more of one. Spotted the raze when it happened, tagged Gothia that 7 was doing a raze-hit, and the rest, well, is the currently third largest hit in the history of the round. On the topic of whether or not he should, well... To quote the two relevant lines from pack chat: &amp;quot;Do you want to Kingmaker,&amp;quot; sent at 8 minutes to the hour, and &amp;quot;It&#039;s your call,&amp;quot; sent at 3 minutes to the hour. Honestly not even sure it would&#039;ve happened if #7 hadn&#039;t left the gap. &lt;br /&gt;
&lt;br /&gt;
Anyway, that&#039;s the round, but this isn&#039;t over. Because this is a decidedly negative story... Well, there&#039;s some shoutouts to make. &lt;br /&gt;
&lt;br /&gt;
To a certain Merfolk: reading the building explains the building, and with WPAs being open info nowadays, everyone could tell that your adding WGs did absolutely nothing in the war you had. &lt;br /&gt;
To GPC: Keep your f%$(%ing hands off the blops balance for a few rounds. (Exception for the DE spell, that on current Mastery numbers is just broken and waiting for an explorer win.) Small adjustments fine in a bit, overhauls keep &#039;em out. This extends to Shadow League too. And if the rumours about war come to fruition - you know the ones - unkindly go sit on the nearest Bad Dragon item without lubricant, kthxbai. &lt;br /&gt;
To the pre-round scaremongering on Spirit: Outside of the obvious-to-anyone-with-a-sense-of-history oversight on cas reduction on BFs (which shouldn&#039;t be a thing, as neither Spirit v2 nor Legacy Dark Elf had that in immortality form), managing to coup an emergency nerf says a ton about where this game is going, and it&#039;s no place good. Thanks for that. &lt;br /&gt;
To the anti-blop crowd: Maybe your points would have more power when a fifth of you lot actually put in the work to defend your Doms outside of sinking - which you assiduously do. There are counterplay issues with some blops, but all your yammering has managed to do is create the strongest ever blops that are also the most easily defended / mitigated on the Wiz side of things - and that is a feature, not a bug. &lt;br /&gt;
&lt;br /&gt;
And on that note, have a great day everyone!&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Records&amp;diff=2165</id>
		<title>Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Records&amp;diff=2165"/>
		<updated>2024-10-03T12:44:28Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a compilation of records from OpenDominion history.&lt;br /&gt;
&lt;br /&gt;
==Largest Hits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align: top;&amp;quot; | class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Dominion&lt;br /&gt;
! Player&lt;br /&gt;
! Round&lt;br /&gt;
! Net Acres Gained&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Azog&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1294&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mad Merf and Glory&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1074&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Cinnamon Buns N’ Roses&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1066&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I am the one who knocks&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Robert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1034&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1014&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Flickerbolt&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Harm&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1006&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | We are the Forest&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1005&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | First 4-figure net gain in OD history&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Thou ist werewolf notteth swearwolf!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 990&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Build an army of OD bots &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 982&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Popcorn&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 980&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I can&#039;t even&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 906a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | The Smurfs&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Chunk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Engineer Robotic Candiru Army&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Poige&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Conversion Therapy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 922&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Shut the f— up and let me die in peace&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 912&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5:4 for dummies&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 26&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Green Mountain Boys&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sarmis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 28&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Big Stiffy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sparticus&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 906&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Bob Probert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Tjockochgammal&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 892&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Jabba the Slut&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mithrandir&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 870&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | whatsthename&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Weaser&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 866&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | ⛄&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | mriswith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 859&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Strong Wind&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Virchue&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 858&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 858&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gladiators of Sparta&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Jcinnz&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 852&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | You Wanted the Best&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rury&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 852&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Splinter&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 38&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 852&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Records&amp;diff=2163</id>
		<title>Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Records&amp;diff=2163"/>
		<updated>2024-10-02T15:23:18Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a compilation of records from OpenDominion history&lt;br /&gt;
&lt;br /&gt;
==Largest Hits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align: top;&amp;quot; | class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Dominion&lt;br /&gt;
! Player&lt;br /&gt;
! Round&lt;br /&gt;
! Net Acres Gained&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Azog&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1294&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mad Merf and Glory&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1074&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I am the one who knocks&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Robert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1034&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1014&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Flickerbolt&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | ?&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1006&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | We are the Forest&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1005&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | First 4-figure net gain in OD history&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Thou ist werewolf notteth swearwolf!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 990&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Build an army of OD bots &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 982&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Popcorn&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 980&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I can&#039;t even&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 906a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | The Smurfs&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Chunk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Engineer Robotic Candiru Army&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Poige&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Conversion Therapy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 922&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Shut the f— up and let me die in peace&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 912&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5:4 for dummies&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 26&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Green Mountain Boys&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sarmis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 28&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Big Stiffy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sparticus&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 906&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Bob Probert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Tjockochgammal&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 892&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Jabba the Slut&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mithrandir&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 870&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | whatsthename&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Weaser&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 866&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | ⛄&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | mriswith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 859&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Strong Wind&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Virchue&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 858&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 858&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gladiators of Sparta&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Jcinnz&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 852&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | You Wanted the Best&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rury&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 852&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Splinter&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 38&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 852&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Records&amp;diff=2081</id>
		<title>Records</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Records&amp;diff=2081"/>
		<updated>2024-07-31T13:31:02Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a compilation of records from OpenDominion history&lt;br /&gt;
&lt;br /&gt;
==Largest Hits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align: top;&amp;quot; | class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Rank&lt;br /&gt;
! Dominion&lt;br /&gt;
! Player&lt;br /&gt;
! Round&lt;br /&gt;
! Net Acres Gained&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Azog&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1294&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mad Merf and Glory&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Lud&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1074&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I am the one who knocks&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Robert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1034&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1014&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | We are the Forest&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 1005&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | First 4-figure net gain in OD history&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Thou ist werewolf notteth swearwolf!&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 990&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Build an army of OD bots &lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 982&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Popcorn&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Ed&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 980&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | I can&#039;t even&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Wurstmeyer&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 966&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 906a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | The Smurfs&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Chunk&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Engineer Robotic Candiru Army&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Poige&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 930&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Conversion Therapy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 922&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Shut the f— up and let me die in peace&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rio&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 912&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 5:4 for dummies&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gothia&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 26&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Green Mountain Boys&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sarmis&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 28&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 908&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | This round had 6.67% higher landgain (stat-adjusted 850a)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Big Stiffy&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Sparticus&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 906&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Bob Probert&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Tjockochgammal&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 892&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Jabba the Slut&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Mithrandir&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 870&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | whatsthename&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Weaser&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 866&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | ⛄&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | mriswith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 859&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Strong Wind&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Virchue&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 858&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Semper Ubi Sub Ubi&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Swamp Fox&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 858&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Gladiators of Sparta&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Jcinnz&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 852&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | You Wanted the Best&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Rury&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 852&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Splinter&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | Faith&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 38&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | 852&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Human&amp;diff=2060</id>
		<title>Human</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Human&amp;diff=2060"/>
		<updated>2024-06-13T21:01:52Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race_info&lt;br /&gt;
&lt;br /&gt;
| race = Human&lt;br /&gt;
| aliases = Hum, hummie&lt;br /&gt;
| introduced = [[Round 1]]&lt;br /&gt;
| round_wins = 1&lt;br /&gt;
&lt;br /&gt;
| attacker = Beginner&lt;br /&gt;
| converter = Beginner&lt;br /&gt;
| explorer = Beginner&lt;br /&gt;
&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| land_type = Plains&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Human&#039;&#039;&#039; is one of the standard races in the game. They are suited for all types of players and playstyles as their efficiency allows success to be achieved even with mistakes made over a [[round]]. Human is generally regarded as a good choice to begin learning to understand the basics of the game for [[My First Round|new players]]. &lt;br /&gt;
&lt;br /&gt;
== Racial Bonuses ==&lt;br /&gt;
     &lt;br /&gt;
* Food Production: +5%&lt;br /&gt;
&lt;br /&gt;
== Military Units ==&lt;br /&gt;
&lt;br /&gt;
{{Race_units&lt;br /&gt;
&lt;br /&gt;
| spec1_name = Spearmen&lt;br /&gt;
| spec1_op = 3&lt;br /&gt;
| spec1_dp = 0&lt;br /&gt;
| spec1_plat = 275&lt;br /&gt;
| spec1_ore = 25&lt;br /&gt;
| spec1_special = &lt;br /&gt;
&lt;br /&gt;
| spec2_name = Archer&lt;br /&gt;
| spec2_op = 0&lt;br /&gt;
| spec2_dp = 3&lt;br /&gt;
| spec2_plat = 275&lt;br /&gt;
| spec2_ore = 15&lt;br /&gt;
| spec2_special = &lt;br /&gt;
&lt;br /&gt;
| elite1_name = Knight&lt;br /&gt;
| elite1_op = 2&lt;br /&gt;
| elite1_dp = 6&lt;br /&gt;
| elite1_plat = 1000&lt;br /&gt;
| elite1_ore = 75&lt;br /&gt;
| elite1_special = -25% casualties&lt;br /&gt;
&lt;br /&gt;
| elite2_name = Cavalry&lt;br /&gt;
| elite2_op = 6&lt;br /&gt;
| elite2_dp = 3&lt;br /&gt;
| elite2_plat = 1250&lt;br /&gt;
| elite2_ore = 100&lt;br /&gt;
| elite2_special = Returns 3 hours faster from battle&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== General Info ==&lt;br /&gt;
&lt;br /&gt;
=== Racial Spell ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crusade&#039;&#039;&#039;: Gives 10% attack strength bonus.&lt;br /&gt;
&lt;br /&gt;
=== Pros ===&lt;br /&gt;
 &lt;br /&gt;
* Efficient OP and DP&lt;br /&gt;
* 9hr return Elite OP&lt;br /&gt;
* Diverse strategies&lt;br /&gt;
* Quite forgiving when making mistakes&lt;br /&gt;
* OP spell&lt;br /&gt;
 &lt;br /&gt;
=== Cons ===&lt;br /&gt;
&lt;br /&gt;
* Expensive OP makes it hard to attack every 9 hours&lt;br /&gt;
&lt;br /&gt;
[[Category:Race]]&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Kobold&amp;diff=2059</id>
		<title>Kobold</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Kobold&amp;diff=2059"/>
		<updated>2024-06-13T21:01:33Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Military Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race_info&lt;br /&gt;
&lt;br /&gt;
| race = Kobold&lt;br /&gt;
| aliases = Kobbo&lt;br /&gt;
| introduced = [[Round 35]]&lt;br /&gt;
| round_wins = 0&lt;br /&gt;
&lt;br /&gt;
| attacker = Advanced&lt;br /&gt;
| converter = Advanced&lt;br /&gt;
| explorer = Intermediate&lt;br /&gt;
&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| land_type = Hills&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kobold&#039;&#039;&#039; is one of the fastest races in Dominion. It has to be, because it is also the least efficient. Due to this inefficiency, they receive an enormous population bonus, handy unit bonuses, and a nice spell, putting them either on par with or ahead of the other races during early and mid round. Late round is the bane of Kobolds everywhere, and one will only survive to the end with a large land and population advantage over more efficient races. &lt;br /&gt;
&lt;br /&gt;
== Racial Bonuses ==&lt;br /&gt;
&lt;br /&gt;
* Max Population: +30%&lt;br /&gt;
* Population Growth Rate: +15%&lt;br /&gt;
* Food Consumption: -25%&lt;br /&gt;
* Boat capacity: +10&lt;br /&gt;
&lt;br /&gt;
== Military Units ==&lt;br /&gt;
      &lt;br /&gt;
{{Race_units&lt;br /&gt;
&lt;br /&gt;
| spec1_name = Underling&lt;br /&gt;
| spec1_op = 2.5&lt;br /&gt;
| spec1_dp = 0&lt;br /&gt;
| spec1_plat = 295&lt;br /&gt;
| spec1_ore = 25&lt;br /&gt;
| spec1_special = &lt;br /&gt;
&lt;br /&gt;
| spec2_name = Tunneler&lt;br /&gt;
| spec2_op = 0&lt;br /&gt;
| spec2_dp = 2.5&lt;br /&gt;
| spec2_plat = 325&lt;br /&gt;
| spec2_ore = 25&lt;br /&gt;
| spec2_special = You no take candle!&lt;br /&gt;
&lt;br /&gt;
| elite1_name = Taskmaster&lt;br /&gt;
| elite1_op = 3&lt;br /&gt;
| elite1_dp = 3*&lt;br /&gt;
| elite1_plat = 1350&lt;br /&gt;
| elite1_ore = 0&lt;br /&gt;
| elite1_special = Defense increased by 2 when paired with 1 Tunneler at home.&lt;br /&gt;
&lt;br /&gt;
| elite2_name = Overlord&lt;br /&gt;
| elite2_op = 3*&lt;br /&gt;
| elite2_dp = 2&lt;br /&gt;
| elite2_plat = 990&lt;br /&gt;
| elite2_ore = 50&lt;br /&gt;
| elite2_special = Offense increased by 2 when paired with 1 Underling on attack.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== General information ==&lt;br /&gt;
&lt;br /&gt;
=== Racial Spell ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Howling&#039;&#039;&#039;: Increases defensive and offensive military strength by 10% (not cumulative with other spells)&lt;br /&gt;
&lt;br /&gt;
One of the strongest spells in the game for attackers though explorers can stick to Ares&#039; Call.&lt;br /&gt;
&lt;br /&gt;
=== Pros ===&lt;br /&gt;
 &lt;br /&gt;
* Fairly cheap OP&lt;br /&gt;
* Huge population bonus&lt;br /&gt;
* Population growth bonus is a boost in protection&lt;br /&gt;
* Great spell&lt;br /&gt;
* Increased power from unit-pairing&lt;br /&gt;
* High racial population bonus causes prestige to give a higher population bonus &lt;br /&gt;
 &lt;br /&gt;
=== Cons ===&lt;br /&gt;
&lt;br /&gt;
* Very inefficient&lt;br /&gt;
* Very expensive DP&lt;br /&gt;
&lt;br /&gt;
[[Category:Race]]&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Firewalker&amp;diff=2058</id>
		<title>Firewalker</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Firewalker&amp;diff=2058"/>
		<updated>2024-06-13T21:00:42Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race_info&lt;br /&gt;
&lt;br /&gt;
| race = Firewalker&lt;br /&gt;
| aliases = FW, (Fire)wanker&lt;br /&gt;
| introduced = [[Round 11]]&lt;br /&gt;
| round_wins = 2&lt;br /&gt;
&lt;br /&gt;
| attacker = Beginner&lt;br /&gt;
| converter = Advanced&lt;br /&gt;
| explorer = Intermediate&lt;br /&gt;
&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| land_type = Caverns&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firewalker&#039;&#039;&#039; is one of the [[fast attacking]] [[good]] races. They have a few interesting abilities that make them a fun, albeit fairly weak race to play. Although they are a solid race to attack OOP due to their cheap units and Alchemist Flame spell, they are very weak later on due to their inefficiency. Firewalkers have one of the most interesting self [[spells]]. The Alchemist Flame spell increases the amount of platinum produced by alchemies which means that unlike most other races, a high alchemy strategy is very viable for Firewalkers (especially explorers). This is of particular benefit if someone wishes to play fast. It is fairly uncommon for people to play as an exploring Firewalker; however, when experienced players have done so, their results have been very good. Generally, Firewalkers will only do well when in the hands of an experienced player, whether attacking or exploring. &lt;br /&gt;
&lt;br /&gt;
== Racial Bonuses ==&lt;br /&gt;
 &lt;br /&gt;
* Maximum Population: +5%&lt;br /&gt;
* Lumber Production: -10%&lt;br /&gt;
* Gem Production: +15%&lt;br /&gt;
* Construction Platinum Cost: -10%&lt;br /&gt;
&lt;br /&gt;
== Military Units ==&lt;br /&gt;
&lt;br /&gt;
{{Race_units&lt;br /&gt;
&lt;br /&gt;
| spec1_name = Fire Sprite&lt;br /&gt;
| spec1_op = 3&lt;br /&gt;
| spec1_dp = 0&lt;br /&gt;
| spec1_plat = 300&lt;br /&gt;
| spec1_ore = 0&lt;br /&gt;
| spec1_special = &lt;br /&gt;
&lt;br /&gt;
| spec2_name = Flamewolf&lt;br /&gt;
| spec2_op = 0&lt;br /&gt;
| spec2_dp = 3&lt;br /&gt;
| spec2_plat = 300&lt;br /&gt;
| spec2_ore = 0&lt;br /&gt;
| spec2_special = &lt;br /&gt;
&lt;br /&gt;
| elite1_name = Phoenix&lt;br /&gt;
| elite1_op = 0&lt;br /&gt;
| elite1_dp = 4.5&lt;br /&gt;
| elite1_plat = 925&lt;br /&gt;
| elite1_ore = 0&lt;br /&gt;
| elite1_special = Reborn 6 hours after death/invasion. Show up as returning troops.&lt;br /&gt;
&lt;br /&gt;
| elite2_name = Salamander&lt;br /&gt;
| elite2_op = 5&lt;br /&gt;
| elite2_dp = 3&lt;br /&gt;
| elite2_plat = 950&lt;br /&gt;
| elite2_ore = 0&lt;br /&gt;
| elite2_special = -50% casualties on offense&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== General information ==&lt;br /&gt;
&lt;br /&gt;
=== Racial Spell ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemist Flame&#039;&#039;&#039;: Increases [[alchemy]] production by 12 platinum.&lt;br /&gt;
&lt;br /&gt;
The spell is important early in the round during [[protection]] but quickly loses importance for attackers because attackers benefit more from focusing on growing population.&lt;br /&gt;
&lt;br /&gt;
Explorers benefit from it throughout the whole round, if relying on alchemies for income.&lt;br /&gt;
 &lt;br /&gt;
=== Pros ===&lt;br /&gt;
 &lt;br /&gt;
* Cheap OP elites&lt;br /&gt;
* Pseudo-Immortal DP elites&lt;br /&gt;
* 50% reduced casualties on OP elites&lt;br /&gt;
* Solid [[turtle]] from OP elites&lt;br /&gt;
* Can be played very fast&lt;br /&gt;
* Good self spell for early round&lt;br /&gt;
&lt;br /&gt;
=== Cons ===&lt;br /&gt;
&lt;br /&gt;
* Inefficient troops&lt;br /&gt;
* Self spell becomes too expensive to use late round making high-alchemy strats inefficient for attackers&lt;br /&gt;
* Too reliant upon speed and hard to play slow&lt;br /&gt;
* Poor converters&lt;br /&gt;
&lt;br /&gt;
[[Category:Race]]&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Firewalker&amp;diff=2057</id>
		<title>Firewalker</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Firewalker&amp;diff=2057"/>
		<updated>2024-06-13T21:00:21Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Pros */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race_info&lt;br /&gt;
&lt;br /&gt;
| race = Firewalker&lt;br /&gt;
| aliases = FW, (Fire)wanker&lt;br /&gt;
| introduced = [[Round 11]]&lt;br /&gt;
| round_wins = 2&lt;br /&gt;
&lt;br /&gt;
| attacker = Beginner&lt;br /&gt;
| converter = Advanced&lt;br /&gt;
| explorer = Intermediate&lt;br /&gt;
&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| land_type = Caverns&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firewalker&#039;&#039;&#039; is one of the [[fast attacking]] [[good]] races. They have a few interesting abilities that make them a fun, albeit fairly weak race to play. Although they are a solid race to attack OOP due to their cheap units and Alchemist Flame spell, they are very weak later on due to their inefficiency. Firewalkers have one of the most interesting self [[spells]]. The Alchemist Flame spell increases the amount of platinum produced by alchemies which means that unlike most other races, a high alchemy strategy is very viable for Firewalkers (especially explorers). This is of particular benefit if someone wishes to play fast. It is fairly uncommon for people to play as an exploring Firewalker; however, when experienced players have done so, their results have been very good. Generally, Firewalkers will only do well when in the hands of an experienced player, whether attacking or exploring. &lt;br /&gt;
&lt;br /&gt;
== Racial Bonuses ==&lt;br /&gt;
 &lt;br /&gt;
* Maximum Population: +5%&lt;br /&gt;
* Lumber Production: -10%&lt;br /&gt;
* Gem Production: +15%&lt;br /&gt;
* Construction Platinum Cost: -10%&lt;br /&gt;
&lt;br /&gt;
== Military Units ==&lt;br /&gt;
&lt;br /&gt;
{{Race_units&lt;br /&gt;
&lt;br /&gt;
| spec1_name = Fire Sprite&lt;br /&gt;
| spec1_op = 3&lt;br /&gt;
| spec1_dp = 0&lt;br /&gt;
| spec1_plat = 300&lt;br /&gt;
| spec1_ore = 0&lt;br /&gt;
| spec1_special = &lt;br /&gt;
&lt;br /&gt;
| spec2_name = Flamewolf&lt;br /&gt;
| spec2_op = 0&lt;br /&gt;
| spec2_dp = 3&lt;br /&gt;
| spec2_plat = 300&lt;br /&gt;
| spec2_ore = 0&lt;br /&gt;
| spec2_special = &lt;br /&gt;
&lt;br /&gt;
| elite1_name = Phoenix&lt;br /&gt;
| elite1_op = 0&lt;br /&gt;
| elite1_dp = 4.5&lt;br /&gt;
| elite1_plat = 925&lt;br /&gt;
| elite1_ore = 0&lt;br /&gt;
| elite1_special = Reborn 6 hours after death/invasion. Show up as returning troops.&lt;br /&gt;
&lt;br /&gt;
| elite2_name = Salamander&lt;br /&gt;
| elite2_op = 5&lt;br /&gt;
| elite2_dp = 3&lt;br /&gt;
| elite2_plat = 950&lt;br /&gt;
| elite2_ore = 0&lt;br /&gt;
| elite2_special = -50% casualties on offense&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== General information ==&lt;br /&gt;
&lt;br /&gt;
== Racial Spell ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemist Flame&#039;&#039;&#039;: Increases [[alchemy]] production by 12 platinum.&lt;br /&gt;
&lt;br /&gt;
The spell is important early in the round during [[protection]] but quickly loses importance for attackers because attackers benefit more from focusing on growing population.&lt;br /&gt;
&lt;br /&gt;
Explorers benefit from it throughout the whole round, if relying on alchemies for income.&lt;br /&gt;
 &lt;br /&gt;
=== Pros ===&lt;br /&gt;
 &lt;br /&gt;
* Cheap OP elites&lt;br /&gt;
* Pseudo-Immortal DP elites&lt;br /&gt;
* 50% reduced casualties on OP elites&lt;br /&gt;
* Solid [[turtle]] from OP elites&lt;br /&gt;
* Can be played very fast&lt;br /&gt;
* Good self spell for early round&lt;br /&gt;
&lt;br /&gt;
=== Cons ===&lt;br /&gt;
&lt;br /&gt;
* Inefficient troops&lt;br /&gt;
* Self spell becomes too expensive to use late round making high-alchemy strats inefficient for attackers&lt;br /&gt;
* Too reliant upon speed and hard to play slow&lt;br /&gt;
* Poor converters&lt;br /&gt;
&lt;br /&gt;
[[Category:Race]]&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Firewalker&amp;diff=2056</id>
		<title>Firewalker</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Firewalker&amp;diff=2056"/>
		<updated>2024-06-13T21:00:04Z</updated>

		<summary type="html">&lt;p&gt;Oment: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race_info&lt;br /&gt;
&lt;br /&gt;
| race = Firewalker&lt;br /&gt;
| aliases = FW, (Fire)wanker&lt;br /&gt;
| introduced = [[Round 11]]&lt;br /&gt;
| round_wins = 2&lt;br /&gt;
&lt;br /&gt;
| attacker = Beginner&lt;br /&gt;
| converter = Advanced&lt;br /&gt;
| explorer = Intermediate&lt;br /&gt;
&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| land_type = Caverns&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firewalker&#039;&#039;&#039; is one of the [[fast attacking]] [[good]] races. They have a few interesting abilities that make them a fun, albeit fairly weak race to play. Although they are a solid race to attack OOP due to their cheap units and Alchemist Flame spell, they are very weak later on due to their inefficiency. Firewalkers have one of the most interesting self [[spells]]. The Alchemist Flame spell increases the amount of platinum produced by alchemies which means that unlike most other races, a high alchemy strategy is very viable for Firewalkers (especially explorers). This is of particular benefit if someone wishes to play fast. It is fairly uncommon for people to play as an exploring Firewalker; however, when experienced players have done so, their results have been very good. Generally, Firewalkers will only do well when in the hands of an experienced player, whether attacking or exploring. &lt;br /&gt;
&lt;br /&gt;
== Racial Bonuses ==&lt;br /&gt;
 &lt;br /&gt;
* Maximum Population: +5%&lt;br /&gt;
* Lumber Production: -10%&lt;br /&gt;
* Gem Production: +15%&lt;br /&gt;
* Construction Platinum Cost: -10%&lt;br /&gt;
&lt;br /&gt;
== Military Units ==&lt;br /&gt;
&lt;br /&gt;
{{Race_units&lt;br /&gt;
&lt;br /&gt;
| spec1_name = Fire Sprite&lt;br /&gt;
| spec1_op = 3&lt;br /&gt;
| spec1_dp = 0&lt;br /&gt;
| spec1_plat = 300&lt;br /&gt;
| spec1_ore = 0&lt;br /&gt;
| spec1_special = &lt;br /&gt;
&lt;br /&gt;
| spec2_name = Flamewolf&lt;br /&gt;
| spec2_op = 0&lt;br /&gt;
| spec2_dp = 3&lt;br /&gt;
| spec2_plat = 300&lt;br /&gt;
| spec2_ore = 0&lt;br /&gt;
| spec2_special = &lt;br /&gt;
&lt;br /&gt;
| elite1_name = Phoenix&lt;br /&gt;
| elite1_op = 0&lt;br /&gt;
| elite1_dp = 4.5&lt;br /&gt;
| elite1_plat = 925&lt;br /&gt;
| elite1_ore = 0&lt;br /&gt;
| elite1_special = Reborn 6 hours after death/invasion. Show up as returning troops.&lt;br /&gt;
&lt;br /&gt;
| elite2_name = Salamander&lt;br /&gt;
| elite2_op = 5&lt;br /&gt;
| elite2_dp = 3&lt;br /&gt;
| elite2_plat = 950&lt;br /&gt;
| elite2_ore = 0&lt;br /&gt;
| elite2_special = -50% casualties on offense&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== General information ==&lt;br /&gt;
&lt;br /&gt;
== Racial Spell ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemist Flame&#039;&#039;&#039;: Increases [[alchemy]] production by 12 platinum.&lt;br /&gt;
&lt;br /&gt;
The spell is important early in the round during [[protection]] but quickly loses importance for attackers because attackers benefit more from focusing on growing population.&lt;br /&gt;
&lt;br /&gt;
Explorers benefit from it throughout the whole round, if relying on alchemies for income.&lt;br /&gt;
 &lt;br /&gt;
=== Pros ===&lt;br /&gt;
 &lt;br /&gt;
* Cheap OP elites&lt;br /&gt;
* Immortal DP elites&lt;br /&gt;
* 45% reduced casualties on OP elites&lt;br /&gt;
* Solid [[turtle]] from OP elites&lt;br /&gt;
* Can be played very fast&lt;br /&gt;
* Good self spell for early round&lt;br /&gt;
&lt;br /&gt;
=== Cons ===&lt;br /&gt;
&lt;br /&gt;
* Inefficient troops&lt;br /&gt;
* Self spell becomes too expensive to use late round making high-alchemy strats inefficient for attackers&lt;br /&gt;
* Too reliant upon speed and hard to play slow&lt;br /&gt;
* Poor converters&lt;br /&gt;
&lt;br /&gt;
[[Category:Race]]&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Orc&amp;diff=2055</id>
		<title>Orc</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Orc&amp;diff=2055"/>
		<updated>2024-06-13T20:58:37Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Racial Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Race_info&lt;br /&gt;
&lt;br /&gt;
| race = Orc&lt;br /&gt;
| aliases = 	p0rc, Ork, Orx &lt;br /&gt;
| introduced = [[Round 15]] &lt;br /&gt;
| round_wins = 0&lt;br /&gt;
&lt;br /&gt;
| attacker = Intermediate&lt;br /&gt;
| converter = Advanced&lt;br /&gt;
| explorer = Advanced&lt;br /&gt;
&lt;br /&gt;
| alignment = Evil&lt;br /&gt;
| land_type = Forest&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Orc&#039;&#039;&#039; is one of the few races that you need to attack with in order to do well. This is because their elite OP&#039;s strength is based upon prestige and the easiest way to gain prestige is through attacking other dominions. They can be played as a fast attacker (with a large spec number) or as a medium to slow attacker (concentrating on elites). They do not work very well as a converter. &lt;br /&gt;
&lt;br /&gt;
== Racial Bonuses ==&lt;br /&gt;
&lt;br /&gt;
* Lumber production: +50%&lt;br /&gt;
* Prestige gains: +10 %&lt;br /&gt;
&lt;br /&gt;
== Military Units ==&lt;br /&gt;
      &lt;br /&gt;
{{Race_Units(Lumber)&lt;br /&gt;
&lt;br /&gt;
| spec1_name = Savage&lt;br /&gt;
| spec1_op = 4&lt;br /&gt;
| spec1_dp = 0&lt;br /&gt;
| spec1_plat = 385&lt;br /&gt;
| spec1_lumber = 30&lt;br /&gt;
| spec1_special = &lt;br /&gt;
&lt;br /&gt;
| spec2_name = Guard&lt;br /&gt;
| spec2_op = 0&lt;br /&gt;
| spec2_dp = 3&lt;br /&gt;
| spec2_plat = 300&lt;br /&gt;
| spec2_lumber = 0&lt;br /&gt;
| spec2_special = &lt;br /&gt;
&lt;br /&gt;
| elite1_name = Voodoo Magi&lt;br /&gt;
| elite1_op = 0&lt;br /&gt;
| elite1_dp = 5&lt;br /&gt;
| elite1_plat = 965&lt;br /&gt;
| elite1_lumber = 0&lt;br /&gt;
| elite1_special = Reduces combat losses&lt;br /&gt;
&lt;br /&gt;
| elite2_name = Bonebreaker&lt;br /&gt;
| elite2_op = 4*&lt;br /&gt;
| elite2_dp = 3&lt;br /&gt;
| elite2_plat = 1150&lt;br /&gt;
| elite2_lumber = 120&lt;br /&gt;
| elite2_special = Offensive power is increased by 1 for every 300 prestige, maximum +3&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== General information ==&lt;br /&gt;
&lt;br /&gt;
=== Racial Spell ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bloodrage&#039;&#039;&#039;: Gives a 10% attack strength bonus, but increases offensive casualties taken by 10%.&lt;br /&gt;
&lt;br /&gt;
=== Pros ===&lt;br /&gt;
 &lt;br /&gt;
* Cheap OP&lt;br /&gt;
* 4 point offensive spec&lt;br /&gt;
* Can be played fairly fast&lt;br /&gt;
* OP spell&lt;br /&gt;
&lt;br /&gt;
=== Cons ===&lt;br /&gt;
&lt;br /&gt;
* Inefficient elite OP until high prestige is gained&lt;br /&gt;
* Playing fast can quickly become a trap with low/no turtle&lt;br /&gt;
* Spell increases casualty numbers taken (see next section)&lt;br /&gt;
&lt;br /&gt;
== Bloodrage Casualties ==&lt;br /&gt;
&lt;br /&gt;
Though Orc&#039;s racial spell increases offensive casualties, it is not nearly as severe a penalty as it might look at first glance. For instance, take the following scenario: you attack a target with 99999 DP, using only Savages. You have 25% offensive mods without casting your racial, meaning you would need 20000 Savages to break the target. &amp;lt;code&amp;gt;20000*4*1.25 = 100000&amp;lt;/code&amp;gt; Normally, you would then take 8.5% casualties on that 20000 = 1750 lost Savages.&lt;br /&gt;
&lt;br /&gt;
If you cast Bloodrage, your offensive mods become 35%. You will now need &amp;lt;code&amp;gt;100000÷1.35÷4 = 18518.51 --&amp;gt; 18519 &amp;lt;/code&amp;gt; Savages to break, and you will have 1.1*8.5% = 9.35% casualties. &amp;lt;code&amp;gt;0.0935*18519 = 1731.5265&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
As you can see, you will have 1% less casualties if you cast Bloodrage, and perhaps also have some OP left home for [[turtle]] if you use Bone Breakers. However, to quote the old Dominion Wiki FAQ: this does not mean that Bloodrage reduces casualties by 1%, unless you always train 10% more OP than you need. It means that it is not worthwhile to train 10% more OP merely to avoid the increased casualties. &lt;br /&gt;
&lt;br /&gt;
[[Category:Race]]&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Magic&amp;diff=2054</id>
		<title>Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Magic&amp;diff=2054"/>
		<updated>2024-06-13T20:55:51Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Offensive Damage Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Magic&#039;&#039;&#039; will let your wizards cast a variety of spells, giving temporary bonuses, information or damaging your enemies.&lt;br /&gt;
&lt;br /&gt;
All spells cost [[mana]], which is produced by [[Buildings|towers]]. The cost of each spell is based on a multiplier of your [[land size]].&lt;br /&gt;
== Self Spells ==&lt;br /&gt;
&lt;br /&gt;
Self-spells last for 12 hours and can&#039;t be cast on other dominions. You can recast these once there are less than 12 hours remaining on the duration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spell !! Cost Multiplier !! Effect !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Ares&#039; Call || 2.5x || +10% defensive power || &lt;br /&gt;
|-&lt;br /&gt;
| Gaia&#039;s Watch || 2x|| +10% food production || &lt;br /&gt;
|-&lt;br /&gt;
| Harmony || 2.5x || +50% [[Population#Growth_Rate|population growth rate]] || Vital during [[Protection|protection]]&lt;br /&gt;
|-&lt;br /&gt;
| Midas Touch || 2.5x || +10% platinum production || Should be always active&lt;br /&gt;
|-&lt;br /&gt;
| Mining Strength || 2x || +10% ore production ||&lt;br /&gt;
|-&lt;br /&gt;
| Fools Gold || 1x || Prevents platinum [[theft]] for 10 hours. Can only be cast once every 20 hours. ||&lt;br /&gt;
|-&lt;br /&gt;
| Surreal Perception || 3x || Reveals the name of dominions performing any ops on you. ||&lt;br /&gt;
|-&lt;br /&gt;
| Energy Mirror || 4x || Decreases damage dealt by enemy black ops by 15 %, decreases duration of enemy non-war black ops and Nox Miasma by 2 hours || The 15 % decreased damage is multiplicative with sources of damage reduction from e.g. WPA. &lt;br /&gt;
|-&lt;br /&gt;
| Amplify Magic || 0.5x || Increases the mana cost of your next non-cooldown self spell by 200% and increases its duration by 150% (18 hours). || Lasts 6 hours, removed when a qualifying spell is cast, and cannot be used during protection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Surreal Perception === &lt;br /&gt;
&lt;br /&gt;
Each Op comes with its own notification in the Recent News. For information ops, these notifications are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Op !! Text&lt;br /&gt;
|-&lt;br /&gt;
| Clear Sight || A magical presence was detected within our advisor&#039;s quarters.  Our wizards have determined that DOMINION (#X) was responsible! &lt;br /&gt;
|-&lt;br /&gt;
| Disclosure || A magical presence was detected within our hero&#039;s quarters. Our wizards have determined that DOMINION (#X) was responsible! &lt;br /&gt;
|-&lt;br /&gt;
| Revelation || A magical presence was detected within our towers. Our wizards have determined that DOMINION (#X) was responsible! &lt;br /&gt;
|- &lt;br /&gt;
| Vision || A magical presence was detected within our schools. Our wizards have determined that DOMINION (#X) was responsible! &lt;br /&gt;
|-&lt;br /&gt;
| Barracks Spy || A hostile presence was detected within our barracks. Our wizards have determined that spies from DOMINION (#X) were responsible! &lt;br /&gt;
|-&lt;br /&gt;
| Castle Spy || A hostile presence was detected within our castle. Our wizards have determined that spies from DOMINION (#X) were responsible! &lt;br /&gt;
|-&lt;br /&gt;
| Land Spy || A hostile presence was detected amongst our lands. Our wizards have determined that spies from DOMINION (#X) were responsible! &lt;br /&gt;
|-&lt;br /&gt;
| Survey Dominion || A hostile presence was detected amongst our buildings. Our wizards have determined that spies from DOMINION (#X) were responsible! &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Friendly Spells ==&lt;br /&gt;
&lt;br /&gt;
All friendly spells cost 3 % Wizard Strength to cast, and can only be cast by [[Monarchy#Court|Court Mages or Grand Magisters]], as well as between [[Guard|Shadow League]] members in the same realm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spell !! Cost Multiplier !! Effect !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Arcane Ward || 1.5x ||  +5% chance of causing hostile spells to fail,  || Lasts 6 hours, has a 3 hour cooldown. &lt;br /&gt;
|-&lt;br /&gt;
| Illumination || 1.5x ||  +5% chance of causing hostile spy operations to fail,  || Lasts 6 hours, has a 3 hour cooldown. &lt;br /&gt;
|-&lt;br /&gt;
| Spell Reflect || 2x || Reflects the next War or Black Op spell || Lasts 3 hours, has a 3 hour cooldown. If activated, target will know who tried to Black/War Op them, even without Surreal Perception active.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Offensive Info Spells ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spell !! Cost Multiplier !! Effect !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Clear Sight || 0.5x || Gives you an overview of the target dominion in the form of their Status screen. || As of Round 27, Clear Sight will display an [[Icekin|Icekin&#039;s]] RAW wizards per acre.&lt;br /&gt;
|-&lt;br /&gt;
| Revelation || 1x || Shows spells currently affecting the target dominion. || &lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyance || 1.2x || Reveals the target&#039;s realm&#039;s Town Crier.  || Currently not enabled due to [[Global town crier|Town Crier]].&lt;br /&gt;
|-&lt;br /&gt;
| Vision || 0.5x || Reveals the target dominion&#039;s techs, if any. ||&lt;br /&gt;
|-&lt;br /&gt;
| Disclosure || 0.5x || Reveals the target&#039;s hero. ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Offensive Duration Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Plague || 3x || Slows population growth rate by 50% (inverse of Harmony). || This is a non-war black op. Lasts 8 hours baseline, increased by 2 hours if at war with the target, and by 4 hours if in a mutual war.&lt;br /&gt;
|-&lt;br /&gt;
| Insect Swarm || 3x || Slows food production by 15%. || This is a non-war black op. Lasts 8 hours baseline, increased by 2 hours if at war with the target, and by 4 hours if in a mutual war.&lt;br /&gt;
|-&lt;br /&gt;
| Great Flood || 3x || Slows boat production by 25%. || This is a non-war black op. Lasts 8 hours baseline, increased by 2 hours if at war with the target, and by 4 hours if in a mutual war.&lt;br /&gt;
|-&lt;br /&gt;
| Earthquake || 3x || Slows ore and gem production by 5%. || This is a non-war black op. Lasts 8 hours baseline, increased by 2 hours if at war with the target, and by 4 hours if in a mutual war.&lt;br /&gt;
|-&lt;br /&gt;
| Miasma || 3x || Increases mana drain by 50 % and decreases WPA by 5 % || This is a Nox-only war black op. Lasts 8 hours baseline, increased by 2 hours if at war with the target, and by 4 hours if in a mutual war.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Offensive Damage Spells==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Fireball || 3x || Kills 5% of unprotected peasants and destroys food. || This is a war-only black op. || See Vulnerability below. &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Bolt || 3.25x || Damages [[castle]] by destroying 0.25% science, 0.25% keep, 0.25% forges, 0.25% walls. || This is a war-only black op. || See Vulnerability below. &lt;br /&gt;
|-&lt;br /&gt;
| Disband Spies || 3.5x || Turns 2% of the target&#039;s spies into draftees. || This is a war-only black op.&lt;br /&gt;
|-&lt;br /&gt;
|  Cyclone || 2x || Damages Wonders || Damage formula (1.5 * min(Wizards, Acres)) but capped at 0.75% of max wonder HP (can not fail this operation). &lt;br /&gt;
Cyclone now awards wizard mastery when rebuilding a wonder at the same rate as [[Wonder#Wonder_Prestige|wonder prestige]], 25-75 based on damage dealt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vulnerability and Damage Scaling ===&lt;br /&gt;
&lt;br /&gt;
As of Round 40, Fireball and Lightning Bolt now utilise the following effects:&lt;br /&gt;
* Burning: status effect (spell). Increases Fireball damage by 100 %, applies Rejuvenation upon expiration. Grants immunity to Lightning Storm. Lasts for 20 hours, plus 1 hour for every four days from day 4 onwards. Extended by 6 hours in mutual war.&lt;br /&gt;
* Lightning Bolt: status effect (spell). Increases Lightning Bolt damage by 50 %, applies Rejuvenation upon expiration. Grants immunity to Burning. Lasts for 20 hours, plus 1 hour for every four days from day 4 onwards. Extended by 6 hours in mutual war.&lt;br /&gt;
* Rejuvenation: status effect (spell) with 48 hour duration, increases population growth by 200%, reduces spell damage by 75%, immune to Burning and Lightning Storm, cancelled if target&#039;s realm declares war.&lt;br /&gt;
&lt;br /&gt;
Burning or Lightning Storm will trigger once 20 Fireballs or Lightning Bolts respectively are cast on a target within a single tick, or up to 30 of the same spell within 24 ticks, while War is active. The time within the tick does not matter: a spell at 10:01 server is counted the same as a spell at 10:57 server.&lt;br /&gt;
&lt;br /&gt;
Additionally, only a certain percentage of peasants, as well as Castle investments, are vulnerable to being attacked by Fireball and Lightning Bolt. &lt;br /&gt;
* 50 % of a Dominion&#039;s Peasants are vulnerable to Fireball. Every Wizard - or 0.5 Archmage - protects 6 peasants from being burnt through Fireball. This increases to 24 peasants per Wizard per Wizard Guild, at a maximum of 5 Wizards per Wizard Guild.&lt;br /&gt;
* 20 % of total Castle investments in Science, Keep, Forges, and Walls are vulnerable to Lightning Bolt. This amount (in numbers) is reduced by 10 % per 1 % Wizard Guilds, to a maximum of -50 %.&lt;br /&gt;
&lt;br /&gt;
This is then further adjusted by the victim&#039;s Spires, multiplicative. For example: at 20000 peasants, 500 Wizards, no Wizard Guilds, and 10 % Spires, the amount of vulnerable peasants comes out to: &amp;lt;code&amp;gt; (20000 * 0.5 - (500 * 6)) * 0.9 = 6300&amp;lt;/code&amp;gt; vulnerable peasants. Similarly, a castle with 10 million investment points in Science, Keep, and Walls, and 1 % Wizard Guilds and 5 % Spires, would have &amp;lt;code&amp;gt; 10000000 * 0.2 * 0.9 * 0.95 = 1710000&amp;lt;/code&amp;gt; investment points vulnerable, down from 2 million baseline. &lt;br /&gt;
&lt;br /&gt;
Both vulnerabilities can be reduced down by 80 % in total, meaning a maximally protected Dominion will have 10 % of their peasants still vulnerable (20 % of 50 % is 10 %) and 4 % of their relevant Castle investments (20 % of 20 %). &lt;br /&gt;
&lt;br /&gt;
Energy Mirror does not reduce vulnerability, but does reduce damage. This effectively means it takes more spells for the casters to drop someone to their minimum amount of peasants or investments. Rejuvenation, the Wizard Academy Wonder, and the Weather Manipulation tech (Lightning Bolt only) also only reduce damage. This effect can stack up to 80 % reduced damage.&lt;br /&gt;
&lt;br /&gt;
Disband Spies does not use the vulnerability mechanics and always does the same base amount (2 % of target&#039;s spies) of damage, adjusted by damage reduction. (I.e. Energy Mirror, Rejuvenation, etc.)&lt;br /&gt;
&lt;br /&gt;
== Racial Spells ==&lt;br /&gt;
&lt;br /&gt;
Each race has access to one racial self spell. All racial spells have a 5x cost multiplier, as well as a duration of 12 hours.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spell !! Race !! Effect !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemist&#039;s Flame || [[Firewalker]] ||  Increases alchemy production by 15 platinum ||&lt;br /&gt;
|-&lt;br /&gt;
| Alchemist&#039;s Frost || [[Icekin]] || +15% platinum production || Not cumulative with Midas Touch &lt;br /&gt;
|-&lt;br /&gt;
| Bloodrage || [[Orc]] || +10 % offensive power, +10 % offensive casualties ||&lt;br /&gt;
|-&lt;br /&gt;
| Crusade || [[Human]] and [[Nomad (Legacy)]] || +10% offensive power||&lt;br /&gt;
|- &lt;br /&gt;
| Cull the Weak || [[Undead]] || Sacrifice Skeletons and Ghouls to summon Necromancers and Death Knights (2 plus 1 per 750 acres, hourly), Cancels and cancelled by Midas Touch ||&lt;br /&gt;
|-&lt;br /&gt;
| Delve Into Shadow || [[Dark Elf]] || Exploring platinum cost reduced by 1% per 100 Wizard Mastery, Failed spells refund 50% of their mana cost || &lt;br /&gt;
|-&lt;br /&gt;
| Erosion || [[Lizardfolk]] and [[Merfolk]] || 20% of captured land automatically re-zoned into water ||&lt;br /&gt;
|-&lt;br /&gt;
| Favorable Terrain || [[Nomad]] || +1% offensive power for every 1% barren land (max +10%)||&lt;br /&gt;
|-&lt;br /&gt;
| Feral Hunger || [[Lycanthrope]] || Werewolves convert enemy peasants into Werewolves (up to one for every 15 sent on attack) ||&lt;br /&gt;
|-&lt;br /&gt;
| Frenzy || [[Halfling]] || +20 % Spy Power, -10 % Spy losses on failed operations ||&lt;br /&gt;
|-&lt;br /&gt;
| Gaia&#039;s Blessing || [[Wood Elf]] || +20 % food production and +10 % lumber production || Not cumulative with Gaia&#039;s Watch &lt;br /&gt;
|-&lt;br /&gt;
| Howling || [[Kobold]] || +10 % offensive power and +10 % defensive power || Not cumulative with Ares&#039; Call&lt;br /&gt;
|-&lt;br /&gt;
| Killing Rage || [[Goblin]] || +10% offensive power ||&lt;br /&gt;
|-&lt;br /&gt;
| Miner&#039;s Sight || [[Dwarf]] and [[Gnome]] || +20% ore production || Not cumulative with Mining Strength&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall || [[Nox]] || +5 % offensive power ||&lt;br /&gt;
|-&lt;br /&gt;
| Parasitic Hunger || [[Spirit (Legacy)]] || +50 % conversion rate || Used to be on Undead as well, before a rework.&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || [[Troll]] || Reduces combat losses by 25% ||&lt;br /&gt;
|-&lt;br /&gt;
| Unholy Ghost || [[Spirit]] and [[Dark Elf (Legacy)]] || Enemy draftees do not participate in battle ||&lt;br /&gt;
|-&lt;br /&gt;
| Verdant Bloom || [[Sylvan]] || 35% of captured land re-zoned into forest (in addition to initial forest captured) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== WPA ==&lt;br /&gt;
The wizard ratio or Wizards Per Acre (WPA) is an important factor in the success of offensive spells. If your WPA is higher than that of your target, you are more likely to successfully cast spells on them. Each archmage counts as 2 wizards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt; WPA = ((Wizards + (2 * Archmages))*(1 + [Wizard Power Bonus])) / Land &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wizard races ([[Sylvan]] and [[Dark Elf]]) naturally have higher wizard ratios because their defensive elite units count as partial wizards.&lt;br /&gt;
&lt;br /&gt;
Because their elite offensive units rely on a high WPA, [[Icekin]] attackers must have a very high WPA.&lt;br /&gt;
&lt;br /&gt;
For other races, a WPA of 0.3 to 0.6 is normally sufficient for info-ops, but results will vary depending on targets.&lt;br /&gt;
&lt;br /&gt;
== Wizard Strength ==&lt;br /&gt;
&lt;br /&gt;
Wizard strength starts at 100% and decreases with every spell cast (including self-spells). Information ops decrease your wizard strength by 2% while self spells and offensive spells decrease your strength by 5%.&lt;br /&gt;
Wizard strength refreshes by 4% every hour but this can be increased with [[Buildings|Guilds]], [[Resilience|spy resilience]], and [[Teching|techs]]. No spells may be cast if your wizard strength is below 30%.&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
The chance of success is determined through one of two formulas. See [[Ops#Formula|Formula]] page for details.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Ops#Formula|Ops Formula]]&lt;br /&gt;
* [[Espionage]]&lt;br /&gt;
* [[Op Center]]&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
	<entry>
		<id>https://wiki.opendominion.net/index.php?title=Magic&amp;diff=2053</id>
		<title>Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.opendominion.net/index.php?title=Magic&amp;diff=2053"/>
		<updated>2024-06-13T20:53:39Z</updated>

		<summary type="html">&lt;p&gt;Oment: /* Friendly Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Magic&#039;&#039;&#039; will let your wizards cast a variety of spells, giving temporary bonuses, information or damaging your enemies.&lt;br /&gt;
&lt;br /&gt;
All spells cost [[mana]], which is produced by [[Buildings|towers]]. The cost of each spell is based on a multiplier of your [[land size]].&lt;br /&gt;
== Self Spells ==&lt;br /&gt;
&lt;br /&gt;
Self-spells last for 12 hours and can&#039;t be cast on other dominions. You can recast these once there are less than 12 hours remaining on the duration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spell !! Cost Multiplier !! Effect !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Ares&#039; Call || 2.5x || +10% defensive power || &lt;br /&gt;
|-&lt;br /&gt;
| Gaia&#039;s Watch || 2x|| +10% food production || &lt;br /&gt;
|-&lt;br /&gt;
| Harmony || 2.5x || +50% [[Population#Growth_Rate|population growth rate]] || Vital during [[Protection|protection]]&lt;br /&gt;
|-&lt;br /&gt;
| Midas Touch || 2.5x || +10% platinum production || Should be always active&lt;br /&gt;
|-&lt;br /&gt;
| Mining Strength || 2x || +10% ore production ||&lt;br /&gt;
|-&lt;br /&gt;
| Fools Gold || 1x || Prevents platinum [[theft]] for 10 hours. Can only be cast once every 20 hours. ||&lt;br /&gt;
|-&lt;br /&gt;
| Surreal Perception || 3x || Reveals the name of dominions performing any ops on you. ||&lt;br /&gt;
|-&lt;br /&gt;
| Energy Mirror || 4x || Decreases damage dealt by enemy black ops by 15 %, decreases duration of enemy non-war black ops and Nox Miasma by 2 hours || The 15 % decreased damage is multiplicative with sources of damage reduction from e.g. WPA. &lt;br /&gt;
|-&lt;br /&gt;
| Amplify Magic || 0.5x || Increases the mana cost of your next non-cooldown self spell by 200% and increases its duration by 150% (18 hours). || Lasts 6 hours, removed when a qualifying spell is cast, and cannot be used during protection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Surreal Perception === &lt;br /&gt;
&lt;br /&gt;
Each Op comes with its own notification in the Recent News. For information ops, these notifications are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Op !! Text&lt;br /&gt;
|-&lt;br /&gt;
| Clear Sight || A magical presence was detected within our advisor&#039;s quarters.  Our wizards have determined that DOMINION (#X) was responsible! &lt;br /&gt;
|-&lt;br /&gt;
| Disclosure || A magical presence was detected within our hero&#039;s quarters. Our wizards have determined that DOMINION (#X) was responsible! &lt;br /&gt;
|-&lt;br /&gt;
| Revelation || A magical presence was detected within our towers. Our wizards have determined that DOMINION (#X) was responsible! &lt;br /&gt;
|- &lt;br /&gt;
| Vision || A magical presence was detected within our schools. Our wizards have determined that DOMINION (#X) was responsible! &lt;br /&gt;
|-&lt;br /&gt;
| Barracks Spy || A hostile presence was detected within our barracks. Our wizards have determined that spies from DOMINION (#X) were responsible! &lt;br /&gt;
|-&lt;br /&gt;
| Castle Spy || A hostile presence was detected within our castle. Our wizards have determined that spies from DOMINION (#X) were responsible! &lt;br /&gt;
|-&lt;br /&gt;
| Land Spy || A hostile presence was detected amongst our lands. Our wizards have determined that spies from DOMINION (#X) were responsible! &lt;br /&gt;
|-&lt;br /&gt;
| Survey Dominion || A hostile presence was detected amongst our buildings. Our wizards have determined that spies from DOMINION (#X) were responsible! &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Friendly Spells ==&lt;br /&gt;
&lt;br /&gt;
All friendly spells cost 3 % Wizard Strength to cast, and can only be cast by [[Monarchy#Court|Court Mages or Grand Magisters]], as well as between [[Guard|Shadow League]] members in the same realm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spell !! Cost Multiplier !! Effect !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Arcane Ward || 1.5x ||  +5% chance of causing hostile spells to fail,  || Lasts 6 hours, has a 3 hour cooldown. &lt;br /&gt;
|-&lt;br /&gt;
| Illumination || 1.5x ||  +5% chance of causing hostile spy operations to fail,  || Lasts 6 hours, has a 3 hour cooldown. &lt;br /&gt;
|-&lt;br /&gt;
| Spell Reflect || 2x || Reflects the next War or Black Op spell || Lasts 3 hours, has a 3 hour cooldown. If activated, target will know who tried to Black/War Op them, even without Surreal Perception active.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Offensive Info Spells ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spell !! Cost Multiplier !! Effect !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Clear Sight || 0.5x || Gives you an overview of the target dominion in the form of their Status screen. || As of Round 27, Clear Sight will display an [[Icekin|Icekin&#039;s]] RAW wizards per acre.&lt;br /&gt;
|-&lt;br /&gt;
| Revelation || 1x || Shows spells currently affecting the target dominion. || &lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyance || 1.2x || Reveals the target&#039;s realm&#039;s Town Crier.  || Currently not enabled due to [[Global town crier|Town Crier]].&lt;br /&gt;
|-&lt;br /&gt;
| Vision || 0.5x || Reveals the target dominion&#039;s techs, if any. ||&lt;br /&gt;
|-&lt;br /&gt;
| Disclosure || 0.5x || Reveals the target&#039;s hero. ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Offensive Duration Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Plague || 3x || Slows population growth rate by 50% (inverse of Harmony). || This is a non-war black op. Lasts 8 hours baseline, increased by 2 hours if at war with the target, and by 4 hours if in a mutual war.&lt;br /&gt;
|-&lt;br /&gt;
| Insect Swarm || 3x || Slows food production by 15%. || This is a non-war black op. Lasts 8 hours baseline, increased by 2 hours if at war with the target, and by 4 hours if in a mutual war.&lt;br /&gt;
|-&lt;br /&gt;
| Great Flood || 3x || Slows boat production by 25%. || This is a non-war black op. Lasts 8 hours baseline, increased by 2 hours if at war with the target, and by 4 hours if in a mutual war.&lt;br /&gt;
|-&lt;br /&gt;
| Earthquake || 3x || Slows ore and gem production by 5%. || This is a non-war black op. Lasts 8 hours baseline, increased by 2 hours if at war with the target, and by 4 hours if in a mutual war.&lt;br /&gt;
|-&lt;br /&gt;
| Miasma || 3x || Increases mana drain by 50 % and decreases WPA by 5 % || This is a Nox-only war black op. Lasts 8 hours baseline, increased by 2 hours if at war with the target, and by 4 hours if in a mutual war.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Offensive Damage Spells==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Fireball || 3x || Kills 5% of unprotected peasants and destroys food. || This is a war-only black op. || See Vulnerability below. &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Bolt || 3.25x || Damages [[castle]] by destroying 1% of unprotected resources invested in keep, forges, and walls. || This is a war-only black op. || See Vulnerability below. &lt;br /&gt;
|-&lt;br /&gt;
| Disband Spies || 3.5x || Turns 2% of the target&#039;s spies into draftees. || This is a war-only black op.&lt;br /&gt;
|-&lt;br /&gt;
|  Cyclone || 2x || Damages Wonders || Damage formula (1.5 * min(Wizards, Acres)) but capped at 0.75% of max wonder HP (can not fail this operation). &lt;br /&gt;
Cyclone now awards wizard mastery when rebuilding a wonder at the same rate as [[Wonder#Wonder_Prestige|wonder prestige]], 25-75 based on damage dealt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vulnerability and Damage Scaling ===&lt;br /&gt;
&lt;br /&gt;
As of Round 40, Fireball and Lightning Bolt now utilise the following effects:&lt;br /&gt;
* Burning: status effect (spell). Increases Fireball damage by 100 %, applies Rejuvenation upon expiration. Grants immunity to Lightning Storm. Lasts for 20 hours, plus 1 hour for every four days from day 4 onwards. Extended by 6 hours in mutual war.&lt;br /&gt;
* Lightning Bolt: status effect (spell). Increases Lightning Bolt damage by 50 %, applies Rejuvenation upon expiration. Grants immunity to Burning. Lasts for 20 hours, plus 1 hour for every four days from day 4 onwards. Extended by 6 hours in mutual war.&lt;br /&gt;
* Rejuvenation: status effect (spell) with 48 hour duration, increases population growth by 200%, reduces spell damage by 75%, immune to Burning and Lightning Storm, cancelled if target&#039;s realm declares war.&lt;br /&gt;
&lt;br /&gt;
Burning or Lightning Storm will trigger once 20 Fireballs or Lightning Bolts respectively are cast on a target within a single tick, or up to 30 of the same spell within 24 ticks, while War is active. The time within the tick does not matter: a spell at 10:01 server is counted the same as a spell at 10:57 server.&lt;br /&gt;
&lt;br /&gt;
Additionally, only a certain percentage of peasants, as well as Castle investments, are vulnerable to being attacked by Fireball and Lightning Bolt. &lt;br /&gt;
* 50 % of a Dominion&#039;s Peasants are vulnerable to Fireball. Every Wizard - or 0.5 Archmage - protects 6 peasants from being burnt through Fireball. This increases to 24 peasants per Wizard per Wizard Guild, at a maximum of 5 Wizards per Wizard Guild.&lt;br /&gt;
* 20 % of total Castle investments in Science, Keep, Forges, and Walls are vulnerable to Lightning Bolt. This amount (in numbers) is reduced by 10 % per 1 % Wizard Guilds, to a maximum of -50 %.&lt;br /&gt;
&lt;br /&gt;
This is then further adjusted by the victim&#039;s Spires, multiplicative. For example: at 20000 peasants, 500 Wizards, no Wizard Guilds, and 10 % Spires, the amount of vulnerable peasants comes out to: &amp;lt;code&amp;gt; (20000 * 0.5 - (500 * 6)) * 0.9 = 6300&amp;lt;/code&amp;gt; vulnerable peasants. Similarly, a castle with 10 million investment points in Science, Keep, and Walls, and 1 % Wizard Guilds and 5 % Spires, would have &amp;lt;code&amp;gt; 10000000 * 0.2 * 0.9 * 0.95 = 1710000&amp;lt;/code&amp;gt; investment points vulnerable, down from 2 million baseline. &lt;br /&gt;
&lt;br /&gt;
Both vulnerabilities can be reduced down by 80 % in total, meaning a maximally protected Dominion will have 10 % of their peasants still vulnerable (20 % of 50 % is 10 %) and 4 % of their relevant Castle investments (20 % of 20 %). &lt;br /&gt;
&lt;br /&gt;
Energy Mirror does not reduce vulnerability, but does reduce damage. This effectively means it takes more spells for the casters to drop someone to their minimum amount of peasants or investments. Rejuvenation, the Wizard Academy Wonder, and the Weather Manipulation tech (Lightning Bolt only) also only reduce damage. This effect can stack up to 80 % reduced damage.&lt;br /&gt;
&lt;br /&gt;
Disband Spies does not use the vulnerability mechanics and always does the same base amount (2 % of target&#039;s spies) of damage, adjusted by damage reduction. (I.e. Energy Mirror, Rejuvenation, etc.)&lt;br /&gt;
&lt;br /&gt;
== Racial Spells ==&lt;br /&gt;
&lt;br /&gt;
Each race has access to one racial self spell. All racial spells have a 5x cost multiplier, as well as a duration of 12 hours.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spell !! Race !! Effect !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Alchemist&#039;s Flame || [[Firewalker]] ||  Increases alchemy production by 15 platinum ||&lt;br /&gt;
|-&lt;br /&gt;
| Alchemist&#039;s Frost || [[Icekin]] || +15% platinum production || Not cumulative with Midas Touch &lt;br /&gt;
|-&lt;br /&gt;
| Bloodrage || [[Orc]] || +10 % offensive power, +10 % offensive casualties ||&lt;br /&gt;
|-&lt;br /&gt;
| Crusade || [[Human]] and [[Nomad (Legacy)]] || +10% offensive power||&lt;br /&gt;
|- &lt;br /&gt;
| Cull the Weak || [[Undead]] || Sacrifice Skeletons and Ghouls to summon Necromancers and Death Knights (2 plus 1 per 750 acres, hourly), Cancels and cancelled by Midas Touch ||&lt;br /&gt;
|-&lt;br /&gt;
| Delve Into Shadow || [[Dark Elf]] || Exploring platinum cost reduced by 1% per 100 Wizard Mastery, Failed spells refund 50% of their mana cost || &lt;br /&gt;
|-&lt;br /&gt;
| Erosion || [[Lizardfolk]] and [[Merfolk]] || 20% of captured land automatically re-zoned into water ||&lt;br /&gt;
|-&lt;br /&gt;
| Favorable Terrain || [[Nomad]] || +1% offensive power for every 1% barren land (max +10%)||&lt;br /&gt;
|-&lt;br /&gt;
| Feral Hunger || [[Lycanthrope]] || Werewolves convert enemy peasants into Werewolves (up to one for every 15 sent on attack) ||&lt;br /&gt;
|-&lt;br /&gt;
| Frenzy || [[Halfling]] || +20 % Spy Power, -10 % Spy losses on failed operations ||&lt;br /&gt;
|-&lt;br /&gt;
| Gaia&#039;s Blessing || [[Wood Elf]] || +20 % food production and +10 % lumber production || Not cumulative with Gaia&#039;s Watch &lt;br /&gt;
|-&lt;br /&gt;
| Howling || [[Kobold]] || +10 % offensive power and +10 % defensive power || Not cumulative with Ares&#039; Call&lt;br /&gt;
|-&lt;br /&gt;
| Killing Rage || [[Goblin]] || +10% offensive power ||&lt;br /&gt;
|-&lt;br /&gt;
| Miner&#039;s Sight || [[Dwarf]] and [[Gnome]] || +20% ore production || Not cumulative with Mining Strength&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall || [[Nox]] || +5 % offensive power ||&lt;br /&gt;
|-&lt;br /&gt;
| Parasitic Hunger || [[Spirit (Legacy)]] || +50 % conversion rate || Used to be on Undead as well, before a rework.&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || [[Troll]] || Reduces combat losses by 25% ||&lt;br /&gt;
|-&lt;br /&gt;
| Unholy Ghost || [[Spirit]] and [[Dark Elf (Legacy)]] || Enemy draftees do not participate in battle ||&lt;br /&gt;
|-&lt;br /&gt;
| Verdant Bloom || [[Sylvan]] || 35% of captured land re-zoned into forest (in addition to initial forest captured) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== WPA ==&lt;br /&gt;
The wizard ratio or Wizards Per Acre (WPA) is an important factor in the success of offensive spells. If your WPA is higher than that of your target, you are more likely to successfully cast spells on them. Each archmage counts as 2 wizards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt; WPA = ((Wizards + (2 * Archmages))*(1 + [Wizard Power Bonus])) / Land &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wizard races ([[Sylvan]] and [[Dark Elf]]) naturally have higher wizard ratios because their defensive elite units count as partial wizards.&lt;br /&gt;
&lt;br /&gt;
Because their elite offensive units rely on a high WPA, [[Icekin]] attackers must have a very high WPA.&lt;br /&gt;
&lt;br /&gt;
For other races, a WPA of 0.3 to 0.6 is normally sufficient for info-ops, but results will vary depending on targets.&lt;br /&gt;
&lt;br /&gt;
== Wizard Strength ==&lt;br /&gt;
&lt;br /&gt;
Wizard strength starts at 100% and decreases with every spell cast (including self-spells). Information ops decrease your wizard strength by 2% while self spells and offensive spells decrease your strength by 5%.&lt;br /&gt;
Wizard strength refreshes by 4% every hour but this can be increased with [[Buildings|Guilds]], [[Resilience|spy resilience]], and [[Teching|techs]]. No spells may be cast if your wizard strength is below 30%.&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
The chance of success is determined through one of two formulas. See [[Ops#Formula|Formula]] page for details.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Ops#Formula|Ops Formula]]&lt;br /&gt;
* [[Espionage]]&lt;br /&gt;
* [[Op Center]]&lt;/div&gt;</summary>
		<author><name>Oment</name></author>
	</entry>
</feed>